// =======================================================
// TREDEPICA STORAGE FILTER v9.5
// =======================================================
// LOGIC v9.5:
// - Scalers (ATK%, HP%, DEF%) do NOT combine with each other
// - EXCEPTION: Tank sets - HP% + DEF% OK together
// - Chestplate scaler DAMAGE: only SPD, CR%, CD%
// - C ACC/RES in ALL groups with adjusted substats:
//   * DAMAGE: SPD, CR%, CD%
//   * UNIVERSAL: SPD, CR%, CD%, HP%, DEF%, RES/ACC
//   * TANK: SPD, HP%, DEF%, RES/ACC
//   * DEBUFFER: ACC->SPD,HP%,DEF% | RES->SPD,ACC,HP%,DEF%
// =======================================================

Keep, Level >= 16
Keep, Set = Slayer/Stonecleaver/Protection/Stone Skin, Rank = 5, Rarity = Mythic

GroupSets = Life/Offense/Resistance/Daze/Frost/Defense/Curing/Divine Offense/Frenzy/Avenging/Destroy/Fury
Sell, Set = GroupSets

Keep, Set = Feral, Rank = 6, Rarity >= Epic


// =======================================================
// ACCESSORIES - STORAGE
// =======================================================

// Special Accessories - Keep all
Keep SpecialAcc, Rank = 6, Rarity >= Epic
Keep SpecialAcc, Rank = 5, Rarity >= Epic, Type = R
Keep SpecialAcc, Rank = 5, Rarity >= Epic, Type = A
Keep SpecialAcc, Rank = 5, Rarity >= Epic, Type = N, Sub = SPD
Sell SpecialAcc

// Regular Accessories - Rank 6 Epic only
Sell Accessory, Rank < 6
Sell Accessory, Rank = 6, Rarity < Epic

// Ring HP/ATK
Upgrade 8 Accessory, Type = R, Main = HP/ATK, Level < 8, Sub = HP%2/ATK%2
Upgrade 8 Accessory, Type = R, Main = HP/ATK, Level < 8, Sub = HP%1, Sub = ATK%1
Upgrade 8 Accessory, Type = R, Main = HP/ATK, Level < 8, Sub = ATK%1, Sub = HP%1
Sell Accessory, Type = R, Main = HP/ATK, Level < 8
Upgrade 12 Accessory, Type = R, Main = HP/ATK, Level >= 8, Level < 12, Sub = HP%3/ATK%3
Upgrade 12 Accessory, Type = R, Main = HP/ATK, Level >= 8, Level < 12, Sub = HP%2, Sub = ATK%1
Upgrade 12 Accessory, Type = R, Main = HP/ATK, Level >= 8, Level < 12, Sub = ATK%2, Sub = HP%1
Upgrade 12 Accessory, Type = R, Main = HP/ATK, Level >= 8, Level < 12, Sub = HP%1, Sub = ATK%2
Upgrade 12 Accessory, Type = R, Main = HP/ATK, Level >= 8, Level < 12, Sub = ATK%1, Sub = HP%2
Sell Accessory, Type = R, Main = HP/ATK, Level >= 8, Level < 12
Upgrade 16 Accessory, Type = R, Main = HP/ATK, Level >= 12, Level < 16, Sub = HP%4/ATK%4
Upgrade 16 Accessory, Type = R, Main = HP/ATK, Level >= 12, Level < 16, Sub = HP%3, Sub = ATK%1
Upgrade 16 Accessory, Type = R, Main = HP/ATK, Level >= 12, Level < 16, Sub = ATK%3, Sub = HP%1
Upgrade 16 Accessory, Type = R, Main = HP/ATK, Level >= 12, Level < 16, Sub = HP%2, Sub = ATK%2
Upgrade 16 Accessory, Type = R, Main = HP/ATK, Level >= 12, Level < 16, Sub = ATK%2, Sub = HP%2
Upgrade 16 Accessory, Type = R, Main = HP/ATK, Level >= 12, Level < 16, Sub = HP%1, Sub = ATK%3
Upgrade 16 Accessory, Type = R, Main = HP/ATK, Level >= 12, Level < 16, Sub = ATK%1, Sub = HP%3
Sell Accessory, Type = R, Main = HP/ATK, Level >= 12, Level < 16
Keep Accessory, Type = R, Main = HP/ATK, Rarity = Epic, Level = 16, Sub = HP%3/ATK%3
Keep Accessory, Type = R, Main = HP/ATK, Rarity = Epic, Level = 16, Sub = HP%2, Sub = ATK%1
Keep Accessory, Type = R, Main = HP/ATK, Rarity = Epic, Level = 16, Sub = ATK%2, Sub = HP%1
Keep Accessory, Type = R, Main = HP/ATK, Rarity = Epic, Level = 16, Sub = HP%1, Sub = ATK%2
Keep Accessory, Type = R, Main = HP/ATK, Rarity = Epic, Level = 16, Sub = ATK%1, Sub = HP%2
Keep Accessory, Type = R, Main = HP/ATK, Rarity >= Legendary, Level = 16, Sub = HP%4/ATK%4
Keep Accessory, Type = R, Main = HP/ATK, Rarity >= Legendary, Level = 16, Sub = HP%3, Sub = ATK%1
Keep Accessory, Type = R, Main = HP/ATK, Rarity >= Legendary, Level = 16, Sub = ATK%3, Sub = HP%1
Keep Accessory, Type = R, Main = HP/ATK, Rarity >= Legendary, Level = 16, Sub = HP%2, Sub = ATK%2
Keep Accessory, Type = R, Main = HP/ATK, Rarity >= Legendary, Level = 16, Sub = ATK%2, Sub = HP%2
Keep Accessory, Type = R, Main = HP/ATK, Rarity >= Legendary, Level = 16, Sub = HP%1, Sub = ATK%3
Keep Accessory, Type = R, Main = HP/ATK, Rarity >= Legendary, Level = 16, Sub = ATK%1, Sub = HP%3
Sell Accessory, Type = R, Main = HP/ATK

// Ring DEF
Upgrade 8 Accessory, Type = R, Main = DEF, Level < 8, Sub = HP%2/DEF%2
Upgrade 8 Accessory, Type = R, Main = DEF, Level < 8, Sub = HP%1, Sub = DEF%1
Upgrade 8 Accessory, Type = R, Main = DEF, Level < 8, Sub = DEF%1, Sub = HP%1
Sell Accessory, Type = R, Main = DEF, Level < 8
Upgrade 12 Accessory, Type = R, Main = DEF, Level >= 8, Level < 12, Sub = HP%3/DEF%3
Upgrade 12 Accessory, Type = R, Main = DEF, Level >= 8, Level < 12, Sub = HP%2, Sub = DEF%1
Upgrade 12 Accessory, Type = R, Main = DEF, Level >= 8, Level < 12, Sub = DEF%2, Sub = HP%1
Upgrade 12 Accessory, Type = R, Main = DEF, Level >= 8, Level < 12, Sub = HP%1, Sub = DEF%2
Upgrade 12 Accessory, Type = R, Main = DEF, Level >= 8, Level < 12, Sub = DEF%1, Sub = HP%2
Sell Accessory, Type = R, Main = DEF, Level >= 8, Level < 12
Upgrade 16 Accessory, Type = R, Main = DEF, Level >= 12, Level < 16, Sub = HP%4/DEF%4
Upgrade 16 Accessory, Type = R, Main = DEF, Level >= 12, Level < 16, Sub = HP%3, Sub = DEF%1
Upgrade 16 Accessory, Type = R, Main = DEF, Level >= 12, Level < 16, Sub = DEF%3, Sub = HP%1
Upgrade 16 Accessory, Type = R, Main = DEF, Level >= 12, Level < 16, Sub = HP%2, Sub = DEF%2
Upgrade 16 Accessory, Type = R, Main = DEF, Level >= 12, Level < 16, Sub = DEF%2, Sub = HP%2
Upgrade 16 Accessory, Type = R, Main = DEF, Level >= 12, Level < 16, Sub = HP%1, Sub = DEF%3
Upgrade 16 Accessory, Type = R, Main = DEF, Level >= 12, Level < 16, Sub = DEF%1, Sub = HP%3
Sell Accessory, Type = R, Main = DEF, Level >= 12, Level < 16
Keep Accessory, Type = R, Main = DEF, Rarity = Epic, Level = 16, Sub = HP%3/DEF%3
Keep Accessory, Type = R, Main = DEF, Rarity = Epic, Level = 16, Sub = HP%2, Sub = DEF%1
Keep Accessory, Type = R, Main = DEF, Rarity = Epic, Level = 16, Sub = DEF%2, Sub = HP%1
Keep Accessory, Type = R, Main = DEF, Rarity = Epic, Level = 16, Sub = HP%1, Sub = DEF%2
Keep Accessory, Type = R, Main = DEF, Rarity = Epic, Level = 16, Sub = DEF%1, Sub = HP%2
Keep Accessory, Type = R, Main = DEF, Rarity >= Legendary, Level = 16, Sub = HP%4/DEF%4
Keep Accessory, Type = R, Main = DEF, Rarity >= Legendary, Level = 16, Sub = HP%3, Sub = DEF%1
Keep Accessory, Type = R, Main = DEF, Rarity >= Legendary, Level = 16, Sub = DEF%3, Sub = HP%1
Keep Accessory, Type = R, Main = DEF, Rarity >= Legendary, Level = 16, Sub = HP%2, Sub = DEF%2
Keep Accessory, Type = R, Main = DEF, Rarity >= Legendary, Level = 16, Sub = DEF%2, Sub = HP%2
Keep Accessory, Type = R, Main = DEF, Rarity >= Legendary, Level = 16, Sub = HP%1, Sub = DEF%3
Keep Accessory, Type = R, Main = DEF, Rarity >= Legendary, Level = 16, Sub = DEF%1, Sub = HP%3
Sell Accessory, Type = R, Main = DEF

// Amulet HP/ATK/DEF
Upgrade 8 Accessory, Type = A, Main = HP/ATK/DEF, Level < 8, Sub = CD%2/ACC2/RES2
Upgrade 8 Accessory, Type = A, Main = HP/ATK/DEF, Level < 8, Sub = CD%1, Sub = ACC1/RES1
Upgrade 8 Accessory, Type = A, Main = HP/ATK/DEF, Level < 8, Sub = ACC1, Sub = CD%1/RES1
Upgrade 8 Accessory, Type = A, Main = HP/ATK/DEF, Level < 8, Sub = RES1, Sub = CD%1/ACC1
Sell Accessory, Type = A, Main = HP/ATK/DEF, Level < 8
Upgrade 12 Accessory, Type = A, Main = HP/ATK/DEF, Level >= 8, Level < 12, Sub = CD%3/ACC3/RES3
Upgrade 12 Accessory, Type = A, Main = HP/ATK/DEF, Level >= 8, Level < 12, Sub = CD%2, Sub = ACC1/RES1
Upgrade 12 Accessory, Type = A, Main = HP/ATK/DEF, Level >= 8, Level < 12, Sub = ACC2, Sub = CD%1/RES1
Upgrade 12 Accessory, Type = A, Main = HP/ATK/DEF, Level >= 8, Level < 12, Sub = RES2, Sub = CD%1/ACC1
Upgrade 12 Accessory, Type = A, Main = HP/ATK/DEF, Level >= 8, Level < 12, Sub = CD%1, Sub = ACC2/RES2
Upgrade 12 Accessory, Type = A, Main = HP/ATK/DEF, Level >= 8, Level < 12, Sub = ACC1, Sub = CD%2/RES2
Upgrade 12 Accessory, Type = A, Main = HP/ATK/DEF, Level >= 8, Level < 12, Sub = RES1, Sub = CD%2/ACC2
Sell Accessory, Type = A, Main = HP/ATK/DEF, Level >= 8, Level < 12
Upgrade 16 Accessory, Type = A, Main = HP/ATK/DEF, Level >= 12, Level < 16, Sub = CD%4/ACC4/RES4
Upgrade 16 Accessory, Type = A, Main = HP/ATK/DEF, Level >= 12, Level < 16, Sub = CD%3, Sub = ACC1/RES1
Upgrade 16 Accessory, Type = A, Main = HP/ATK/DEF, Level >= 12, Level < 16, Sub = ACC3, Sub = CD%1/RES1
Upgrade 16 Accessory, Type = A, Main = HP/ATK/DEF, Level >= 12, Level < 16, Sub = RES3, Sub = CD%1/ACC1
Upgrade 16 Accessory, Type = A, Main = HP/ATK/DEF, Level >= 12, Level < 16, Sub = CD%2, Sub = ACC2/RES2
Upgrade 16 Accessory, Type = A, Main = HP/ATK/DEF, Level >= 12, Level < 16, Sub = ACC2, Sub = CD%2/RES2
Upgrade 16 Accessory, Type = A, Main = HP/ATK/DEF, Level >= 12, Level < 16, Sub = RES2, Sub = CD%2/ACC2
Upgrade 16 Accessory, Type = A, Main = HP/ATK/DEF, Level >= 12, Level < 16, Sub = CD%1, Sub = ACC3/RES3
Upgrade 16 Accessory, Type = A, Main = HP/ATK/DEF, Level >= 12, Level < 16, Sub = ACC1, Sub = CD%3/RES3
Upgrade 16 Accessory, Type = A, Main = HP/ATK/DEF, Level >= 12, Level < 16, Sub = RES1, Sub = CD%3/ACC3
Sell Accessory, Type = A, Main = HP/ATK/DEF, Level >= 12, Level < 16
Keep Accessory, Type = A, Main = HP/ATK/DEF, Rarity = Epic, Level = 16, Sub = CD%3/ACC3/RES3
Keep Accessory, Type = A, Main = HP/ATK/DEF, Rarity = Epic, Level = 16, Sub = CD%2, Sub = ACC1/RES1
Keep Accessory, Type = A, Main = HP/ATK/DEF, Rarity = Epic, Level = 16, Sub = ACC2, Sub = CD%1/RES1
Keep Accessory, Type = A, Main = HP/ATK/DEF, Rarity = Epic, Level = 16, Sub = RES2, Sub = CD%1/ACC1
Keep Accessory, Type = A, Main = HP/ATK/DEF, Rarity = Epic, Level = 16, Sub = CD%1, Sub = ACC2/RES2
Keep Accessory, Type = A, Main = HP/ATK/DEF, Rarity = Epic, Level = 16, Sub = ACC1, Sub = CD%2/RES2
Keep Accessory, Type = A, Main = HP/ATK/DEF, Rarity = Epic, Level = 16, Sub = RES1, Sub = CD%2/ACC2
Keep Accessory, Type = A, Main = HP/ATK/DEF, Rarity >= Legendary, Level = 16, Sub = CD%4/ACC4/RES4
Keep Accessory, Type = A, Main = HP/ATK/DEF, Rarity >= Legendary, Level = 16, Sub = CD%3, Sub = ACC1/RES1
Keep Accessory, Type = A, Main = HP/ATK/DEF, Rarity >= Legendary, Level = 16, Sub = ACC3, Sub = CD%1/RES1
Keep Accessory, Type = A, Main = HP/ATK/DEF, Rarity >= Legendary, Level = 16, Sub = RES3, Sub = CD%1/ACC1
Keep Accessory, Type = A, Main = HP/ATK/DEF, Rarity >= Legendary, Level = 16, Sub = CD%2, Sub = ACC2/RES2
Keep Accessory, Type = A, Main = HP/ATK/DEF, Rarity >= Legendary, Level = 16, Sub = ACC2, Sub = CD%2/RES2
Keep Accessory, Type = A, Main = HP/ATK/DEF, Rarity >= Legendary, Level = 16, Sub = RES2, Sub = CD%2/ACC2
Keep Accessory, Type = A, Main = HP/ATK/DEF, Rarity >= Legendary, Level = 16, Sub = CD%1, Sub = ACC3/RES3
Keep Accessory, Type = A, Main = HP/ATK/DEF, Rarity >= Legendary, Level = 16, Sub = ACC1, Sub = CD%3/RES3
Keep Accessory, Type = A, Main = HP/ATK/DEF, Rarity >= Legendary, Level = 16, Sub = RES1, Sub = CD%3/ACC3
Sell Accessory, Type = A, Main = HP/ATK/DEF

// Amulet CD%
Upgrade 8 Accessory, Type = A, Main = CD%, Level < 8, Sub = ACC2/RES2
Upgrade 8 Accessory, Type = A, Main = CD%, Level < 8, Sub = ACC1, Sub = RES1
Upgrade 8 Accessory, Type = A, Main = CD%, Level < 8, Sub = RES1, Sub = ACC1
Sell Accessory, Type = A, Main = CD%, Level < 8
Upgrade 12 Accessory, Type = A, Main = CD%, Level >= 8, Level < 12, Sub = ACC3/RES3
Upgrade 12 Accessory, Type = A, Main = CD%, Level >= 8, Level < 12, Sub = ACC2, Sub = RES1
Upgrade 12 Accessory, Type = A, Main = CD%, Level >= 8, Level < 12, Sub = RES2, Sub = ACC1
Upgrade 12 Accessory, Type = A, Main = CD%, Level >= 8, Level < 12, Sub = ACC1, Sub = RES2
Upgrade 12 Accessory, Type = A, Main = CD%, Level >= 8, Level < 12, Sub = RES1, Sub = ACC2
Sell Accessory, Type = A, Main = CD%, Level >= 8, Level < 12
Upgrade 16 Accessory, Type = A, Main = CD%, Level >= 12, Level < 16, Sub = ACC4/RES4
Upgrade 16 Accessory, Type = A, Main = CD%, Level >= 12, Level < 16, Sub = ACC3, Sub = RES1
Upgrade 16 Accessory, Type = A, Main = CD%, Level >= 12, Level < 16, Sub = RES3, Sub = ACC1
Upgrade 16 Accessory, Type = A, Main = CD%, Level >= 12, Level < 16, Sub = ACC2, Sub = RES2
Upgrade 16 Accessory, Type = A, Main = CD%, Level >= 12, Level < 16, Sub = RES2, Sub = ACC2
Upgrade 16 Accessory, Type = A, Main = CD%, Level >= 12, Level < 16, Sub = ACC1, Sub = RES3
Upgrade 16 Accessory, Type = A, Main = CD%, Level >= 12, Level < 16, Sub = RES1, Sub = ACC3
Sell Accessory, Type = A, Main = CD%, Level >= 12, Level < 16
Keep Accessory, Type = A, Main = CD%, Rarity = Epic, Level = 16, Sub = ACC3/RES3
Keep Accessory, Type = A, Main = CD%, Rarity = Epic, Level = 16, Sub = ACC2, Sub = RES1
Keep Accessory, Type = A, Main = CD%, Rarity = Epic, Level = 16, Sub = RES2, Sub = ACC1
Keep Accessory, Type = A, Main = CD%, Rarity = Epic, Level = 16, Sub = ACC1, Sub = RES2
Keep Accessory, Type = A, Main = CD%, Rarity = Epic, Level = 16, Sub = RES1, Sub = ACC2
Keep Accessory, Type = A, Main = CD%, Rarity >= Legendary, Level = 16, Sub = ACC4/RES4
Keep Accessory, Type = A, Main = CD%, Rarity >= Legendary, Level = 16, Sub = ACC3, Sub = RES1
Keep Accessory, Type = A, Main = CD%, Rarity >= Legendary, Level = 16, Sub = RES3, Sub = ACC1
Keep Accessory, Type = A, Main = CD%, Rarity >= Legendary, Level = 16, Sub = ACC2, Sub = RES2
Keep Accessory, Type = A, Main = CD%, Rarity >= Legendary, Level = 16, Sub = RES2, Sub = ACC2
Keep Accessory, Type = A, Main = CD%, Rarity >= Legendary, Level = 16, Sub = ACC1, Sub = RES3
Keep Accessory, Type = A, Main = CD%, Rarity >= Legendary, Level = 16, Sub = RES1, Sub = ACC3
Sell Accessory, Type = A, Main = CD%

// Banner HP
Upgrade 8 Accessory, Type = N, Main = HP, Level < 8, Sub = SPD2/HP%2
Upgrade 8 Accessory, Type = N, Main = HP, Level < 8, Sub = SPD1, Sub = HP%1
Upgrade 8 Accessory, Type = N, Main = HP, Level < 8, Sub = HP%1, Sub = SPD1
Sell Accessory, Type = N, Main = HP, Level < 8
Upgrade 12 Accessory, Type = N, Main = HP, Level >= 8, Level < 12, Sub = SPD3/HP%3
Upgrade 12 Accessory, Type = N, Main = HP, Level >= 8, Level < 12, Sub = SPD2, Sub = HP%1
Upgrade 12 Accessory, Type = N, Main = HP, Level >= 8, Level < 12, Sub = HP%2, Sub = SPD1
Upgrade 12 Accessory, Type = N, Main = HP, Level >= 8, Level < 12, Sub = SPD1, Sub = HP%2
Upgrade 12 Accessory, Type = N, Main = HP, Level >= 8, Level < 12, Sub = HP%1, Sub = SPD2
Sell Accessory, Type = N, Main = HP, Level >= 8, Level < 12
Upgrade 16 Accessory, Type = N, Main = HP, Level >= 12, Level < 16, Sub = SPD4/HP%4
Upgrade 16 Accessory, Type = N, Main = HP, Level >= 12, Level < 16, Sub = SPD3, Sub = HP%1
Upgrade 16 Accessory, Type = N, Main = HP, Level >= 12, Level < 16, Sub = HP%3, Sub = SPD1
Upgrade 16 Accessory, Type = N, Main = HP, Level >= 12, Level < 16, Sub = SPD2, Sub = HP%2
Upgrade 16 Accessory, Type = N, Main = HP, Level >= 12, Level < 16, Sub = HP%2, Sub = SPD2
Upgrade 16 Accessory, Type = N, Main = HP, Level >= 12, Level < 16, Sub = SPD1, Sub = HP%3
Upgrade 16 Accessory, Type = N, Main = HP, Level >= 12, Level < 16, Sub = HP%1, Sub = SPD3
Sell Accessory, Type = N, Main = HP, Level >= 12, Level < 16
Keep Accessory, Type = N, Main = HP, Rarity = Epic, Level = 16, Sub = SPD3/HP%3
Keep Accessory, Type = N, Main = HP, Rarity = Epic, Level = 16, Sub = SPD2, Sub = HP%1
Keep Accessory, Type = N, Main = HP, Rarity = Epic, Level = 16, Sub = HP%2, Sub = SPD1
Keep Accessory, Type = N, Main = HP, Rarity = Epic, Level = 16, Sub = SPD1, Sub = HP%2
Keep Accessory, Type = N, Main = HP, Rarity = Epic, Level = 16, Sub = HP%1, Sub = SPD2
Keep Accessory, Type = N, Main = HP, Rarity >= Legendary, Level = 16, Sub = SPD4/HP%4
Keep Accessory, Type = N, Main = HP, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = HP%1
Keep Accessory, Type = N, Main = HP, Rarity >= Legendary, Level = 16, Sub = HP%3, Sub = SPD1
Keep Accessory, Type = N, Main = HP, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = HP%2
Keep Accessory, Type = N, Main = HP, Rarity >= Legendary, Level = 16, Sub = HP%2, Sub = SPD2
Keep Accessory, Type = N, Main = HP, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = HP%3
Keep Accessory, Type = N, Main = HP, Rarity >= Legendary, Level = 16, Sub = HP%1, Sub = SPD3
Sell Accessory, Type = N, Main = HP

// Banner DEF
Upgrade 8 Accessory, Type = N, Main = DEF, Level < 8, Sub = SPD2/DEF%2
Upgrade 8 Accessory, Type = N, Main = DEF, Level < 8, Sub = SPD1, Sub = DEF%1
Upgrade 8 Accessory, Type = N, Main = DEF, Level < 8, Sub = DEF%1, Sub = SPD1
Sell Accessory, Type = N, Main = DEF, Level < 8
Upgrade 12 Accessory, Type = N, Main = DEF, Level >= 8, Level < 12, Sub = SPD3/DEF%3
Upgrade 12 Accessory, Type = N, Main = DEF, Level >= 8, Level < 12, Sub = SPD2, Sub = DEF%1
Upgrade 12 Accessory, Type = N, Main = DEF, Level >= 8, Level < 12, Sub = DEF%2, Sub = SPD1
Upgrade 12 Accessory, Type = N, Main = DEF, Level >= 8, Level < 12, Sub = SPD1, Sub = DEF%2
Upgrade 12 Accessory, Type = N, Main = DEF, Level >= 8, Level < 12, Sub = DEF%1, Sub = SPD2
Sell Accessory, Type = N, Main = DEF, Level >= 8, Level < 12
Upgrade 16 Accessory, Type = N, Main = DEF, Level >= 12, Level < 16, Sub = SPD4/DEF%4
Upgrade 16 Accessory, Type = N, Main = DEF, Level >= 12, Level < 16, Sub = SPD3, Sub = DEF%1
Upgrade 16 Accessory, Type = N, Main = DEF, Level >= 12, Level < 16, Sub = DEF%3, Sub = SPD1
Upgrade 16 Accessory, Type = N, Main = DEF, Level >= 12, Level < 16, Sub = SPD2, Sub = DEF%2
Upgrade 16 Accessory, Type = N, Main = DEF, Level >= 12, Level < 16, Sub = DEF%2, Sub = SPD2
Upgrade 16 Accessory, Type = N, Main = DEF, Level >= 12, Level < 16, Sub = SPD1, Sub = DEF%3
Upgrade 16 Accessory, Type = N, Main = DEF, Level >= 12, Level < 16, Sub = DEF%1, Sub = SPD3
Sell Accessory, Type = N, Main = DEF, Level >= 12, Level < 16
Keep Accessory, Type = N, Main = DEF, Rarity = Epic, Level = 16, Sub = SPD3/DEF%3
Keep Accessory, Type = N, Main = DEF, Rarity = Epic, Level = 16, Sub = SPD2, Sub = DEF%1
Keep Accessory, Type = N, Main = DEF, Rarity = Epic, Level = 16, Sub = DEF%2, Sub = SPD1
Keep Accessory, Type = N, Main = DEF, Rarity = Epic, Level = 16, Sub = SPD1, Sub = DEF%2
Keep Accessory, Type = N, Main = DEF, Rarity = Epic, Level = 16, Sub = DEF%1, Sub = SPD2
Keep Accessory, Type = N, Main = DEF, Rarity >= Legendary, Level = 16, Sub = SPD4/DEF%4
Keep Accessory, Type = N, Main = DEF, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = DEF%1
Keep Accessory, Type = N, Main = DEF, Rarity >= Legendary, Level = 16, Sub = DEF%3, Sub = SPD1
Keep Accessory, Type = N, Main = DEF, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = DEF%2
Keep Accessory, Type = N, Main = DEF, Rarity >= Legendary, Level = 16, Sub = DEF%2, Sub = SPD2
Keep Accessory, Type = N, Main = DEF, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = DEF%3
Keep Accessory, Type = N, Main = DEF, Rarity >= Legendary, Level = 16, Sub = DEF%1, Sub = SPD3
Sell Accessory, Type = N, Main = DEF

// Banner ATK
Upgrade 8 Accessory, Type = N, Main = ATK, Level < 8, Sub = SPD2/ATK%2
Upgrade 8 Accessory, Type = N, Main = ATK, Level < 8, Sub = SPD1, Sub = ATK%1
Upgrade 8 Accessory, Type = N, Main = ATK, Level < 8, Sub = ATK%1, Sub = SPD1
Sell Accessory, Type = N, Main = ATK, Level < 8
Upgrade 12 Accessory, Type = N, Main = ATK, Level >= 8, Level < 12, Sub = SPD3/ATK%3
Upgrade 12 Accessory, Type = N, Main = ATK, Level >= 8, Level < 12, Sub = SPD2, Sub = ATK%1
Upgrade 12 Accessory, Type = N, Main = ATK, Level >= 8, Level < 12, Sub = ATK%2, Sub = SPD1
Upgrade 12 Accessory, Type = N, Main = ATK, Level >= 8, Level < 12, Sub = SPD1, Sub = ATK%2
Upgrade 12 Accessory, Type = N, Main = ATK, Level >= 8, Level < 12, Sub = ATK%1, Sub = SPD2
Sell Accessory, Type = N, Main = ATK, Level >= 8, Level < 12
Upgrade 16 Accessory, Type = N, Main = ATK, Level >= 12, Level < 16, Sub = SPD4/ATK%4
Upgrade 16 Accessory, Type = N, Main = ATK, Level >= 12, Level < 16, Sub = SPD3, Sub = ATK%1
Upgrade 16 Accessory, Type = N, Main = ATK, Level >= 12, Level < 16, Sub = ATK%3, Sub = SPD1
Upgrade 16 Accessory, Type = N, Main = ATK, Level >= 12, Level < 16, Sub = SPD2, Sub = ATK%2
Upgrade 16 Accessory, Type = N, Main = ATK, Level >= 12, Level < 16, Sub = ATK%2, Sub = SPD2
Upgrade 16 Accessory, Type = N, Main = ATK, Level >= 12, Level < 16, Sub = SPD1, Sub = ATK%3
Upgrade 16 Accessory, Type = N, Main = ATK, Level >= 12, Level < 16, Sub = ATK%1, Sub = SPD3
Sell Accessory, Type = N, Main = ATK, Level >= 12, Level < 16
Keep Accessory, Type = N, Main = ATK, Rarity = Epic, Level = 16, Sub = SPD3/ATK%3
Keep Accessory, Type = N, Main = ATK, Rarity = Epic, Level = 16, Sub = SPD2, Sub = ATK%1
Keep Accessory, Type = N, Main = ATK, Rarity = Epic, Level = 16, Sub = ATK%2, Sub = SPD1
Keep Accessory, Type = N, Main = ATK, Rarity = Epic, Level = 16, Sub = SPD1, Sub = ATK%2
Keep Accessory, Type = N, Main = ATK, Rarity = Epic, Level = 16, Sub = ATK%1, Sub = SPD2
Keep Accessory, Type = N, Main = ATK, Rarity >= Legendary, Level = 16, Sub = SPD4/ATK%4
Keep Accessory, Type = N, Main = ATK, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = ATK%1
Keep Accessory, Type = N, Main = ATK, Rarity >= Legendary, Level = 16, Sub = ATK%3, Sub = SPD1
Keep Accessory, Type = N, Main = ATK, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = ATK%2
Keep Accessory, Type = N, Main = ATK, Rarity >= Legendary, Level = 16, Sub = ATK%2, Sub = SPD2
Keep Accessory, Type = N, Main = ATK, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = ATK%3
Keep Accessory, Type = N, Main = ATK, Rarity >= Legendary, Level = 16, Sub = ATK%1, Sub = SPD3
Sell Accessory, Type = N, Main = ATK

// Banner ACC - SPD mandatory
Upgrade 8 Accessory, Type = N, Main = ACC, Level < 8, Sub = SPD2
Upgrade 8 Accessory, Type = N, Main = ACC, Level < 8, Sub = SPD1, Sub = HP%1/DEF%1/ATK%1
Sell Accessory, Type = N, Main = ACC, Level < 8
Upgrade 12 Accessory, Type = N, Main = ACC, Level >= 8, Level < 12, Sub = SPD3
Upgrade 12 Accessory, Type = N, Main = ACC, Level >= 8, Level < 12, Sub = SPD2, Sub = HP%1/DEF%1/ATK%1
Upgrade 12 Accessory, Type = N, Main = ACC, Level >= 8, Level < 12, Sub = SPD1, Sub = HP%2/DEF%2/ATK%2
Sell Accessory, Type = N, Main = ACC, Level >= 8, Level < 12
Upgrade 16 Accessory, Type = N, Main = ACC, Level >= 12, Level < 16, Sub = SPD4
Upgrade 16 Accessory, Type = N, Main = ACC, Level >= 12, Level < 16, Sub = SPD3, Sub = HP%1/DEF%1/ATK%1
Upgrade 16 Accessory, Type = N, Main = ACC, Level >= 12, Level < 16, Sub = SPD2, Sub = HP%2/DEF%2/ATK%2
Upgrade 16 Accessory, Type = N, Main = ACC, Level >= 12, Level < 16, Sub = SPD1, Sub = HP%3/DEF%3/ATK%3
Sell Accessory, Type = N, Main = ACC, Level >= 12, Level < 16
Keep Accessory, Type = N, Main = ACC, Rarity = Epic, Level = 16, Sub = SPD3
Keep Accessory, Type = N, Main = ACC, Rarity = Epic, Level = 16, Sub = SPD2, Sub = HP%1/DEF%1/ATK%1
Keep Accessory, Type = N, Main = ACC, Rarity = Epic, Level = 16, Sub = SPD1, Sub = HP%2/DEF%2/ATK%2
Keep Accessory, Type = N, Main = ACC, Rarity >= Legendary, Level = 16, Sub = SPD4
Keep Accessory, Type = N, Main = ACC, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = HP%1/DEF%1/ATK%1
Keep Accessory, Type = N, Main = ACC, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = HP%2/DEF%2/ATK%2
Keep Accessory, Type = N, Main = ACC, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = HP%3/DEF%3/ATK%3
Sell Accessory, Type = N, Main = ACC

// Banner RES - SPD mandatory
Upgrade 8 Accessory, Type = N, Main = RES, Level < 8, Sub = SPD2
Upgrade 8 Accessory, Type = N, Main = RES, Level < 8, Sub = SPD1, Sub = HP%1/DEF%1/ATK%1
Sell Accessory, Type = N, Main = RES, Level < 8
Upgrade 12 Accessory, Type = N, Main = RES, Level >= 8, Level < 12, Sub = SPD3
Upgrade 12 Accessory, Type = N, Main = RES, Level >= 8, Level < 12, Sub = SPD2, Sub = HP%1/DEF%1/ATK%1
Upgrade 12 Accessory, Type = N, Main = RES, Level >= 8, Level < 12, Sub = SPD1, Sub = HP%2/DEF%2/ATK%2
Sell Accessory, Type = N, Main = RES, Level >= 8, Level < 12
Upgrade 16 Accessory, Type = N, Main = RES, Level >= 12, Level < 16, Sub = SPD4
Upgrade 16 Accessory, Type = N, Main = RES, Level >= 12, Level < 16, Sub = SPD3, Sub = HP%1/DEF%1/ATK%1
Upgrade 16 Accessory, Type = N, Main = RES, Level >= 12, Level < 16, Sub = SPD2, Sub = HP%2/DEF%2/ATK%2
Upgrade 16 Accessory, Type = N, Main = RES, Level >= 12, Level < 16, Sub = SPD1, Sub = HP%3/DEF%3/ATK%3
Sell Accessory, Type = N, Main = RES, Level >= 12, Level < 16
Keep Accessory, Type = N, Main = RES, Rarity = Epic, Level = 16, Sub = SPD3
Keep Accessory, Type = N, Main = RES, Rarity = Epic, Level = 16, Sub = SPD2, Sub = HP%1/DEF%1/ATK%1
Keep Accessory, Type = N, Main = RES, Rarity = Epic, Level = 16, Sub = SPD1, Sub = HP%2/DEF%2/ATK%2
Keep Accessory, Type = N, Main = RES, Rarity >= Legendary, Level = 16, Sub = SPD4
Keep Accessory, Type = N, Main = RES, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = HP%1/DEF%1/ATK%1
Keep Accessory, Type = N, Main = RES, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = HP%2/DEF%2/ATK%2
Keep Accessory, Type = N, Main = RES, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = HP%3/DEF%3/ATK%3
Sell Accessory, Type = N, Main = RES

// Fallback
Sell Accessory


// =======================================================
// SUPERSONIC/PINPOINT/CHRONOPHAGE - RANK 5 EPIC - UNIVERSAL
// =======================================================
// Variable sets for ALL roles:
// - Nukers (CR%, CD%, scalers)
// - Debuffers (ACC, SPD)
// - Buffers/Tank (HP%, DEF%, RES)
// =======================================================
GroupSets = Supersonic/Pinpoint/Chronophage
Sell, Set = GroupSets, Rank < 5
Sell, Set = GroupSets, Rank = 5, Rarity < Epic
Sell, Set = GroupSets, Type = G/C/B, Main = HP/ATK/DEF

// W/H/S
Upgrade 8, Set = GroupSets, Rank = 5, Type = W/H/S, Level < 8, Sub = SPD2/CR%2/CD%2/ATK%2/HP%2/DEF%2
Upgrade 8, Set = GroupSets, Rank = 5, Type = W/H/S, Level < 8, Sub = SPD1, Sub = ATK%1/CD%1/CR%1/DEF%1/HP%1
Upgrade 8, Set = GroupSets, Rank = 5, Type = W/H/S, Level < 8, Sub = CR%1, Sub = ATK%1/CD%1/DEF%1/HP%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = W/H/S, Level < 8, Sub = CD%1, Sub = ATK%1/CR%1/DEF%1/HP%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = W/H/S, Level < 8, Sub = ATK%1, Sub = CD%1/CR%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = W/H/S, Level < 8, Sub = HP%1, Sub = CD%1/CR%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = W/H/S, Level < 8, Sub = DEF%1, Sub = CD%1/CR%1/SPD1
Sell, Set = GroupSets, Rank = 5, Type = W/H/S, Level < 8

Upgrade 12, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 8, Level < 12, Sub = SPD3/CR%3/CD%3/ATK%3/HP%3/DEF%3
Upgrade 12, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 8, Level < 12, Sub = SPD2, Sub = ATK%1/CD%1/CR%1/DEF%1/HP%1
Upgrade 12, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 8, Level < 12, Sub = CR%2, Sub = ATK%1/CD%1/DEF%1/HP%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 8, Level < 12, Sub = CD%2, Sub = ATK%1/CR%1/DEF%1/HP%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 8, Level < 12, Sub = ATK%2, Sub = CD%1/CR%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 8, Level < 12, Sub = HP%2, Sub = CD%1/CR%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 8, Level < 12, Sub = DEF%2, Sub = CD%1/CR%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 8, Level < 12, Sub = SPD1, Sub = ATK%2/CD%2/CR%2/DEF%2/HP%2
Upgrade 12, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 8, Level < 12, Sub = CR%1, Sub = ATK%2/CD%2/DEF%2/HP%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 8, Level < 12, Sub = CD%1, Sub = ATK%2/CR%2/DEF%2/HP%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 8, Level < 12, Sub = ATK%1, Sub = CD%2/CR%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 8, Level < 12, Sub = HP%1, Sub = CD%2/CR%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 8, Level < 12, Sub = DEF%1, Sub = CD%2/CR%2/SPD2
Sell, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 8, Level < 12

Upgrade 16, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 12, Level < 16, Sub = SPD4/CR%4/CD%4/ATK%4/HP%4/DEF%4
Upgrade 16, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 12, Level < 16, Sub = SPD3, Sub = ATK%1/CD%1/CR%1/DEF%1/HP%1
Upgrade 16, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 12, Level < 16, Sub = CR%3, Sub = ATK%1/CD%1/DEF%1/HP%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 12, Level < 16, Sub = CD%3, Sub = ATK%1/CR%1/DEF%1/HP%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 12, Level < 16, Sub = ATK%3, Sub = CD%1/CR%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 12, Level < 16, Sub = HP%3, Sub = CD%1/CR%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 12, Level < 16, Sub = DEF%3, Sub = CD%1/CR%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 12, Level < 16, Sub = SPD2, Sub = ATK%2/CD%2/CR%2/DEF%2/HP%2
Upgrade 16, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 12, Level < 16, Sub = CR%2, Sub = ATK%2/CD%2/DEF%2/HP%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 12, Level < 16, Sub = CD%2, Sub = ATK%2/CR%2/DEF%2/HP%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 12, Level < 16, Sub = ATK%2, Sub = CD%2/CR%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 12, Level < 16, Sub = HP%2, Sub = CD%2/CR%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 12, Level < 16, Sub = DEF%2, Sub = CD%2/CR%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 12, Level < 16, Sub = SPD1, Sub = ATK%3/CD%3/CR%3/DEF%3/HP%3
Upgrade 16, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 12, Level < 16, Sub = CR%1, Sub = ATK%3/CD%3/DEF%3/HP%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 12, Level < 16, Sub = CD%1, Sub = ATK%3/CR%3/DEF%3/HP%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 12, Level < 16, Sub = ATK%1, Sub = CD%3/CR%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 12, Level < 16, Sub = HP%1, Sub = CD%3/CR%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 12, Level < 16, Sub = DEF%1, Sub = CD%3/CR%3/SPD3
Sell, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 12, Level < 16

Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity = Epic, Level = 16, Sub = SPD3/CR%3/CD%3/ATK%3/HP%3/DEF%3
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity = Epic, Level = 16, Sub = SPD2, Sub = ATK%1/CD%1/CR%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity = Epic, Level = 16, Sub = CR%2, Sub = ATK%1/CD%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity = Epic, Level = 16, Sub = CD%2, Sub = ATK%1/CR%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity = Epic, Level = 16, Sub = ATK%2, Sub = CD%1/CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity = Epic, Level = 16, Sub = HP%2, Sub = CD%1/CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity = Epic, Level = 16, Sub = DEF%2, Sub = CD%1/CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity = Epic, Level = 16, Sub = SPD1, Sub = ATK%2/CD%2/CR%2/DEF%2/HP%2
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity = Epic, Level = 16, Sub = CR%1, Sub = ATK%2/CD%2/DEF%2/HP%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity = Epic, Level = 16, Sub = CD%1, Sub = ATK%2/CR%2/DEF%2/HP%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity = Epic, Level = 16, Sub = ATK%1, Sub = CD%2/CR%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity = Epic, Level = 16, Sub = HP%1, Sub = CD%2/CR%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity = Epic, Level = 16, Sub = DEF%1, Sub = CD%2/CR%2/SPD2

Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = SPD4/CR%4/CD%4/ATK%4/HP%4/DEF%4
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = ATK%1/CD%1/CR%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = CR%3, Sub = ATK%1/CD%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = CD%3, Sub = ATK%1/CR%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = ATK%3, Sub = CD%1/CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = HP%3, Sub = CD%1/CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = DEF%3, Sub = CD%1/CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = ATK%2/CD%2/CR%2/DEF%2/HP%2
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = CR%2, Sub = ATK%2/CD%2/DEF%2/HP%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = CD%2, Sub = ATK%2/CR%2/DEF%2/HP%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = ATK%2, Sub = CD%2/CR%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = HP%2, Sub = CD%2/CR%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = DEF%2, Sub = CD%2/CR%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = ATK%3/CD%3/CR%3/DEF%3/HP%3
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = CR%1, Sub = ATK%3/CD%3/DEF%3/HP%3/SPD3
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = CD%1, Sub = ATK%3/CR%3/DEF%3/HP%3/SPD3
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = ATK%1, Sub = CD%3/CR%3/SPD3
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = HP%1, Sub = CD%3/CR%3/SPD3
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = DEF%1, Sub = CD%3/CR%3/SPD3

// Gauntlets CR%
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level < 8, Sub = SPD2/CD%2/ATK%2/HP%2/DEF%2
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level < 8, Sub = SPD1, Sub = ATK%1/CD%1/DEF%1/HP%1
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level < 8, Sub = CD%1, Sub = ATK%1/DEF%1/HP%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level < 8, Sub = ATK%1, Sub = CD%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level < 8, Sub = HP%1, Sub = CD%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level < 8, Sub = DEF%1, Sub = CD%1/SPD1
Sell, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level < 8

Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 8, Level < 12, Sub = SPD3/CD%3/ATK%3/HP%3/DEF%3
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 8, Level < 12, Sub = SPD2, Sub = ATK%1/CD%1/DEF%1/HP%1
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 8, Level < 12, Sub = CD%2, Sub = ATK%1/DEF%1/HP%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 8, Level < 12, Sub = ATK%2, Sub = CD%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 8, Level < 12, Sub = HP%2, Sub = CD%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 8, Level < 12, Sub = DEF%2, Sub = CD%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 8, Level < 12, Sub = SPD1, Sub = ATK%2/CD%2/DEF%2/HP%2
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 8, Level < 12, Sub = CD%1, Sub = ATK%2/DEF%2/HP%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 8, Level < 12, Sub = ATK%1, Sub = CD%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 8, Level < 12, Sub = HP%1, Sub = CD%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 8, Level < 12, Sub = DEF%1, Sub = CD%2/SPD2
Sell, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 8, Level < 12

Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = SPD4/CD%4/ATK%4/HP%4/DEF%4
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = SPD3, Sub = ATK%1/CD%1/DEF%1/HP%1
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = CD%3, Sub = ATK%1/DEF%1/HP%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = ATK%3, Sub = CD%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = HP%3, Sub = CD%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = DEF%3, Sub = CD%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = SPD2, Sub = ATK%2/CD%2/DEF%2/HP%2
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = CD%2, Sub = ATK%2/DEF%2/HP%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = ATK%2, Sub = CD%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = HP%2, Sub = CD%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = DEF%2, Sub = CD%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = SPD1, Sub = ATK%3/CD%3/DEF%3/HP%3
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = CD%1, Sub = ATK%3/DEF%3/HP%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = ATK%1, Sub = CD%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = HP%1, Sub = CD%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = DEF%1, Sub = CD%3/SPD3
Sell, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 12, Level < 16

Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity = Epic, Level = 16, Sub = SPD3/CD%3/ATK%3/HP%3/DEF%3
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity = Epic, Level = 16, Sub = SPD2, Sub = ATK%1/CD%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity = Epic, Level = 16, Sub = CD%2, Sub = ATK%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity = Epic, Level = 16, Sub = ATK%2, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity = Epic, Level = 16, Sub = HP%2, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity = Epic, Level = 16, Sub = DEF%2, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity = Epic, Level = 16, Sub = SPD1, Sub = ATK%2/CD%2/DEF%2/HP%2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity = Epic, Level = 16, Sub = CD%1, Sub = ATK%2/DEF%2/HP%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity = Epic, Level = 16, Sub = ATK%1, Sub = CD%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity = Epic, Level = 16, Sub = HP%1, Sub = CD%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity = Epic, Level = 16, Sub = DEF%1, Sub = CD%2/SPD2

Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = SPD4/CD%4/ATK%4/HP%4/DEF%4
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = ATK%1/CD%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = CD%3, Sub = ATK%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = ATK%3, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = HP%3, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = DEF%3, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = ATK%2/CD%2/DEF%2/HP%2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = CD%2, Sub = ATK%2/DEF%2/HP%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = ATK%2, Sub = CD%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = HP%2, Sub = CD%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = DEF%2, Sub = CD%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = ATK%3/CD%3/DEF%3/HP%3
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = CD%1, Sub = ATK%3/DEF%3/HP%3/SPD3
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = ATK%1, Sub = CD%3/SPD3
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = HP%1, Sub = CD%3/SPD3
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = DEF%1, Sub = CD%3/SPD3

// Gauntlets CD%
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level < 8, Sub = SPD2/CR%2/ATK%2/HP%2/DEF%2
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level < 8, Sub = SPD1, Sub = ATK%1/CR%1/DEF%1/HP%1
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level < 8, Sub = CR%1, Sub = ATK%1/DEF%1/HP%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level < 8, Sub = ATK%1, Sub = CR%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level < 8, Sub = HP%1, Sub = CR%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level < 8, Sub = DEF%1, Sub = CR%1/SPD1
Sell, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level < 8

Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 8, Level < 12, Sub = SPD3/CR%3/ATK%3/HP%3/DEF%3
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 8, Level < 12, Sub = SPD2, Sub = ATK%1/CR%1/DEF%1/HP%1
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 8, Level < 12, Sub = CR%2, Sub = ATK%1/DEF%1/HP%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 8, Level < 12, Sub = ATK%2, Sub = CR%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 8, Level < 12, Sub = HP%2, Sub = CR%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 8, Level < 12, Sub = DEF%2, Sub = CR%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 8, Level < 12, Sub = SPD1, Sub = ATK%2/CR%2/DEF%2/HP%2
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 8, Level < 12, Sub = CR%1, Sub = ATK%2/DEF%2/HP%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 8, Level < 12, Sub = ATK%1, Sub = CR%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 8, Level < 12, Sub = HP%1, Sub = CR%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 8, Level < 12, Sub = DEF%1, Sub = CR%2/SPD2
Sell, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 8, Level < 12

Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = SPD4/CR%4/ATK%4/HP%4/DEF%4
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = SPD3, Sub = ATK%1/CR%1/DEF%1/HP%1
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = CR%3, Sub = ATK%1/DEF%1/HP%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = ATK%3, Sub = CR%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = HP%3, Sub = CR%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = DEF%3, Sub = CR%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = SPD2, Sub = ATK%2/CR%2/DEF%2/HP%2
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = CR%2, Sub = ATK%2/DEF%2/HP%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = ATK%2, Sub = CR%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = HP%2, Sub = CR%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = DEF%2, Sub = CR%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = SPD1, Sub = ATK%3/CR%3/DEF%3/HP%3
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = CR%1, Sub = ATK%3/DEF%3/HP%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = ATK%1, Sub = CR%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = HP%1, Sub = CR%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = DEF%1, Sub = CR%3/SPD3
Sell, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 12, Level < 16

Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity = Epic, Level = 16, Sub = SPD3/CR%3/ATK%3/HP%3/DEF%3
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity = Epic, Level = 16, Sub = SPD2, Sub = ATK%1/CR%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity = Epic, Level = 16, Sub = CR%2, Sub = ATK%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity = Epic, Level = 16, Sub = ATK%2, Sub = CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity = Epic, Level = 16, Sub = HP%2, Sub = CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity = Epic, Level = 16, Sub = DEF%2, Sub = CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity = Epic, Level = 16, Sub = SPD1, Sub = ATK%2/CR%2/DEF%2/HP%2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity = Epic, Level = 16, Sub = CR%1, Sub = ATK%2/DEF%2/HP%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity = Epic, Level = 16, Sub = ATK%1, Sub = CR%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity = Epic, Level = 16, Sub = HP%1, Sub = CR%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity = Epic, Level = 16, Sub = DEF%1, Sub = CR%2/SPD2

Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = SPD4/CR%4/ATK%4/HP%4/DEF%4
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = ATK%1/CR%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = CR%3, Sub = ATK%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = ATK%3, Sub = CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = HP%3, Sub = CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = DEF%3, Sub = CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = ATK%2/CR%2/DEF%2/HP%2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = CR%2, Sub = ATK%2/DEF%2/HP%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = ATK%2, Sub = CR%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = HP%2, Sub = CR%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = DEF%2, Sub = CR%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = ATK%3/CR%3/DEF%3/HP%3
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = CR%1, Sub = ATK%3/DEF%3/HP%3/SPD3
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = ATK%1, Sub = CR%3/SPD3
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = HP%1, Sub = CR%3/SPD3
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = DEF%1, Sub = CR%3/SPD3

// Gauntlets HP%
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = HP%, Level < 8, Sub = SPD2/DEF%2/ACC2/RES2
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = HP%, Level < 8, Sub = SPD1, Sub = ACC1/DEF%1/RES1
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = HP%, Level < 8, Sub = DEF%1, Sub = ACC1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = HP%, Level < 8, Sub = ACC1, Sub = DEF%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = HP%, Level < 8, Sub = RES1, Sub = ACC1/DEF%1/SPD1
Sell, Set = GroupSets, Rank = 5, Type = G, Main = HP%, Level < 8

Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = HP%, Level >= 8, Level < 12, Sub = SPD3/DEF%3/ACC3/RES3
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = HP%, Level >= 8, Level < 12, Sub = SPD2, Sub = ACC1/DEF%1/RES1
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = HP%, Level >= 8, Level < 12, Sub = DEF%2, Sub = ACC1/RES1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = HP%, Level >= 8, Level < 12, Sub = ACC2, Sub = DEF%1/RES1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = HP%, Level >= 8, Level < 12, Sub = RES2, Sub = ACC1/DEF%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = HP%, Level >= 8, Level < 12, Sub = SPD1, Sub = ACC2/DEF%2/RES2
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = HP%, Level >= 8, Level < 12, Sub = DEF%1, Sub = ACC2/RES2/SPD2
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = HP%, Level >= 8, Level < 12, Sub = ACC1, Sub = DEF%2/RES2/SPD2
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = HP%, Level >= 8, Level < 12, Sub = RES1, Sub = ACC2/DEF%2/SPD2
Sell, Set = GroupSets, Rank = 5, Type = G, Main = HP%, Level >= 8, Level < 12

Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = HP%, Level >= 12, Level < 16, Sub = SPD4/DEF%4/ACC4/RES4
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = HP%, Level >= 12, Level < 16, Sub = SPD3, Sub = ACC1/DEF%1/RES1
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = HP%, Level >= 12, Level < 16, Sub = DEF%3, Sub = ACC1/RES1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = HP%, Level >= 12, Level < 16, Sub = ACC3, Sub = DEF%1/RES1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = HP%, Level >= 12, Level < 16, Sub = RES3, Sub = ACC1/DEF%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = HP%, Level >= 12, Level < 16, Sub = SPD2, Sub = ACC2/DEF%2/RES2
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = HP%, Level >= 12, Level < 16, Sub = DEF%2, Sub = ACC2/RES2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = HP%, Level >= 12, Level < 16, Sub = ACC2, Sub = DEF%2/RES2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = HP%, Level >= 12, Level < 16, Sub = RES2, Sub = ACC2/DEF%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = HP%, Level >= 12, Level < 16, Sub = SPD1, Sub = ACC3/DEF%3/RES3
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = HP%, Level >= 12, Level < 16, Sub = DEF%1, Sub = ACC3/RES3/SPD3
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = HP%, Level >= 12, Level < 16, Sub = ACC1, Sub = DEF%3/RES3/SPD3
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = HP%, Level >= 12, Level < 16, Sub = RES1, Sub = ACC3/DEF%3/SPD3
Sell, Set = GroupSets, Rank = 5, Type = G, Main = HP%, Level >= 12, Level < 16

Keep, Set = GroupSets, Rank = 5, Type = G, Main = HP%, Rarity = Epic, Level = 16, Sub = SPD3/DEF%3/ACC3/RES3
Keep, Set = GroupSets, Rank = 5, Type = G, Main = HP%, Rarity = Epic, Level = 16, Sub = SPD2, Sub = ACC1/DEF%1/RES1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = HP%, Rarity = Epic, Level = 16, Sub = DEF%2, Sub = ACC1/RES1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = HP%, Rarity = Epic, Level = 16, Sub = ACC2, Sub = DEF%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = HP%, Rarity = Epic, Level = 16, Sub = RES2, Sub = ACC1/DEF%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = HP%, Rarity = Epic, Level = 16, Sub = SPD1, Sub = ACC2/DEF%2/RES2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = HP%, Rarity = Epic, Level = 16, Sub = DEF%1, Sub = ACC2/RES2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = HP%, Rarity = Epic, Level = 16, Sub = ACC1, Sub = DEF%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = HP%, Rarity = Epic, Level = 16, Sub = RES1, Sub = ACC2/DEF%2/SPD2

Keep, Set = GroupSets, Rank = 5, Type = G, Main = HP%, Rarity >= Legendary, Level = 16, Sub = SPD4/DEF%4/ACC4/RES4
Keep, Set = GroupSets, Rank = 5, Type = G, Main = HP%, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = ACC1/DEF%1/RES1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = HP%, Rarity >= Legendary, Level = 16, Sub = DEF%3, Sub = ACC1/RES1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = HP%, Rarity >= Legendary, Level = 16, Sub = ACC3, Sub = DEF%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = HP%, Rarity >= Legendary, Level = 16, Sub = RES3, Sub = ACC1/DEF%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = HP%, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = ACC2/DEF%2/RES2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = HP%, Rarity >= Legendary, Level = 16, Sub = DEF%2, Sub = ACC2/RES2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = HP%, Rarity >= Legendary, Level = 16, Sub = ACC2, Sub = DEF%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = HP%, Rarity >= Legendary, Level = 16, Sub = RES2, Sub = ACC2/DEF%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = HP%, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = ACC3/DEF%3/RES3
Keep, Set = GroupSets, Rank = 5, Type = G, Main = HP%, Rarity >= Legendary, Level = 16, Sub = DEF%1, Sub = ACC3/RES3/SPD3
Keep, Set = GroupSets, Rank = 5, Type = G, Main = HP%, Rarity >= Legendary, Level = 16, Sub = ACC1, Sub = DEF%3/RES3/SPD3
Keep, Set = GroupSets, Rank = 5, Type = G, Main = HP%, Rarity >= Legendary, Level = 16, Sub = RES1, Sub = ACC3/DEF%3/SPD3

// Gauntlets DEF%
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = DEF%, Level < 8, Sub = SPD2/HP%2/ACC2/RES2
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = DEF%, Level < 8, Sub = SPD1, Sub = ACC1/HP%1/RES1
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = DEF%, Level < 8, Sub = HP%1, Sub = ACC1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = DEF%, Level < 8, Sub = ACC1, Sub = HP%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = DEF%, Level < 8, Sub = RES1, Sub = ACC1/HP%1/SPD1
Sell, Set = GroupSets, Rank = 5, Type = G, Main = DEF%, Level < 8

Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = DEF%, Level >= 8, Level < 12, Sub = SPD3/HP%3/ACC3/RES3
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = DEF%, Level >= 8, Level < 12, Sub = SPD2, Sub = ACC1/HP%1/RES1
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = DEF%, Level >= 8, Level < 12, Sub = HP%2, Sub = ACC1/RES1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = DEF%, Level >= 8, Level < 12, Sub = ACC2, Sub = HP%1/RES1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = DEF%, Level >= 8, Level < 12, Sub = RES2, Sub = ACC1/HP%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = DEF%, Level >= 8, Level < 12, Sub = SPD1, Sub = ACC2/HP%2/RES2
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = DEF%, Level >= 8, Level < 12, Sub = HP%1, Sub = ACC2/RES2/SPD2
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = DEF%, Level >= 8, Level < 12, Sub = ACC1, Sub = HP%2/RES2/SPD2
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = DEF%, Level >= 8, Level < 12, Sub = RES1, Sub = ACC2/HP%2/SPD2
Sell, Set = GroupSets, Rank = 5, Type = G, Main = DEF%, Level >= 8, Level < 12

Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = DEF%, Level >= 12, Level < 16, Sub = SPD4/HP%4/ACC4/RES4
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = DEF%, Level >= 12, Level < 16, Sub = SPD3, Sub = ACC1/HP%1/RES1
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = DEF%, Level >= 12, Level < 16, Sub = HP%3, Sub = ACC1/RES1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = DEF%, Level >= 12, Level < 16, Sub = ACC3, Sub = HP%1/RES1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = DEF%, Level >= 12, Level < 16, Sub = RES3, Sub = ACC1/HP%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = DEF%, Level >= 12, Level < 16, Sub = SPD2, Sub = ACC2/HP%2/RES2
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = DEF%, Level >= 12, Level < 16, Sub = HP%2, Sub = ACC2/RES2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = DEF%, Level >= 12, Level < 16, Sub = ACC2, Sub = HP%2/RES2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = DEF%, Level >= 12, Level < 16, Sub = RES2, Sub = ACC2/HP%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = DEF%, Level >= 12, Level < 16, Sub = SPD1, Sub = ACC3/HP%3/RES3
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = DEF%, Level >= 12, Level < 16, Sub = HP%1, Sub = ACC3/RES3/SPD3
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = DEF%, Level >= 12, Level < 16, Sub = ACC1, Sub = HP%3/RES3/SPD3
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = DEF%, Level >= 12, Level < 16, Sub = RES1, Sub = ACC3/HP%3/SPD3
Sell, Set = GroupSets, Rank = 5, Type = G, Main = DEF%, Level >= 12, Level < 16

Keep, Set = GroupSets, Rank = 5, Type = G, Main = DEF%, Rarity = Epic, Level = 16, Sub = SPD3/HP%3/ACC3/RES3
Keep, Set = GroupSets, Rank = 5, Type = G, Main = DEF%, Rarity = Epic, Level = 16, Sub = SPD2, Sub = ACC1/HP%1/RES1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = DEF%, Rarity = Epic, Level = 16, Sub = HP%2, Sub = ACC1/RES1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = DEF%, Rarity = Epic, Level = 16, Sub = ACC2, Sub = HP%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = DEF%, Rarity = Epic, Level = 16, Sub = RES2, Sub = ACC1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = DEF%, Rarity = Epic, Level = 16, Sub = SPD1, Sub = ACC2/HP%2/RES2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = DEF%, Rarity = Epic, Level = 16, Sub = HP%1, Sub = ACC2/RES2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = DEF%, Rarity = Epic, Level = 16, Sub = ACC1, Sub = HP%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = DEF%, Rarity = Epic, Level = 16, Sub = RES1, Sub = ACC2/HP%2/SPD2

Keep, Set = GroupSets, Rank = 5, Type = G, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = SPD4/HP%4/ACC4/RES4
Keep, Set = GroupSets, Rank = 5, Type = G, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = ACC1/HP%1/RES1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = HP%3, Sub = ACC1/RES1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = ACC3, Sub = HP%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = RES3, Sub = ACC1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = ACC2/HP%2/RES2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = HP%2, Sub = ACC2/RES2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = ACC2, Sub = HP%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = RES2, Sub = ACC2/HP%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = ACC3/HP%3/RES3
Keep, Set = GroupSets, Rank = 5, Type = G, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = HP%1, Sub = ACC3/RES3/SPD3
Keep, Set = GroupSets, Rank = 5, Type = G, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = ACC1, Sub = HP%3/RES3/SPD3
Keep, Set = GroupSets, Rank = 5, Type = G, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = RES1, Sub = ACC3/HP%3/SPD3

// Chestplate HP%
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level < 8, Sub = SPD2/CR%2/CD%2/ACC2/RES2
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level < 8, Sub = SPD1, Sub = ACC1/CD%1/CR%1/RES1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level < 8, Sub = CR%1, Sub = ACC1/CD%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level < 8, Sub = CD%1, Sub = ACC1/CR%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level < 8, Sub = ACC1, Sub = CD%1/CR%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level < 8, Sub = RES1, Sub = ACC1/CD%1/CR%1/SPD1
Sell, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level < 8

Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = SPD3/CR%3/CD%3/ACC3/RES3
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = SPD2, Sub = ACC1/CD%1/CR%1/RES1
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = CR%2, Sub = ACC1/CD%1/RES1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = CD%2, Sub = ACC1/CR%1/RES1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = ACC2, Sub = CD%1/CR%1/RES1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = RES2, Sub = ACC1/CD%1/CR%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = SPD1, Sub = ACC2/CD%2/CR%2/RES2
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = CR%1, Sub = ACC2/CD%2/RES2/SPD2
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = CD%1, Sub = ACC2/CR%2/RES2/SPD2
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = ACC1, Sub = CD%2/CR%2/RES2/SPD2
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = RES1, Sub = ACC2/CD%2/CR%2/SPD2
Sell, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 8, Level < 12

Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = SPD4/CR%4/CD%4/ACC4/RES4
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = SPD3, Sub = ACC1/CD%1/CR%1/RES1
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = CR%3, Sub = ACC1/CD%1/RES1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = CD%3, Sub = ACC1/CR%1/RES1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = ACC3, Sub = CD%1/CR%1/RES1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = RES3, Sub = ACC1/CD%1/CR%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = SPD2, Sub = ACC2/CD%2/CR%2/RES2
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = CR%2, Sub = ACC2/CD%2/RES2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = CD%2, Sub = ACC2/CR%2/RES2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = ACC2, Sub = CD%2/CR%2/RES2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = RES2, Sub = ACC2/CD%2/CR%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = SPD1, Sub = ACC3/CD%3/CR%3/RES3
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = CR%1, Sub = ACC3/CD%3/RES3/SPD3
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = CD%1, Sub = ACC3/CR%3/RES3/SPD3
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = ACC1, Sub = CD%3/CR%3/RES3/SPD3
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = RES1, Sub = ACC3/CD%3/CR%3/SPD3
Sell, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 12, Level < 16

Keep, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = SPD3/CR%3/CD%3/ACC3/RES3
Keep, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = SPD2, Sub = ACC1/CD%1/CR%1/RES1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = CR%2, Sub = ACC1/CD%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = CD%2, Sub = ACC1/CR%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = ACC2, Sub = CD%1/CR%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = RES2, Sub = ACC1/CD%1/CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = SPD1, Sub = ACC2/CD%2/CR%2/RES2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = CR%1, Sub = ACC2/CD%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = CD%1, Sub = ACC2/CR%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = ACC1, Sub = CD%2/CR%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = RES1, Sub = ACC2/CD%2/CR%2/SPD2

Keep, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = SPD4/CR%4/CD%4/ACC4/RES4
Keep, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = ACC1/CD%1/CR%1/RES1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = CR%3, Sub = ACC1/CD%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = CD%3, Sub = ACC1/CR%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = ACC3, Sub = CD%1/CR%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = RES3, Sub = ACC1/CD%1/CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = ACC2/CD%2/CR%2/RES2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = CR%2, Sub = ACC2/CD%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = CD%2, Sub = ACC2/CR%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = ACC2, Sub = CD%2/CR%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = RES2, Sub = ACC2/CD%2/CR%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = ACC3/CD%3/CR%3/RES3
Keep, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = CR%1, Sub = ACC3/CD%3/RES3/SPD3
Keep, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = CD%1, Sub = ACC3/CR%3/RES3/SPD3
Keep, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = ACC1, Sub = CD%3/CR%3/RES3/SPD3
Keep, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = RES1, Sub = ACC3/CD%3/CR%3/SPD3

// Chestplate DEF%
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level < 8, Sub = SPD2/CR%2/CD%2/ACC2/RES2
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level < 8, Sub = SPD1, Sub = ACC1/CD%1/CR%1/RES1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level < 8, Sub = CR%1, Sub = ACC1/CD%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level < 8, Sub = CD%1, Sub = ACC1/CR%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level < 8, Sub = ACC1, Sub = CD%1/CR%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level < 8, Sub = RES1, Sub = ACC1/CD%1/CR%1/SPD1
Sell, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level < 8

Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = SPD3/CR%3/CD%3/ACC3/RES3
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = SPD2, Sub = ACC1/CD%1/CR%1/RES1
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = CR%2, Sub = ACC1/CD%1/RES1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = CD%2, Sub = ACC1/CR%1/RES1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = ACC2, Sub = CD%1/CR%1/RES1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = RES2, Sub = ACC1/CD%1/CR%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = SPD1, Sub = ACC2/CD%2/CR%2/RES2
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = CR%1, Sub = ACC2/CD%2/RES2/SPD2
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = CD%1, Sub = ACC2/CR%2/RES2/SPD2
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = ACC1, Sub = CD%2/CR%2/RES2/SPD2
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = RES1, Sub = ACC2/CD%2/CR%2/SPD2
Sell, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 8, Level < 12

Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = SPD4/CR%4/CD%4/ACC4/RES4
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = SPD3, Sub = ACC1/CD%1/CR%1/RES1
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = CR%3, Sub = ACC1/CD%1/RES1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = CD%3, Sub = ACC1/CR%1/RES1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = ACC3, Sub = CD%1/CR%1/RES1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = RES3, Sub = ACC1/CD%1/CR%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = SPD2, Sub = ACC2/CD%2/CR%2/RES2
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = CR%2, Sub = ACC2/CD%2/RES2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = CD%2, Sub = ACC2/CR%2/RES2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = ACC2, Sub = CD%2/CR%2/RES2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = RES2, Sub = ACC2/CD%2/CR%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = SPD1, Sub = ACC3/CD%3/CR%3/RES3
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = CR%1, Sub = ACC3/CD%3/RES3/SPD3
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = CD%1, Sub = ACC3/CR%3/RES3/SPD3
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = ACC1, Sub = CD%3/CR%3/RES3/SPD3
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = RES1, Sub = ACC3/CD%3/CR%3/SPD3
Sell, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 12, Level < 16

Keep, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = SPD3/CR%3/CD%3/ACC3/RES3
Keep, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = SPD2, Sub = ACC1/CD%1/CR%1/RES1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = CR%2, Sub = ACC1/CD%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = CD%2, Sub = ACC1/CR%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = ACC2, Sub = CD%1/CR%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = RES2, Sub = ACC1/CD%1/CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = SPD1, Sub = ACC2/CD%2/CR%2/RES2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = CR%1, Sub = ACC2/CD%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = CD%1, Sub = ACC2/CR%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = ACC1, Sub = CD%2/CR%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = RES1, Sub = ACC2/CD%2/CR%2/SPD2

Keep, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = SPD4/CR%4/CD%4/ACC4/RES4
Keep, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = ACC1/CD%1/CR%1/RES1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = CR%3, Sub = ACC1/CD%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = CD%3, Sub = ACC1/CR%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = ACC3, Sub = CD%1/CR%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = RES3, Sub = ACC1/CD%1/CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = ACC2/CD%2/CR%2/RES2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = CR%2, Sub = ACC2/CD%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = CD%2, Sub = ACC2/CR%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = ACC2, Sub = CD%2/CR%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = RES2, Sub = ACC2/CD%2/CR%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = ACC3/CD%3/CR%3/RES3
Keep, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = CR%1, Sub = ACC3/CD%3/RES3/SPD3
Keep, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = CD%1, Sub = ACC3/CR%3/RES3/SPD3
Keep, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = ACC1, Sub = CD%3/CR%3/RES3/SPD3
Keep, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = RES1, Sub = ACC3/CD%3/CR%3/SPD3

// Chestplate ATK%
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level < 8, Sub = SPD2/CR%2/CD%2/ACC2/RES2
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level < 8, Sub = SPD1, Sub = ACC1/CD%1/CR%1/RES1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level < 8, Sub = CR%1, Sub = ACC1/CD%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level < 8, Sub = CD%1, Sub = ACC1/CR%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level < 8, Sub = ACC1, Sub = CD%1/CR%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level < 8, Sub = RES1, Sub = ACC1/CD%1/CR%1/SPD1
Sell, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level < 8

Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 8, Level < 12, Sub = SPD3/CR%3/CD%3/ACC3/RES3
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 8, Level < 12, Sub = SPD2, Sub = ACC1/CD%1/CR%1/RES1
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 8, Level < 12, Sub = CR%2, Sub = ACC1/CD%1/RES1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 8, Level < 12, Sub = CD%2, Sub = ACC1/CR%1/RES1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 8, Level < 12, Sub = ACC2, Sub = CD%1/CR%1/RES1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 8, Level < 12, Sub = RES2, Sub = ACC1/CD%1/CR%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 8, Level < 12, Sub = SPD1, Sub = ACC2/CD%2/CR%2/RES2
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 8, Level < 12, Sub = CR%1, Sub = ACC2/CD%2/RES2/SPD2
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 8, Level < 12, Sub = CD%1, Sub = ACC2/CR%2/RES2/SPD2
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 8, Level < 12, Sub = ACC1, Sub = CD%2/CR%2/RES2/SPD2
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 8, Level < 12, Sub = RES1, Sub = ACC2/CD%2/CR%2/SPD2
Sell, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 8, Level < 12

Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = SPD4/CR%4/CD%4/ACC4/RES4
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = SPD3, Sub = ACC1/CD%1/CR%1/RES1
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = CR%3, Sub = ACC1/CD%1/RES1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = CD%3, Sub = ACC1/CR%1/RES1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = ACC3, Sub = CD%1/CR%1/RES1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = RES3, Sub = ACC1/CD%1/CR%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = SPD2, Sub = ACC2/CD%2/CR%2/RES2
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = CR%2, Sub = ACC2/CD%2/RES2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = CD%2, Sub = ACC2/CR%2/RES2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = ACC2, Sub = CD%2/CR%2/RES2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = RES2, Sub = ACC2/CD%2/CR%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = SPD1, Sub = ACC3/CD%3/CR%3/RES3
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = CR%1, Sub = ACC3/CD%3/RES3/SPD3
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = CD%1, Sub = ACC3/CR%3/RES3/SPD3
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = ACC1, Sub = CD%3/CR%3/RES3/SPD3
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = RES1, Sub = ACC3/CD%3/CR%3/SPD3
Sell, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 12, Level < 16

Keep, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Rarity = Epic, Level = 16, Sub = SPD3/CR%3/CD%3/ACC3/RES3
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Rarity = Epic, Level = 16, Sub = SPD2, Sub = ACC1/CD%1/CR%1/RES1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Rarity = Epic, Level = 16, Sub = CR%2, Sub = ACC1/CD%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Rarity = Epic, Level = 16, Sub = CD%2, Sub = ACC1/CR%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Rarity = Epic, Level = 16, Sub = ACC2, Sub = CD%1/CR%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Rarity = Epic, Level = 16, Sub = RES2, Sub = ACC1/CD%1/CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Rarity = Epic, Level = 16, Sub = SPD1, Sub = ACC2/CD%2/CR%2/RES2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Rarity = Epic, Level = 16, Sub = CR%1, Sub = ACC2/CD%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Rarity = Epic, Level = 16, Sub = CD%1, Sub = ACC2/CR%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Rarity = Epic, Level = 16, Sub = ACC1, Sub = CD%2/CR%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Rarity = Epic, Level = 16, Sub = RES1, Sub = ACC2/CD%2/CR%2/SPD2

Keep, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = SPD4/CR%4/CD%4/ACC4/RES4
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = ACC1/CD%1/CR%1/RES1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = CR%3, Sub = ACC1/CD%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = CD%3, Sub = ACC1/CR%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = ACC3, Sub = CD%1/CR%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = RES3, Sub = ACC1/CD%1/CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = ACC2/CD%2/CR%2/RES2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = CR%2, Sub = ACC2/CD%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = CD%2, Sub = ACC2/CR%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = ACC2, Sub = CD%2/CR%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = RES2, Sub = ACC2/CD%2/CR%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = ACC3/CD%3/CR%3/RES3
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = CR%1, Sub = ACC3/CD%3/RES3/SPD3
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = CD%1, Sub = ACC3/CR%3/RES3/SPD3
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = ACC1, Sub = CD%3/CR%3/RES3/SPD3
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = RES1, Sub = ACC3/CD%3/CR%3/SPD3

// Chestplate ACC (universal - includes CR%/CD%)
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level < 8, Sub = SPD2/CR%2/CD%2/HP%2/DEF%2/RES2
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level < 8, Sub = SPD1, Sub = CD%1/CR%1/DEF%1/HP%1/RES1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level < 8, Sub = CR%1, Sub = CD%1/DEF%1/HP%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level < 8, Sub = CD%1, Sub = CR%1/DEF%1/HP%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level < 8, Sub = HP%1, Sub = CD%1/CR%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level < 8, Sub = DEF%1, Sub = CD%1/CR%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level < 8, Sub = RES1, Sub = CD%1/CR%1/DEF%1/HP%1/SPD1
Sell, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level < 8

Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = SPD3/CR%3/CD%3/HP%3/DEF%3/RES3
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = SPD2, Sub = CD%1/CR%1/DEF%1/HP%1/RES1
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = CR%2, Sub = CD%1/DEF%1/HP%1/RES1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = CD%2, Sub = CR%1/DEF%1/HP%1/RES1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = HP%2, Sub = CD%1/CR%1/RES1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = DEF%2, Sub = CD%1/CR%1/RES1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = RES2, Sub = CD%1/CR%1/DEF%1/HP%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = SPD1, Sub = CD%2/CR%2/DEF%2/HP%2/RES2
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = CR%1, Sub = CD%2/DEF%2/HP%2/RES2/SPD2
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = CD%1, Sub = CR%2/DEF%2/HP%2/RES2/SPD2
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = HP%1, Sub = CD%2/CR%2/RES2/SPD2
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = DEF%1, Sub = CD%2/CR%2/RES2/SPD2
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = RES1, Sub = CD%2/CR%2/DEF%2/HP%2/SPD2
Sell, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 8, Level < 12

Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = SPD4/CR%4/CD%4/HP%4/DEF%4/RES4
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = SPD3, Sub = CD%1/CR%1/DEF%1/HP%1/RES1
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = CR%3, Sub = CD%1/DEF%1/HP%1/RES1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = CD%3, Sub = CR%1/DEF%1/HP%1/RES1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = HP%3, Sub = CD%1/CR%1/RES1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = DEF%3, Sub = CD%1/CR%1/RES1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = RES3, Sub = CD%1/CR%1/DEF%1/HP%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = SPD2, Sub = CD%2/CR%2/DEF%2/HP%2/RES2
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = CR%2, Sub = CD%2/DEF%2/HP%2/RES2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = CD%2, Sub = CR%2/DEF%2/HP%2/RES2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = HP%2, Sub = CD%2/CR%2/RES2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = DEF%2, Sub = CD%2/CR%2/RES2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = RES2, Sub = CD%2/CR%2/DEF%2/HP%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = SPD1, Sub = CD%3/CR%3/DEF%3/HP%3/RES3
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = CR%1, Sub = CD%3/DEF%3/HP%3/RES3/SPD3
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = CD%1, Sub = CR%3/DEF%3/HP%3/RES3/SPD3
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = HP%1, Sub = CD%3/CR%3/RES3/SPD3
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = DEF%1, Sub = CD%3/CR%3/RES3/SPD3
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = RES1, Sub = CD%3/CR%3/DEF%3/HP%3/SPD3
Sell, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 12, Level < 16

Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = SPD3/CR%3/CD%3/HP%3/DEF%3/RES3
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = SPD2, Sub = CD%1/CR%1/DEF%1/HP%1/RES1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = CR%2, Sub = CD%1/DEF%1/HP%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = CD%2, Sub = CR%1/DEF%1/HP%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = HP%2, Sub = CD%1/CR%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = DEF%2, Sub = CD%1/CR%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = RES2, Sub = CD%1/CR%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = SPD1, Sub = CD%2/CR%2/DEF%2/HP%2/RES2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = CR%1, Sub = CD%2/DEF%2/HP%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = CD%1, Sub = CR%2/DEF%2/HP%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = HP%1, Sub = CD%2/CR%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = DEF%1, Sub = CD%2/CR%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = RES1, Sub = CD%2/CR%2/DEF%2/HP%2/SPD2

Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = SPD4/CR%4/CD%4/HP%4/DEF%4/RES4
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = CD%1/CR%1/DEF%1/HP%1/RES1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = CR%3, Sub = CD%1/DEF%1/HP%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = CD%3, Sub = CR%1/DEF%1/HP%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = HP%3, Sub = CD%1/CR%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = DEF%3, Sub = CD%1/CR%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = RES3, Sub = CD%1/CR%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = CD%2/CR%2/DEF%2/HP%2/RES2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = CR%2, Sub = CD%2/DEF%2/HP%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = CD%2, Sub = CR%2/DEF%2/HP%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = HP%2, Sub = CD%2/CR%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = DEF%2, Sub = CD%2/CR%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = RES2, Sub = CD%2/CR%2/DEF%2/HP%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = CD%3/CR%3/DEF%3/HP%3/RES3
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = CR%1, Sub = CD%3/DEF%3/HP%3/RES3/SPD3
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = CD%1, Sub = CR%3/DEF%3/HP%3/RES3/SPD3
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = HP%1, Sub = CD%3/CR%3/RES3/SPD3
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = DEF%1, Sub = CD%3/CR%3/RES3/SPD3
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = RES1, Sub = CD%3/CR%3/DEF%3/HP%3/SPD3

// Chestplate RES (universal - includes CR%/CD%)
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level < 8, Sub = SPD2/CR%2/CD%2/HP%2/DEF%2/ACC2
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level < 8, Sub = SPD1, Sub = ACC1/CD%1/CR%1/DEF%1/HP%1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level < 8, Sub = CR%1, Sub = ACC1/CD%1/DEF%1/HP%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level < 8, Sub = CD%1, Sub = ACC1/CR%1/DEF%1/HP%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level < 8, Sub = HP%1, Sub = ACC1/CD%1/CR%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level < 8, Sub = DEF%1, Sub = ACC1/CD%1/CR%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level < 8, Sub = ACC1, Sub = CD%1/CR%1/DEF%1/HP%1/SPD1
Sell, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level < 8

Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 8, Level < 12, Sub = SPD3/CR%3/CD%3/HP%3/DEF%3/ACC3
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 8, Level < 12, Sub = SPD2, Sub = ACC1/CD%1/CR%1/DEF%1/HP%1
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 8, Level < 12, Sub = CR%2, Sub = ACC1/CD%1/DEF%1/HP%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 8, Level < 12, Sub = CD%2, Sub = ACC1/CR%1/DEF%1/HP%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 8, Level < 12, Sub = HP%2, Sub = ACC1/CD%1/CR%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 8, Level < 12, Sub = DEF%2, Sub = ACC1/CD%1/CR%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 8, Level < 12, Sub = ACC2, Sub = CD%1/CR%1/DEF%1/HP%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 8, Level < 12, Sub = SPD1, Sub = ACC2/CD%2/CR%2/DEF%2/HP%2
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 8, Level < 12, Sub = CR%1, Sub = ACC2/CD%2/DEF%2/HP%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 8, Level < 12, Sub = CD%1, Sub = ACC2/CR%2/DEF%2/HP%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 8, Level < 12, Sub = HP%1, Sub = ACC2/CD%2/CR%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 8, Level < 12, Sub = DEF%1, Sub = ACC2/CD%2/CR%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 8, Level < 12, Sub = ACC1, Sub = CD%2/CR%2/DEF%2/HP%2/SPD2
Sell, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 8, Level < 12

Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 12, Level < 16, Sub = SPD4/CR%4/CD%4/HP%4/DEF%4/ACC4
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 12, Level < 16, Sub = SPD3, Sub = ACC1/CD%1/CR%1/DEF%1/HP%1
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 12, Level < 16, Sub = CR%3, Sub = ACC1/CD%1/DEF%1/HP%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 12, Level < 16, Sub = CD%3, Sub = ACC1/CR%1/DEF%1/HP%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 12, Level < 16, Sub = HP%3, Sub = ACC1/CD%1/CR%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 12, Level < 16, Sub = DEF%3, Sub = ACC1/CD%1/CR%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 12, Level < 16, Sub = ACC3, Sub = CD%1/CR%1/DEF%1/HP%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 12, Level < 16, Sub = SPD2, Sub = ACC2/CD%2/CR%2/DEF%2/HP%2
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 12, Level < 16, Sub = CR%2, Sub = ACC2/CD%2/DEF%2/HP%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 12, Level < 16, Sub = CD%2, Sub = ACC2/CR%2/DEF%2/HP%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 12, Level < 16, Sub = HP%2, Sub = ACC2/CD%2/CR%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 12, Level < 16, Sub = DEF%2, Sub = ACC2/CD%2/CR%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 12, Level < 16, Sub = ACC2, Sub = CD%2/CR%2/DEF%2/HP%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 12, Level < 16, Sub = SPD1, Sub = ACC3/CD%3/CR%3/DEF%3/HP%3
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 12, Level < 16, Sub = CR%1, Sub = ACC3/CD%3/DEF%3/HP%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 12, Level < 16, Sub = CD%1, Sub = ACC3/CR%3/DEF%3/HP%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 12, Level < 16, Sub = HP%1, Sub = ACC3/CD%3/CR%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 12, Level < 16, Sub = DEF%1, Sub = ACC3/CD%3/CR%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 12, Level < 16, Sub = ACC1, Sub = CD%3/CR%3/DEF%3/HP%3/SPD3
Sell, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 12, Level < 16

Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = SPD3/CR%3/CD%3/HP%3/DEF%3/ACC3
Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = SPD2, Sub = ACC1/CD%1/CR%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = CR%2, Sub = ACC1/CD%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = CD%2, Sub = ACC1/CR%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = HP%2, Sub = ACC1/CD%1/CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = DEF%2, Sub = ACC1/CD%1/CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = ACC2, Sub = CD%1/CR%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = SPD1, Sub = ACC2/CD%2/CR%2/DEF%2/HP%2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = CR%1, Sub = ACC2/CD%2/DEF%2/HP%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = CD%1, Sub = ACC2/CR%2/DEF%2/HP%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = HP%1, Sub = ACC2/CD%2/CR%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = DEF%1, Sub = ACC2/CD%2/CR%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = ACC1, Sub = CD%2/CR%2/DEF%2/HP%2/SPD2

Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = SPD4/CR%4/CD%4/HP%4/DEF%4/ACC4
Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = ACC1/CD%1/CR%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = CR%3, Sub = ACC1/CD%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = CD%3, Sub = ACC1/CR%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = HP%3, Sub = ACC1/CD%1/CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = DEF%3, Sub = ACC1/CD%1/CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = ACC3, Sub = CD%1/CR%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = ACC2/CD%2/CR%2/DEF%2/HP%2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = CR%2, Sub = ACC2/CD%2/DEF%2/HP%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = CD%2, Sub = ACC2/CR%2/DEF%2/HP%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = HP%2, Sub = ACC2/CD%2/CR%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = DEF%2, Sub = ACC2/CD%2/CR%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = ACC2, Sub = CD%2/CR%2/DEF%2/HP%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = ACC3/CD%3/CR%3/DEF%3/HP%3
Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = CR%1, Sub = ACC3/CD%3/DEF%3/HP%3/SPD3
Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = CD%1, Sub = ACC3/CR%3/DEF%3/HP%3/SPD3
Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = HP%1, Sub = ACC3/CD%3/CR%3/SPD3
Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = DEF%1, Sub = ACC3/CD%3/CR%3/SPD3
Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = ACC1, Sub = CD%3/CR%3/DEF%3/HP%3/SPD3

// Boots SPD
Upgrade 8, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level < 8, Sub = CR%2/CD%2/ATK%2/HP%2/DEF%2
Upgrade 8, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level < 8, Sub = CR%1, Sub = ATK%1/CD%1/DEF%1/HP%1
Upgrade 8, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level < 8, Sub = CD%1, Sub = ATK%1/CR%1/DEF%1/HP%1
Upgrade 8, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level < 8, Sub = ATK%1, Sub = CD%1/CR%1
Upgrade 8, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level < 8, Sub = HP%1, Sub = CD%1/CR%1
Upgrade 8, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level < 8, Sub = DEF%1, Sub = CD%1/CR%1
Sell, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level < 8

Upgrade 12, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = CR%3/CD%3/ATK%3/HP%3/DEF%3
Upgrade 12, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = CR%2, Sub = ATK%1/CD%1/DEF%1/HP%1
Upgrade 12, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = CD%2, Sub = ATK%1/CR%1/DEF%1/HP%1
Upgrade 12, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = ATK%2, Sub = CD%1/CR%1
Upgrade 12, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = HP%2, Sub = CD%1/CR%1
Upgrade 12, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = DEF%2, Sub = CD%1/CR%1
Upgrade 12, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = CR%1, Sub = ATK%2/CD%2/DEF%2/HP%2
Upgrade 12, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = CD%1, Sub = ATK%2/CR%2/DEF%2/HP%2
Upgrade 12, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = ATK%1, Sub = CD%2/CR%2
Upgrade 12, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = HP%1, Sub = CD%2/CR%2
Upgrade 12, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = DEF%1, Sub = CD%2/CR%2
Sell, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 8, Level < 12

Upgrade 16, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = CR%4/CD%4/ATK%4/HP%4/DEF%4
Upgrade 16, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = CR%3, Sub = ATK%1/CD%1/DEF%1/HP%1
Upgrade 16, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = CD%3, Sub = ATK%1/CR%1/DEF%1/HP%1
Upgrade 16, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = ATK%3, Sub = CD%1/CR%1
Upgrade 16, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = HP%3, Sub = CD%1/CR%1
Upgrade 16, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = DEF%3, Sub = CD%1/CR%1
Upgrade 16, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = CR%2, Sub = ATK%2/CD%2/DEF%2/HP%2
Upgrade 16, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = CD%2, Sub = ATK%2/CR%2/DEF%2/HP%2
Upgrade 16, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = ATK%2, Sub = CD%2/CR%2
Upgrade 16, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = HP%2, Sub = CD%2/CR%2
Upgrade 16, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = DEF%2, Sub = CD%2/CR%2
Upgrade 16, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = CR%1, Sub = ATK%3/CD%3/DEF%3/HP%3
Upgrade 16, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = CD%1, Sub = ATK%3/CR%3/DEF%3/HP%3
Upgrade 16, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = ATK%1, Sub = CD%3/CR%3
Upgrade 16, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = HP%1, Sub = CD%3/CR%3
Upgrade 16, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = DEF%1, Sub = CD%3/CR%3
Sell, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 12, Level < 16

Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = CR%3/CD%3/ATK%3/HP%3/DEF%3
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = CR%2, Sub = ATK%1/CD%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = CD%2, Sub = ATK%1/CR%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = ATK%2, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = HP%2, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = DEF%2, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = CR%1, Sub = ATK%2/CD%2/DEF%2/HP%2
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = CD%1, Sub = ATK%2/CR%2/DEF%2/HP%2
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = ATK%1, Sub = CD%2/CR%2
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = HP%1, Sub = CD%2/CR%2
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = DEF%1, Sub = CD%2/CR%2

Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = CR%4/CD%4/ATK%4/HP%4/DEF%4
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = CR%3, Sub = ATK%1/CD%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = CD%3, Sub = ATK%1/CR%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = ATK%3, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = HP%3, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = DEF%3, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = CR%2, Sub = ATK%2/CD%2/DEF%2/HP%2
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = CD%2, Sub = ATK%2/CR%2/DEF%2/HP%2
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = ATK%2, Sub = CD%2/CR%2
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = HP%2, Sub = CD%2/CR%2
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = DEF%2, Sub = CD%2/CR%2
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = CR%1, Sub = ATK%3/CD%3/DEF%3/HP%3
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = CD%1, Sub = ATK%3/CR%3/DEF%3/HP%3
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = ATK%1, Sub = CD%3/CR%3
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = HP%1, Sub = CD%3/CR%3
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = DEF%1, Sub = CD%3/CR%3
Sell, Set = GroupSets

// =======================================================
// SLAYER/STONECLEAVER - RANK 5 EPIC - DAMAGE (MULTI-SCALER)
// =======================================================
// DAMAGE sets that scale on ATK%, HP%, DEF%
// Different from UNIVERSAL - focus on damage, not support
// =======================================================
GroupSets = Slayer/Stonecleaver
Sell, Set = GroupSets, Rank < 5
Sell, Set = GroupSets, Rank = 5, Rarity < Epic
Sell, Set = GroupSets, Type = G/C/B, Main = HP/ATK/DEF

// W/H/S
Upgrade 8, Set = GroupSets, Rank = 5, Type = W/H/S, Level < 8, Sub = SPD2/CR%2/CD%2/ATK%2/HP%2/DEF%2
Upgrade 8, Set = GroupSets, Rank = 5, Type = W/H/S, Level < 8, Sub = SPD1, Sub = ATK%1/CD%1/CR%1/DEF%1/HP%1
Upgrade 8, Set = GroupSets, Rank = 5, Type = W/H/S, Level < 8, Sub = CR%1, Sub = ATK%1/CD%1/DEF%1/HP%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = W/H/S, Level < 8, Sub = CD%1, Sub = ATK%1/CR%1/DEF%1/HP%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = W/H/S, Level < 8, Sub = ATK%1, Sub = CD%1/CR%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = W/H/S, Level < 8, Sub = HP%1, Sub = CD%1/CR%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = W/H/S, Level < 8, Sub = DEF%1, Sub = CD%1/CR%1/SPD1
Sell, Set = GroupSets, Rank = 5, Type = W/H/S, Level < 8

Upgrade 12, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 8, Level < 12, Sub = SPD3/CR%3/CD%3/ATK%3/HP%3/DEF%3
Upgrade 12, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 8, Level < 12, Sub = SPD2, Sub = ATK%1/CD%1/CR%1/DEF%1/HP%1
Upgrade 12, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 8, Level < 12, Sub = CR%2, Sub = ATK%1/CD%1/DEF%1/HP%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 8, Level < 12, Sub = CD%2, Sub = ATK%1/CR%1/DEF%1/HP%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 8, Level < 12, Sub = ATK%2, Sub = CD%1/CR%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 8, Level < 12, Sub = HP%2, Sub = CD%1/CR%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 8, Level < 12, Sub = DEF%2, Sub = CD%1/CR%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 8, Level < 12, Sub = SPD1, Sub = ATK%2/CD%2/CR%2/DEF%2/HP%2
Upgrade 12, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 8, Level < 12, Sub = CR%1, Sub = ATK%2/CD%2/DEF%2/HP%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 8, Level < 12, Sub = CD%1, Sub = ATK%2/CR%2/DEF%2/HP%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 8, Level < 12, Sub = ATK%1, Sub = CD%2/CR%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 8, Level < 12, Sub = HP%1, Sub = CD%2/CR%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 8, Level < 12, Sub = DEF%1, Sub = CD%2/CR%2/SPD2
Sell, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 8, Level < 12

Upgrade 16, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 12, Level < 16, Sub = SPD4/CR%4/CD%4/ATK%4/HP%4/DEF%4
Upgrade 16, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 12, Level < 16, Sub = SPD3, Sub = ATK%1/CD%1/CR%1/DEF%1/HP%1
Upgrade 16, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 12, Level < 16, Sub = CR%3, Sub = ATK%1/CD%1/DEF%1/HP%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 12, Level < 16, Sub = CD%3, Sub = ATK%1/CR%1/DEF%1/HP%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 12, Level < 16, Sub = ATK%3, Sub = CD%1/CR%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 12, Level < 16, Sub = HP%3, Sub = CD%1/CR%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 12, Level < 16, Sub = DEF%3, Sub = CD%1/CR%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 12, Level < 16, Sub = SPD2, Sub = ATK%2/CD%2/CR%2/DEF%2/HP%2
Upgrade 16, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 12, Level < 16, Sub = CR%2, Sub = ATK%2/CD%2/DEF%2/HP%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 12, Level < 16, Sub = CD%2, Sub = ATK%2/CR%2/DEF%2/HP%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 12, Level < 16, Sub = ATK%2, Sub = CD%2/CR%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 12, Level < 16, Sub = HP%2, Sub = CD%2/CR%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 12, Level < 16, Sub = DEF%2, Sub = CD%2/CR%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 12, Level < 16, Sub = SPD1, Sub = ATK%3/CD%3/CR%3/DEF%3/HP%3
Upgrade 16, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 12, Level < 16, Sub = CR%1, Sub = ATK%3/CD%3/DEF%3/HP%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 12, Level < 16, Sub = CD%1, Sub = ATK%3/CR%3/DEF%3/HP%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 12, Level < 16, Sub = ATK%1, Sub = CD%3/CR%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 12, Level < 16, Sub = HP%1, Sub = CD%3/CR%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 12, Level < 16, Sub = DEF%1, Sub = CD%3/CR%3/SPD3
Sell, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 12, Level < 16

Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity = Epic, Level = 16, Sub = SPD3/CR%3/CD%3/ATK%3/HP%3/DEF%3
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity = Epic, Level = 16, Sub = SPD2, Sub = ATK%1/CD%1/CR%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity = Epic, Level = 16, Sub = CR%2, Sub = ATK%1/CD%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity = Epic, Level = 16, Sub = CD%2, Sub = ATK%1/CR%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity = Epic, Level = 16, Sub = ATK%2, Sub = CD%1/CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity = Epic, Level = 16, Sub = HP%2, Sub = CD%1/CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity = Epic, Level = 16, Sub = DEF%2, Sub = CD%1/CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity = Epic, Level = 16, Sub = SPD1, Sub = ATK%2/CD%2/CR%2/DEF%2/HP%2
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity = Epic, Level = 16, Sub = CR%1, Sub = ATK%2/CD%2/DEF%2/HP%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity = Epic, Level = 16, Sub = CD%1, Sub = ATK%2/CR%2/DEF%2/HP%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity = Epic, Level = 16, Sub = ATK%1, Sub = CD%2/CR%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity = Epic, Level = 16, Sub = HP%1, Sub = CD%2/CR%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity = Epic, Level = 16, Sub = DEF%1, Sub = CD%2/CR%2/SPD2

Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = SPD4/CR%4/CD%4/ATK%4/HP%4/DEF%4
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = ATK%1/CD%1/CR%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = CR%3, Sub = ATK%1/CD%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = CD%3, Sub = ATK%1/CR%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = ATK%3, Sub = CD%1/CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = HP%3, Sub = CD%1/CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = DEF%3, Sub = CD%1/CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = ATK%2/CD%2/CR%2/DEF%2/HP%2
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = CR%2, Sub = ATK%2/CD%2/DEF%2/HP%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = CD%2, Sub = ATK%2/CR%2/DEF%2/HP%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = ATK%2, Sub = CD%2/CR%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = HP%2, Sub = CD%2/CR%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = DEF%2, Sub = CD%2/CR%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = ATK%3/CD%3/CR%3/DEF%3/HP%3
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = CR%1, Sub = ATK%3/CD%3/DEF%3/HP%3/SPD3
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = CD%1, Sub = ATK%3/CR%3/DEF%3/HP%3/SPD3
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = ATK%1, Sub = CD%3/CR%3/SPD3
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = HP%1, Sub = CD%3/CR%3/SPD3
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = DEF%1, Sub = CD%3/CR%3/SPD3

// Gauntlets CR%
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level < 8, Sub = SPD2/CD%2/ATK%2/HP%2/DEF%2
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level < 8, Sub = SPD1, Sub = ATK%1/CD%1/DEF%1/HP%1
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level < 8, Sub = CD%1, Sub = ATK%1/DEF%1/HP%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level < 8, Sub = ATK%1, Sub = CD%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level < 8, Sub = HP%1, Sub = CD%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level < 8, Sub = DEF%1, Sub = CD%1/SPD1
Sell, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level < 8

Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 8, Level < 12, Sub = SPD3/CD%3/ATK%3/HP%3/DEF%3
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 8, Level < 12, Sub = SPD2, Sub = ATK%1/CD%1/DEF%1/HP%1
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 8, Level < 12, Sub = CD%2, Sub = ATK%1/DEF%1/HP%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 8, Level < 12, Sub = ATK%2, Sub = CD%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 8, Level < 12, Sub = HP%2, Sub = CD%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 8, Level < 12, Sub = DEF%2, Sub = CD%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 8, Level < 12, Sub = SPD1, Sub = ATK%2/CD%2/DEF%2/HP%2
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 8, Level < 12, Sub = CD%1, Sub = ATK%2/DEF%2/HP%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 8, Level < 12, Sub = ATK%1, Sub = CD%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 8, Level < 12, Sub = HP%1, Sub = CD%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 8, Level < 12, Sub = DEF%1, Sub = CD%2/SPD2
Sell, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 8, Level < 12

Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = SPD4/CD%4/ATK%4/HP%4/DEF%4
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = SPD3, Sub = ATK%1/CD%1/DEF%1/HP%1
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = CD%3, Sub = ATK%1/DEF%1/HP%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = ATK%3, Sub = CD%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = HP%3, Sub = CD%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = DEF%3, Sub = CD%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = SPD2, Sub = ATK%2/CD%2/DEF%2/HP%2
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = CD%2, Sub = ATK%2/DEF%2/HP%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = ATK%2, Sub = CD%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = HP%2, Sub = CD%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = DEF%2, Sub = CD%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = SPD1, Sub = ATK%3/CD%3/DEF%3/HP%3
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = CD%1, Sub = ATK%3/DEF%3/HP%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = ATK%1, Sub = CD%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = HP%1, Sub = CD%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = DEF%1, Sub = CD%3/SPD3
Sell, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 12, Level < 16

Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity = Epic, Level = 16, Sub = SPD3/CD%3/ATK%3/HP%3/DEF%3
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity = Epic, Level = 16, Sub = SPD2, Sub = ATK%1/CD%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity = Epic, Level = 16, Sub = CD%2, Sub = ATK%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity = Epic, Level = 16, Sub = ATK%2, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity = Epic, Level = 16, Sub = HP%2, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity = Epic, Level = 16, Sub = DEF%2, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity = Epic, Level = 16, Sub = SPD1, Sub = ATK%2/CD%2/DEF%2/HP%2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity = Epic, Level = 16, Sub = CD%1, Sub = ATK%2/DEF%2/HP%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity = Epic, Level = 16, Sub = ATK%1, Sub = CD%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity = Epic, Level = 16, Sub = HP%1, Sub = CD%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity = Epic, Level = 16, Sub = DEF%1, Sub = CD%2/SPD2

Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = SPD4/CD%4/ATK%4/HP%4/DEF%4
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = ATK%1/CD%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = CD%3, Sub = ATK%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = ATK%3, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = HP%3, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = DEF%3, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = ATK%2/CD%2/DEF%2/HP%2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = CD%2, Sub = ATK%2/DEF%2/HP%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = ATK%2, Sub = CD%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = HP%2, Sub = CD%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = DEF%2, Sub = CD%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = ATK%3/CD%3/DEF%3/HP%3
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = CD%1, Sub = ATK%3/DEF%3/HP%3/SPD3
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = ATK%1, Sub = CD%3/SPD3
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = HP%1, Sub = CD%3/SPD3
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = DEF%1, Sub = CD%3/SPD3

// Gauntlets CD%
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level < 8, Sub = SPD2/CR%2/ATK%2/HP%2/DEF%2
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level < 8, Sub = SPD1, Sub = ATK%1/CR%1/DEF%1/HP%1
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level < 8, Sub = CR%1, Sub = ATK%1/DEF%1/HP%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level < 8, Sub = ATK%1, Sub = CR%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level < 8, Sub = HP%1, Sub = CR%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level < 8, Sub = DEF%1, Sub = CR%1/SPD1
Sell, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level < 8

Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 8, Level < 12, Sub = SPD3/CR%3/ATK%3/HP%3/DEF%3
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 8, Level < 12, Sub = SPD2, Sub = ATK%1/CR%1/DEF%1/HP%1
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 8, Level < 12, Sub = CR%2, Sub = ATK%1/DEF%1/HP%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 8, Level < 12, Sub = ATK%2, Sub = CR%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 8, Level < 12, Sub = HP%2, Sub = CR%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 8, Level < 12, Sub = DEF%2, Sub = CR%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 8, Level < 12, Sub = SPD1, Sub = ATK%2/CR%2/DEF%2/HP%2
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 8, Level < 12, Sub = CR%1, Sub = ATK%2/DEF%2/HP%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 8, Level < 12, Sub = ATK%1, Sub = CR%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 8, Level < 12, Sub = HP%1, Sub = CR%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 8, Level < 12, Sub = DEF%1, Sub = CR%2/SPD2
Sell, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 8, Level < 12

Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = SPD4/CR%4/ATK%4/HP%4/DEF%4
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = SPD3, Sub = ATK%1/CR%1/DEF%1/HP%1
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = CR%3, Sub = ATK%1/DEF%1/HP%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = ATK%3, Sub = CR%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = HP%3, Sub = CR%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = DEF%3, Sub = CR%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = SPD2, Sub = ATK%2/CR%2/DEF%2/HP%2
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = CR%2, Sub = ATK%2/DEF%2/HP%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = ATK%2, Sub = CR%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = HP%2, Sub = CR%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = DEF%2, Sub = CR%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = SPD1, Sub = ATK%3/CR%3/DEF%3/HP%3
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = CR%1, Sub = ATK%3/DEF%3/HP%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = ATK%1, Sub = CR%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = HP%1, Sub = CR%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = DEF%1, Sub = CR%3/SPD3
Sell, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 12, Level < 16

Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity = Epic, Level = 16, Sub = SPD3/CR%3/ATK%3/HP%3/DEF%3
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity = Epic, Level = 16, Sub = SPD2, Sub = ATK%1/CR%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity = Epic, Level = 16, Sub = CR%2, Sub = ATK%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity = Epic, Level = 16, Sub = ATK%2, Sub = CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity = Epic, Level = 16, Sub = HP%2, Sub = CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity = Epic, Level = 16, Sub = DEF%2, Sub = CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity = Epic, Level = 16, Sub = SPD1, Sub = ATK%2/CR%2/DEF%2/HP%2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity = Epic, Level = 16, Sub = CR%1, Sub = ATK%2/DEF%2/HP%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity = Epic, Level = 16, Sub = ATK%1, Sub = CR%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity = Epic, Level = 16, Sub = HP%1, Sub = CR%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity = Epic, Level = 16, Sub = DEF%1, Sub = CR%2/SPD2

Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = SPD4/CR%4/ATK%4/HP%4/DEF%4
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = ATK%1/CR%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = CR%3, Sub = ATK%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = ATK%3, Sub = CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = HP%3, Sub = CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = DEF%3, Sub = CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = ATK%2/CR%2/DEF%2/HP%2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = CR%2, Sub = ATK%2/DEF%2/HP%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = ATK%2, Sub = CR%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = HP%2, Sub = CR%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = DEF%2, Sub = CR%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = ATK%3/CR%3/DEF%3/HP%3
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = CR%1, Sub = ATK%3/DEF%3/HP%3/SPD3
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = ATK%1, Sub = CR%3/SPD3
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = HP%1, Sub = CR%3/SPD3
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = DEF%1, Sub = CR%3/SPD3

// Chestplate HP%
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level < 8, Sub = SPD2/CR%2/CD%2
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level < 8, Sub = SPD1, Sub = CD%1/CR%1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level < 8, Sub = CR%1, Sub = CD%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level < 8, Sub = CD%1, Sub = CR%1/SPD1
Sell, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level < 8

Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = SPD3/CR%3/CD%3
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = SPD2, Sub = CD%1/CR%1
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = CR%2, Sub = CD%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = CD%2, Sub = CR%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = SPD1, Sub = CD%2/CR%2
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = CR%1, Sub = CD%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = CD%1, Sub = CR%2/SPD2
Sell, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 8, Level < 12

Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = SPD4/CR%4/CD%4
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = SPD3, Sub = CD%1/CR%1
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = CR%3, Sub = CD%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = CD%3, Sub = CR%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = SPD2, Sub = CD%2/CR%2
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = CR%2, Sub = CD%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = CD%2, Sub = CR%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = SPD1, Sub = CD%3/CR%3
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = CR%1, Sub = CD%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = CD%1, Sub = CR%3/SPD3
Sell, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 12, Level < 16

Keep, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = SPD3/CR%3/CD%3
Keep, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = SPD2, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = CR%2, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = CD%2, Sub = CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = SPD1, Sub = CD%2/CR%2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = CR%1, Sub = CD%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = CD%1, Sub = CR%2/SPD2

Keep, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = SPD4/CR%4/CD%4
Keep, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = CR%3, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = CD%3, Sub = CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = CD%2/CR%2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = CR%2, Sub = CD%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = CD%2, Sub = CR%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = CD%3/CR%3
Keep, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = CR%1, Sub = CD%3/SPD3
Keep, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = CD%1, Sub = CR%3/SPD3

// Chestplate DEF%
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level < 8, Sub = SPD2/CR%2/CD%2
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level < 8, Sub = SPD1, Sub = CD%1/CR%1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level < 8, Sub = CR%1, Sub = CD%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level < 8, Sub = CD%1, Sub = CR%1/SPD1
Sell, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level < 8

Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = SPD3/CR%3/CD%3
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = SPD2, Sub = CD%1/CR%1
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = CR%2, Sub = CD%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = CD%2, Sub = CR%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = SPD1, Sub = CD%2/CR%2
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = CR%1, Sub = CD%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = CD%1, Sub = CR%2/SPD2
Sell, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 8, Level < 12

Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = SPD4/CR%4/CD%4
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = SPD3, Sub = CD%1/CR%1
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = CR%3, Sub = CD%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = CD%3, Sub = CR%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = SPD2, Sub = CD%2/CR%2
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = CR%2, Sub = CD%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = CD%2, Sub = CR%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = SPD1, Sub = CD%3/CR%3
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = CR%1, Sub = CD%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = CD%1, Sub = CR%3/SPD3
Sell, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 12, Level < 16

Keep, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = SPD3/CR%3/CD%3
Keep, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = SPD2, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = CR%2, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = CD%2, Sub = CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = SPD1, Sub = CD%2/CR%2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = CR%1, Sub = CD%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = CD%1, Sub = CR%2/SPD2

Keep, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = SPD4/CR%4/CD%4
Keep, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = CR%3, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = CD%3, Sub = CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = CD%2/CR%2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = CR%2, Sub = CD%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = CD%2, Sub = CR%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = CD%3/CR%3
Keep, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = CR%1, Sub = CD%3/SPD3
Keep, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = CD%1, Sub = CR%3/SPD3

// Chestplate ATK%
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level < 8, Sub = SPD2/CR%2/CD%2
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level < 8, Sub = SPD1, Sub = CD%1/CR%1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level < 8, Sub = CR%1, Sub = CD%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level < 8, Sub = CD%1, Sub = CR%1/SPD1
Sell, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level < 8

Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 8, Level < 12, Sub = SPD3/CR%3/CD%3
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 8, Level < 12, Sub = SPD2, Sub = CD%1/CR%1
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 8, Level < 12, Sub = CR%2, Sub = CD%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 8, Level < 12, Sub = CD%2, Sub = CR%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 8, Level < 12, Sub = SPD1, Sub = CD%2/CR%2
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 8, Level < 12, Sub = CR%1, Sub = CD%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 8, Level < 12, Sub = CD%1, Sub = CR%2/SPD2
Sell, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 8, Level < 12

Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = SPD4/CR%4/CD%4
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = SPD3, Sub = CD%1/CR%1
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = CR%3, Sub = CD%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = CD%3, Sub = CR%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = SPD2, Sub = CD%2/CR%2
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = CR%2, Sub = CD%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = CD%2, Sub = CR%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = SPD1, Sub = CD%3/CR%3
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = CR%1, Sub = CD%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = CD%1, Sub = CR%3/SPD3
Sell, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 12, Level < 16

Keep, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Rarity = Epic, Level = 16, Sub = SPD3/CR%3/CD%3
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Rarity = Epic, Level = 16, Sub = SPD2, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Rarity = Epic, Level = 16, Sub = CR%2, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Rarity = Epic, Level = 16, Sub = CD%2, Sub = CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Rarity = Epic, Level = 16, Sub = SPD1, Sub = CD%2/CR%2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Rarity = Epic, Level = 16, Sub = CR%1, Sub = CD%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Rarity = Epic, Level = 16, Sub = CD%1, Sub = CR%2/SPD2

Keep, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = SPD4/CR%4/CD%4
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = CR%3, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = CD%3, Sub = CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = CD%2/CR%2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = CR%2, Sub = CD%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = CD%2, Sub = CR%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = CD%3/CR%3
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = CR%1, Sub = CD%3/SPD3
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = CD%1, Sub = CR%3/SPD3

// Chestplate ACC (damage - nuker stats)
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level < 8, Sub = SPD2/CR%2/CD%2
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level < 8, Sub = SPD1, Sub = CD%1/CR%1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level < 8, Sub = CR%1, Sub = CD%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level < 8, Sub = CD%1, Sub = CR%1/SPD1
Sell, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level < 8

Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = SPD3/CR%3/CD%3
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = SPD2, Sub = CD%1/CR%1
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = CR%2, Sub = CD%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = CD%2, Sub = CR%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = SPD1, Sub = CD%2/CR%2
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = CR%1, Sub = CD%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = CD%1, Sub = CR%2/SPD2
Sell, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 8, Level < 12

Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = SPD4/CR%4/CD%4
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = SPD3, Sub = CD%1/CR%1
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = CR%3, Sub = CD%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = CD%3, Sub = CR%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = SPD2, Sub = CD%2/CR%2
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = CR%2, Sub = CD%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = CD%2, Sub = CR%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = SPD1, Sub = CD%3/CR%3
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = CR%1, Sub = CD%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = CD%1, Sub = CR%3/SPD3
Sell, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 12, Level < 16

Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = SPD3/CR%3/CD%3
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = SPD2, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = CR%2, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = CD%2, Sub = CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = SPD1, Sub = CD%2/CR%2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = CR%1, Sub = CD%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = CD%1, Sub = CR%2/SPD2

Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = SPD4/CR%4/CD%4
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = CR%3, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = CD%3, Sub = CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = CD%2/CR%2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = CR%2, Sub = CD%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = CD%2, Sub = CR%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = CD%3/CR%3
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = CR%1, Sub = CD%3/SPD3
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = CD%1, Sub = CR%3/SPD3

// Chestplate RES (damage - nuker stats)
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level < 8, Sub = SPD2/CR%2/CD%2
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level < 8, Sub = SPD1, Sub = CD%1/CR%1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level < 8, Sub = CR%1, Sub = CD%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level < 8, Sub = CD%1, Sub = CR%1/SPD1
Sell, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level < 8

Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 8, Level < 12, Sub = SPD3/CR%3/CD%3
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 8, Level < 12, Sub = SPD2, Sub = CD%1/CR%1
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 8, Level < 12, Sub = CR%2, Sub = CD%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 8, Level < 12, Sub = CD%2, Sub = CR%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 8, Level < 12, Sub = SPD1, Sub = CD%2/CR%2
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 8, Level < 12, Sub = CR%1, Sub = CD%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 8, Level < 12, Sub = CD%1, Sub = CR%2/SPD2
Sell, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 8, Level < 12

Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 12, Level < 16, Sub = SPD4/CR%4/CD%4
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 12, Level < 16, Sub = SPD3, Sub = CD%1/CR%1
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 12, Level < 16, Sub = CR%3, Sub = CD%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 12, Level < 16, Sub = CD%3, Sub = CR%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 12, Level < 16, Sub = SPD2, Sub = CD%2/CR%2
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 12, Level < 16, Sub = CR%2, Sub = CD%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 12, Level < 16, Sub = CD%2, Sub = CR%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 12, Level < 16, Sub = SPD1, Sub = CD%3/CR%3
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 12, Level < 16, Sub = CR%1, Sub = CD%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 12, Level < 16, Sub = CD%1, Sub = CR%3/SPD3
Sell, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 12, Level < 16

Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = SPD3/CR%3/CD%3
Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = SPD2, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = CR%2, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = CD%2, Sub = CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = SPD1, Sub = CD%2/CR%2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = CR%1, Sub = CD%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = CD%1, Sub = CR%2/SPD2

Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = SPD4/CR%4/CD%4
Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = CR%3, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = CD%3, Sub = CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = CD%2/CR%2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = CR%2, Sub = CD%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = CD%2, Sub = CR%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = CD%3/CR%3
Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = CR%1, Sub = CD%3/SPD3
Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = CD%1, Sub = CR%3/SPD3

// Boots SPD
Upgrade 8, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level < 8, Sub = CR%2/CD%2/ATK%2/HP%2/DEF%2
Upgrade 8, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level < 8, Sub = CR%1, Sub = ATK%1/CD%1/DEF%1/HP%1
Upgrade 8, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level < 8, Sub = CD%1, Sub = ATK%1/CR%1/DEF%1/HP%1
Upgrade 8, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level < 8, Sub = ATK%1, Sub = CD%1/CR%1
Upgrade 8, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level < 8, Sub = HP%1, Sub = CD%1/CR%1
Upgrade 8, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level < 8, Sub = DEF%1, Sub = CD%1/CR%1
Sell, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level < 8

Upgrade 12, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = CR%3/CD%3/ATK%3/HP%3/DEF%3
Upgrade 12, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = CR%2, Sub = ATK%1/CD%1/DEF%1/HP%1
Upgrade 12, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = CD%2, Sub = ATK%1/CR%1/DEF%1/HP%1
Upgrade 12, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = ATK%2, Sub = CD%1/CR%1
Upgrade 12, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = HP%2, Sub = CD%1/CR%1
Upgrade 12, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = DEF%2, Sub = CD%1/CR%1
Upgrade 12, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = CR%1, Sub = ATK%2/CD%2/DEF%2/HP%2
Upgrade 12, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = CD%1, Sub = ATK%2/CR%2/DEF%2/HP%2
Upgrade 12, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = ATK%1, Sub = CD%2/CR%2
Upgrade 12, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = HP%1, Sub = CD%2/CR%2
Upgrade 12, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = DEF%1, Sub = CD%2/CR%2
Sell, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 8, Level < 12

Upgrade 16, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = CR%4/CD%4/ATK%4/HP%4/DEF%4
Upgrade 16, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = CR%3, Sub = ATK%1/CD%1/DEF%1/HP%1
Upgrade 16, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = CD%3, Sub = ATK%1/CR%1/DEF%1/HP%1
Upgrade 16, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = ATK%3, Sub = CD%1/CR%1
Upgrade 16, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = HP%3, Sub = CD%1/CR%1
Upgrade 16, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = DEF%3, Sub = CD%1/CR%1
Upgrade 16, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = CR%2, Sub = ATK%2/CD%2/DEF%2/HP%2
Upgrade 16, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = CD%2, Sub = ATK%2/CR%2/DEF%2/HP%2
Upgrade 16, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = ATK%2, Sub = CD%2/CR%2
Upgrade 16, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = HP%2, Sub = CD%2/CR%2
Upgrade 16, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = DEF%2, Sub = CD%2/CR%2
Upgrade 16, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = CR%1, Sub = ATK%3/CD%3/DEF%3/HP%3
Upgrade 16, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = CD%1, Sub = ATK%3/CR%3/DEF%3/HP%3
Upgrade 16, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = ATK%1, Sub = CD%3/CR%3
Upgrade 16, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = HP%1, Sub = CD%3/CR%3
Upgrade 16, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = DEF%1, Sub = CD%3/CR%3
Sell, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 12, Level < 16

Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = CR%3/CD%3/ATK%3/HP%3/DEF%3
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = CR%2, Sub = ATK%1/CD%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = CD%2, Sub = ATK%1/CR%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = ATK%2, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = HP%2, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = DEF%2, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = CR%1, Sub = ATK%2/CD%2/DEF%2/HP%2
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = CD%1, Sub = ATK%2/CR%2/DEF%2/HP%2
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = ATK%1, Sub = CD%2/CR%2
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = HP%1, Sub = CD%2/CR%2
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = DEF%1, Sub = CD%2/CR%2

Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = CR%4/CD%4/ATK%4/HP%4/DEF%4
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = CR%3, Sub = ATK%1/CD%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = CD%3, Sub = ATK%1/CR%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = ATK%3, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = HP%3, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = DEF%3, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = CR%2, Sub = ATK%2/CD%2/DEF%2/HP%2
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = CD%2, Sub = ATK%2/CR%2/DEF%2/HP%2
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = ATK%2, Sub = CD%2/CR%2
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = HP%2, Sub = CD%2/CR%2
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = DEF%2, Sub = CD%2/CR%2
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = CR%1, Sub = ATK%3/CD%3/DEF%3/HP%3
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = CD%1, Sub = ATK%3/CR%3/DEF%3/HP%3
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = ATK%1, Sub = CD%3/CR%3
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = HP%1, Sub = CD%3/CR%3
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = DEF%1, Sub = CD%3/CR%3
Sell, Set = GroupSets

// =======================================================
// MERCILESS/MERCURIAL - RANK 5 EPIC - DAMAGE
// =======================================================
GroupSets = Merciless/Mercurial
Sell, Set = GroupSets, Rank < 5
Sell, Set = GroupSets, Rank = 5, Rarity < Epic
Sell, Set = GroupSets, Type = G/C/B, Main = HP/ATK/DEF

// W/H/S
Upgrade 8, Set = GroupSets, Rank = 5, Type = W/H/S, Level < 8, Sub = SPD2/CR%2/CD%2/ATK%2/HP%2/DEF%2
Upgrade 8, Set = GroupSets, Rank = 5, Type = W/H/S, Level < 8, Sub = SPD1, Sub = ATK%1/CD%1/CR%1/DEF%1/HP%1
Upgrade 8, Set = GroupSets, Rank = 5, Type = W/H/S, Level < 8, Sub = CR%1, Sub = ATK%1/CD%1/DEF%1/HP%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = W/H/S, Level < 8, Sub = CD%1, Sub = ATK%1/CR%1/DEF%1/HP%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = W/H/S, Level < 8, Sub = ATK%1, Sub = CD%1/CR%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = W/H/S, Level < 8, Sub = HP%1, Sub = CD%1/CR%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = W/H/S, Level < 8, Sub = DEF%1, Sub = CD%1/CR%1/SPD1
Sell, Set = GroupSets, Rank = 5, Type = W/H/S, Level < 8

Upgrade 12, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 8, Level < 12, Sub = SPD3/CR%3/CD%3/ATK%3/HP%3/DEF%3
Upgrade 12, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 8, Level < 12, Sub = SPD2, Sub = ATK%1/CD%1/CR%1/DEF%1/HP%1
Upgrade 12, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 8, Level < 12, Sub = CR%2, Sub = ATK%1/CD%1/DEF%1/HP%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 8, Level < 12, Sub = CD%2, Sub = ATK%1/CR%1/DEF%1/HP%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 8, Level < 12, Sub = ATK%2, Sub = CD%1/CR%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 8, Level < 12, Sub = HP%2, Sub = CD%1/CR%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 8, Level < 12, Sub = DEF%2, Sub = CD%1/CR%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 8, Level < 12, Sub = SPD1, Sub = ATK%2/CD%2/CR%2/DEF%2/HP%2
Upgrade 12, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 8, Level < 12, Sub = CR%1, Sub = ATK%2/CD%2/DEF%2/HP%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 8, Level < 12, Sub = CD%1, Sub = ATK%2/CR%2/DEF%2/HP%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 8, Level < 12, Sub = ATK%1, Sub = CD%2/CR%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 8, Level < 12, Sub = HP%1, Sub = CD%2/CR%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 8, Level < 12, Sub = DEF%1, Sub = CD%2/CR%2/SPD2
Sell, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 8, Level < 12

Upgrade 16, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 12, Level < 16, Sub = SPD4/CR%4/CD%4/ATK%4/HP%4/DEF%4
Upgrade 16, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 12, Level < 16, Sub = SPD3, Sub = ATK%1/CD%1/CR%1/DEF%1/HP%1
Upgrade 16, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 12, Level < 16, Sub = CR%3, Sub = ATK%1/CD%1/DEF%1/HP%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 12, Level < 16, Sub = CD%3, Sub = ATK%1/CR%1/DEF%1/HP%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 12, Level < 16, Sub = ATK%3, Sub = CD%1/CR%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 12, Level < 16, Sub = HP%3, Sub = CD%1/CR%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 12, Level < 16, Sub = DEF%3, Sub = CD%1/CR%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 12, Level < 16, Sub = SPD2, Sub = ATK%2/CD%2/CR%2/DEF%2/HP%2
Upgrade 16, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 12, Level < 16, Sub = CR%2, Sub = ATK%2/CD%2/DEF%2/HP%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 12, Level < 16, Sub = CD%2, Sub = ATK%2/CR%2/DEF%2/HP%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 12, Level < 16, Sub = ATK%2, Sub = CD%2/CR%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 12, Level < 16, Sub = HP%2, Sub = CD%2/CR%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 12, Level < 16, Sub = DEF%2, Sub = CD%2/CR%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 12, Level < 16, Sub = SPD1, Sub = ATK%3/CD%3/CR%3/DEF%3/HP%3
Upgrade 16, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 12, Level < 16, Sub = CR%1, Sub = ATK%3/CD%3/DEF%3/HP%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 12, Level < 16, Sub = CD%1, Sub = ATK%3/CR%3/DEF%3/HP%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 12, Level < 16, Sub = ATK%1, Sub = CD%3/CR%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 12, Level < 16, Sub = HP%1, Sub = CD%3/CR%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 12, Level < 16, Sub = DEF%1, Sub = CD%3/CR%3/SPD3
Sell, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 12, Level < 16

Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity = Epic, Level = 16, Sub = SPD3/CR%3/CD%3/ATK%3/HP%3/DEF%3
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity = Epic, Level = 16, Sub = SPD2, Sub = ATK%1/CD%1/CR%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity = Epic, Level = 16, Sub = CR%2, Sub = ATK%1/CD%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity = Epic, Level = 16, Sub = CD%2, Sub = ATK%1/CR%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity = Epic, Level = 16, Sub = ATK%2, Sub = CD%1/CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity = Epic, Level = 16, Sub = HP%2, Sub = CD%1/CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity = Epic, Level = 16, Sub = DEF%2, Sub = CD%1/CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity = Epic, Level = 16, Sub = SPD1, Sub = ATK%2/CD%2/CR%2/DEF%2/HP%2
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity = Epic, Level = 16, Sub = CR%1, Sub = ATK%2/CD%2/DEF%2/HP%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity = Epic, Level = 16, Sub = CD%1, Sub = ATK%2/CR%2/DEF%2/HP%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity = Epic, Level = 16, Sub = ATK%1, Sub = CD%2/CR%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity = Epic, Level = 16, Sub = HP%1, Sub = CD%2/CR%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity = Epic, Level = 16, Sub = DEF%1, Sub = CD%2/CR%2/SPD2

Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = SPD4/CR%4/CD%4/ATK%4/HP%4/DEF%4
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = ATK%1/CD%1/CR%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = CR%3, Sub = ATK%1/CD%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = CD%3, Sub = ATK%1/CR%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = ATK%3, Sub = CD%1/CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = HP%3, Sub = CD%1/CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = DEF%3, Sub = CD%1/CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = ATK%2/CD%2/CR%2/DEF%2/HP%2
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = CR%2, Sub = ATK%2/CD%2/DEF%2/HP%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = CD%2, Sub = ATK%2/CR%2/DEF%2/HP%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = ATK%2, Sub = CD%2/CR%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = HP%2, Sub = CD%2/CR%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = DEF%2, Sub = CD%2/CR%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = ATK%3/CD%3/CR%3/DEF%3/HP%3
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = CR%1, Sub = ATK%3/CD%3/DEF%3/HP%3/SPD3
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = CD%1, Sub = ATK%3/CR%3/DEF%3/HP%3/SPD3
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = ATK%1, Sub = CD%3/CR%3/SPD3
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = HP%1, Sub = CD%3/CR%3/SPD3
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = DEF%1, Sub = CD%3/CR%3/SPD3

// Gauntlets CR%
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level < 8, Sub = SPD2/CD%2/ATK%2/HP%2/DEF%2
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level < 8, Sub = SPD1, Sub = ATK%1/CD%1/DEF%1/HP%1
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level < 8, Sub = CD%1, Sub = ATK%1/DEF%1/HP%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level < 8, Sub = ATK%1, Sub = CD%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level < 8, Sub = HP%1, Sub = CD%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level < 8, Sub = DEF%1, Sub = CD%1/SPD1
Sell, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level < 8

Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 8, Level < 12, Sub = SPD3/CD%3/ATK%3/HP%3/DEF%3
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 8, Level < 12, Sub = SPD2, Sub = ATK%1/CD%1/DEF%1/HP%1
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 8, Level < 12, Sub = CD%2, Sub = ATK%1/DEF%1/HP%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 8, Level < 12, Sub = ATK%2, Sub = CD%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 8, Level < 12, Sub = HP%2, Sub = CD%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 8, Level < 12, Sub = DEF%2, Sub = CD%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 8, Level < 12, Sub = SPD1, Sub = ATK%2/CD%2/DEF%2/HP%2
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 8, Level < 12, Sub = CD%1, Sub = ATK%2/DEF%2/HP%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 8, Level < 12, Sub = ATK%1, Sub = CD%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 8, Level < 12, Sub = HP%1, Sub = CD%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 8, Level < 12, Sub = DEF%1, Sub = CD%2/SPD2
Sell, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 8, Level < 12

Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = SPD4/CD%4/ATK%4/HP%4/DEF%4
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = SPD3, Sub = ATK%1/CD%1/DEF%1/HP%1
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = CD%3, Sub = ATK%1/DEF%1/HP%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = ATK%3, Sub = CD%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = HP%3, Sub = CD%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = DEF%3, Sub = CD%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = SPD2, Sub = ATK%2/CD%2/DEF%2/HP%2
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = CD%2, Sub = ATK%2/DEF%2/HP%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = ATK%2, Sub = CD%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = HP%2, Sub = CD%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = DEF%2, Sub = CD%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = SPD1, Sub = ATK%3/CD%3/DEF%3/HP%3
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = CD%1, Sub = ATK%3/DEF%3/HP%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = ATK%1, Sub = CD%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = HP%1, Sub = CD%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = DEF%1, Sub = CD%3/SPD3
Sell, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 12, Level < 16

Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity = Epic, Level = 16, Sub = SPD3/CD%3/ATK%3/HP%3/DEF%3
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity = Epic, Level = 16, Sub = SPD2, Sub = ATK%1/CD%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity = Epic, Level = 16, Sub = CD%2, Sub = ATK%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity = Epic, Level = 16, Sub = ATK%2, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity = Epic, Level = 16, Sub = HP%2, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity = Epic, Level = 16, Sub = DEF%2, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity = Epic, Level = 16, Sub = SPD1, Sub = ATK%2/CD%2/DEF%2/HP%2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity = Epic, Level = 16, Sub = CD%1, Sub = ATK%2/DEF%2/HP%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity = Epic, Level = 16, Sub = ATK%1, Sub = CD%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity = Epic, Level = 16, Sub = HP%1, Sub = CD%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity = Epic, Level = 16, Sub = DEF%1, Sub = CD%2/SPD2

Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = SPD4/CD%4/ATK%4/HP%4/DEF%4
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = ATK%1/CD%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = CD%3, Sub = ATK%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = ATK%3, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = HP%3, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = DEF%3, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = ATK%2/CD%2/DEF%2/HP%2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = CD%2, Sub = ATK%2/DEF%2/HP%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = ATK%2, Sub = CD%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = HP%2, Sub = CD%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = DEF%2, Sub = CD%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = ATK%3/CD%3/DEF%3/HP%3
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = CD%1, Sub = ATK%3/DEF%3/HP%3/SPD3
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = ATK%1, Sub = CD%3/SPD3
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = HP%1, Sub = CD%3/SPD3
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = DEF%1, Sub = CD%3/SPD3

// Gauntlets CD%
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level < 8, Sub = SPD2/CR%2/ATK%2/HP%2/DEF%2
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level < 8, Sub = SPD1, Sub = ATK%1/CR%1/DEF%1/HP%1
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level < 8, Sub = CR%1, Sub = ATK%1/DEF%1/HP%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level < 8, Sub = ATK%1, Sub = CR%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level < 8, Sub = HP%1, Sub = CR%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level < 8, Sub = DEF%1, Sub = CR%1/SPD1
Sell, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level < 8

Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 8, Level < 12, Sub = SPD3/CR%3/ATK%3/HP%3/DEF%3
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 8, Level < 12, Sub = SPD2, Sub = ATK%1/CR%1/DEF%1/HP%1
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 8, Level < 12, Sub = CR%2, Sub = ATK%1/DEF%1/HP%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 8, Level < 12, Sub = ATK%2, Sub = CR%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 8, Level < 12, Sub = HP%2, Sub = CR%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 8, Level < 12, Sub = DEF%2, Sub = CR%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 8, Level < 12, Sub = SPD1, Sub = ATK%2/CR%2/DEF%2/HP%2
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 8, Level < 12, Sub = CR%1, Sub = ATK%2/DEF%2/HP%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 8, Level < 12, Sub = ATK%1, Sub = CR%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 8, Level < 12, Sub = HP%1, Sub = CR%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 8, Level < 12, Sub = DEF%1, Sub = CR%2/SPD2
Sell, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 8, Level < 12

Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = SPD4/CR%4/ATK%4/HP%4/DEF%4
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = SPD3, Sub = ATK%1/CR%1/DEF%1/HP%1
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = CR%3, Sub = ATK%1/DEF%1/HP%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = ATK%3, Sub = CR%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = HP%3, Sub = CR%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = DEF%3, Sub = CR%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = SPD2, Sub = ATK%2/CR%2/DEF%2/HP%2
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = CR%2, Sub = ATK%2/DEF%2/HP%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = ATK%2, Sub = CR%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = HP%2, Sub = CR%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = DEF%2, Sub = CR%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = SPD1, Sub = ATK%3/CR%3/DEF%3/HP%3
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = CR%1, Sub = ATK%3/DEF%3/HP%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = ATK%1, Sub = CR%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = HP%1, Sub = CR%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = DEF%1, Sub = CR%3/SPD3
Sell, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 12, Level < 16

Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity = Epic, Level = 16, Sub = SPD3/CR%3/ATK%3/HP%3/DEF%3
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity = Epic, Level = 16, Sub = SPD2, Sub = ATK%1/CR%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity = Epic, Level = 16, Sub = CR%2, Sub = ATK%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity = Epic, Level = 16, Sub = ATK%2, Sub = CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity = Epic, Level = 16, Sub = HP%2, Sub = CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity = Epic, Level = 16, Sub = DEF%2, Sub = CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity = Epic, Level = 16, Sub = SPD1, Sub = ATK%2/CR%2/DEF%2/HP%2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity = Epic, Level = 16, Sub = CR%1, Sub = ATK%2/DEF%2/HP%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity = Epic, Level = 16, Sub = ATK%1, Sub = CR%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity = Epic, Level = 16, Sub = HP%1, Sub = CR%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity = Epic, Level = 16, Sub = DEF%1, Sub = CR%2/SPD2

Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = SPD4/CR%4/ATK%4/HP%4/DEF%4
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = ATK%1/CR%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = CR%3, Sub = ATK%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = ATK%3, Sub = CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = HP%3, Sub = CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = DEF%3, Sub = CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = ATK%2/CR%2/DEF%2/HP%2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = CR%2, Sub = ATK%2/DEF%2/HP%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = ATK%2, Sub = CR%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = HP%2, Sub = CR%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = DEF%2, Sub = CR%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = ATK%3/CR%3/DEF%3/HP%3
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = CR%1, Sub = ATK%3/DEF%3/HP%3/SPD3
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = ATK%1, Sub = CR%3/SPD3
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = HP%1, Sub = CR%3/SPD3
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = DEF%1, Sub = CR%3/SPD3

// Chestplate HP%
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level < 8, Sub = SPD2/CR%2/CD%2
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level < 8, Sub = SPD1, Sub = CD%1/CR%1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level < 8, Sub = CR%1, Sub = CD%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level < 8, Sub = CD%1, Sub = CR%1/SPD1
Sell, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level < 8

Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = SPD3/CR%3/CD%3
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = SPD2, Sub = CD%1/CR%1
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = CR%2, Sub = CD%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = CD%2, Sub = CR%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = SPD1, Sub = CD%2/CR%2
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = CR%1, Sub = CD%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = CD%1, Sub = CR%2/SPD2
Sell, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 8, Level < 12

Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = SPD4/CR%4/CD%4
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = SPD3, Sub = CD%1/CR%1
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = CR%3, Sub = CD%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = CD%3, Sub = CR%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = SPD2, Sub = CD%2/CR%2
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = CR%2, Sub = CD%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = CD%2, Sub = CR%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = SPD1, Sub = CD%3/CR%3
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = CR%1, Sub = CD%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = CD%1, Sub = CR%3/SPD3
Sell, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 12, Level < 16

Keep, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = SPD3/CR%3/CD%3
Keep, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = SPD2, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = CR%2, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = CD%2, Sub = CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = SPD1, Sub = CD%2/CR%2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = CR%1, Sub = CD%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = CD%1, Sub = CR%2/SPD2

Keep, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = SPD4/CR%4/CD%4
Keep, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = CR%3, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = CD%3, Sub = CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = CD%2/CR%2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = CR%2, Sub = CD%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = CD%2, Sub = CR%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = CD%3/CR%3
Keep, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = CR%1, Sub = CD%3/SPD3
Keep, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = CD%1, Sub = CR%3/SPD3

// Chestplate DEF%
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level < 8, Sub = SPD2/CR%2/CD%2
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level < 8, Sub = SPD1, Sub = CD%1/CR%1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level < 8, Sub = CR%1, Sub = CD%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level < 8, Sub = CD%1, Sub = CR%1/SPD1
Sell, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level < 8

Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = SPD3/CR%3/CD%3
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = SPD2, Sub = CD%1/CR%1
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = CR%2, Sub = CD%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = CD%2, Sub = CR%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = SPD1, Sub = CD%2/CR%2
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = CR%1, Sub = CD%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = CD%1, Sub = CR%2/SPD2
Sell, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 8, Level < 12

Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = SPD4/CR%4/CD%4
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = SPD3, Sub = CD%1/CR%1
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = CR%3, Sub = CD%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = CD%3, Sub = CR%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = SPD2, Sub = CD%2/CR%2
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = CR%2, Sub = CD%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = CD%2, Sub = CR%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = SPD1, Sub = CD%3/CR%3
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = CR%1, Sub = CD%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = CD%1, Sub = CR%3/SPD3
Sell, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 12, Level < 16

Keep, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = SPD3/CR%3/CD%3
Keep, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = SPD2, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = CR%2, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = CD%2, Sub = CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = SPD1, Sub = CD%2/CR%2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = CR%1, Sub = CD%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = CD%1, Sub = CR%2/SPD2

Keep, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = SPD4/CR%4/CD%4
Keep, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = CR%3, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = CD%3, Sub = CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = CD%2/CR%2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = CR%2, Sub = CD%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = CD%2, Sub = CR%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = CD%3/CR%3
Keep, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = CR%1, Sub = CD%3/SPD3
Keep, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = CD%1, Sub = CR%3/SPD3

// Chestplate ATK%
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level < 8, Sub = SPD2/CR%2/CD%2
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level < 8, Sub = SPD1, Sub = CD%1/CR%1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level < 8, Sub = CR%1, Sub = CD%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level < 8, Sub = CD%1, Sub = CR%1/SPD1
Sell, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level < 8

Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 8, Level < 12, Sub = SPD3/CR%3/CD%3
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 8, Level < 12, Sub = SPD2, Sub = CD%1/CR%1
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 8, Level < 12, Sub = CR%2, Sub = CD%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 8, Level < 12, Sub = CD%2, Sub = CR%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 8, Level < 12, Sub = SPD1, Sub = CD%2/CR%2
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 8, Level < 12, Sub = CR%1, Sub = CD%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 8, Level < 12, Sub = CD%1, Sub = CR%2/SPD2
Sell, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 8, Level < 12

Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = SPD4/CR%4/CD%4
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = SPD3, Sub = CD%1/CR%1
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = CR%3, Sub = CD%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = CD%3, Sub = CR%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = SPD2, Sub = CD%2/CR%2
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = CR%2, Sub = CD%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = CD%2, Sub = CR%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = SPD1, Sub = CD%3/CR%3
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = CR%1, Sub = CD%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = CD%1, Sub = CR%3/SPD3
Sell, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 12, Level < 16

Keep, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Rarity = Epic, Level = 16, Sub = SPD3/CR%3/CD%3
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Rarity = Epic, Level = 16, Sub = SPD2, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Rarity = Epic, Level = 16, Sub = CR%2, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Rarity = Epic, Level = 16, Sub = CD%2, Sub = CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Rarity = Epic, Level = 16, Sub = SPD1, Sub = CD%2/CR%2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Rarity = Epic, Level = 16, Sub = CR%1, Sub = CD%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Rarity = Epic, Level = 16, Sub = CD%1, Sub = CR%2/SPD2

Keep, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = SPD4/CR%4/CD%4
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = CR%3, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = CD%3, Sub = CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = CD%2/CR%2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = CR%2, Sub = CD%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = CD%2, Sub = CR%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = CD%3/CR%3
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = CR%1, Sub = CD%3/SPD3
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = CD%1, Sub = CR%3/SPD3

// Chestplate ACC (damage - nuker stats)
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level < 8, Sub = SPD2/CR%2/CD%2
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level < 8, Sub = SPD1, Sub = CD%1/CR%1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level < 8, Sub = CR%1, Sub = CD%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level < 8, Sub = CD%1, Sub = CR%1/SPD1
Sell, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level < 8

Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = SPD3/CR%3/CD%3
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = SPD2, Sub = CD%1/CR%1
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = CR%2, Sub = CD%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = CD%2, Sub = CR%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = SPD1, Sub = CD%2/CR%2
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = CR%1, Sub = CD%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = CD%1, Sub = CR%2/SPD2
Sell, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 8, Level < 12

Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = SPD4/CR%4/CD%4
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = SPD3, Sub = CD%1/CR%1
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = CR%3, Sub = CD%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = CD%3, Sub = CR%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = SPD2, Sub = CD%2/CR%2
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = CR%2, Sub = CD%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = CD%2, Sub = CR%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = SPD1, Sub = CD%3/CR%3
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = CR%1, Sub = CD%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = CD%1, Sub = CR%3/SPD3
Sell, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 12, Level < 16

Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = SPD3/CR%3/CD%3
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = SPD2, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = CR%2, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = CD%2, Sub = CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = SPD1, Sub = CD%2/CR%2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = CR%1, Sub = CD%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = CD%1, Sub = CR%2/SPD2

Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = SPD4/CR%4/CD%4
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = CR%3, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = CD%3, Sub = CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = CD%2/CR%2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = CR%2, Sub = CD%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = CD%2, Sub = CR%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = CD%3/CR%3
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = CR%1, Sub = CD%3/SPD3
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = CD%1, Sub = CR%3/SPD3

// Chestplate RES (damage - nuker stats)
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level < 8, Sub = SPD2/CR%2/CD%2
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level < 8, Sub = SPD1, Sub = CD%1/CR%1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level < 8, Sub = CR%1, Sub = CD%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level < 8, Sub = CD%1, Sub = CR%1/SPD1
Sell, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level < 8

Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 8, Level < 12, Sub = SPD3/CR%3/CD%3
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 8, Level < 12, Sub = SPD2, Sub = CD%1/CR%1
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 8, Level < 12, Sub = CR%2, Sub = CD%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 8, Level < 12, Sub = CD%2, Sub = CR%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 8, Level < 12, Sub = SPD1, Sub = CD%2/CR%2
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 8, Level < 12, Sub = CR%1, Sub = CD%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 8, Level < 12, Sub = CD%1, Sub = CR%2/SPD2
Sell, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 8, Level < 12

Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 12, Level < 16, Sub = SPD4/CR%4/CD%4
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 12, Level < 16, Sub = SPD3, Sub = CD%1/CR%1
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 12, Level < 16, Sub = CR%3, Sub = CD%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 12, Level < 16, Sub = CD%3, Sub = CR%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 12, Level < 16, Sub = SPD2, Sub = CD%2/CR%2
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 12, Level < 16, Sub = CR%2, Sub = CD%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 12, Level < 16, Sub = CD%2, Sub = CR%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 12, Level < 16, Sub = SPD1, Sub = CD%3/CR%3
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 12, Level < 16, Sub = CR%1, Sub = CD%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 12, Level < 16, Sub = CD%1, Sub = CR%3/SPD3
Sell, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 12, Level < 16

Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = SPD3/CR%3/CD%3
Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = SPD2, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = CR%2, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = CD%2, Sub = CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = SPD1, Sub = CD%2/CR%2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = CR%1, Sub = CD%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = CD%1, Sub = CR%2/SPD2

Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = SPD4/CR%4/CD%4
Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = CR%3, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = CD%3, Sub = CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = CD%2/CR%2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = CR%2, Sub = CD%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = CD%2, Sub = CR%2/SPD2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = CD%3/CR%3
Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = CR%1, Sub = CD%3/SPD3
Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = CD%1, Sub = CR%3/SPD3

// Boots SPD
Upgrade 8, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level < 8, Sub = CR%2/CD%2/ATK%2/HP%2/DEF%2
Upgrade 8, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level < 8, Sub = CR%1, Sub = ATK%1/CD%1/DEF%1/HP%1
Upgrade 8, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level < 8, Sub = CD%1, Sub = ATK%1/CR%1/DEF%1/HP%1
Upgrade 8, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level < 8, Sub = ATK%1, Sub = CD%1/CR%1
Upgrade 8, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level < 8, Sub = HP%1, Sub = CD%1/CR%1
Upgrade 8, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level < 8, Sub = DEF%1, Sub = CD%1/CR%1
Sell, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level < 8

Upgrade 12, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = CR%3/CD%3/ATK%3/HP%3/DEF%3
Upgrade 12, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = CR%2, Sub = ATK%1/CD%1/DEF%1/HP%1
Upgrade 12, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = CD%2, Sub = ATK%1/CR%1/DEF%1/HP%1
Upgrade 12, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = ATK%2, Sub = CD%1/CR%1
Upgrade 12, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = HP%2, Sub = CD%1/CR%1
Upgrade 12, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = DEF%2, Sub = CD%1/CR%1
Upgrade 12, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = CR%1, Sub = ATK%2/CD%2/DEF%2/HP%2
Upgrade 12, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = CD%1, Sub = ATK%2/CR%2/DEF%2/HP%2
Upgrade 12, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = ATK%1, Sub = CD%2/CR%2
Upgrade 12, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = HP%1, Sub = CD%2/CR%2
Upgrade 12, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = DEF%1, Sub = CD%2/CR%2
Sell, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 8, Level < 12

Upgrade 16, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = CR%4/CD%4/ATK%4/HP%4/DEF%4
Upgrade 16, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = CR%3, Sub = ATK%1/CD%1/DEF%1/HP%1
Upgrade 16, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = CD%3, Sub = ATK%1/CR%1/DEF%1/HP%1
Upgrade 16, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = ATK%3, Sub = CD%1/CR%1
Upgrade 16, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = HP%3, Sub = CD%1/CR%1
Upgrade 16, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = DEF%3, Sub = CD%1/CR%1
Upgrade 16, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = CR%2, Sub = ATK%2/CD%2/DEF%2/HP%2
Upgrade 16, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = CD%2, Sub = ATK%2/CR%2/DEF%2/HP%2
Upgrade 16, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = ATK%2, Sub = CD%2/CR%2
Upgrade 16, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = HP%2, Sub = CD%2/CR%2
Upgrade 16, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = DEF%2, Sub = CD%2/CR%2
Upgrade 16, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = CR%1, Sub = ATK%3/CD%3/DEF%3/HP%3
Upgrade 16, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = CD%1, Sub = ATK%3/CR%3/DEF%3/HP%3
Upgrade 16, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = ATK%1, Sub = CD%3/CR%3
Upgrade 16, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = HP%1, Sub = CD%3/CR%3
Upgrade 16, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = DEF%1, Sub = CD%3/CR%3
Sell, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 12, Level < 16

Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = CR%3/CD%3/ATK%3/HP%3/DEF%3
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = CR%2, Sub = ATK%1/CD%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = CD%2, Sub = ATK%1/CR%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = ATK%2, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = HP%2, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = DEF%2, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = CR%1, Sub = ATK%2/CD%2/DEF%2/HP%2
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = CD%1, Sub = ATK%2/CR%2/DEF%2/HP%2
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = ATK%1, Sub = CD%2/CR%2
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = HP%1, Sub = CD%2/CR%2
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = DEF%1, Sub = CD%2/CR%2

Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = CR%4/CD%4/ATK%4/HP%4/DEF%4
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = CR%3, Sub = ATK%1/CD%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = CD%3, Sub = ATK%1/CR%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = ATK%3, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = HP%3, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = DEF%3, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = CR%2, Sub = ATK%2/CD%2/DEF%2/HP%2
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = CD%2, Sub = ATK%2/CR%2/DEF%2/HP%2
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = ATK%2, Sub = CD%2/CR%2
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = HP%2, Sub = CD%2/CR%2
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = DEF%2, Sub = CD%2/CR%2
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = CR%1, Sub = ATK%3/CD%3/DEF%3/HP%3
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = CD%1, Sub = ATK%3/CR%3/DEF%3/HP%3
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = ATK%1, Sub = CD%3/CR%3
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = HP%1, Sub = CD%3/CR%3
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = DEF%1, Sub = CD%3/CR%3
Sell, Set = GroupSets

// =======================================================
// DAMAGE SETS T1+T2 - RANK 6 EPIC
// =======================================================
GroupSets = Savage/Cruel/Lethal/Killstroke/Instinct/Zeal/Critical Rate/Crit Damage/Lifesteal/Toxic/Retaliation/Divine Critical Rate/Fatal/Bloodthirst
Sell, Set = GroupSets, Rank < 6
Sell, Set = GroupSets, Rarity < Epic
Sell, Set = GroupSets, Type = G/C/B, Main = HP/ATK/DEF

// W/H/S
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = SPD2/CR%2/CD%2/ATK%2/HP%2/DEF%2
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = SPD1, Sub = ATK%1/CD%1/CR%1/DEF%1/HP%1
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = CR%1, Sub = ATK%1/CD%1/DEF%1/HP%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = CD%1, Sub = ATK%1/CR%1/DEF%1/HP%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = ATK%1, Sub = CD%1/CR%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = HP%1, Sub = CD%1/CR%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = DEF%1, Sub = CD%1/CR%1/SPD1
Sell, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8

Upgrade 12, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Level < 12, Sub = SPD3/CR%3/CD%3/ATK%3/HP%3/DEF%3
Upgrade 12, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Level < 12, Sub = SPD2, Sub = ATK%1/CD%1/CR%1/DEF%1/HP%1
Upgrade 12, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Level < 12, Sub = CR%2, Sub = ATK%1/CD%1/DEF%1/HP%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Level < 12, Sub = CD%2, Sub = ATK%1/CR%1/DEF%1/HP%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Level < 12, Sub = ATK%2, Sub = CD%1/CR%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Level < 12, Sub = HP%2, Sub = CD%1/CR%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Level < 12, Sub = DEF%2, Sub = CD%1/CR%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Level < 12, Sub = SPD1, Sub = ATK%2/CD%2/CR%2/DEF%2/HP%2
Upgrade 12, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Level < 12, Sub = CR%1, Sub = ATK%2/CD%2/DEF%2/HP%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Level < 12, Sub = CD%1, Sub = ATK%2/CR%2/DEF%2/HP%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Level < 12, Sub = ATK%1, Sub = CD%2/CR%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Level < 12, Sub = HP%1, Sub = CD%2/CR%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Level < 12, Sub = DEF%1, Sub = CD%2/CR%2/SPD2
Sell, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Level < 12

Upgrade 16, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = SPD4/CR%4/CD%4/ATK%4/HP%4/DEF%4
Upgrade 16, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = SPD3, Sub = ATK%1/CD%1/CR%1/DEF%1/HP%1
Upgrade 16, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = CR%3, Sub = ATK%1/CD%1/DEF%1/HP%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = CD%3, Sub = ATK%1/CR%1/DEF%1/HP%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = ATK%3, Sub = CD%1/CR%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = HP%3, Sub = CD%1/CR%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = DEF%3, Sub = CD%1/CR%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = SPD2, Sub = ATK%2/CD%2/CR%2/DEF%2/HP%2
Upgrade 16, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = CR%2, Sub = ATK%2/CD%2/DEF%2/HP%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = CD%2, Sub = ATK%2/CR%2/DEF%2/HP%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = ATK%2, Sub = CD%2/CR%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = HP%2, Sub = CD%2/CR%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = DEF%2, Sub = CD%2/CR%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = SPD1, Sub = ATK%3/CD%3/CR%3/DEF%3/HP%3
Upgrade 16, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = CR%1, Sub = ATK%3/CD%3/DEF%3/HP%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = CD%1, Sub = ATK%3/CR%3/DEF%3/HP%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = ATK%1, Sub = CD%3/CR%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = HP%1, Sub = CD%3/CR%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = DEF%1, Sub = CD%3/CR%3/SPD3
Sell, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 12, Level < 16

Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity = Epic, Level = 16, Sub = SPD3/CR%3/CD%3/ATK%3/HP%3/DEF%3
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity = Epic, Level = 16, Sub = SPD2, Sub = ATK%1/CD%1/CR%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity = Epic, Level = 16, Sub = CR%2, Sub = ATK%1/CD%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity = Epic, Level = 16, Sub = CD%2, Sub = ATK%1/CR%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity = Epic, Level = 16, Sub = ATK%2, Sub = CD%1/CR%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity = Epic, Level = 16, Sub = HP%2, Sub = CD%1/CR%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity = Epic, Level = 16, Sub = DEF%2, Sub = CD%1/CR%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity = Epic, Level = 16, Sub = SPD1, Sub = ATK%2/CD%2/CR%2/DEF%2/HP%2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity = Epic, Level = 16, Sub = CR%1, Sub = ATK%2/CD%2/DEF%2/HP%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity = Epic, Level = 16, Sub = CD%1, Sub = ATK%2/CR%2/DEF%2/HP%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity = Epic, Level = 16, Sub = ATK%1, Sub = CD%2/CR%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity = Epic, Level = 16, Sub = HP%1, Sub = CD%2/CR%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity = Epic, Level = 16, Sub = DEF%1, Sub = CD%2/CR%2/SPD2

Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = SPD4/CR%4/CD%4/ATK%4/HP%4/DEF%4
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = ATK%1/CD%1/CR%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = CR%3, Sub = ATK%1/CD%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = CD%3, Sub = ATK%1/CR%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = ATK%3, Sub = CD%1/CR%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = HP%3, Sub = CD%1/CR%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = DEF%3, Sub = CD%1/CR%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = ATK%2/CD%2/CR%2/DEF%2/HP%2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = CR%2, Sub = ATK%2/CD%2/DEF%2/HP%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = CD%2, Sub = ATK%2/CR%2/DEF%2/HP%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = ATK%2, Sub = CD%2/CR%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = HP%2, Sub = CD%2/CR%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = DEF%2, Sub = CD%2/CR%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = ATK%3/CD%3/CR%3/DEF%3/HP%3
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = CR%1, Sub = ATK%3/CD%3/DEF%3/HP%3/SPD3
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = CD%1, Sub = ATK%3/CR%3/DEF%3/HP%3/SPD3
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = ATK%1, Sub = CD%3/CR%3/SPD3
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = HP%1, Sub = CD%3/CR%3/SPD3
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = DEF%1, Sub = CD%3/CR%3/SPD3

// Gauntlets CR%
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = SPD2/CD%2/ATK%2/HP%2/DEF%2
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = SPD1, Sub = ATK%1/CD%1/DEF%1/HP%1
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = CD%1, Sub = ATK%1/DEF%1/HP%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = ATK%1, Sub = CD%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = HP%1, Sub = CD%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = DEF%1, Sub = CD%1/SPD1
Sell, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level < 8

Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Level < 12, Sub = SPD3/CD%3/ATK%3/HP%3/DEF%3
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Level < 12, Sub = SPD2, Sub = ATK%1/CD%1/DEF%1/HP%1
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Level < 12, Sub = CD%2, Sub = ATK%1/DEF%1/HP%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Level < 12, Sub = ATK%2, Sub = CD%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Level < 12, Sub = HP%2, Sub = CD%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Level < 12, Sub = DEF%2, Sub = CD%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Level < 12, Sub = SPD1, Sub = ATK%2/CD%2/DEF%2/HP%2
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Level < 12, Sub = CD%1, Sub = ATK%2/DEF%2/HP%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Level < 12, Sub = ATK%1, Sub = CD%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Level < 12, Sub = HP%1, Sub = CD%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Level < 12, Sub = DEF%1, Sub = CD%2/SPD2
Sell, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Level < 12

Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = SPD4/CD%4/ATK%4/HP%4/DEF%4
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = SPD3, Sub = ATK%1/CD%1/DEF%1/HP%1
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = CD%3, Sub = ATK%1/DEF%1/HP%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = ATK%3, Sub = CD%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = HP%3, Sub = CD%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = DEF%3, Sub = CD%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = SPD2, Sub = ATK%2/CD%2/DEF%2/HP%2
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = CD%2, Sub = ATK%2/DEF%2/HP%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = ATK%2, Sub = CD%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = HP%2, Sub = CD%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = DEF%2, Sub = CD%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = SPD1, Sub = ATK%3/CD%3/DEF%3/HP%3
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = CD%1, Sub = ATK%3/DEF%3/HP%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = ATK%1, Sub = CD%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = HP%1, Sub = CD%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = DEF%1, Sub = CD%3/SPD3
Sell, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 12, Level < 16

Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Rarity = Epic, Level = 16, Sub = SPD3/CD%3/ATK%3/HP%3/DEF%3
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Rarity = Epic, Level = 16, Sub = SPD2, Sub = ATK%1/CD%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Rarity = Epic, Level = 16, Sub = CD%2, Sub = ATK%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Rarity = Epic, Level = 16, Sub = ATK%2, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Rarity = Epic, Level = 16, Sub = HP%2, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Rarity = Epic, Level = 16, Sub = DEF%2, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Rarity = Epic, Level = 16, Sub = SPD1, Sub = ATK%2/CD%2/DEF%2/HP%2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Rarity = Epic, Level = 16, Sub = CD%1, Sub = ATK%2/DEF%2/HP%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Rarity = Epic, Level = 16, Sub = ATK%1, Sub = CD%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Rarity = Epic, Level = 16, Sub = HP%1, Sub = CD%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Rarity = Epic, Level = 16, Sub = DEF%1, Sub = CD%2/SPD2

Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = SPD4/CD%4/ATK%4/HP%4/DEF%4
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = ATK%1/CD%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = CD%3, Sub = ATK%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = ATK%3, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = HP%3, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = DEF%3, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = ATK%2/CD%2/DEF%2/HP%2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = CD%2, Sub = ATK%2/DEF%2/HP%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = ATK%2, Sub = CD%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = HP%2, Sub = CD%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = DEF%2, Sub = CD%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = ATK%3/CD%3/DEF%3/HP%3
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = CD%1, Sub = ATK%3/DEF%3/HP%3/SPD3
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = ATK%1, Sub = CD%3/SPD3
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = HP%1, Sub = CD%3/SPD3
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = DEF%1, Sub = CD%3/SPD3

// Gauntlets CD%
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = SPD2/CR%2/ATK%2/HP%2/DEF%2
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = SPD1, Sub = ATK%1/CR%1/DEF%1/HP%1
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = CR%1, Sub = ATK%1/DEF%1/HP%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = ATK%1, Sub = CR%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = HP%1, Sub = CR%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = DEF%1, Sub = CR%1/SPD1
Sell, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level < 8

Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Level < 12, Sub = SPD3/CR%3/ATK%3/HP%3/DEF%3
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Level < 12, Sub = SPD2, Sub = ATK%1/CR%1/DEF%1/HP%1
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Level < 12, Sub = CR%2, Sub = ATK%1/DEF%1/HP%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Level < 12, Sub = ATK%2, Sub = CR%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Level < 12, Sub = HP%2, Sub = CR%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Level < 12, Sub = DEF%2, Sub = CR%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Level < 12, Sub = SPD1, Sub = ATK%2/CR%2/DEF%2/HP%2
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Level < 12, Sub = CR%1, Sub = ATK%2/DEF%2/HP%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Level < 12, Sub = ATK%1, Sub = CR%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Level < 12, Sub = HP%1, Sub = CR%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Level < 12, Sub = DEF%1, Sub = CR%2/SPD2
Sell, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Level < 12

Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = SPD4/CR%4/ATK%4/HP%4/DEF%4
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = SPD3, Sub = ATK%1/CR%1/DEF%1/HP%1
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = CR%3, Sub = ATK%1/DEF%1/HP%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = ATK%3, Sub = CR%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = HP%3, Sub = CR%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = DEF%3, Sub = CR%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = SPD2, Sub = ATK%2/CR%2/DEF%2/HP%2
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = CR%2, Sub = ATK%2/DEF%2/HP%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = ATK%2, Sub = CR%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = HP%2, Sub = CR%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = DEF%2, Sub = CR%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = SPD1, Sub = ATK%3/CR%3/DEF%3/HP%3
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = CR%1, Sub = ATK%3/DEF%3/HP%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = ATK%1, Sub = CR%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = HP%1, Sub = CR%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = DEF%1, Sub = CR%3/SPD3
Sell, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 12, Level < 16

Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Rarity = Epic, Level = 16, Sub = SPD3/CR%3/ATK%3/HP%3/DEF%3
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Rarity = Epic, Level = 16, Sub = SPD2, Sub = ATK%1/CR%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Rarity = Epic, Level = 16, Sub = CR%2, Sub = ATK%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Rarity = Epic, Level = 16, Sub = ATK%2, Sub = CR%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Rarity = Epic, Level = 16, Sub = HP%2, Sub = CR%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Rarity = Epic, Level = 16, Sub = DEF%2, Sub = CR%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Rarity = Epic, Level = 16, Sub = SPD1, Sub = ATK%2/CR%2/DEF%2/HP%2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Rarity = Epic, Level = 16, Sub = CR%1, Sub = ATK%2/DEF%2/HP%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Rarity = Epic, Level = 16, Sub = ATK%1, Sub = CR%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Rarity = Epic, Level = 16, Sub = HP%1, Sub = CR%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Rarity = Epic, Level = 16, Sub = DEF%1, Sub = CR%2/SPD2

Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = SPD4/CR%4/ATK%4/HP%4/DEF%4
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = ATK%1/CR%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = CR%3, Sub = ATK%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = ATK%3, Sub = CR%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = HP%3, Sub = CR%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = DEF%3, Sub = CR%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = ATK%2/CR%2/DEF%2/HP%2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = CR%2, Sub = ATK%2/DEF%2/HP%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = ATK%2, Sub = CR%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = HP%2, Sub = CR%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = DEF%2, Sub = CR%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = ATK%3/CR%3/DEF%3/HP%3
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = CR%1, Sub = ATK%3/DEF%3/HP%3/SPD3
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = ATK%1, Sub = CR%3/SPD3
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = HP%1, Sub = CR%3/SPD3
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = DEF%1, Sub = CR%3/SPD3

// Chestplate HP%
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = SPD2/CR%2/CD%2
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = SPD1, Sub = CD%1/CR%1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = CR%1, Sub = CD%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = CD%1, Sub = CR%1/SPD1
Sell, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level < 8

Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = SPD3/CR%3/CD%3
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = SPD2, Sub = CD%1/CR%1
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = CR%2, Sub = CD%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = CD%2, Sub = CR%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = SPD1, Sub = CD%2/CR%2
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = CR%1, Sub = CD%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = CD%1, Sub = CR%2/SPD2
Sell, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Level < 12

Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = SPD4/CR%4/CD%4
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = SPD3, Sub = CD%1/CR%1
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = CR%3, Sub = CD%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = CD%3, Sub = CR%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = SPD2, Sub = CD%2/CR%2
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = CR%2, Sub = CD%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = CD%2, Sub = CR%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = SPD1, Sub = CD%3/CR%3
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = CR%1, Sub = CD%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = CD%1, Sub = CR%3/SPD3
Sell, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16

Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = SPD3/CR%3/CD%3
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = SPD2, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = CR%2, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = CD%2, Sub = CR%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = SPD1, Sub = CD%2/CR%2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = CR%1, Sub = CD%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = CD%1, Sub = CR%2/SPD2

Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = SPD4/CR%4/CD%4
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = CR%3, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = CD%3, Sub = CR%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = CD%2/CR%2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = CR%2, Sub = CD%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = CD%2, Sub = CR%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = CD%3/CR%3
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = CR%1, Sub = CD%3/SPD3
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = CD%1, Sub = CR%3/SPD3

// Chestplate DEF%
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = SPD2/CR%2/CD%2
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = SPD1, Sub = CD%1/CR%1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = CR%1, Sub = CD%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = CD%1, Sub = CR%1/SPD1
Sell, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level < 8

Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = SPD3/CR%3/CD%3
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = SPD2, Sub = CD%1/CR%1
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = CR%2, Sub = CD%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = CD%2, Sub = CR%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = SPD1, Sub = CD%2/CR%2
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = CR%1, Sub = CD%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = CD%1, Sub = CR%2/SPD2
Sell, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Level < 12

Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = SPD4/CR%4/CD%4
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = SPD3, Sub = CD%1/CR%1
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = CR%3, Sub = CD%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = CD%3, Sub = CR%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = SPD2, Sub = CD%2/CR%2
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = CR%2, Sub = CD%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = CD%2, Sub = CR%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = SPD1, Sub = CD%3/CR%3
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = CR%1, Sub = CD%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = CD%1, Sub = CR%3/SPD3
Sell, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16

Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = SPD3/CR%3/CD%3
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = SPD2, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = CR%2, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = CD%2, Sub = CR%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = SPD1, Sub = CD%2/CR%2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = CR%1, Sub = CD%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = CD%1, Sub = CR%2/SPD2

Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = SPD4/CR%4/CD%4
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = CR%3, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = CD%3, Sub = CR%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = CD%2/CR%2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = CR%2, Sub = CD%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = CD%2, Sub = CR%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = CD%3/CR%3
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = CR%1, Sub = CD%3/SPD3
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = CD%1, Sub = CR%3/SPD3

// Chestplate ATK%
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level < 8, Sub = SPD2/CR%2/CD%2
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level < 8, Sub = SPD1, Sub = CD%1/CR%1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level < 8, Sub = CR%1, Sub = CD%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level < 8, Sub = CD%1, Sub = CR%1/SPD1
Sell, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level < 8

Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level >= 8, Level < 12, Sub = SPD3/CR%3/CD%3
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level >= 8, Level < 12, Sub = SPD2, Sub = CD%1/CR%1
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level >= 8, Level < 12, Sub = CR%2, Sub = CD%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level >= 8, Level < 12, Sub = CD%2, Sub = CR%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level >= 8, Level < 12, Sub = SPD1, Sub = CD%2/CR%2
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level >= 8, Level < 12, Sub = CR%1, Sub = CD%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level >= 8, Level < 12, Sub = CD%1, Sub = CR%2/SPD2
Sell, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level >= 8, Level < 12

Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = SPD4/CR%4/CD%4
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = SPD3, Sub = CD%1/CR%1
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = CR%3, Sub = CD%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = CD%3, Sub = CR%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = SPD2, Sub = CD%2/CR%2
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = CR%2, Sub = CD%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = CD%2, Sub = CR%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = SPD1, Sub = CD%3/CR%3
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = CR%1, Sub = CD%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = CD%1, Sub = CR%3/SPD3
Sell, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level >= 12, Level < 16

Keep, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Rarity = Epic, Level = 16, Sub = SPD3/CR%3/CD%3
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Rarity = Epic, Level = 16, Sub = SPD2, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Rarity = Epic, Level = 16, Sub = CR%2, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Rarity = Epic, Level = 16, Sub = CD%2, Sub = CR%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Rarity = Epic, Level = 16, Sub = SPD1, Sub = CD%2/CR%2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Rarity = Epic, Level = 16, Sub = CR%1, Sub = CD%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Rarity = Epic, Level = 16, Sub = CD%1, Sub = CR%2/SPD2

Keep, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = SPD4/CR%4/CD%4
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = CR%3, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = CD%3, Sub = CR%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = CD%2/CR%2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = CR%2, Sub = CD%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = CD%2, Sub = CR%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = CD%3/CR%3
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = CR%1, Sub = CD%3/SPD3
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = CD%1, Sub = CR%3/SPD3

// Chestplate ACC (damage - nuker stats)
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = SPD2/CR%2/CD%2
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = SPD1, Sub = CD%1/CR%1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = CR%1, Sub = CD%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = CD%1, Sub = CR%1/SPD1
Sell, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level < 8

Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = SPD3/CR%3/CD%3
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = SPD2, Sub = CD%1/CR%1
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = CR%2, Sub = CD%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = CD%2, Sub = CR%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = SPD1, Sub = CD%2/CR%2
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = CR%1, Sub = CD%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = CD%1, Sub = CR%2/SPD2
Sell, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Level < 12

Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = SPD4/CR%4/CD%4
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = SPD3, Sub = CD%1/CR%1
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = CR%3, Sub = CD%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = CD%3, Sub = CR%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = SPD2, Sub = CD%2/CR%2
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = CR%2, Sub = CD%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = CD%2, Sub = CR%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = SPD1, Sub = CD%3/CR%3
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = CR%1, Sub = CD%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = CD%1, Sub = CR%3/SPD3
Sell, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16

Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = SPD3/CR%3/CD%3
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = SPD2, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = CR%2, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = CD%2, Sub = CR%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = SPD1, Sub = CD%2/CR%2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = CR%1, Sub = CD%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = CD%1, Sub = CR%2/SPD2

Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = SPD4/CR%4/CD%4
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = CR%3, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = CD%3, Sub = CR%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = CD%2/CR%2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = CR%2, Sub = CD%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = CD%2, Sub = CR%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = CD%3/CR%3
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = CR%1, Sub = CD%3/SPD3
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = CD%1, Sub = CR%3/SPD3

// Chestplate RES (damage - nuker stats)
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level < 8, Sub = SPD2/CR%2/CD%2
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level < 8, Sub = SPD1, Sub = CD%1/CR%1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level < 8, Sub = CR%1, Sub = CD%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level < 8, Sub = CD%1, Sub = CR%1/SPD1
Sell, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level < 8

Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Level < 12, Sub = SPD3/CR%3/CD%3
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Level < 12, Sub = SPD2, Sub = CD%1/CR%1
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Level < 12, Sub = CR%2, Sub = CD%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Level < 12, Sub = CD%2, Sub = CR%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Level < 12, Sub = SPD1, Sub = CD%2/CR%2
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Level < 12, Sub = CR%1, Sub = CD%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Level < 12, Sub = CD%1, Sub = CR%2/SPD2
Sell, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Level < 12

Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = SPD4/CR%4/CD%4
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = SPD3, Sub = CD%1/CR%1
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = CR%3, Sub = CD%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = CD%3, Sub = CR%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = SPD2, Sub = CD%2/CR%2
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = CR%2, Sub = CD%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = CD%2, Sub = CR%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = SPD1, Sub = CD%3/CR%3
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = CR%1, Sub = CD%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = CD%1, Sub = CR%3/SPD3
Sell, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16

Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = SPD3/CR%3/CD%3
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = SPD2, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = CR%2, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = CD%2, Sub = CR%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = SPD1, Sub = CD%2/CR%2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = CR%1, Sub = CD%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = CD%1, Sub = CR%2/SPD2

Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = SPD4/CR%4/CD%4
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = CR%3, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = CD%3, Sub = CR%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = CD%2/CR%2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = CR%2, Sub = CD%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = CD%2, Sub = CR%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = CD%3/CR%3
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = CR%1, Sub = CD%3/SPD3
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = CD%1, Sub = CR%3/SPD3

// Boots SPD
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = CR%2/CD%2/ATK%2/HP%2/DEF%2
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = CR%1, Sub = ATK%1/CD%1/DEF%1/HP%1
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = CD%1, Sub = ATK%1/CR%1/DEF%1/HP%1
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = ATK%1, Sub = CD%1/CR%1
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = HP%1, Sub = CD%1/CR%1
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = DEF%1, Sub = CD%1/CR%1
Sell, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8

Upgrade 12, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = CR%3/CD%3/ATK%3/HP%3/DEF%3
Upgrade 12, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = CR%2, Sub = ATK%1/CD%1/DEF%1/HP%1
Upgrade 12, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = CD%2, Sub = ATK%1/CR%1/DEF%1/HP%1
Upgrade 12, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = ATK%2, Sub = CD%1/CR%1
Upgrade 12, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = HP%2, Sub = CD%1/CR%1
Upgrade 12, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = DEF%2, Sub = CD%1/CR%1
Upgrade 12, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = CR%1, Sub = ATK%2/CD%2/DEF%2/HP%2
Upgrade 12, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = CD%1, Sub = ATK%2/CR%2/DEF%2/HP%2
Upgrade 12, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = ATK%1, Sub = CD%2/CR%2
Upgrade 12, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = HP%1, Sub = CD%2/CR%2
Upgrade 12, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = DEF%1, Sub = CD%2/CR%2
Sell, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Level < 12

Upgrade 16, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = CR%4/CD%4/ATK%4/HP%4/DEF%4
Upgrade 16, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = CR%3, Sub = ATK%1/CD%1/DEF%1/HP%1
Upgrade 16, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = CD%3, Sub = ATK%1/CR%1/DEF%1/HP%1
Upgrade 16, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = ATK%3, Sub = CD%1/CR%1
Upgrade 16, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = HP%3, Sub = CD%1/CR%1
Upgrade 16, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = DEF%3, Sub = CD%1/CR%1
Upgrade 16, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = CR%2, Sub = ATK%2/CD%2/DEF%2/HP%2
Upgrade 16, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = CD%2, Sub = ATK%2/CR%2/DEF%2/HP%2
Upgrade 16, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = ATK%2, Sub = CD%2/CR%2
Upgrade 16, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = HP%2, Sub = CD%2/CR%2
Upgrade 16, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = DEF%2, Sub = CD%2/CR%2
Upgrade 16, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = CR%1, Sub = ATK%3/CD%3/DEF%3/HP%3
Upgrade 16, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = CD%1, Sub = ATK%3/CR%3/DEF%3/HP%3
Upgrade 16, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = ATK%1, Sub = CD%3/CR%3
Upgrade 16, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = HP%1, Sub = CD%3/CR%3
Upgrade 16, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = DEF%1, Sub = CD%3/CR%3
Sell, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16

Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = CR%3/CD%3/ATK%3/HP%3/DEF%3
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = CR%2, Sub = ATK%1/CD%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = CD%2, Sub = ATK%1/CR%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = ATK%2, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = HP%2, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = DEF%2, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = CR%1, Sub = ATK%2/CD%2/DEF%2/HP%2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = CD%1, Sub = ATK%2/CR%2/DEF%2/HP%2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = ATK%1, Sub = CD%2/CR%2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = HP%1, Sub = CD%2/CR%2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = DEF%1, Sub = CD%2/CR%2

Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = CR%4/CD%4/ATK%4/HP%4/DEF%4
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = CR%3, Sub = ATK%1/CD%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = CD%3, Sub = ATK%1/CR%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = ATK%3, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = HP%3, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = DEF%3, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = CR%2, Sub = ATK%2/CD%2/DEF%2/HP%2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = CD%2, Sub = ATK%2/CR%2/DEF%2/HP%2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = ATK%2, Sub = CD%2/CR%2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = HP%2, Sub = CD%2/CR%2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = DEF%2, Sub = CD%2/CR%2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = CR%1, Sub = ATK%3/CD%3/DEF%3/HP%3
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = CD%1, Sub = ATK%3/CR%3/DEF%3/HP%3
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = ATK%1, Sub = CD%3/CR%3
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = HP%1, Sub = CD%3/CR%3
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = DEF%1, Sub = CD%3/CR%3
Sell, Set = GroupSets

// =======================================================
// STONE SKIN - RANK 6 EPIC - UNIVERSAL
// =======================================================
Sell, Set = Stone Skin, Rank < 6
Sell, Set = Stone Skin, Rarity < Epic
Sell, Set = Stone Skin, Type = G/C/B, Main = HP/ATK/DEF

// W/H/S
Upgrade 8, Set = Stone Skin, Rank = 6, Type = W/H/S, Level < 8, Sub = SPD2/CR%2/CD%2/ATK%2/HP%2/DEF%2
Upgrade 8, Set = Stone Skin, Rank = 6, Type = W/H/S, Level < 8, Sub = SPD1, Sub = ATK%1/CD%1/CR%1/DEF%1/HP%1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = W/H/S, Level < 8, Sub = CR%1, Sub = ATK%1/CD%1/DEF%1/HP%1/SPD1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = W/H/S, Level < 8, Sub = CD%1, Sub = ATK%1/CR%1/DEF%1/HP%1/SPD1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = W/H/S, Level < 8, Sub = ATK%1, Sub = CD%1/CR%1/SPD1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = W/H/S, Level < 8, Sub = HP%1, Sub = CD%1/CR%1/SPD1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = W/H/S, Level < 8, Sub = DEF%1, Sub = CD%1/CR%1/SPD1
Sell, Set = Stone Skin, Rank = 6, Type = W/H/S, Level < 8

Upgrade 12, Set = Stone Skin, Rank = 6, Type = W/H/S, Level >= 8, Level < 12, Sub = SPD3/CR%3/CD%3/ATK%3/HP%3/DEF%3
Upgrade 12, Set = Stone Skin, Rank = 6, Type = W/H/S, Level >= 8, Level < 12, Sub = SPD2, Sub = ATK%1/CD%1/CR%1/DEF%1/HP%1
Upgrade 12, Set = Stone Skin, Rank = 6, Type = W/H/S, Level >= 8, Level < 12, Sub = CR%2, Sub = ATK%1/CD%1/DEF%1/HP%1/SPD1
Upgrade 12, Set = Stone Skin, Rank = 6, Type = W/H/S, Level >= 8, Level < 12, Sub = CD%2, Sub = ATK%1/CR%1/DEF%1/HP%1/SPD1
Upgrade 12, Set = Stone Skin, Rank = 6, Type = W/H/S, Level >= 8, Level < 12, Sub = ATK%2, Sub = CD%1/CR%1/SPD1
Upgrade 12, Set = Stone Skin, Rank = 6, Type = W/H/S, Level >= 8, Level < 12, Sub = HP%2, Sub = CD%1/CR%1/SPD1
Upgrade 12, Set = Stone Skin, Rank = 6, Type = W/H/S, Level >= 8, Level < 12, Sub = DEF%2, Sub = CD%1/CR%1/SPD1
Upgrade 12, Set = Stone Skin, Rank = 6, Type = W/H/S, Level >= 8, Level < 12, Sub = SPD1, Sub = ATK%2/CD%2/CR%2/DEF%2/HP%2
Upgrade 12, Set = Stone Skin, Rank = 6, Type = W/H/S, Level >= 8, Level < 12, Sub = CR%1, Sub = ATK%2/CD%2/DEF%2/HP%2/SPD2
Upgrade 12, Set = Stone Skin, Rank = 6, Type = W/H/S, Level >= 8, Level < 12, Sub = CD%1, Sub = ATK%2/CR%2/DEF%2/HP%2/SPD2
Upgrade 12, Set = Stone Skin, Rank = 6, Type = W/H/S, Level >= 8, Level < 12, Sub = ATK%1, Sub = CD%2/CR%2/SPD2
Upgrade 12, Set = Stone Skin, Rank = 6, Type = W/H/S, Level >= 8, Level < 12, Sub = HP%1, Sub = CD%2/CR%2/SPD2
Upgrade 12, Set = Stone Skin, Rank = 6, Type = W/H/S, Level >= 8, Level < 12, Sub = DEF%1, Sub = CD%2/CR%2/SPD2
Sell, Set = Stone Skin, Rank = 6, Type = W/H/S, Level >= 8, Level < 12

Upgrade 16, Set = Stone Skin, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = SPD4/CR%4/CD%4/ATK%4/HP%4/DEF%4
Upgrade 16, Set = Stone Skin, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = SPD3, Sub = ATK%1/CD%1/CR%1/DEF%1/HP%1
Upgrade 16, Set = Stone Skin, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = CR%3, Sub = ATK%1/CD%1/DEF%1/HP%1/SPD1
Upgrade 16, Set = Stone Skin, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = CD%3, Sub = ATK%1/CR%1/DEF%1/HP%1/SPD1
Upgrade 16, Set = Stone Skin, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = ATK%3, Sub = CD%1/CR%1/SPD1
Upgrade 16, Set = Stone Skin, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = HP%3, Sub = CD%1/CR%1/SPD1
Upgrade 16, Set = Stone Skin, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = DEF%3, Sub = CD%1/CR%1/SPD1
Upgrade 16, Set = Stone Skin, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = SPD2, Sub = ATK%2/CD%2/CR%2/DEF%2/HP%2
Upgrade 16, Set = Stone Skin, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = CR%2, Sub = ATK%2/CD%2/DEF%2/HP%2/SPD2
Upgrade 16, Set = Stone Skin, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = CD%2, Sub = ATK%2/CR%2/DEF%2/HP%2/SPD2
Upgrade 16, Set = Stone Skin, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = ATK%2, Sub = CD%2/CR%2/SPD2
Upgrade 16, Set = Stone Skin, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = HP%2, Sub = CD%2/CR%2/SPD2
Upgrade 16, Set = Stone Skin, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = DEF%2, Sub = CD%2/CR%2/SPD2
Upgrade 16, Set = Stone Skin, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = SPD1, Sub = ATK%3/CD%3/CR%3/DEF%3/HP%3
Upgrade 16, Set = Stone Skin, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = CR%1, Sub = ATK%3/CD%3/DEF%3/HP%3/SPD3
Upgrade 16, Set = Stone Skin, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = CD%1, Sub = ATK%3/CR%3/DEF%3/HP%3/SPD3
Upgrade 16, Set = Stone Skin, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = ATK%1, Sub = CD%3/CR%3/SPD3
Upgrade 16, Set = Stone Skin, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = HP%1, Sub = CD%3/CR%3/SPD3
Upgrade 16, Set = Stone Skin, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = DEF%1, Sub = CD%3/CR%3/SPD3
Sell, Set = Stone Skin, Rank = 6, Type = W/H/S, Level >= 12, Level < 16

Keep, Set = Stone Skin, Rank = 6, Type = W/H/S, Rarity = Epic, Level = 16, Sub = SPD3/CR%3/CD%3/ATK%3/HP%3/DEF%3
Keep, Set = Stone Skin, Rank = 6, Type = W/H/S, Rarity = Epic, Level = 16, Sub = SPD2, Sub = ATK%1/CD%1/CR%1/DEF%1/HP%1
Keep, Set = Stone Skin, Rank = 6, Type = W/H/S, Rarity = Epic, Level = 16, Sub = CR%2, Sub = ATK%1/CD%1/DEF%1/HP%1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = W/H/S, Rarity = Epic, Level = 16, Sub = CD%2, Sub = ATK%1/CR%1/DEF%1/HP%1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = W/H/S, Rarity = Epic, Level = 16, Sub = ATK%2, Sub = CD%1/CR%1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = W/H/S, Rarity = Epic, Level = 16, Sub = HP%2, Sub = CD%1/CR%1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = W/H/S, Rarity = Epic, Level = 16, Sub = DEF%2, Sub = CD%1/CR%1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = W/H/S, Rarity = Epic, Level = 16, Sub = SPD1, Sub = ATK%2/CD%2/CR%2/DEF%2/HP%2
Keep, Set = Stone Skin, Rank = 6, Type = W/H/S, Rarity = Epic, Level = 16, Sub = CR%1, Sub = ATK%2/CD%2/DEF%2/HP%2/SPD2
Keep, Set = Stone Skin, Rank = 6, Type = W/H/S, Rarity = Epic, Level = 16, Sub = CD%1, Sub = ATK%2/CR%2/DEF%2/HP%2/SPD2
Keep, Set = Stone Skin, Rank = 6, Type = W/H/S, Rarity = Epic, Level = 16, Sub = ATK%1, Sub = CD%2/CR%2/SPD2
Keep, Set = Stone Skin, Rank = 6, Type = W/H/S, Rarity = Epic, Level = 16, Sub = HP%1, Sub = CD%2/CR%2/SPD2
Keep, Set = Stone Skin, Rank = 6, Type = W/H/S, Rarity = Epic, Level = 16, Sub = DEF%1, Sub = CD%2/CR%2/SPD2

Keep, Set = Stone Skin, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = SPD4/CR%4/CD%4/ATK%4/HP%4/DEF%4
Keep, Set = Stone Skin, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = ATK%1/CD%1/CR%1/DEF%1/HP%1
Keep, Set = Stone Skin, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = CR%3, Sub = ATK%1/CD%1/DEF%1/HP%1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = CD%3, Sub = ATK%1/CR%1/DEF%1/HP%1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = ATK%3, Sub = CD%1/CR%1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = HP%3, Sub = CD%1/CR%1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = DEF%3, Sub = CD%1/CR%1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = ATK%2/CD%2/CR%2/DEF%2/HP%2
Keep, Set = Stone Skin, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = CR%2, Sub = ATK%2/CD%2/DEF%2/HP%2/SPD2
Keep, Set = Stone Skin, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = CD%2, Sub = ATK%2/CR%2/DEF%2/HP%2/SPD2
Keep, Set = Stone Skin, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = ATK%2, Sub = CD%2/CR%2/SPD2
Keep, Set = Stone Skin, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = HP%2, Sub = CD%2/CR%2/SPD2
Keep, Set = Stone Skin, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = DEF%2, Sub = CD%2/CR%2/SPD2
Keep, Set = Stone Skin, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = ATK%3/CD%3/CR%3/DEF%3/HP%3
Keep, Set = Stone Skin, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = CR%1, Sub = ATK%3/CD%3/DEF%3/HP%3/SPD3
Keep, Set = Stone Skin, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = CD%1, Sub = ATK%3/CR%3/DEF%3/HP%3/SPD3
Keep, Set = Stone Skin, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = ATK%1, Sub = CD%3/CR%3/SPD3
Keep, Set = Stone Skin, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = HP%1, Sub = CD%3/CR%3/SPD3
Keep, Set = Stone Skin, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = DEF%1, Sub = CD%3/CR%3/SPD3

// Gauntlets CR%
Upgrade 8, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = SPD2/CD%2/ATK%2/HP%2/DEF%2
Upgrade 8, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = SPD1, Sub = ATK%1/CD%1/DEF%1/HP%1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = CD%1, Sub = ATK%1/DEF%1/HP%1/SPD1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = ATK%1, Sub = CD%1/SPD1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = HP%1, Sub = CD%1/SPD1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = DEF%1, Sub = CD%1/SPD1
Sell, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Level < 8

Upgrade 12, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Level >= 8, Level < 12, Sub = SPD3/CD%3/ATK%3/HP%3/DEF%3
Upgrade 12, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Level >= 8, Level < 12, Sub = SPD2, Sub = ATK%1/CD%1/DEF%1/HP%1
Upgrade 12, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Level >= 8, Level < 12, Sub = CD%2, Sub = ATK%1/DEF%1/HP%1/SPD1
Upgrade 12, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Level >= 8, Level < 12, Sub = ATK%2, Sub = CD%1/SPD1
Upgrade 12, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Level >= 8, Level < 12, Sub = HP%2, Sub = CD%1/SPD1
Upgrade 12, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Level >= 8, Level < 12, Sub = DEF%2, Sub = CD%1/SPD1
Upgrade 12, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Level >= 8, Level < 12, Sub = SPD1, Sub = ATK%2/CD%2/DEF%2/HP%2
Upgrade 12, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Level >= 8, Level < 12, Sub = CD%1, Sub = ATK%2/DEF%2/HP%2/SPD2
Upgrade 12, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Level >= 8, Level < 12, Sub = ATK%1, Sub = CD%2/SPD2
Upgrade 12, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Level >= 8, Level < 12, Sub = HP%1, Sub = CD%2/SPD2
Upgrade 12, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Level >= 8, Level < 12, Sub = DEF%1, Sub = CD%2/SPD2
Sell, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Level >= 8, Level < 12

Upgrade 16, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = SPD4/CD%4/ATK%4/HP%4/DEF%4
Upgrade 16, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = SPD3, Sub = ATK%1/CD%1/DEF%1/HP%1
Upgrade 16, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = CD%3, Sub = ATK%1/DEF%1/HP%1/SPD1
Upgrade 16, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = ATK%3, Sub = CD%1/SPD1
Upgrade 16, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = HP%3, Sub = CD%1/SPD1
Upgrade 16, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = DEF%3, Sub = CD%1/SPD1
Upgrade 16, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = SPD2, Sub = ATK%2/CD%2/DEF%2/HP%2
Upgrade 16, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = CD%2, Sub = ATK%2/DEF%2/HP%2/SPD2
Upgrade 16, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = ATK%2, Sub = CD%2/SPD2
Upgrade 16, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = HP%2, Sub = CD%2/SPD2
Upgrade 16, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = DEF%2, Sub = CD%2/SPD2
Upgrade 16, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = SPD1, Sub = ATK%3/CD%3/DEF%3/HP%3
Upgrade 16, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = CD%1, Sub = ATK%3/DEF%3/HP%3/SPD3
Upgrade 16, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = ATK%1, Sub = CD%3/SPD3
Upgrade 16, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = HP%1, Sub = CD%3/SPD3
Upgrade 16, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = DEF%1, Sub = CD%3/SPD3
Sell, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Level >= 12, Level < 16

Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Rarity = Epic, Level = 16, Sub = SPD3/CD%3/ATK%3/HP%3/DEF%3
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Rarity = Epic, Level = 16, Sub = SPD2, Sub = ATK%1/CD%1/DEF%1/HP%1
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Rarity = Epic, Level = 16, Sub = CD%2, Sub = ATK%1/DEF%1/HP%1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Rarity = Epic, Level = 16, Sub = ATK%2, Sub = CD%1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Rarity = Epic, Level = 16, Sub = HP%2, Sub = CD%1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Rarity = Epic, Level = 16, Sub = DEF%2, Sub = CD%1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Rarity = Epic, Level = 16, Sub = SPD1, Sub = ATK%2/CD%2/DEF%2/HP%2
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Rarity = Epic, Level = 16, Sub = CD%1, Sub = ATK%2/DEF%2/HP%2/SPD2
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Rarity = Epic, Level = 16, Sub = ATK%1, Sub = CD%2/SPD2
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Rarity = Epic, Level = 16, Sub = HP%1, Sub = CD%2/SPD2
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Rarity = Epic, Level = 16, Sub = DEF%1, Sub = CD%2/SPD2

Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = SPD4/CD%4/ATK%4/HP%4/DEF%4
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = ATK%1/CD%1/DEF%1/HP%1
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = CD%3, Sub = ATK%1/DEF%1/HP%1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = ATK%3, Sub = CD%1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = HP%3, Sub = CD%1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = DEF%3, Sub = CD%1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = ATK%2/CD%2/DEF%2/HP%2
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = CD%2, Sub = ATK%2/DEF%2/HP%2/SPD2
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = ATK%2, Sub = CD%2/SPD2
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = HP%2, Sub = CD%2/SPD2
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = DEF%2, Sub = CD%2/SPD2
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = ATK%3/CD%3/DEF%3/HP%3
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = CD%1, Sub = ATK%3/DEF%3/HP%3/SPD3
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = ATK%1, Sub = CD%3/SPD3
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = HP%1, Sub = CD%3/SPD3
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = DEF%1, Sub = CD%3/SPD3

// Gauntlets CD%
Upgrade 8, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = SPD2/CR%2/ATK%2/HP%2/DEF%2
Upgrade 8, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = SPD1, Sub = ATK%1/CR%1/DEF%1/HP%1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = CR%1, Sub = ATK%1/DEF%1/HP%1/SPD1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = ATK%1, Sub = CR%1/SPD1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = HP%1, Sub = CR%1/SPD1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = DEF%1, Sub = CR%1/SPD1
Sell, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Level < 8

Upgrade 12, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Level >= 8, Level < 12, Sub = SPD3/CR%3/ATK%3/HP%3/DEF%3
Upgrade 12, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Level >= 8, Level < 12, Sub = SPD2, Sub = ATK%1/CR%1/DEF%1/HP%1
Upgrade 12, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Level >= 8, Level < 12, Sub = CR%2, Sub = ATK%1/DEF%1/HP%1/SPD1
Upgrade 12, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Level >= 8, Level < 12, Sub = ATK%2, Sub = CR%1/SPD1
Upgrade 12, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Level >= 8, Level < 12, Sub = HP%2, Sub = CR%1/SPD1
Upgrade 12, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Level >= 8, Level < 12, Sub = DEF%2, Sub = CR%1/SPD1
Upgrade 12, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Level >= 8, Level < 12, Sub = SPD1, Sub = ATK%2/CR%2/DEF%2/HP%2
Upgrade 12, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Level >= 8, Level < 12, Sub = CR%1, Sub = ATK%2/DEF%2/HP%2/SPD2
Upgrade 12, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Level >= 8, Level < 12, Sub = ATK%1, Sub = CR%2/SPD2
Upgrade 12, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Level >= 8, Level < 12, Sub = HP%1, Sub = CR%2/SPD2
Upgrade 12, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Level >= 8, Level < 12, Sub = DEF%1, Sub = CR%2/SPD2
Sell, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Level >= 8, Level < 12

Upgrade 16, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = SPD4/CR%4/ATK%4/HP%4/DEF%4
Upgrade 16, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = SPD3, Sub = ATK%1/CR%1/DEF%1/HP%1
Upgrade 16, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = CR%3, Sub = ATK%1/DEF%1/HP%1/SPD1
Upgrade 16, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = ATK%3, Sub = CR%1/SPD1
Upgrade 16, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = HP%3, Sub = CR%1/SPD1
Upgrade 16, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = DEF%3, Sub = CR%1/SPD1
Upgrade 16, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = SPD2, Sub = ATK%2/CR%2/DEF%2/HP%2
Upgrade 16, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = CR%2, Sub = ATK%2/DEF%2/HP%2/SPD2
Upgrade 16, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = ATK%2, Sub = CR%2/SPD2
Upgrade 16, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = HP%2, Sub = CR%2/SPD2
Upgrade 16, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = DEF%2, Sub = CR%2/SPD2
Upgrade 16, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = SPD1, Sub = ATK%3/CR%3/DEF%3/HP%3
Upgrade 16, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = CR%1, Sub = ATK%3/DEF%3/HP%3/SPD3
Upgrade 16, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = ATK%1, Sub = CR%3/SPD3
Upgrade 16, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = HP%1, Sub = CR%3/SPD3
Upgrade 16, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = DEF%1, Sub = CR%3/SPD3
Sell, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Level >= 12, Level < 16

Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Rarity = Epic, Level = 16, Sub = SPD3/CR%3/ATK%3/HP%3/DEF%3
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Rarity = Epic, Level = 16, Sub = SPD2, Sub = ATK%1/CR%1/DEF%1/HP%1
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Rarity = Epic, Level = 16, Sub = CR%2, Sub = ATK%1/DEF%1/HP%1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Rarity = Epic, Level = 16, Sub = ATK%2, Sub = CR%1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Rarity = Epic, Level = 16, Sub = HP%2, Sub = CR%1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Rarity = Epic, Level = 16, Sub = DEF%2, Sub = CR%1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Rarity = Epic, Level = 16, Sub = SPD1, Sub = ATK%2/CR%2/DEF%2/HP%2
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Rarity = Epic, Level = 16, Sub = CR%1, Sub = ATK%2/DEF%2/HP%2/SPD2
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Rarity = Epic, Level = 16, Sub = ATK%1, Sub = CR%2/SPD2
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Rarity = Epic, Level = 16, Sub = HP%1, Sub = CR%2/SPD2
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Rarity = Epic, Level = 16, Sub = DEF%1, Sub = CR%2/SPD2

Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = SPD4/CR%4/ATK%4/HP%4/DEF%4
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = ATK%1/CR%1/DEF%1/HP%1
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = CR%3, Sub = ATK%1/DEF%1/HP%1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = ATK%3, Sub = CR%1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = HP%3, Sub = CR%1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = DEF%3, Sub = CR%1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = ATK%2/CR%2/DEF%2/HP%2
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = CR%2, Sub = ATK%2/DEF%2/HP%2/SPD2
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = ATK%2, Sub = CR%2/SPD2
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = HP%2, Sub = CR%2/SPD2
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = DEF%2, Sub = CR%2/SPD2
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = ATK%3/CR%3/DEF%3/HP%3
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = CR%1, Sub = ATK%3/DEF%3/HP%3/SPD3
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = ATK%1, Sub = CR%3/SPD3
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = HP%1, Sub = CR%3/SPD3
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = DEF%1, Sub = CR%3/SPD3

// Gauntlets HP%
Upgrade 8, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = SPD2/DEF%2/ACC2/RES2
Upgrade 8, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = SPD1, Sub = ACC1/DEF%1/RES1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = DEF%1, Sub = ACC1/RES1/SPD1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = ACC1, Sub = DEF%1/RES1/SPD1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = RES1, Sub = ACC1/DEF%1/SPD1
Sell, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Level < 8

Upgrade 12, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Level >= 8, Level < 12, Sub = SPD3/DEF%3/ACC3/RES3
Upgrade 12, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Level >= 8, Level < 12, Sub = SPD2, Sub = ACC1/DEF%1/RES1
Upgrade 12, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Level >= 8, Level < 12, Sub = DEF%2, Sub = ACC1/RES1/SPD1
Upgrade 12, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Level >= 8, Level < 12, Sub = ACC2, Sub = DEF%1/RES1/SPD1
Upgrade 12, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Level >= 8, Level < 12, Sub = RES2, Sub = ACC1/DEF%1/SPD1
Upgrade 12, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Level >= 8, Level < 12, Sub = SPD1, Sub = ACC2/DEF%2/RES2
Upgrade 12, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Level >= 8, Level < 12, Sub = DEF%1, Sub = ACC2/RES2/SPD2
Upgrade 12, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Level >= 8, Level < 12, Sub = ACC1, Sub = DEF%2/RES2/SPD2
Upgrade 12, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Level >= 8, Level < 12, Sub = RES1, Sub = ACC2/DEF%2/SPD2
Sell, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Level >= 8, Level < 12

Upgrade 16, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Level >= 12, Level < 16, Sub = SPD4/DEF%4/ACC4/RES4
Upgrade 16, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Level >= 12, Level < 16, Sub = SPD3, Sub = ACC1/DEF%1/RES1
Upgrade 16, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Level >= 12, Level < 16, Sub = DEF%3, Sub = ACC1/RES1/SPD1
Upgrade 16, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Level >= 12, Level < 16, Sub = ACC3, Sub = DEF%1/RES1/SPD1
Upgrade 16, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Level >= 12, Level < 16, Sub = RES3, Sub = ACC1/DEF%1/SPD1
Upgrade 16, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Level >= 12, Level < 16, Sub = SPD2, Sub = ACC2/DEF%2/RES2
Upgrade 16, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Level >= 12, Level < 16, Sub = DEF%2, Sub = ACC2/RES2/SPD2
Upgrade 16, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Level >= 12, Level < 16, Sub = ACC2, Sub = DEF%2/RES2/SPD2
Upgrade 16, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Level >= 12, Level < 16, Sub = RES2, Sub = ACC2/DEF%2/SPD2
Upgrade 16, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Level >= 12, Level < 16, Sub = SPD1, Sub = ACC3/DEF%3/RES3
Upgrade 16, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Level >= 12, Level < 16, Sub = DEF%1, Sub = ACC3/RES3/SPD3
Upgrade 16, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Level >= 12, Level < 16, Sub = ACC1, Sub = DEF%3/RES3/SPD3
Upgrade 16, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Level >= 12, Level < 16, Sub = RES1, Sub = ACC3/DEF%3/SPD3
Sell, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Level >= 12, Level < 16

Keep, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Rarity = Epic, Level = 16, Sub = SPD3/DEF%3/ACC3/RES3
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Rarity = Epic, Level = 16, Sub = SPD2, Sub = ACC1/DEF%1/RES1
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Rarity = Epic, Level = 16, Sub = DEF%2, Sub = ACC1/RES1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Rarity = Epic, Level = 16, Sub = ACC2, Sub = DEF%1/RES1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Rarity = Epic, Level = 16, Sub = RES2, Sub = ACC1/DEF%1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Rarity = Epic, Level = 16, Sub = SPD1, Sub = ACC2/DEF%2/RES2
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Rarity = Epic, Level = 16, Sub = DEF%1, Sub = ACC2/RES2/SPD2
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Rarity = Epic, Level = 16, Sub = ACC1, Sub = DEF%2/RES2/SPD2
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Rarity = Epic, Level = 16, Sub = RES1, Sub = ACC2/DEF%2/SPD2

Keep, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Rarity >= Legendary, Level = 16, Sub = SPD4/DEF%4/ACC4/RES4
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = ACC1/DEF%1/RES1
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Rarity >= Legendary, Level = 16, Sub = DEF%3, Sub = ACC1/RES1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Rarity >= Legendary, Level = 16, Sub = ACC3, Sub = DEF%1/RES1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Rarity >= Legendary, Level = 16, Sub = RES3, Sub = ACC1/DEF%1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = ACC2/DEF%2/RES2
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Rarity >= Legendary, Level = 16, Sub = DEF%2, Sub = ACC2/RES2/SPD2
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Rarity >= Legendary, Level = 16, Sub = ACC2, Sub = DEF%2/RES2/SPD2
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Rarity >= Legendary, Level = 16, Sub = RES2, Sub = ACC2/DEF%2/SPD2
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = ACC3/DEF%3/RES3
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Rarity >= Legendary, Level = 16, Sub = DEF%1, Sub = ACC3/RES3/SPD3
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Rarity >= Legendary, Level = 16, Sub = ACC1, Sub = DEF%3/RES3/SPD3
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Rarity >= Legendary, Level = 16, Sub = RES1, Sub = ACC3/DEF%3/SPD3

// Gauntlets DEF%
Upgrade 8, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = SPD2/HP%2/ACC2/RES2
Upgrade 8, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = SPD1, Sub = ACC1/HP%1/RES1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = HP%1, Sub = ACC1/RES1/SPD1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = ACC1, Sub = HP%1/RES1/SPD1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = RES1, Sub = ACC1/HP%1/SPD1
Sell, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Level < 8

Upgrade 12, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Level >= 8, Level < 12, Sub = SPD3/HP%3/ACC3/RES3
Upgrade 12, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Level >= 8, Level < 12, Sub = SPD2, Sub = ACC1/HP%1/RES1
Upgrade 12, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Level >= 8, Level < 12, Sub = HP%2, Sub = ACC1/RES1/SPD1
Upgrade 12, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Level >= 8, Level < 12, Sub = ACC2, Sub = HP%1/RES1/SPD1
Upgrade 12, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Level >= 8, Level < 12, Sub = RES2, Sub = ACC1/HP%1/SPD1
Upgrade 12, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Level >= 8, Level < 12, Sub = SPD1, Sub = ACC2/HP%2/RES2
Upgrade 12, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Level >= 8, Level < 12, Sub = HP%1, Sub = ACC2/RES2/SPD2
Upgrade 12, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Level >= 8, Level < 12, Sub = ACC1, Sub = HP%2/RES2/SPD2
Upgrade 12, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Level >= 8, Level < 12, Sub = RES1, Sub = ACC2/HP%2/SPD2
Sell, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Level >= 8, Level < 12

Upgrade 16, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Level >= 12, Level < 16, Sub = SPD4/HP%4/ACC4/RES4
Upgrade 16, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Level >= 12, Level < 16, Sub = SPD3, Sub = ACC1/HP%1/RES1
Upgrade 16, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Level >= 12, Level < 16, Sub = HP%3, Sub = ACC1/RES1/SPD1
Upgrade 16, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Level >= 12, Level < 16, Sub = ACC3, Sub = HP%1/RES1/SPD1
Upgrade 16, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Level >= 12, Level < 16, Sub = RES3, Sub = ACC1/HP%1/SPD1
Upgrade 16, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Level >= 12, Level < 16, Sub = SPD2, Sub = ACC2/HP%2/RES2
Upgrade 16, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Level >= 12, Level < 16, Sub = HP%2, Sub = ACC2/RES2/SPD2
Upgrade 16, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Level >= 12, Level < 16, Sub = ACC2, Sub = HP%2/RES2/SPD2
Upgrade 16, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Level >= 12, Level < 16, Sub = RES2, Sub = ACC2/HP%2/SPD2
Upgrade 16, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Level >= 12, Level < 16, Sub = SPD1, Sub = ACC3/HP%3/RES3
Upgrade 16, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Level >= 12, Level < 16, Sub = HP%1, Sub = ACC3/RES3/SPD3
Upgrade 16, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Level >= 12, Level < 16, Sub = ACC1, Sub = HP%3/RES3/SPD3
Upgrade 16, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Level >= 12, Level < 16, Sub = RES1, Sub = ACC3/HP%3/SPD3
Sell, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Level >= 12, Level < 16

Keep, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Rarity = Epic, Level = 16, Sub = SPD3/HP%3/ACC3/RES3
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Rarity = Epic, Level = 16, Sub = SPD2, Sub = ACC1/HP%1/RES1
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Rarity = Epic, Level = 16, Sub = HP%2, Sub = ACC1/RES1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Rarity = Epic, Level = 16, Sub = ACC2, Sub = HP%1/RES1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Rarity = Epic, Level = 16, Sub = RES2, Sub = ACC1/HP%1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Rarity = Epic, Level = 16, Sub = SPD1, Sub = ACC2/HP%2/RES2
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Rarity = Epic, Level = 16, Sub = HP%1, Sub = ACC2/RES2/SPD2
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Rarity = Epic, Level = 16, Sub = ACC1, Sub = HP%2/RES2/SPD2
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Rarity = Epic, Level = 16, Sub = RES1, Sub = ACC2/HP%2/SPD2

Keep, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = SPD4/HP%4/ACC4/RES4
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = ACC1/HP%1/RES1
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = HP%3, Sub = ACC1/RES1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = ACC3, Sub = HP%1/RES1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = RES3, Sub = ACC1/HP%1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = ACC2/HP%2/RES2
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = HP%2, Sub = ACC2/RES2/SPD2
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = ACC2, Sub = HP%2/RES2/SPD2
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = RES2, Sub = ACC2/HP%2/SPD2
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = ACC3/HP%3/RES3
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = HP%1, Sub = ACC3/RES3/SPD3
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = ACC1, Sub = HP%3/RES3/SPD3
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = RES1, Sub = ACC3/HP%3/SPD3

// Chestplate HP%
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = SPD2/CR%2/CD%2/ACC2/RES2
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = SPD1, Sub = ACC1/CD%1/CR%1/RES1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = CR%1, Sub = ACC1/CD%1/RES1/SPD1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = CD%1, Sub = ACC1/CR%1/RES1/SPD1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = ACC1, Sub = CD%1/CR%1/RES1/SPD1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = RES1, Sub = ACC1/CD%1/CR%1/SPD1
Sell, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Level < 8

Upgrade 12, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = SPD3/CR%3/CD%3/ACC3/RES3
Upgrade 12, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = SPD2, Sub = ACC1/CD%1/CR%1/RES1
Upgrade 12, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = CR%2, Sub = ACC1/CD%1/RES1/SPD1
Upgrade 12, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = CD%2, Sub = ACC1/CR%1/RES1/SPD1
Upgrade 12, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = ACC2, Sub = CD%1/CR%1/RES1/SPD1
Upgrade 12, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = RES2, Sub = ACC1/CD%1/CR%1/SPD1
Upgrade 12, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = SPD1, Sub = ACC2/CD%2/CR%2/RES2
Upgrade 12, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = CR%1, Sub = ACC2/CD%2/RES2/SPD2
Upgrade 12, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = CD%1, Sub = ACC2/CR%2/RES2/SPD2
Upgrade 12, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = ACC1, Sub = CD%2/CR%2/RES2/SPD2
Upgrade 12, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = RES1, Sub = ACC2/CD%2/CR%2/SPD2
Sell, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Level >= 8, Level < 12

Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = SPD4/CR%4/CD%4/ACC4/RES4
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = SPD3, Sub = ACC1/CD%1/CR%1/RES1
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = CR%3, Sub = ACC1/CD%1/RES1/SPD1
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = CD%3, Sub = ACC1/CR%1/RES1/SPD1
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = ACC3, Sub = CD%1/CR%1/RES1/SPD1
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = RES3, Sub = ACC1/CD%1/CR%1/SPD1
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = SPD2, Sub = ACC2/CD%2/CR%2/RES2
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = CR%2, Sub = ACC2/CD%2/RES2/SPD2
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = CD%2, Sub = ACC2/CR%2/RES2/SPD2
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = ACC2, Sub = CD%2/CR%2/RES2/SPD2
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = RES2, Sub = ACC2/CD%2/CR%2/SPD2
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = SPD1, Sub = ACC3/CD%3/CR%3/RES3
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = CR%1, Sub = ACC3/CD%3/RES3/SPD3
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = CD%1, Sub = ACC3/CR%3/RES3/SPD3
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = ACC1, Sub = CD%3/CR%3/RES3/SPD3
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = RES1, Sub = ACC3/CD%3/CR%3/SPD3
Sell, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16

Keep, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = SPD3/CR%3/CD%3/ACC3/RES3
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = SPD2, Sub = ACC1/CD%1/CR%1/RES1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = CR%2, Sub = ACC1/CD%1/RES1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = CD%2, Sub = ACC1/CR%1/RES1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = ACC2, Sub = CD%1/CR%1/RES1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = RES2, Sub = ACC1/CD%1/CR%1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = SPD1, Sub = ACC2/CD%2/CR%2/RES2
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = CR%1, Sub = ACC2/CD%2/RES2/SPD2
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = CD%1, Sub = ACC2/CR%2/RES2/SPD2
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = ACC1, Sub = CD%2/CR%2/RES2/SPD2
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = RES1, Sub = ACC2/CD%2/CR%2/SPD2

Keep, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = SPD4/CR%4/CD%4/ACC4/RES4
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = ACC1/CD%1/CR%1/RES1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = CR%3, Sub = ACC1/CD%1/RES1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = CD%3, Sub = ACC1/CR%1/RES1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = ACC3, Sub = CD%1/CR%1/RES1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = RES3, Sub = ACC1/CD%1/CR%1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = ACC2/CD%2/CR%2/RES2
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = CR%2, Sub = ACC2/CD%2/RES2/SPD2
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = CD%2, Sub = ACC2/CR%2/RES2/SPD2
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = ACC2, Sub = CD%2/CR%2/RES2/SPD2
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = RES2, Sub = ACC2/CD%2/CR%2/SPD2
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = ACC3/CD%3/CR%3/RES3
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = CR%1, Sub = ACC3/CD%3/RES3/SPD3
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = CD%1, Sub = ACC3/CR%3/RES3/SPD3
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = ACC1, Sub = CD%3/CR%3/RES3/SPD3
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = RES1, Sub = ACC3/CD%3/CR%3/SPD3

// Chestplate DEF%
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = SPD2/CR%2/CD%2/ACC2/RES2
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = SPD1, Sub = ACC1/CD%1/CR%1/RES1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = CR%1, Sub = ACC1/CD%1/RES1/SPD1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = CD%1, Sub = ACC1/CR%1/RES1/SPD1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = ACC1, Sub = CD%1/CR%1/RES1/SPD1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = RES1, Sub = ACC1/CD%1/CR%1/SPD1
Sell, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Level < 8

Upgrade 12, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = SPD3/CR%3/CD%3/ACC3/RES3
Upgrade 12, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = SPD2, Sub = ACC1/CD%1/CR%1/RES1
Upgrade 12, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = CR%2, Sub = ACC1/CD%1/RES1/SPD1
Upgrade 12, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = CD%2, Sub = ACC1/CR%1/RES1/SPD1
Upgrade 12, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = ACC2, Sub = CD%1/CR%1/RES1/SPD1
Upgrade 12, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = RES2, Sub = ACC1/CD%1/CR%1/SPD1
Upgrade 12, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = SPD1, Sub = ACC2/CD%2/CR%2/RES2
Upgrade 12, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = CR%1, Sub = ACC2/CD%2/RES2/SPD2
Upgrade 12, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = CD%1, Sub = ACC2/CR%2/RES2/SPD2
Upgrade 12, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = ACC1, Sub = CD%2/CR%2/RES2/SPD2
Upgrade 12, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = RES1, Sub = ACC2/CD%2/CR%2/SPD2
Sell, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Level >= 8, Level < 12

Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = SPD4/CR%4/CD%4/ACC4/RES4
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = SPD3, Sub = ACC1/CD%1/CR%1/RES1
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = CR%3, Sub = ACC1/CD%1/RES1/SPD1
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = CD%3, Sub = ACC1/CR%1/RES1/SPD1
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = ACC3, Sub = CD%1/CR%1/RES1/SPD1
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = RES3, Sub = ACC1/CD%1/CR%1/SPD1
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = SPD2, Sub = ACC2/CD%2/CR%2/RES2
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = CR%2, Sub = ACC2/CD%2/RES2/SPD2
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = CD%2, Sub = ACC2/CR%2/RES2/SPD2
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = ACC2, Sub = CD%2/CR%2/RES2/SPD2
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = RES2, Sub = ACC2/CD%2/CR%2/SPD2
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = SPD1, Sub = ACC3/CD%3/CR%3/RES3
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = CR%1, Sub = ACC3/CD%3/RES3/SPD3
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = CD%1, Sub = ACC3/CR%3/RES3/SPD3
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = ACC1, Sub = CD%3/CR%3/RES3/SPD3
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = RES1, Sub = ACC3/CD%3/CR%3/SPD3
Sell, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16

Keep, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = SPD3/CR%3/CD%3/ACC3/RES3
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = SPD2, Sub = ACC1/CD%1/CR%1/RES1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = CR%2, Sub = ACC1/CD%1/RES1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = CD%2, Sub = ACC1/CR%1/RES1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = ACC2, Sub = CD%1/CR%1/RES1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = RES2, Sub = ACC1/CD%1/CR%1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = SPD1, Sub = ACC2/CD%2/CR%2/RES2
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = CR%1, Sub = ACC2/CD%2/RES2/SPD2
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = CD%1, Sub = ACC2/CR%2/RES2/SPD2
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = ACC1, Sub = CD%2/CR%2/RES2/SPD2
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = RES1, Sub = ACC2/CD%2/CR%2/SPD2

Keep, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = SPD4/CR%4/CD%4/ACC4/RES4
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = ACC1/CD%1/CR%1/RES1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = CR%3, Sub = ACC1/CD%1/RES1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = CD%3, Sub = ACC1/CR%1/RES1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = ACC3, Sub = CD%1/CR%1/RES1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = RES3, Sub = ACC1/CD%1/CR%1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = ACC2/CD%2/CR%2/RES2
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = CR%2, Sub = ACC2/CD%2/RES2/SPD2
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = CD%2, Sub = ACC2/CR%2/RES2/SPD2
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = ACC2, Sub = CD%2/CR%2/RES2/SPD2
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = RES2, Sub = ACC2/CD%2/CR%2/SPD2
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = ACC3/CD%3/CR%3/RES3
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = CR%1, Sub = ACC3/CD%3/RES3/SPD3
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = CD%1, Sub = ACC3/CR%3/RES3/SPD3
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = ACC1, Sub = CD%3/CR%3/RES3/SPD3
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = RES1, Sub = ACC3/CD%3/CR%3/SPD3

// Chestplate ATK%
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Level < 8, Sub = SPD2/CR%2/CD%2/ACC2/RES2
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Level < 8, Sub = SPD1, Sub = ACC1/CD%1/CR%1/RES1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Level < 8, Sub = CR%1, Sub = ACC1/CD%1/RES1/SPD1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Level < 8, Sub = CD%1, Sub = ACC1/CR%1/RES1/SPD1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Level < 8, Sub = ACC1, Sub = CD%1/CR%1/RES1/SPD1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Level < 8, Sub = RES1, Sub = ACC1/CD%1/CR%1/SPD1
Sell, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Level < 8

Upgrade 12, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Level >= 8, Level < 12, Sub = SPD3/CR%3/CD%3/ACC3/RES3
Upgrade 12, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Level >= 8, Level < 12, Sub = SPD2, Sub = ACC1/CD%1/CR%1/RES1
Upgrade 12, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Level >= 8, Level < 12, Sub = CR%2, Sub = ACC1/CD%1/RES1/SPD1
Upgrade 12, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Level >= 8, Level < 12, Sub = CD%2, Sub = ACC1/CR%1/RES1/SPD1
Upgrade 12, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Level >= 8, Level < 12, Sub = ACC2, Sub = CD%1/CR%1/RES1/SPD1
Upgrade 12, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Level >= 8, Level < 12, Sub = RES2, Sub = ACC1/CD%1/CR%1/SPD1
Upgrade 12, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Level >= 8, Level < 12, Sub = SPD1, Sub = ACC2/CD%2/CR%2/RES2
Upgrade 12, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Level >= 8, Level < 12, Sub = CR%1, Sub = ACC2/CD%2/RES2/SPD2
Upgrade 12, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Level >= 8, Level < 12, Sub = CD%1, Sub = ACC2/CR%2/RES2/SPD2
Upgrade 12, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Level >= 8, Level < 12, Sub = ACC1, Sub = CD%2/CR%2/RES2/SPD2
Upgrade 12, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Level >= 8, Level < 12, Sub = RES1, Sub = ACC2/CD%2/CR%2/SPD2
Sell, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Level >= 8, Level < 12

Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = SPD4/CR%4/CD%4/ACC4/RES4
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = SPD3, Sub = ACC1/CD%1/CR%1/RES1
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = CR%3, Sub = ACC1/CD%1/RES1/SPD1
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = CD%3, Sub = ACC1/CR%1/RES1/SPD1
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = ACC3, Sub = CD%1/CR%1/RES1/SPD1
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = RES3, Sub = ACC1/CD%1/CR%1/SPD1
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = SPD2, Sub = ACC2/CD%2/CR%2/RES2
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = CR%2, Sub = ACC2/CD%2/RES2/SPD2
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = CD%2, Sub = ACC2/CR%2/RES2/SPD2
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = ACC2, Sub = CD%2/CR%2/RES2/SPD2
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = RES2, Sub = ACC2/CD%2/CR%2/SPD2
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = SPD1, Sub = ACC3/CD%3/CR%3/RES3
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = CR%1, Sub = ACC3/CD%3/RES3/SPD3
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = CD%1, Sub = ACC3/CR%3/RES3/SPD3
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = ACC1, Sub = CD%3/CR%3/RES3/SPD3
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = RES1, Sub = ACC3/CD%3/CR%3/SPD3
Sell, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Level >= 12, Level < 16

Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Rarity = Epic, Level = 16, Sub = SPD3/CR%3/CD%3/ACC3/RES3
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Rarity = Epic, Level = 16, Sub = SPD2, Sub = ACC1/CD%1/CR%1/RES1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Rarity = Epic, Level = 16, Sub = CR%2, Sub = ACC1/CD%1/RES1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Rarity = Epic, Level = 16, Sub = CD%2, Sub = ACC1/CR%1/RES1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Rarity = Epic, Level = 16, Sub = ACC2, Sub = CD%1/CR%1/RES1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Rarity = Epic, Level = 16, Sub = RES2, Sub = ACC1/CD%1/CR%1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Rarity = Epic, Level = 16, Sub = SPD1, Sub = ACC2/CD%2/CR%2/RES2
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Rarity = Epic, Level = 16, Sub = CR%1, Sub = ACC2/CD%2/RES2/SPD2
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Rarity = Epic, Level = 16, Sub = CD%1, Sub = ACC2/CR%2/RES2/SPD2
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Rarity = Epic, Level = 16, Sub = ACC1, Sub = CD%2/CR%2/RES2/SPD2
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Rarity = Epic, Level = 16, Sub = RES1, Sub = ACC2/CD%2/CR%2/SPD2

Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = SPD4/CR%4/CD%4/ACC4/RES4
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = ACC1/CD%1/CR%1/RES1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = CR%3, Sub = ACC1/CD%1/RES1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = CD%3, Sub = ACC1/CR%1/RES1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = ACC3, Sub = CD%1/CR%1/RES1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = RES3, Sub = ACC1/CD%1/CR%1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = ACC2/CD%2/CR%2/RES2
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = CR%2, Sub = ACC2/CD%2/RES2/SPD2
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = CD%2, Sub = ACC2/CR%2/RES2/SPD2
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = ACC2, Sub = CD%2/CR%2/RES2/SPD2
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = RES2, Sub = ACC2/CD%2/CR%2/SPD2
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = ACC3/CD%3/CR%3/RES3
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = CR%1, Sub = ACC3/CD%3/RES3/SPD3
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = CD%1, Sub = ACC3/CR%3/RES3/SPD3
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = ACC1, Sub = CD%3/CR%3/RES3/SPD3
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = RES1, Sub = ACC3/CD%3/CR%3/SPD3

// Chestplate ACC (universal - includes CR%/CD%)
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = SPD2/CR%2/CD%2/HP%2/DEF%2/RES2
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = SPD1, Sub = CD%1/CR%1/DEF%1/HP%1/RES1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = CR%1, Sub = CD%1/DEF%1/HP%1/RES1/SPD1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = CD%1, Sub = CR%1/DEF%1/HP%1/RES1/SPD1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = HP%1, Sub = CD%1/CR%1/RES1/SPD1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = DEF%1, Sub = CD%1/CR%1/RES1/SPD1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = RES1, Sub = CD%1/CR%1/DEF%1/HP%1/SPD1
Sell, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Level < 8

Upgrade 12, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = SPD3/CR%3/CD%3/HP%3/DEF%3/RES3
Upgrade 12, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = SPD2, Sub = CD%1/CR%1/DEF%1/HP%1/RES1
Upgrade 12, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = CR%2, Sub = CD%1/DEF%1/HP%1/RES1/SPD1
Upgrade 12, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = CD%2, Sub = CR%1/DEF%1/HP%1/RES1/SPD1
Upgrade 12, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = HP%2, Sub = CD%1/CR%1/RES1/SPD1
Upgrade 12, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = DEF%2, Sub = CD%1/CR%1/RES1/SPD1
Upgrade 12, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = RES2, Sub = CD%1/CR%1/DEF%1/HP%1/SPD1
Upgrade 12, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = SPD1, Sub = CD%2/CR%2/DEF%2/HP%2/RES2
Upgrade 12, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = CR%1, Sub = CD%2/DEF%2/HP%2/RES2/SPD2
Upgrade 12, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = CD%1, Sub = CR%2/DEF%2/HP%2/RES2/SPD2
Upgrade 12, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = HP%1, Sub = CD%2/CR%2/RES2/SPD2
Upgrade 12, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = DEF%1, Sub = CD%2/CR%2/RES2/SPD2
Upgrade 12, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = RES1, Sub = CD%2/CR%2/DEF%2/HP%2/SPD2
Sell, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Level >= 8, Level < 12

Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = SPD4/CR%4/CD%4/HP%4/DEF%4/RES4
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = SPD3, Sub = CD%1/CR%1/DEF%1/HP%1/RES1
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = CR%3, Sub = CD%1/DEF%1/HP%1/RES1/SPD1
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = CD%3, Sub = CR%1/DEF%1/HP%1/RES1/SPD1
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = HP%3, Sub = CD%1/CR%1/RES1/SPD1
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = DEF%3, Sub = CD%1/CR%1/RES1/SPD1
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = RES3, Sub = CD%1/CR%1/DEF%1/HP%1/SPD1
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = SPD2, Sub = CD%2/CR%2/DEF%2/HP%2/RES2
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = CR%2, Sub = CD%2/DEF%2/HP%2/RES2/SPD2
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = CD%2, Sub = CR%2/DEF%2/HP%2/RES2/SPD2
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = HP%2, Sub = CD%2/CR%2/RES2/SPD2
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = DEF%2, Sub = CD%2/CR%2/RES2/SPD2
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = RES2, Sub = CD%2/CR%2/DEF%2/HP%2/SPD2
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = SPD1, Sub = CD%3/CR%3/DEF%3/HP%3/RES3
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = CR%1, Sub = CD%3/DEF%3/HP%3/RES3/SPD3
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = CD%1, Sub = CR%3/DEF%3/HP%3/RES3/SPD3
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = HP%1, Sub = CD%3/CR%3/RES3/SPD3
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = DEF%1, Sub = CD%3/CR%3/RES3/SPD3
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = RES1, Sub = CD%3/CR%3/DEF%3/HP%3/SPD3
Sell, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16

Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = SPD3/CR%3/CD%3/HP%3/DEF%3/RES3
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = SPD2, Sub = CD%1/CR%1/DEF%1/HP%1/RES1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = CR%2, Sub = CD%1/DEF%1/HP%1/RES1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = CD%2, Sub = CR%1/DEF%1/HP%1/RES1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = HP%2, Sub = CD%1/CR%1/RES1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = DEF%2, Sub = CD%1/CR%1/RES1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = RES2, Sub = CD%1/CR%1/DEF%1/HP%1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = SPD1, Sub = CD%2/CR%2/DEF%2/HP%2/RES2
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = CR%1, Sub = CD%2/DEF%2/HP%2/RES2/SPD2
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = CD%1, Sub = CR%2/DEF%2/HP%2/RES2/SPD2
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = HP%1, Sub = CD%2/CR%2/RES2/SPD2
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = DEF%1, Sub = CD%2/CR%2/RES2/SPD2
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = RES1, Sub = CD%2/CR%2/DEF%2/HP%2/SPD2

Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = SPD4/CR%4/CD%4/HP%4/DEF%4/RES4
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = CD%1/CR%1/DEF%1/HP%1/RES1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = CR%3, Sub = CD%1/DEF%1/HP%1/RES1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = CD%3, Sub = CR%1/DEF%1/HP%1/RES1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = HP%3, Sub = CD%1/CR%1/RES1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = DEF%3, Sub = CD%1/CR%1/RES1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = RES3, Sub = CD%1/CR%1/DEF%1/HP%1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = CD%2/CR%2/DEF%2/HP%2/RES2
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = CR%2, Sub = CD%2/DEF%2/HP%2/RES2/SPD2
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = CD%2, Sub = CR%2/DEF%2/HP%2/RES2/SPD2
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = HP%2, Sub = CD%2/CR%2/RES2/SPD2
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = DEF%2, Sub = CD%2/CR%2/RES2/SPD2
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = RES2, Sub = CD%2/CR%2/DEF%2/HP%2/SPD2
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = CD%3/CR%3/DEF%3/HP%3/RES3
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = CR%1, Sub = CD%3/DEF%3/HP%3/RES3/SPD3
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = CD%1, Sub = CR%3/DEF%3/HP%3/RES3/SPD3
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = HP%1, Sub = CD%3/CR%3/RES3/SPD3
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = DEF%1, Sub = CD%3/CR%3/RES3/SPD3
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = RES1, Sub = CD%3/CR%3/DEF%3/HP%3/SPD3

// Chestplate RES (universal - includes CR%/CD%)
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Level < 8, Sub = SPD2/CR%2/CD%2/HP%2/DEF%2/ACC2
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Level < 8, Sub = SPD1, Sub = ACC1/CD%1/CR%1/DEF%1/HP%1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Level < 8, Sub = CR%1, Sub = ACC1/CD%1/DEF%1/HP%1/SPD1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Level < 8, Sub = CD%1, Sub = ACC1/CR%1/DEF%1/HP%1/SPD1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Level < 8, Sub = HP%1, Sub = ACC1/CD%1/CR%1/SPD1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Level < 8, Sub = DEF%1, Sub = ACC1/CD%1/CR%1/SPD1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Level < 8, Sub = ACC1, Sub = CD%1/CR%1/DEF%1/HP%1/SPD1
Sell, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Level < 8

Upgrade 12, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Level >= 8, Level < 12, Sub = SPD3/CR%3/CD%3/HP%3/DEF%3/ACC3
Upgrade 12, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Level >= 8, Level < 12, Sub = SPD2, Sub = ACC1/CD%1/CR%1/DEF%1/HP%1
Upgrade 12, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Level >= 8, Level < 12, Sub = CR%2, Sub = ACC1/CD%1/DEF%1/HP%1/SPD1
Upgrade 12, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Level >= 8, Level < 12, Sub = CD%2, Sub = ACC1/CR%1/DEF%1/HP%1/SPD1
Upgrade 12, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Level >= 8, Level < 12, Sub = HP%2, Sub = ACC1/CD%1/CR%1/SPD1
Upgrade 12, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Level >= 8, Level < 12, Sub = DEF%2, Sub = ACC1/CD%1/CR%1/SPD1
Upgrade 12, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Level >= 8, Level < 12, Sub = ACC2, Sub = CD%1/CR%1/DEF%1/HP%1/SPD1
Upgrade 12, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Level >= 8, Level < 12, Sub = SPD1, Sub = ACC2/CD%2/CR%2/DEF%2/HP%2
Upgrade 12, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Level >= 8, Level < 12, Sub = CR%1, Sub = ACC2/CD%2/DEF%2/HP%2/SPD2
Upgrade 12, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Level >= 8, Level < 12, Sub = CD%1, Sub = ACC2/CR%2/DEF%2/HP%2/SPD2
Upgrade 12, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Level >= 8, Level < 12, Sub = HP%1, Sub = ACC2/CD%2/CR%2/SPD2
Upgrade 12, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Level >= 8, Level < 12, Sub = DEF%1, Sub = ACC2/CD%2/CR%2/SPD2
Upgrade 12, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Level >= 8, Level < 12, Sub = ACC1, Sub = CD%2/CR%2/DEF%2/HP%2/SPD2
Sell, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Level >= 8, Level < 12

Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = SPD4/CR%4/CD%4/HP%4/DEF%4/ACC4
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = SPD3, Sub = ACC1/CD%1/CR%1/DEF%1/HP%1
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = CR%3, Sub = ACC1/CD%1/DEF%1/HP%1/SPD1
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = CD%3, Sub = ACC1/CR%1/DEF%1/HP%1/SPD1
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = HP%3, Sub = ACC1/CD%1/CR%1/SPD1
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = DEF%3, Sub = ACC1/CD%1/CR%1/SPD1
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = ACC3, Sub = CD%1/CR%1/DEF%1/HP%1/SPD1
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = SPD2, Sub = ACC2/CD%2/CR%2/DEF%2/HP%2
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = CR%2, Sub = ACC2/CD%2/DEF%2/HP%2/SPD2
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = CD%2, Sub = ACC2/CR%2/DEF%2/HP%2/SPD2
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = HP%2, Sub = ACC2/CD%2/CR%2/SPD2
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = DEF%2, Sub = ACC2/CD%2/CR%2/SPD2
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = ACC2, Sub = CD%2/CR%2/DEF%2/HP%2/SPD2
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = SPD1, Sub = ACC3/CD%3/CR%3/DEF%3/HP%3
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = CR%1, Sub = ACC3/CD%3/DEF%3/HP%3/SPD3
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = CD%1, Sub = ACC3/CR%3/DEF%3/HP%3/SPD3
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = HP%1, Sub = ACC3/CD%3/CR%3/SPD3
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = DEF%1, Sub = ACC3/CD%3/CR%3/SPD3
Upgrade 16, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = ACC1, Sub = CD%3/CR%3/DEF%3/HP%3/SPD3
Sell, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16

Keep, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = SPD3/CR%3/CD%3/HP%3/DEF%3/ACC3
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = SPD2, Sub = ACC1/CD%1/CR%1/DEF%1/HP%1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = CR%2, Sub = ACC1/CD%1/DEF%1/HP%1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = CD%2, Sub = ACC1/CR%1/DEF%1/HP%1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = HP%2, Sub = ACC1/CD%1/CR%1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = DEF%2, Sub = ACC1/CD%1/CR%1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = ACC2, Sub = CD%1/CR%1/DEF%1/HP%1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = SPD1, Sub = ACC2/CD%2/CR%2/DEF%2/HP%2
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = CR%1, Sub = ACC2/CD%2/DEF%2/HP%2/SPD2
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = CD%1, Sub = ACC2/CR%2/DEF%2/HP%2/SPD2
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = HP%1, Sub = ACC2/CD%2/CR%2/SPD2
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = DEF%1, Sub = ACC2/CD%2/CR%2/SPD2
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = ACC1, Sub = CD%2/CR%2/DEF%2/HP%2/SPD2

Keep, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = SPD4/CR%4/CD%4/HP%4/DEF%4/ACC4
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = ACC1/CD%1/CR%1/DEF%1/HP%1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = CR%3, Sub = ACC1/CD%1/DEF%1/HP%1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = CD%3, Sub = ACC1/CR%1/DEF%1/HP%1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = HP%3, Sub = ACC1/CD%1/CR%1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = DEF%3, Sub = ACC1/CD%1/CR%1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = ACC3, Sub = CD%1/CR%1/DEF%1/HP%1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = ACC2/CD%2/CR%2/DEF%2/HP%2
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = CR%2, Sub = ACC2/CD%2/DEF%2/HP%2/SPD2
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = CD%2, Sub = ACC2/CR%2/DEF%2/HP%2/SPD2
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = HP%2, Sub = ACC2/CD%2/CR%2/SPD2
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = DEF%2, Sub = ACC2/CD%2/CR%2/SPD2
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = ACC2, Sub = CD%2/CR%2/DEF%2/HP%2/SPD2
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = ACC3/CD%3/CR%3/DEF%3/HP%3
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = CR%1, Sub = ACC3/CD%3/DEF%3/HP%3/SPD3
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = CD%1, Sub = ACC3/CR%3/DEF%3/HP%3/SPD3
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = HP%1, Sub = ACC3/CD%3/CR%3/SPD3
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = DEF%1, Sub = ACC3/CD%3/CR%3/SPD3
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = ACC1, Sub = CD%3/CR%3/DEF%3/HP%3/SPD3

// Boots SPD
Upgrade 8, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = CR%2/CD%2/ATK%2/HP%2/DEF%2
Upgrade 8, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = CR%1, Sub = ATK%1/CD%1/DEF%1/HP%1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = CD%1, Sub = ATK%1/CR%1/DEF%1/HP%1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = ATK%1, Sub = CD%1/CR%1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = HP%1, Sub = CD%1/CR%1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = DEF%1, Sub = CD%1/CR%1
Sell, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level < 8

Upgrade 12, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = CR%3/CD%3/ATK%3/HP%3/DEF%3
Upgrade 12, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = CR%2, Sub = ATK%1/CD%1/DEF%1/HP%1
Upgrade 12, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = CD%2, Sub = ATK%1/CR%1/DEF%1/HP%1
Upgrade 12, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = ATK%2, Sub = CD%1/CR%1
Upgrade 12, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = HP%2, Sub = CD%1/CR%1
Upgrade 12, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = DEF%2, Sub = CD%1/CR%1
Upgrade 12, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = CR%1, Sub = ATK%2/CD%2/DEF%2/HP%2
Upgrade 12, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = CD%1, Sub = ATK%2/CR%2/DEF%2/HP%2
Upgrade 12, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = ATK%1, Sub = CD%2/CR%2
Upgrade 12, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = HP%1, Sub = CD%2/CR%2
Upgrade 12, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = DEF%1, Sub = CD%2/CR%2
Sell, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level >= 8, Level < 12

Upgrade 16, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = CR%4/CD%4/ATK%4/HP%4/DEF%4
Upgrade 16, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = CR%3, Sub = ATK%1/CD%1/DEF%1/HP%1
Upgrade 16, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = CD%3, Sub = ATK%1/CR%1/DEF%1/HP%1
Upgrade 16, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = ATK%3, Sub = CD%1/CR%1
Upgrade 16, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = HP%3, Sub = CD%1/CR%1
Upgrade 16, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = DEF%3, Sub = CD%1/CR%1
Upgrade 16, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = CR%2, Sub = ATK%2/CD%2/DEF%2/HP%2
Upgrade 16, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = CD%2, Sub = ATK%2/CR%2/DEF%2/HP%2
Upgrade 16, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = ATK%2, Sub = CD%2/CR%2
Upgrade 16, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = HP%2, Sub = CD%2/CR%2
Upgrade 16, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = DEF%2, Sub = CD%2/CR%2
Upgrade 16, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = CR%1, Sub = ATK%3/CD%3/DEF%3/HP%3
Upgrade 16, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = CD%1, Sub = ATK%3/CR%3/DEF%3/HP%3
Upgrade 16, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = ATK%1, Sub = CD%3/CR%3
Upgrade 16, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = HP%1, Sub = CD%3/CR%3
Upgrade 16, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = DEF%1, Sub = CD%3/CR%3
Sell, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16

Keep, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = CR%3/CD%3/ATK%3/HP%3/DEF%3
Keep, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = CR%2, Sub = ATK%1/CD%1/DEF%1/HP%1
Keep, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = CD%2, Sub = ATK%1/CR%1/DEF%1/HP%1
Keep, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = ATK%2, Sub = CD%1/CR%1
Keep, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = HP%2, Sub = CD%1/CR%1
Keep, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = DEF%2, Sub = CD%1/CR%1
Keep, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = CR%1, Sub = ATK%2/CD%2/DEF%2/HP%2
Keep, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = CD%1, Sub = ATK%2/CR%2/DEF%2/HP%2
Keep, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = ATK%1, Sub = CD%2/CR%2
Keep, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = HP%1, Sub = CD%2/CR%2
Keep, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = DEF%1, Sub = CD%2/CR%2

Keep, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = CR%4/CD%4/ATK%4/HP%4/DEF%4
Keep, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = CR%3, Sub = ATK%1/CD%1/DEF%1/HP%1
Keep, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = CD%3, Sub = ATK%1/CR%1/DEF%1/HP%1
Keep, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = ATK%3, Sub = CD%1/CR%1
Keep, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = HP%3, Sub = CD%1/CR%1
Keep, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = DEF%3, Sub = CD%1/CR%1
Keep, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = CR%2, Sub = ATK%2/CD%2/DEF%2/HP%2
Keep, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = CD%2, Sub = ATK%2/CR%2/DEF%2/HP%2
Keep, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = ATK%2, Sub = CD%2/CR%2
Keep, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = HP%2, Sub = CD%2/CR%2
Keep, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = DEF%2, Sub = CD%2/CR%2
Keep, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = CR%1, Sub = ATK%3/CD%3/DEF%3/HP%3
Keep, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = CD%1, Sub = ATK%3/CR%3/DEF%3/HP%3
Keep, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = ATK%1, Sub = CD%3/CR%3
Keep, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = HP%1, Sub = CD%3/CR%3
Keep, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = DEF%1, Sub = CD%3/CR%3
Sell, Set = Stone Skin

// =======================================================
// PROTECTION SET - RANK 6 EPIC - TANK
// =======================================================
Sell, Set = Protection, Rank < 6
Sell, Set = Protection, Rarity < Epic
Sell, Set = Protection, Type = G/C/B, Main = HP/ATK/DEF

// W/H/S
Upgrade 8, Set = Protection, Rank = 6, Type = W/H/S, Level < 8, Sub = SPD2/HP%2/DEF%2/ACC2/RES2
Upgrade 8, Set = Protection, Rank = 6, Type = W/H/S, Level < 8, Sub = SPD1, Sub = ACC1/DEF%1/HP%1/RES1
Upgrade 8, Set = Protection, Rank = 6, Type = W/H/S, Level < 8, Sub = HP%1, Sub = ACC1/DEF%1/RES1/SPD1
Upgrade 8, Set = Protection, Rank = 6, Type = W/H/S, Level < 8, Sub = DEF%1, Sub = ACC1/HP%1/RES1/SPD1
Upgrade 8, Set = Protection, Rank = 6, Type = W/H/S, Level < 8, Sub = ACC1, Sub = DEF%1/HP%1/RES1/SPD1
Upgrade 8, Set = Protection, Rank = 6, Type = W/H/S, Level < 8, Sub = RES1, Sub = ACC1/DEF%1/HP%1/SPD1
Sell, Set = Protection, Rank = 6, Type = W/H/S, Level < 8

Upgrade 12, Set = Protection, Rank = 6, Type = W/H/S, Level >= 8, Level < 12, Sub = SPD3/HP%3/DEF%3/ACC3/RES3
Upgrade 12, Set = Protection, Rank = 6, Type = W/H/S, Level >= 8, Level < 12, Sub = SPD2, Sub = ACC1/DEF%1/HP%1/RES1
Upgrade 12, Set = Protection, Rank = 6, Type = W/H/S, Level >= 8, Level < 12, Sub = HP%2, Sub = ACC1/DEF%1/RES1/SPD1
Upgrade 12, Set = Protection, Rank = 6, Type = W/H/S, Level >= 8, Level < 12, Sub = DEF%2, Sub = ACC1/HP%1/RES1/SPD1
Upgrade 12, Set = Protection, Rank = 6, Type = W/H/S, Level >= 8, Level < 12, Sub = ACC2, Sub = DEF%1/HP%1/RES1/SPD1
Upgrade 12, Set = Protection, Rank = 6, Type = W/H/S, Level >= 8, Level < 12, Sub = RES2, Sub = ACC1/DEF%1/HP%1/SPD1
Upgrade 12, Set = Protection, Rank = 6, Type = W/H/S, Level >= 8, Level < 12, Sub = SPD1, Sub = ACC2/DEF%2/HP%2/RES2
Upgrade 12, Set = Protection, Rank = 6, Type = W/H/S, Level >= 8, Level < 12, Sub = HP%1, Sub = ACC2/DEF%2/RES2/SPD2
Upgrade 12, Set = Protection, Rank = 6, Type = W/H/S, Level >= 8, Level < 12, Sub = DEF%1, Sub = ACC2/HP%2/RES2/SPD2
Upgrade 12, Set = Protection, Rank = 6, Type = W/H/S, Level >= 8, Level < 12, Sub = ACC1, Sub = DEF%2/HP%2/RES2/SPD2
Upgrade 12, Set = Protection, Rank = 6, Type = W/H/S, Level >= 8, Level < 12, Sub = RES1, Sub = ACC2/DEF%2/HP%2/SPD2
Sell, Set = Protection, Rank = 6, Type = W/H/S, Level >= 8, Level < 12

Upgrade 16, Set = Protection, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = SPD4/HP%4/DEF%4/ACC4/RES4
Upgrade 16, Set = Protection, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = SPD3, Sub = ACC1/DEF%1/HP%1/RES1
Upgrade 16, Set = Protection, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = HP%3, Sub = ACC1/DEF%1/RES1/SPD1
Upgrade 16, Set = Protection, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = DEF%3, Sub = ACC1/HP%1/RES1/SPD1
Upgrade 16, Set = Protection, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = ACC3, Sub = DEF%1/HP%1/RES1/SPD1
Upgrade 16, Set = Protection, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = RES3, Sub = ACC1/DEF%1/HP%1/SPD1
Upgrade 16, Set = Protection, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = SPD2, Sub = ACC2/DEF%2/HP%2/RES2
Upgrade 16, Set = Protection, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = HP%2, Sub = ACC2/DEF%2/RES2/SPD2
Upgrade 16, Set = Protection, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = DEF%2, Sub = ACC2/HP%2/RES2/SPD2
Upgrade 16, Set = Protection, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = ACC2, Sub = DEF%2/HP%2/RES2/SPD2
Upgrade 16, Set = Protection, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = RES2, Sub = ACC2/DEF%2/HP%2/SPD2
Upgrade 16, Set = Protection, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = SPD1, Sub = ACC3/DEF%3/HP%3/RES3
Upgrade 16, Set = Protection, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = HP%1, Sub = ACC3/DEF%3/RES3/SPD3
Upgrade 16, Set = Protection, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = DEF%1, Sub = ACC3/HP%3/RES3/SPD3
Upgrade 16, Set = Protection, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = ACC1, Sub = DEF%3/HP%3/RES3/SPD3
Upgrade 16, Set = Protection, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = RES1, Sub = ACC3/DEF%3/HP%3/SPD3
Sell, Set = Protection, Rank = 6, Type = W/H/S, Level >= 12, Level < 16

Keep, Set = Protection, Rank = 6, Type = W/H/S, Rarity = Epic, Level = 16, Sub = SPD3/HP%3/DEF%3/ACC3/RES3
Keep, Set = Protection, Rank = 6, Type = W/H/S, Rarity = Epic, Level = 16, Sub = SPD2, Sub = ACC1/DEF%1/HP%1/RES1
Keep, Set = Protection, Rank = 6, Type = W/H/S, Rarity = Epic, Level = 16, Sub = HP%2, Sub = ACC1/DEF%1/RES1/SPD1
Keep, Set = Protection, Rank = 6, Type = W/H/S, Rarity = Epic, Level = 16, Sub = DEF%2, Sub = ACC1/HP%1/RES1/SPD1
Keep, Set = Protection, Rank = 6, Type = W/H/S, Rarity = Epic, Level = 16, Sub = ACC2, Sub = DEF%1/HP%1/RES1/SPD1
Keep, Set = Protection, Rank = 6, Type = W/H/S, Rarity = Epic, Level = 16, Sub = RES2, Sub = ACC1/DEF%1/HP%1/SPD1
Keep, Set = Protection, Rank = 6, Type = W/H/S, Rarity = Epic, Level = 16, Sub = SPD1, Sub = ACC2/DEF%2/HP%2/RES2
Keep, Set = Protection, Rank = 6, Type = W/H/S, Rarity = Epic, Level = 16, Sub = HP%1, Sub = ACC2/DEF%2/RES2/SPD2
Keep, Set = Protection, Rank = 6, Type = W/H/S, Rarity = Epic, Level = 16, Sub = DEF%1, Sub = ACC2/HP%2/RES2/SPD2
Keep, Set = Protection, Rank = 6, Type = W/H/S, Rarity = Epic, Level = 16, Sub = ACC1, Sub = DEF%2/HP%2/RES2/SPD2
Keep, Set = Protection, Rank = 6, Type = W/H/S, Rarity = Epic, Level = 16, Sub = RES1, Sub = ACC2/DEF%2/HP%2/SPD2

Keep, Set = Protection, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = SPD4/HP%4/DEF%4/ACC4/RES4
Keep, Set = Protection, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = ACC1/DEF%1/HP%1/RES1
Keep, Set = Protection, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = HP%3, Sub = ACC1/DEF%1/RES1/SPD1
Keep, Set = Protection, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = DEF%3, Sub = ACC1/HP%1/RES1/SPD1
Keep, Set = Protection, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = ACC3, Sub = DEF%1/HP%1/RES1/SPD1
Keep, Set = Protection, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = RES3, Sub = ACC1/DEF%1/HP%1/SPD1
Keep, Set = Protection, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = ACC2/DEF%2/HP%2/RES2
Keep, Set = Protection, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = HP%2, Sub = ACC2/DEF%2/RES2/SPD2
Keep, Set = Protection, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = DEF%2, Sub = ACC2/HP%2/RES2/SPD2
Keep, Set = Protection, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = ACC2, Sub = DEF%2/HP%2/RES2/SPD2
Keep, Set = Protection, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = RES2, Sub = ACC2/DEF%2/HP%2/SPD2
Keep, Set = Protection, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = ACC3/DEF%3/HP%3/RES3
Keep, Set = Protection, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = HP%1, Sub = ACC3/DEF%3/RES3/SPD3
Keep, Set = Protection, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = DEF%1, Sub = ACC3/HP%3/RES3/SPD3
Keep, Set = Protection, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = ACC1, Sub = DEF%3/HP%3/RES3/SPD3
Keep, Set = Protection, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = RES1, Sub = ACC3/DEF%3/HP%3/SPD3

// Gauntlets HP%
Upgrade 8, Set = Protection, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = SPD2/DEF%2/ACC2/RES2
Upgrade 8, Set = Protection, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = SPD1, Sub = ACC1/DEF%1/RES1
Upgrade 8, Set = Protection, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = DEF%1, Sub = ACC1/RES1/SPD1
Upgrade 8, Set = Protection, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = ACC1, Sub = DEF%1/RES1/SPD1
Upgrade 8, Set = Protection, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = RES1, Sub = ACC1/DEF%1/SPD1
Sell, Set = Protection, Rank = 6, Type = G, Main = HP%, Level < 8

Upgrade 12, Set = Protection, Rank = 6, Type = G, Main = HP%, Level >= 8, Level < 12, Sub = SPD3/DEF%3/ACC3/RES3
Upgrade 12, Set = Protection, Rank = 6, Type = G, Main = HP%, Level >= 8, Level < 12, Sub = SPD2, Sub = ACC1/DEF%1/RES1
Upgrade 12, Set = Protection, Rank = 6, Type = G, Main = HP%, Level >= 8, Level < 12, Sub = DEF%2, Sub = ACC1/RES1/SPD1
Upgrade 12, Set = Protection, Rank = 6, Type = G, Main = HP%, Level >= 8, Level < 12, Sub = ACC2, Sub = DEF%1/RES1/SPD1
Upgrade 12, Set = Protection, Rank = 6, Type = G, Main = HP%, Level >= 8, Level < 12, Sub = RES2, Sub = ACC1/DEF%1/SPD1
Upgrade 12, Set = Protection, Rank = 6, Type = G, Main = HP%, Level >= 8, Level < 12, Sub = SPD1, Sub = ACC2/DEF%2/RES2
Upgrade 12, Set = Protection, Rank = 6, Type = G, Main = HP%, Level >= 8, Level < 12, Sub = DEF%1, Sub = ACC2/RES2/SPD2
Upgrade 12, Set = Protection, Rank = 6, Type = G, Main = HP%, Level >= 8, Level < 12, Sub = ACC1, Sub = DEF%2/RES2/SPD2
Upgrade 12, Set = Protection, Rank = 6, Type = G, Main = HP%, Level >= 8, Level < 12, Sub = RES1, Sub = ACC2/DEF%2/SPD2
Sell, Set = Protection, Rank = 6, Type = G, Main = HP%, Level >= 8, Level < 12

Upgrade 16, Set = Protection, Rank = 6, Type = G, Main = HP%, Level >= 12, Level < 16, Sub = SPD4/DEF%4/ACC4/RES4
Upgrade 16, Set = Protection, Rank = 6, Type = G, Main = HP%, Level >= 12, Level < 16, Sub = SPD3, Sub = ACC1/DEF%1/RES1
Upgrade 16, Set = Protection, Rank = 6, Type = G, Main = HP%, Level >= 12, Level < 16, Sub = DEF%3, Sub = ACC1/RES1/SPD1
Upgrade 16, Set = Protection, Rank = 6, Type = G, Main = HP%, Level >= 12, Level < 16, Sub = ACC3, Sub = DEF%1/RES1/SPD1
Upgrade 16, Set = Protection, Rank = 6, Type = G, Main = HP%, Level >= 12, Level < 16, Sub = RES3, Sub = ACC1/DEF%1/SPD1
Upgrade 16, Set = Protection, Rank = 6, Type = G, Main = HP%, Level >= 12, Level < 16, Sub = SPD2, Sub = ACC2/DEF%2/RES2
Upgrade 16, Set = Protection, Rank = 6, Type = G, Main = HP%, Level >= 12, Level < 16, Sub = DEF%2, Sub = ACC2/RES2/SPD2
Upgrade 16, Set = Protection, Rank = 6, Type = G, Main = HP%, Level >= 12, Level < 16, Sub = ACC2, Sub = DEF%2/RES2/SPD2
Upgrade 16, Set = Protection, Rank = 6, Type = G, Main = HP%, Level >= 12, Level < 16, Sub = RES2, Sub = ACC2/DEF%2/SPD2
Upgrade 16, Set = Protection, Rank = 6, Type = G, Main = HP%, Level >= 12, Level < 16, Sub = SPD1, Sub = ACC3/DEF%3/RES3
Upgrade 16, Set = Protection, Rank = 6, Type = G, Main = HP%, Level >= 12, Level < 16, Sub = DEF%1, Sub = ACC3/RES3/SPD3
Upgrade 16, Set = Protection, Rank = 6, Type = G, Main = HP%, Level >= 12, Level < 16, Sub = ACC1, Sub = DEF%3/RES3/SPD3
Upgrade 16, Set = Protection, Rank = 6, Type = G, Main = HP%, Level >= 12, Level < 16, Sub = RES1, Sub = ACC3/DEF%3/SPD3
Sell, Set = Protection, Rank = 6, Type = G, Main = HP%, Level >= 12, Level < 16

Keep, Set = Protection, Rank = 6, Type = G, Main = HP%, Rarity = Epic, Level = 16, Sub = SPD3/DEF%3/ACC3/RES3
Keep, Set = Protection, Rank = 6, Type = G, Main = HP%, Rarity = Epic, Level = 16, Sub = SPD2, Sub = ACC1/DEF%1/RES1
Keep, Set = Protection, Rank = 6, Type = G, Main = HP%, Rarity = Epic, Level = 16, Sub = DEF%2, Sub = ACC1/RES1/SPD1
Keep, Set = Protection, Rank = 6, Type = G, Main = HP%, Rarity = Epic, Level = 16, Sub = ACC2, Sub = DEF%1/RES1/SPD1
Keep, Set = Protection, Rank = 6, Type = G, Main = HP%, Rarity = Epic, Level = 16, Sub = RES2, Sub = ACC1/DEF%1/SPD1
Keep, Set = Protection, Rank = 6, Type = G, Main = HP%, Rarity = Epic, Level = 16, Sub = SPD1, Sub = ACC2/DEF%2/RES2
Keep, Set = Protection, Rank = 6, Type = G, Main = HP%, Rarity = Epic, Level = 16, Sub = DEF%1, Sub = ACC2/RES2/SPD2
Keep, Set = Protection, Rank = 6, Type = G, Main = HP%, Rarity = Epic, Level = 16, Sub = ACC1, Sub = DEF%2/RES2/SPD2
Keep, Set = Protection, Rank = 6, Type = G, Main = HP%, Rarity = Epic, Level = 16, Sub = RES1, Sub = ACC2/DEF%2/SPD2

Keep, Set = Protection, Rank = 6, Type = G, Main = HP%, Rarity >= Legendary, Level = 16, Sub = SPD4/DEF%4/ACC4/RES4
Keep, Set = Protection, Rank = 6, Type = G, Main = HP%, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = ACC1/DEF%1/RES1
Keep, Set = Protection, Rank = 6, Type = G, Main = HP%, Rarity >= Legendary, Level = 16, Sub = DEF%3, Sub = ACC1/RES1/SPD1
Keep, Set = Protection, Rank = 6, Type = G, Main = HP%, Rarity >= Legendary, Level = 16, Sub = ACC3, Sub = DEF%1/RES1/SPD1
Keep, Set = Protection, Rank = 6, Type = G, Main = HP%, Rarity >= Legendary, Level = 16, Sub = RES3, Sub = ACC1/DEF%1/SPD1
Keep, Set = Protection, Rank = 6, Type = G, Main = HP%, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = ACC2/DEF%2/RES2
Keep, Set = Protection, Rank = 6, Type = G, Main = HP%, Rarity >= Legendary, Level = 16, Sub = DEF%2, Sub = ACC2/RES2/SPD2
Keep, Set = Protection, Rank = 6, Type = G, Main = HP%, Rarity >= Legendary, Level = 16, Sub = ACC2, Sub = DEF%2/RES2/SPD2
Keep, Set = Protection, Rank = 6, Type = G, Main = HP%, Rarity >= Legendary, Level = 16, Sub = RES2, Sub = ACC2/DEF%2/SPD2
Keep, Set = Protection, Rank = 6, Type = G, Main = HP%, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = ACC3/DEF%3/RES3
Keep, Set = Protection, Rank = 6, Type = G, Main = HP%, Rarity >= Legendary, Level = 16, Sub = DEF%1, Sub = ACC3/RES3/SPD3
Keep, Set = Protection, Rank = 6, Type = G, Main = HP%, Rarity >= Legendary, Level = 16, Sub = ACC1, Sub = DEF%3/RES3/SPD3
Keep, Set = Protection, Rank = 6, Type = G, Main = HP%, Rarity >= Legendary, Level = 16, Sub = RES1, Sub = ACC3/DEF%3/SPD3

// Gauntlets DEF%
Upgrade 8, Set = Protection, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = SPD2/HP%2/ACC2/RES2
Upgrade 8, Set = Protection, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = SPD1, Sub = ACC1/HP%1/RES1
Upgrade 8, Set = Protection, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = HP%1, Sub = ACC1/RES1/SPD1
Upgrade 8, Set = Protection, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = ACC1, Sub = HP%1/RES1/SPD1
Upgrade 8, Set = Protection, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = RES1, Sub = ACC1/HP%1/SPD1
Sell, Set = Protection, Rank = 6, Type = G, Main = DEF%, Level < 8

Upgrade 12, Set = Protection, Rank = 6, Type = G, Main = DEF%, Level >= 8, Level < 12, Sub = SPD3/HP%3/ACC3/RES3
Upgrade 12, Set = Protection, Rank = 6, Type = G, Main = DEF%, Level >= 8, Level < 12, Sub = SPD2, Sub = ACC1/HP%1/RES1
Upgrade 12, Set = Protection, Rank = 6, Type = G, Main = DEF%, Level >= 8, Level < 12, Sub = HP%2, Sub = ACC1/RES1/SPD1
Upgrade 12, Set = Protection, Rank = 6, Type = G, Main = DEF%, Level >= 8, Level < 12, Sub = ACC2, Sub = HP%1/RES1/SPD1
Upgrade 12, Set = Protection, Rank = 6, Type = G, Main = DEF%, Level >= 8, Level < 12, Sub = RES2, Sub = ACC1/HP%1/SPD1
Upgrade 12, Set = Protection, Rank = 6, Type = G, Main = DEF%, Level >= 8, Level < 12, Sub = SPD1, Sub = ACC2/HP%2/RES2
Upgrade 12, Set = Protection, Rank = 6, Type = G, Main = DEF%, Level >= 8, Level < 12, Sub = HP%1, Sub = ACC2/RES2/SPD2
Upgrade 12, Set = Protection, Rank = 6, Type = G, Main = DEF%, Level >= 8, Level < 12, Sub = ACC1, Sub = HP%2/RES2/SPD2
Upgrade 12, Set = Protection, Rank = 6, Type = G, Main = DEF%, Level >= 8, Level < 12, Sub = RES1, Sub = ACC2/HP%2/SPD2
Sell, Set = Protection, Rank = 6, Type = G, Main = DEF%, Level >= 8, Level < 12

Upgrade 16, Set = Protection, Rank = 6, Type = G, Main = DEF%, Level >= 12, Level < 16, Sub = SPD4/HP%4/ACC4/RES4
Upgrade 16, Set = Protection, Rank = 6, Type = G, Main = DEF%, Level >= 12, Level < 16, Sub = SPD3, Sub = ACC1/HP%1/RES1
Upgrade 16, Set = Protection, Rank = 6, Type = G, Main = DEF%, Level >= 12, Level < 16, Sub = HP%3, Sub = ACC1/RES1/SPD1
Upgrade 16, Set = Protection, Rank = 6, Type = G, Main = DEF%, Level >= 12, Level < 16, Sub = ACC3, Sub = HP%1/RES1/SPD1
Upgrade 16, Set = Protection, Rank = 6, Type = G, Main = DEF%, Level >= 12, Level < 16, Sub = RES3, Sub = ACC1/HP%1/SPD1
Upgrade 16, Set = Protection, Rank = 6, Type = G, Main = DEF%, Level >= 12, Level < 16, Sub = SPD2, Sub = ACC2/HP%2/RES2
Upgrade 16, Set = Protection, Rank = 6, Type = G, Main = DEF%, Level >= 12, Level < 16, Sub = HP%2, Sub = ACC2/RES2/SPD2
Upgrade 16, Set = Protection, Rank = 6, Type = G, Main = DEF%, Level >= 12, Level < 16, Sub = ACC2, Sub = HP%2/RES2/SPD2
Upgrade 16, Set = Protection, Rank = 6, Type = G, Main = DEF%, Level >= 12, Level < 16, Sub = RES2, Sub = ACC2/HP%2/SPD2
Upgrade 16, Set = Protection, Rank = 6, Type = G, Main = DEF%, Level >= 12, Level < 16, Sub = SPD1, Sub = ACC3/HP%3/RES3
Upgrade 16, Set = Protection, Rank = 6, Type = G, Main = DEF%, Level >= 12, Level < 16, Sub = HP%1, Sub = ACC3/RES3/SPD3
Upgrade 16, Set = Protection, Rank = 6, Type = G, Main = DEF%, Level >= 12, Level < 16, Sub = ACC1, Sub = HP%3/RES3/SPD3
Upgrade 16, Set = Protection, Rank = 6, Type = G, Main = DEF%, Level >= 12, Level < 16, Sub = RES1, Sub = ACC3/HP%3/SPD3
Sell, Set = Protection, Rank = 6, Type = G, Main = DEF%, Level >= 12, Level < 16

Keep, Set = Protection, Rank = 6, Type = G, Main = DEF%, Rarity = Epic, Level = 16, Sub = SPD3/HP%3/ACC3/RES3
Keep, Set = Protection, Rank = 6, Type = G, Main = DEF%, Rarity = Epic, Level = 16, Sub = SPD2, Sub = ACC1/HP%1/RES1
Keep, Set = Protection, Rank = 6, Type = G, Main = DEF%, Rarity = Epic, Level = 16, Sub = HP%2, Sub = ACC1/RES1/SPD1
Keep, Set = Protection, Rank = 6, Type = G, Main = DEF%, Rarity = Epic, Level = 16, Sub = ACC2, Sub = HP%1/RES1/SPD1
Keep, Set = Protection, Rank = 6, Type = G, Main = DEF%, Rarity = Epic, Level = 16, Sub = RES2, Sub = ACC1/HP%1/SPD1
Keep, Set = Protection, Rank = 6, Type = G, Main = DEF%, Rarity = Epic, Level = 16, Sub = SPD1, Sub = ACC2/HP%2/RES2
Keep, Set = Protection, Rank = 6, Type = G, Main = DEF%, Rarity = Epic, Level = 16, Sub = HP%1, Sub = ACC2/RES2/SPD2
Keep, Set = Protection, Rank = 6, Type = G, Main = DEF%, Rarity = Epic, Level = 16, Sub = ACC1, Sub = HP%2/RES2/SPD2
Keep, Set = Protection, Rank = 6, Type = G, Main = DEF%, Rarity = Epic, Level = 16, Sub = RES1, Sub = ACC2/HP%2/SPD2

Keep, Set = Protection, Rank = 6, Type = G, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = SPD4/HP%4/ACC4/RES4
Keep, Set = Protection, Rank = 6, Type = G, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = ACC1/HP%1/RES1
Keep, Set = Protection, Rank = 6, Type = G, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = HP%3, Sub = ACC1/RES1/SPD1
Keep, Set = Protection, Rank = 6, Type = G, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = ACC3, Sub = HP%1/RES1/SPD1
Keep, Set = Protection, Rank = 6, Type = G, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = RES3, Sub = ACC1/HP%1/SPD1
Keep, Set = Protection, Rank = 6, Type = G, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = ACC2/HP%2/RES2
Keep, Set = Protection, Rank = 6, Type = G, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = HP%2, Sub = ACC2/RES2/SPD2
Keep, Set = Protection, Rank = 6, Type = G, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = ACC2, Sub = HP%2/RES2/SPD2
Keep, Set = Protection, Rank = 6, Type = G, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = RES2, Sub = ACC2/HP%2/SPD2
Keep, Set = Protection, Rank = 6, Type = G, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = ACC3/HP%3/RES3
Keep, Set = Protection, Rank = 6, Type = G, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = HP%1, Sub = ACC3/RES3/SPD3
Keep, Set = Protection, Rank = 6, Type = G, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = ACC1, Sub = HP%3/RES3/SPD3
Keep, Set = Protection, Rank = 6, Type = G, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = RES1, Sub = ACC3/HP%3/SPD3

// Chestplate HP%
Upgrade 8, Set = Protection, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = SPD2/DEF%2/ACC2/RES2
Upgrade 8, Set = Protection, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = SPD1, Sub = ACC1/DEF%1/RES1
Upgrade 8, Set = Protection, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = DEF%1, Sub = ACC1/RES1/SPD1
Upgrade 8, Set = Protection, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = ACC1, Sub = DEF%1/RES1/SPD1
Upgrade 8, Set = Protection, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = RES1, Sub = ACC1/DEF%1/SPD1
Sell, Set = Protection, Rank = 6, Type = C, Main = HP%, Level < 8

Upgrade 12, Set = Protection, Rank = 6, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = SPD3/DEF%3/ACC3/RES3
Upgrade 12, Set = Protection, Rank = 6, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = SPD2, Sub = ACC1/DEF%1/RES1
Upgrade 12, Set = Protection, Rank = 6, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = DEF%2, Sub = ACC1/RES1/SPD1
Upgrade 12, Set = Protection, Rank = 6, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = ACC2, Sub = DEF%1/RES1/SPD1
Upgrade 12, Set = Protection, Rank = 6, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = RES2, Sub = ACC1/DEF%1/SPD1
Upgrade 12, Set = Protection, Rank = 6, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = SPD1, Sub = ACC2/DEF%2/RES2
Upgrade 12, Set = Protection, Rank = 6, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = DEF%1, Sub = ACC2/RES2/SPD2
Upgrade 12, Set = Protection, Rank = 6, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = ACC1, Sub = DEF%2/RES2/SPD2
Upgrade 12, Set = Protection, Rank = 6, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = RES1, Sub = ACC2/DEF%2/SPD2
Sell, Set = Protection, Rank = 6, Type = C, Main = HP%, Level >= 8, Level < 12

Upgrade 16, Set = Protection, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = SPD4/DEF%4/ACC4/RES4
Upgrade 16, Set = Protection, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = SPD3, Sub = ACC1/DEF%1/RES1
Upgrade 16, Set = Protection, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = DEF%3, Sub = ACC1/RES1/SPD1
Upgrade 16, Set = Protection, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = ACC3, Sub = DEF%1/RES1/SPD1
Upgrade 16, Set = Protection, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = RES3, Sub = ACC1/DEF%1/SPD1
Upgrade 16, Set = Protection, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = SPD2, Sub = ACC2/DEF%2/RES2
Upgrade 16, Set = Protection, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = DEF%2, Sub = ACC2/RES2/SPD2
Upgrade 16, Set = Protection, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = ACC2, Sub = DEF%2/RES2/SPD2
Upgrade 16, Set = Protection, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = RES2, Sub = ACC2/DEF%2/SPD2
Upgrade 16, Set = Protection, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = SPD1, Sub = ACC3/DEF%3/RES3
Upgrade 16, Set = Protection, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = DEF%1, Sub = ACC3/RES3/SPD3
Upgrade 16, Set = Protection, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = ACC1, Sub = DEF%3/RES3/SPD3
Upgrade 16, Set = Protection, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = RES1, Sub = ACC3/DEF%3/SPD3
Sell, Set = Protection, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16

Keep, Set = Protection, Rank = 6, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = SPD3/DEF%3/ACC3/RES3
Keep, Set = Protection, Rank = 6, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = SPD2, Sub = ACC1/DEF%1/RES1
Keep, Set = Protection, Rank = 6, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = DEF%2, Sub = ACC1/RES1/SPD1
Keep, Set = Protection, Rank = 6, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = ACC2, Sub = DEF%1/RES1/SPD1
Keep, Set = Protection, Rank = 6, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = RES2, Sub = ACC1/DEF%1/SPD1
Keep, Set = Protection, Rank = 6, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = SPD1, Sub = ACC2/DEF%2/RES2
Keep, Set = Protection, Rank = 6, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = DEF%1, Sub = ACC2/RES2/SPD2
Keep, Set = Protection, Rank = 6, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = ACC1, Sub = DEF%2/RES2/SPD2
Keep, Set = Protection, Rank = 6, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = RES1, Sub = ACC2/DEF%2/SPD2

Keep, Set = Protection, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = SPD4/DEF%4/ACC4/RES4
Keep, Set = Protection, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = ACC1/DEF%1/RES1
Keep, Set = Protection, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = DEF%3, Sub = ACC1/RES1/SPD1
Keep, Set = Protection, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = ACC3, Sub = DEF%1/RES1/SPD1
Keep, Set = Protection, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = RES3, Sub = ACC1/DEF%1/SPD1
Keep, Set = Protection, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = ACC2/DEF%2/RES2
Keep, Set = Protection, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = DEF%2, Sub = ACC2/RES2/SPD2
Keep, Set = Protection, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = ACC2, Sub = DEF%2/RES2/SPD2
Keep, Set = Protection, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = RES2, Sub = ACC2/DEF%2/SPD2
Keep, Set = Protection, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = ACC3/DEF%3/RES3
Keep, Set = Protection, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = DEF%1, Sub = ACC3/RES3/SPD3
Keep, Set = Protection, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = ACC1, Sub = DEF%3/RES3/SPD3
Keep, Set = Protection, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = RES1, Sub = ACC3/DEF%3/SPD3

// Chestplate DEF%
Upgrade 8, Set = Protection, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = SPD2/HP%2/ACC2/RES2
Upgrade 8, Set = Protection, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = SPD1, Sub = ACC1/HP%1/RES1
Upgrade 8, Set = Protection, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = HP%1, Sub = ACC1/RES1/SPD1
Upgrade 8, Set = Protection, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = ACC1, Sub = HP%1/RES1/SPD1
Upgrade 8, Set = Protection, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = RES1, Sub = ACC1/HP%1/SPD1
Sell, Set = Protection, Rank = 6, Type = C, Main = DEF%, Level < 8

Upgrade 12, Set = Protection, Rank = 6, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = SPD3/HP%3/ACC3/RES3
Upgrade 12, Set = Protection, Rank = 6, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = SPD2, Sub = ACC1/HP%1/RES1
Upgrade 12, Set = Protection, Rank = 6, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = HP%2, Sub = ACC1/RES1/SPD1
Upgrade 12, Set = Protection, Rank = 6, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = ACC2, Sub = HP%1/RES1/SPD1
Upgrade 12, Set = Protection, Rank = 6, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = RES2, Sub = ACC1/HP%1/SPD1
Upgrade 12, Set = Protection, Rank = 6, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = SPD1, Sub = ACC2/HP%2/RES2
Upgrade 12, Set = Protection, Rank = 6, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = HP%1, Sub = ACC2/RES2/SPD2
Upgrade 12, Set = Protection, Rank = 6, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = ACC1, Sub = HP%2/RES2/SPD2
Upgrade 12, Set = Protection, Rank = 6, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = RES1, Sub = ACC2/HP%2/SPD2
Sell, Set = Protection, Rank = 6, Type = C, Main = DEF%, Level >= 8, Level < 12

Upgrade 16, Set = Protection, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = SPD4/HP%4/ACC4/RES4
Upgrade 16, Set = Protection, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = SPD3, Sub = ACC1/HP%1/RES1
Upgrade 16, Set = Protection, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = HP%3, Sub = ACC1/RES1/SPD1
Upgrade 16, Set = Protection, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = ACC3, Sub = HP%1/RES1/SPD1
Upgrade 16, Set = Protection, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = RES3, Sub = ACC1/HP%1/SPD1
Upgrade 16, Set = Protection, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = SPD2, Sub = ACC2/HP%2/RES2
Upgrade 16, Set = Protection, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = HP%2, Sub = ACC2/RES2/SPD2
Upgrade 16, Set = Protection, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = ACC2, Sub = HP%2/RES2/SPD2
Upgrade 16, Set = Protection, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = RES2, Sub = ACC2/HP%2/SPD2
Upgrade 16, Set = Protection, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = SPD1, Sub = ACC3/HP%3/RES3
Upgrade 16, Set = Protection, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = HP%1, Sub = ACC3/RES3/SPD3
Upgrade 16, Set = Protection, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = ACC1, Sub = HP%3/RES3/SPD3
Upgrade 16, Set = Protection, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = RES1, Sub = ACC3/HP%3/SPD3
Sell, Set = Protection, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16

Keep, Set = Protection, Rank = 6, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = SPD3/HP%3/ACC3/RES3
Keep, Set = Protection, Rank = 6, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = SPD2, Sub = ACC1/HP%1/RES1
Keep, Set = Protection, Rank = 6, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = HP%2, Sub = ACC1/RES1/SPD1
Keep, Set = Protection, Rank = 6, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = ACC2, Sub = HP%1/RES1/SPD1
Keep, Set = Protection, Rank = 6, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = RES2, Sub = ACC1/HP%1/SPD1
Keep, Set = Protection, Rank = 6, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = SPD1, Sub = ACC2/HP%2/RES2
Keep, Set = Protection, Rank = 6, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = HP%1, Sub = ACC2/RES2/SPD2
Keep, Set = Protection, Rank = 6, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = ACC1, Sub = HP%2/RES2/SPD2
Keep, Set = Protection, Rank = 6, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = RES1, Sub = ACC2/HP%2/SPD2

Keep, Set = Protection, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = SPD4/HP%4/ACC4/RES4
Keep, Set = Protection, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = ACC1/HP%1/RES1
Keep, Set = Protection, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = HP%3, Sub = ACC1/RES1/SPD1
Keep, Set = Protection, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = ACC3, Sub = HP%1/RES1/SPD1
Keep, Set = Protection, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = RES3, Sub = ACC1/HP%1/SPD1
Keep, Set = Protection, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = ACC2/HP%2/RES2
Keep, Set = Protection, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = HP%2, Sub = ACC2/RES2/SPD2
Keep, Set = Protection, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = ACC2, Sub = HP%2/RES2/SPD2
Keep, Set = Protection, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = RES2, Sub = ACC2/HP%2/SPD2
Keep, Set = Protection, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = ACC3/HP%3/RES3
Keep, Set = Protection, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = HP%1, Sub = ACC3/RES3/SPD3
Keep, Set = Protection, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = ACC1, Sub = HP%3/RES3/SPD3
Keep, Set = Protection, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = RES1, Sub = ACC3/HP%3/SPD3

// Chestplate ACC (tank)
Upgrade 8, Set = Protection, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = SPD2/HP%2/DEF%2/RES2
Upgrade 8, Set = Protection, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = SPD1, Sub = DEF%1/HP%1/RES1
Upgrade 8, Set = Protection, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = HP%1, Sub = DEF%1/RES1/SPD1
Upgrade 8, Set = Protection, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = DEF%1, Sub = HP%1/RES1/SPD1
Upgrade 8, Set = Protection, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = RES1, Sub = DEF%1/HP%1/SPD1
Sell, Set = Protection, Rank = 6, Type = C, Main = ACC, Level < 8

Upgrade 12, Set = Protection, Rank = 6, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = SPD3/HP%3/DEF%3/RES3
Upgrade 12, Set = Protection, Rank = 6, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = SPD2, Sub = DEF%1/HP%1/RES1
Upgrade 12, Set = Protection, Rank = 6, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = HP%2, Sub = DEF%1/RES1/SPD1
Upgrade 12, Set = Protection, Rank = 6, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = DEF%2, Sub = HP%1/RES1/SPD1
Upgrade 12, Set = Protection, Rank = 6, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = RES2, Sub = DEF%1/HP%1/SPD1
Upgrade 12, Set = Protection, Rank = 6, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = SPD1, Sub = DEF%2/HP%2/RES2
Upgrade 12, Set = Protection, Rank = 6, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = HP%1, Sub = DEF%2/RES2/SPD2
Upgrade 12, Set = Protection, Rank = 6, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = DEF%1, Sub = HP%2/RES2/SPD2
Upgrade 12, Set = Protection, Rank = 6, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = RES1, Sub = DEF%2/HP%2/SPD2
Sell, Set = Protection, Rank = 6, Type = C, Main = ACC, Level >= 8, Level < 12

Upgrade 16, Set = Protection, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = SPD4/HP%4/DEF%4/RES4
Upgrade 16, Set = Protection, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = SPD3, Sub = DEF%1/HP%1/RES1
Upgrade 16, Set = Protection, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = HP%3, Sub = DEF%1/RES1/SPD1
Upgrade 16, Set = Protection, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = DEF%3, Sub = HP%1/RES1/SPD1
Upgrade 16, Set = Protection, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = RES3, Sub = DEF%1/HP%1/SPD1
Upgrade 16, Set = Protection, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = SPD2, Sub = DEF%2/HP%2/RES2
Upgrade 16, Set = Protection, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = HP%2, Sub = DEF%2/RES2/SPD2
Upgrade 16, Set = Protection, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = DEF%2, Sub = HP%2/RES2/SPD2
Upgrade 16, Set = Protection, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = RES2, Sub = DEF%2/HP%2/SPD2
Upgrade 16, Set = Protection, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = SPD1, Sub = DEF%3/HP%3/RES3
Upgrade 16, Set = Protection, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = HP%1, Sub = DEF%3/RES3/SPD3
Upgrade 16, Set = Protection, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = DEF%1, Sub = HP%3/RES3/SPD3
Upgrade 16, Set = Protection, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = RES1, Sub = DEF%3/HP%3/SPD3
Sell, Set = Protection, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16

Keep, Set = Protection, Rank = 6, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = SPD3/HP%3/DEF%3/RES3
Keep, Set = Protection, Rank = 6, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = SPD2, Sub = DEF%1/HP%1/RES1
Keep, Set = Protection, Rank = 6, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = HP%2, Sub = DEF%1/RES1/SPD1
Keep, Set = Protection, Rank = 6, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = DEF%2, Sub = HP%1/RES1/SPD1
Keep, Set = Protection, Rank = 6, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = RES2, Sub = DEF%1/HP%1/SPD1
Keep, Set = Protection, Rank = 6, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = SPD1, Sub = DEF%2/HP%2/RES2
Keep, Set = Protection, Rank = 6, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = HP%1, Sub = DEF%2/RES2/SPD2
Keep, Set = Protection, Rank = 6, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = DEF%1, Sub = HP%2/RES2/SPD2
Keep, Set = Protection, Rank = 6, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = RES1, Sub = DEF%2/HP%2/SPD2

Keep, Set = Protection, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = SPD4/HP%4/DEF%4/RES4
Keep, Set = Protection, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = DEF%1/HP%1/RES1
Keep, Set = Protection, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = HP%3, Sub = DEF%1/RES1/SPD1
Keep, Set = Protection, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = DEF%3, Sub = HP%1/RES1/SPD1
Keep, Set = Protection, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = RES3, Sub = DEF%1/HP%1/SPD1
Keep, Set = Protection, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = DEF%2/HP%2/RES2
Keep, Set = Protection, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = HP%2, Sub = DEF%2/RES2/SPD2
Keep, Set = Protection, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = DEF%2, Sub = HP%2/RES2/SPD2
Keep, Set = Protection, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = RES2, Sub = DEF%2/HP%2/SPD2
Keep, Set = Protection, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = DEF%3/HP%3/RES3
Keep, Set = Protection, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = HP%1, Sub = DEF%3/RES3/SPD3
Keep, Set = Protection, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = DEF%1, Sub = HP%3/RES3/SPD3
Keep, Set = Protection, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = RES1, Sub = DEF%3/HP%3/SPD3

// Chestplate RES (tank)
Upgrade 8, Set = Protection, Rank = 6, Type = C, Main = RES, Level < 8, Sub = SPD2/HP%2/DEF%2/ACC2
Upgrade 8, Set = Protection, Rank = 6, Type = C, Main = RES, Level < 8, Sub = SPD1, Sub = ACC1/DEF%1/HP%1
Upgrade 8, Set = Protection, Rank = 6, Type = C, Main = RES, Level < 8, Sub = HP%1, Sub = ACC1/DEF%1/SPD1
Upgrade 8, Set = Protection, Rank = 6, Type = C, Main = RES, Level < 8, Sub = DEF%1, Sub = ACC1/HP%1/SPD1
Upgrade 8, Set = Protection, Rank = 6, Type = C, Main = RES, Level < 8, Sub = ACC1, Sub = DEF%1/HP%1/SPD1
Sell, Set = Protection, Rank = 6, Type = C, Main = RES, Level < 8

Upgrade 12, Set = Protection, Rank = 6, Type = C, Main = RES, Level >= 8, Level < 12, Sub = SPD3/HP%3/DEF%3/ACC3
Upgrade 12, Set = Protection, Rank = 6, Type = C, Main = RES, Level >= 8, Level < 12, Sub = SPD2, Sub = ACC1/DEF%1/HP%1
Upgrade 12, Set = Protection, Rank = 6, Type = C, Main = RES, Level >= 8, Level < 12, Sub = HP%2, Sub = ACC1/DEF%1/SPD1
Upgrade 12, Set = Protection, Rank = 6, Type = C, Main = RES, Level >= 8, Level < 12, Sub = DEF%2, Sub = ACC1/HP%1/SPD1
Upgrade 12, Set = Protection, Rank = 6, Type = C, Main = RES, Level >= 8, Level < 12, Sub = ACC2, Sub = DEF%1/HP%1/SPD1
Upgrade 12, Set = Protection, Rank = 6, Type = C, Main = RES, Level >= 8, Level < 12, Sub = SPD1, Sub = ACC2/DEF%2/HP%2
Upgrade 12, Set = Protection, Rank = 6, Type = C, Main = RES, Level >= 8, Level < 12, Sub = HP%1, Sub = ACC2/DEF%2/SPD2
Upgrade 12, Set = Protection, Rank = 6, Type = C, Main = RES, Level >= 8, Level < 12, Sub = DEF%1, Sub = ACC2/HP%2/SPD2
Upgrade 12, Set = Protection, Rank = 6, Type = C, Main = RES, Level >= 8, Level < 12, Sub = ACC1, Sub = DEF%2/HP%2/SPD2
Sell, Set = Protection, Rank = 6, Type = C, Main = RES, Level >= 8, Level < 12

Upgrade 16, Set = Protection, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = SPD4/HP%4/DEF%4/ACC4
Upgrade 16, Set = Protection, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = SPD3, Sub = ACC1/DEF%1/HP%1
Upgrade 16, Set = Protection, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = HP%3, Sub = ACC1/DEF%1/SPD1
Upgrade 16, Set = Protection, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = DEF%3, Sub = ACC1/HP%1/SPD1
Upgrade 16, Set = Protection, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = ACC3, Sub = DEF%1/HP%1/SPD1
Upgrade 16, Set = Protection, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = SPD2, Sub = ACC2/DEF%2/HP%2
Upgrade 16, Set = Protection, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = HP%2, Sub = ACC2/DEF%2/SPD2
Upgrade 16, Set = Protection, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = DEF%2, Sub = ACC2/HP%2/SPD2
Upgrade 16, Set = Protection, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = ACC2, Sub = DEF%2/HP%2/SPD2
Upgrade 16, Set = Protection, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = SPD1, Sub = ACC3/DEF%3/HP%3
Upgrade 16, Set = Protection, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = HP%1, Sub = ACC3/DEF%3/SPD3
Upgrade 16, Set = Protection, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = DEF%1, Sub = ACC3/HP%3/SPD3
Upgrade 16, Set = Protection, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = ACC1, Sub = DEF%3/HP%3/SPD3
Sell, Set = Protection, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16

Keep, Set = Protection, Rank = 6, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = SPD3/HP%3/DEF%3/ACC3
Keep, Set = Protection, Rank = 6, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = SPD2, Sub = ACC1/DEF%1/HP%1
Keep, Set = Protection, Rank = 6, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = HP%2, Sub = ACC1/DEF%1/SPD1
Keep, Set = Protection, Rank = 6, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = DEF%2, Sub = ACC1/HP%1/SPD1
Keep, Set = Protection, Rank = 6, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = ACC2, Sub = DEF%1/HP%1/SPD1
Keep, Set = Protection, Rank = 6, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = SPD1, Sub = ACC2/DEF%2/HP%2
Keep, Set = Protection, Rank = 6, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = HP%1, Sub = ACC2/DEF%2/SPD2
Keep, Set = Protection, Rank = 6, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = DEF%1, Sub = ACC2/HP%2/SPD2
Keep, Set = Protection, Rank = 6, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = ACC1, Sub = DEF%2/HP%2/SPD2

Keep, Set = Protection, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = SPD4/HP%4/DEF%4/ACC4
Keep, Set = Protection, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = ACC1/DEF%1/HP%1
Keep, Set = Protection, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = HP%3, Sub = ACC1/DEF%1/SPD1
Keep, Set = Protection, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = DEF%3, Sub = ACC1/HP%1/SPD1
Keep, Set = Protection, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = ACC3, Sub = DEF%1/HP%1/SPD1
Keep, Set = Protection, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = ACC2/DEF%2/HP%2
Keep, Set = Protection, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = HP%2, Sub = ACC2/DEF%2/SPD2
Keep, Set = Protection, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = DEF%2, Sub = ACC2/HP%2/SPD2
Keep, Set = Protection, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = ACC2, Sub = DEF%2/HP%2/SPD2
Keep, Set = Protection, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = ACC3/DEF%3/HP%3
Keep, Set = Protection, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = HP%1, Sub = ACC3/DEF%3/SPD3
Keep, Set = Protection, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = DEF%1, Sub = ACC3/HP%3/SPD3
Keep, Set = Protection, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = ACC1, Sub = DEF%3/HP%3/SPD3

// Boots SPD
Upgrade 8, Set = Protection, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = HP%2/DEF%2/ACC2/RES2
Upgrade 8, Set = Protection, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = HP%1, Sub = ACC1/DEF%1/RES1
Upgrade 8, Set = Protection, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = DEF%1, Sub = ACC1/HP%1/RES1
Upgrade 8, Set = Protection, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = ACC1, Sub = DEF%1/HP%1/RES1
Upgrade 8, Set = Protection, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = RES1, Sub = ACC1/DEF%1/HP%1
Sell, Set = Protection, Rank = 6, Type = B, Main = SPD, Level < 8

Upgrade 12, Set = Protection, Rank = 6, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = HP%3/DEF%3/ACC3/RES3
Upgrade 12, Set = Protection, Rank = 6, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = HP%2, Sub = ACC1/DEF%1/RES1
Upgrade 12, Set = Protection, Rank = 6, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = DEF%2, Sub = ACC1/HP%1/RES1
Upgrade 12, Set = Protection, Rank = 6, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = ACC2, Sub = DEF%1/HP%1/RES1
Upgrade 12, Set = Protection, Rank = 6, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = RES2, Sub = ACC1/DEF%1/HP%1
Upgrade 12, Set = Protection, Rank = 6, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = HP%1, Sub = ACC2/DEF%2/RES2
Upgrade 12, Set = Protection, Rank = 6, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = DEF%1, Sub = ACC2/HP%2/RES2
Upgrade 12, Set = Protection, Rank = 6, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = ACC1, Sub = DEF%2/HP%2/RES2
Upgrade 12, Set = Protection, Rank = 6, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = RES1, Sub = ACC2/DEF%2/HP%2
Sell, Set = Protection, Rank = 6, Type = B, Main = SPD, Level >= 8, Level < 12

Upgrade 16, Set = Protection, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = HP%4/DEF%4/ACC4/RES4
Upgrade 16, Set = Protection, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = HP%3, Sub = ACC1/DEF%1/RES1
Upgrade 16, Set = Protection, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = DEF%3, Sub = ACC1/HP%1/RES1
Upgrade 16, Set = Protection, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = ACC3, Sub = DEF%1/HP%1/RES1
Upgrade 16, Set = Protection, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = RES3, Sub = ACC1/DEF%1/HP%1
Upgrade 16, Set = Protection, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = HP%2, Sub = ACC2/DEF%2/RES2
Upgrade 16, Set = Protection, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = DEF%2, Sub = ACC2/HP%2/RES2
Upgrade 16, Set = Protection, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = ACC2, Sub = DEF%2/HP%2/RES2
Upgrade 16, Set = Protection, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = RES2, Sub = ACC2/DEF%2/HP%2
Upgrade 16, Set = Protection, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = HP%1, Sub = ACC3/DEF%3/RES3
Upgrade 16, Set = Protection, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = DEF%1, Sub = ACC3/HP%3/RES3
Upgrade 16, Set = Protection, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = ACC1, Sub = DEF%3/HP%3/RES3
Upgrade 16, Set = Protection, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = RES1, Sub = ACC3/DEF%3/HP%3
Sell, Set = Protection, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16

Keep, Set = Protection, Rank = 6, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = HP%3/DEF%3/ACC3/RES3
Keep, Set = Protection, Rank = 6, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = HP%2, Sub = ACC1/DEF%1/RES1
Keep, Set = Protection, Rank = 6, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = DEF%2, Sub = ACC1/HP%1/RES1
Keep, Set = Protection, Rank = 6, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = ACC2, Sub = DEF%1/HP%1/RES1
Keep, Set = Protection, Rank = 6, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = RES2, Sub = ACC1/DEF%1/HP%1
Keep, Set = Protection, Rank = 6, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = HP%1, Sub = ACC2/DEF%2/RES2
Keep, Set = Protection, Rank = 6, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = DEF%1, Sub = ACC2/HP%2/RES2
Keep, Set = Protection, Rank = 6, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = ACC1, Sub = DEF%2/HP%2/RES2
Keep, Set = Protection, Rank = 6, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = RES1, Sub = ACC2/DEF%2/HP%2

Keep, Set = Protection, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = HP%4/DEF%4/ACC4/RES4
Keep, Set = Protection, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = HP%3, Sub = ACC1/DEF%1/RES1
Keep, Set = Protection, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = DEF%3, Sub = ACC1/HP%1/RES1
Keep, Set = Protection, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = ACC3, Sub = DEF%1/HP%1/RES1
Keep, Set = Protection, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = RES3, Sub = ACC1/DEF%1/HP%1
Keep, Set = Protection, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = HP%2, Sub = ACC2/DEF%2/RES2
Keep, Set = Protection, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = DEF%2, Sub = ACC2/HP%2/RES2
Keep, Set = Protection, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = ACC2, Sub = DEF%2/HP%2/RES2
Keep, Set = Protection, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = RES2, Sub = ACC2/DEF%2/HP%2
Keep, Set = Protection, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = HP%1, Sub = ACC3/DEF%3/RES3
Keep, Set = Protection, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = DEF%1, Sub = ACC3/HP%3/RES3
Keep, Set = Protection, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = ACC1, Sub = DEF%3/HP%3/RES3
Keep, Set = Protection, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = RES1, Sub = ACC3/DEF%3/HP%3
Sell, Set = Protection

// =======================================================
// DEFENSIVE SETS - RANK 6 EPIC - TANK
// =======================================================
GroupSets = Regeneration/Shield/Stalwart/Immortal/Immunity/Divine Life/Deflection/Resilience/Guardian/Defiant/Bolster/Rebirth
Sell, Set = GroupSets, Rank < 6
Sell, Set = GroupSets, Rarity < Epic
Sell, Set = GroupSets, Type = G/C/B, Main = HP/ATK/DEF

// W/H/S
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = SPD2/HP%2/DEF%2/ACC2/RES2
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = SPD1, Sub = ACC1/DEF%1/HP%1/RES1
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = HP%1, Sub = ACC1/DEF%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = DEF%1, Sub = ACC1/HP%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = ACC1, Sub = DEF%1/HP%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = RES1, Sub = ACC1/DEF%1/HP%1/SPD1
Sell, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8

Upgrade 12, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Level < 12, Sub = SPD3/HP%3/DEF%3/ACC3/RES3
Upgrade 12, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Level < 12, Sub = SPD2, Sub = ACC1/DEF%1/HP%1/RES1
Upgrade 12, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Level < 12, Sub = HP%2, Sub = ACC1/DEF%1/RES1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Level < 12, Sub = DEF%2, Sub = ACC1/HP%1/RES1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Level < 12, Sub = ACC2, Sub = DEF%1/HP%1/RES1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Level < 12, Sub = RES2, Sub = ACC1/DEF%1/HP%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Level < 12, Sub = SPD1, Sub = ACC2/DEF%2/HP%2/RES2
Upgrade 12, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Level < 12, Sub = HP%1, Sub = ACC2/DEF%2/RES2/SPD2
Upgrade 12, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Level < 12, Sub = DEF%1, Sub = ACC2/HP%2/RES2/SPD2
Upgrade 12, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Level < 12, Sub = ACC1, Sub = DEF%2/HP%2/RES2/SPD2
Upgrade 12, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Level < 12, Sub = RES1, Sub = ACC2/DEF%2/HP%2/SPD2
Sell, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Level < 12

Upgrade 16, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = SPD4/HP%4/DEF%4/ACC4/RES4
Upgrade 16, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = SPD3, Sub = ACC1/DEF%1/HP%1/RES1
Upgrade 16, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = HP%3, Sub = ACC1/DEF%1/RES1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = DEF%3, Sub = ACC1/HP%1/RES1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = ACC3, Sub = DEF%1/HP%1/RES1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = RES3, Sub = ACC1/DEF%1/HP%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = SPD2, Sub = ACC2/DEF%2/HP%2/RES2
Upgrade 16, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = HP%2, Sub = ACC2/DEF%2/RES2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = DEF%2, Sub = ACC2/HP%2/RES2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = ACC2, Sub = DEF%2/HP%2/RES2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = RES2, Sub = ACC2/DEF%2/HP%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = SPD1, Sub = ACC3/DEF%3/HP%3/RES3
Upgrade 16, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = HP%1, Sub = ACC3/DEF%3/RES3/SPD3
Upgrade 16, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = DEF%1, Sub = ACC3/HP%3/RES3/SPD3
Upgrade 16, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = ACC1, Sub = DEF%3/HP%3/RES3/SPD3
Upgrade 16, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = RES1, Sub = ACC3/DEF%3/HP%3/SPD3
Sell, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 12, Level < 16

Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity = Epic, Level = 16, Sub = SPD3/HP%3/DEF%3/ACC3/RES3
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity = Epic, Level = 16, Sub = SPD2, Sub = ACC1/DEF%1/HP%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity = Epic, Level = 16, Sub = HP%2, Sub = ACC1/DEF%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity = Epic, Level = 16, Sub = DEF%2, Sub = ACC1/HP%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity = Epic, Level = 16, Sub = ACC2, Sub = DEF%1/HP%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity = Epic, Level = 16, Sub = RES2, Sub = ACC1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity = Epic, Level = 16, Sub = SPD1, Sub = ACC2/DEF%2/HP%2/RES2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity = Epic, Level = 16, Sub = HP%1, Sub = ACC2/DEF%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity = Epic, Level = 16, Sub = DEF%1, Sub = ACC2/HP%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity = Epic, Level = 16, Sub = ACC1, Sub = DEF%2/HP%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity = Epic, Level = 16, Sub = RES1, Sub = ACC2/DEF%2/HP%2/SPD2

Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = SPD4/HP%4/DEF%4/ACC4/RES4
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = ACC1/DEF%1/HP%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = HP%3, Sub = ACC1/DEF%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = DEF%3, Sub = ACC1/HP%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = ACC3, Sub = DEF%1/HP%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = RES3, Sub = ACC1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = ACC2/DEF%2/HP%2/RES2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = HP%2, Sub = ACC2/DEF%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = DEF%2, Sub = ACC2/HP%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = ACC2, Sub = DEF%2/HP%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = RES2, Sub = ACC2/DEF%2/HP%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = ACC3/DEF%3/HP%3/RES3
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = HP%1, Sub = ACC3/DEF%3/RES3/SPD3
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = DEF%1, Sub = ACC3/HP%3/RES3/SPD3
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = ACC1, Sub = DEF%3/HP%3/RES3/SPD3
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = RES1, Sub = ACC3/DEF%3/HP%3/SPD3

// Gauntlets HP%
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = SPD2/DEF%2/ACC2/RES2
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = SPD1, Sub = ACC1/DEF%1/RES1
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = DEF%1, Sub = ACC1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = ACC1, Sub = DEF%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = RES1, Sub = ACC1/DEF%1/SPD1
Sell, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level < 8

Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Level < 12, Sub = SPD3/DEF%3/ACC3/RES3
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Level < 12, Sub = SPD2, Sub = ACC1/DEF%1/RES1
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Level < 12, Sub = DEF%2, Sub = ACC1/RES1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Level < 12, Sub = ACC2, Sub = DEF%1/RES1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Level < 12, Sub = RES2, Sub = ACC1/DEF%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Level < 12, Sub = SPD1, Sub = ACC2/DEF%2/RES2
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Level < 12, Sub = DEF%1, Sub = ACC2/RES2/SPD2
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Level < 12, Sub = ACC1, Sub = DEF%2/RES2/SPD2
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Level < 12, Sub = RES1, Sub = ACC2/DEF%2/SPD2
Sell, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Level < 12

Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 12, Level < 16, Sub = SPD4/DEF%4/ACC4/RES4
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 12, Level < 16, Sub = SPD3, Sub = ACC1/DEF%1/RES1
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 12, Level < 16, Sub = DEF%3, Sub = ACC1/RES1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 12, Level < 16, Sub = ACC3, Sub = DEF%1/RES1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 12, Level < 16, Sub = RES3, Sub = ACC1/DEF%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 12, Level < 16, Sub = SPD2, Sub = ACC2/DEF%2/RES2
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 12, Level < 16, Sub = DEF%2, Sub = ACC2/RES2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 12, Level < 16, Sub = ACC2, Sub = DEF%2/RES2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 12, Level < 16, Sub = RES2, Sub = ACC2/DEF%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 12, Level < 16, Sub = SPD1, Sub = ACC3/DEF%3/RES3
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 12, Level < 16, Sub = DEF%1, Sub = ACC3/RES3/SPD3
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 12, Level < 16, Sub = ACC1, Sub = DEF%3/RES3/SPD3
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 12, Level < 16, Sub = RES1, Sub = ACC3/DEF%3/SPD3
Sell, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 12, Level < 16

Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Rarity = Epic, Level = 16, Sub = SPD3/DEF%3/ACC3/RES3
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Rarity = Epic, Level = 16, Sub = SPD2, Sub = ACC1/DEF%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Rarity = Epic, Level = 16, Sub = DEF%2, Sub = ACC1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Rarity = Epic, Level = 16, Sub = ACC2, Sub = DEF%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Rarity = Epic, Level = 16, Sub = RES2, Sub = ACC1/DEF%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Rarity = Epic, Level = 16, Sub = SPD1, Sub = ACC2/DEF%2/RES2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Rarity = Epic, Level = 16, Sub = DEF%1, Sub = ACC2/RES2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Rarity = Epic, Level = 16, Sub = ACC1, Sub = DEF%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Rarity = Epic, Level = 16, Sub = RES1, Sub = ACC2/DEF%2/SPD2

Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Rarity >= Legendary, Level = 16, Sub = SPD4/DEF%4/ACC4/RES4
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = ACC1/DEF%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Rarity >= Legendary, Level = 16, Sub = DEF%3, Sub = ACC1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Rarity >= Legendary, Level = 16, Sub = ACC3, Sub = DEF%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Rarity >= Legendary, Level = 16, Sub = RES3, Sub = ACC1/DEF%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = ACC2/DEF%2/RES2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Rarity >= Legendary, Level = 16, Sub = DEF%2, Sub = ACC2/RES2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Rarity >= Legendary, Level = 16, Sub = ACC2, Sub = DEF%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Rarity >= Legendary, Level = 16, Sub = RES2, Sub = ACC2/DEF%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = ACC3/DEF%3/RES3
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Rarity >= Legendary, Level = 16, Sub = DEF%1, Sub = ACC3/RES3/SPD3
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Rarity >= Legendary, Level = 16, Sub = ACC1, Sub = DEF%3/RES3/SPD3
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Rarity >= Legendary, Level = 16, Sub = RES1, Sub = ACC3/DEF%3/SPD3

// Gauntlets DEF%
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = SPD2/HP%2/ACC2/RES2
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = SPD1, Sub = ACC1/HP%1/RES1
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = HP%1, Sub = ACC1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = ACC1, Sub = HP%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = RES1, Sub = ACC1/HP%1/SPD1
Sell, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level < 8

Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Level < 12, Sub = SPD3/HP%3/ACC3/RES3
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Level < 12, Sub = SPD2, Sub = ACC1/HP%1/RES1
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Level < 12, Sub = HP%2, Sub = ACC1/RES1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Level < 12, Sub = ACC2, Sub = HP%1/RES1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Level < 12, Sub = RES2, Sub = ACC1/HP%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Level < 12, Sub = SPD1, Sub = ACC2/HP%2/RES2
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Level < 12, Sub = HP%1, Sub = ACC2/RES2/SPD2
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Level < 12, Sub = ACC1, Sub = HP%2/RES2/SPD2
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Level < 12, Sub = RES1, Sub = ACC2/HP%2/SPD2
Sell, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Level < 12

Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 12, Level < 16, Sub = SPD4/HP%4/ACC4/RES4
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 12, Level < 16, Sub = SPD3, Sub = ACC1/HP%1/RES1
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 12, Level < 16, Sub = HP%3, Sub = ACC1/RES1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 12, Level < 16, Sub = ACC3, Sub = HP%1/RES1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 12, Level < 16, Sub = RES3, Sub = ACC1/HP%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 12, Level < 16, Sub = SPD2, Sub = ACC2/HP%2/RES2
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 12, Level < 16, Sub = HP%2, Sub = ACC2/RES2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 12, Level < 16, Sub = ACC2, Sub = HP%2/RES2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 12, Level < 16, Sub = RES2, Sub = ACC2/HP%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 12, Level < 16, Sub = SPD1, Sub = ACC3/HP%3/RES3
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 12, Level < 16, Sub = HP%1, Sub = ACC3/RES3/SPD3
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 12, Level < 16, Sub = ACC1, Sub = HP%3/RES3/SPD3
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 12, Level < 16, Sub = RES1, Sub = ACC3/HP%3/SPD3
Sell, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 12, Level < 16

Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Rarity = Epic, Level = 16, Sub = SPD3/HP%3/ACC3/RES3
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Rarity = Epic, Level = 16, Sub = SPD2, Sub = ACC1/HP%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Rarity = Epic, Level = 16, Sub = HP%2, Sub = ACC1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Rarity = Epic, Level = 16, Sub = ACC2, Sub = HP%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Rarity = Epic, Level = 16, Sub = RES2, Sub = ACC1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Rarity = Epic, Level = 16, Sub = SPD1, Sub = ACC2/HP%2/RES2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Rarity = Epic, Level = 16, Sub = HP%1, Sub = ACC2/RES2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Rarity = Epic, Level = 16, Sub = ACC1, Sub = HP%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Rarity = Epic, Level = 16, Sub = RES1, Sub = ACC2/HP%2/SPD2

Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = SPD4/HP%4/ACC4/RES4
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = ACC1/HP%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = HP%3, Sub = ACC1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = ACC3, Sub = HP%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = RES3, Sub = ACC1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = ACC2/HP%2/RES2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = HP%2, Sub = ACC2/RES2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = ACC2, Sub = HP%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = RES2, Sub = ACC2/HP%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = ACC3/HP%3/RES3
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = HP%1, Sub = ACC3/RES3/SPD3
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = ACC1, Sub = HP%3/RES3/SPD3
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = RES1, Sub = ACC3/HP%3/SPD3

// Chestplate HP%
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = SPD2/DEF%2/ACC2/RES2
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = SPD1, Sub = ACC1/DEF%1/RES1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = DEF%1, Sub = ACC1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = ACC1, Sub = DEF%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = RES1, Sub = ACC1/DEF%1/SPD1
Sell, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level < 8

Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = SPD3/DEF%3/ACC3/RES3
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = SPD2, Sub = ACC1/DEF%1/RES1
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = DEF%2, Sub = ACC1/RES1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = ACC2, Sub = DEF%1/RES1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = RES2, Sub = ACC1/DEF%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = SPD1, Sub = ACC2/DEF%2/RES2
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = DEF%1, Sub = ACC2/RES2/SPD2
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = ACC1, Sub = DEF%2/RES2/SPD2
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = RES1, Sub = ACC2/DEF%2/SPD2
Sell, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Level < 12

Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = SPD4/DEF%4/ACC4/RES4
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = SPD3, Sub = ACC1/DEF%1/RES1
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = DEF%3, Sub = ACC1/RES1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = ACC3, Sub = DEF%1/RES1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = RES3, Sub = ACC1/DEF%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = SPD2, Sub = ACC2/DEF%2/RES2
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = DEF%2, Sub = ACC2/RES2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = ACC2, Sub = DEF%2/RES2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = RES2, Sub = ACC2/DEF%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = SPD1, Sub = ACC3/DEF%3/RES3
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = DEF%1, Sub = ACC3/RES3/SPD3
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = ACC1, Sub = DEF%3/RES3/SPD3
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = RES1, Sub = ACC3/DEF%3/SPD3
Sell, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16

Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = SPD3/DEF%3/ACC3/RES3
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = SPD2, Sub = ACC1/DEF%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = DEF%2, Sub = ACC1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = ACC2, Sub = DEF%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = RES2, Sub = ACC1/DEF%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = SPD1, Sub = ACC2/DEF%2/RES2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = DEF%1, Sub = ACC2/RES2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = ACC1, Sub = DEF%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = RES1, Sub = ACC2/DEF%2/SPD2

Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = SPD4/DEF%4/ACC4/RES4
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = ACC1/DEF%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = DEF%3, Sub = ACC1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = ACC3, Sub = DEF%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = RES3, Sub = ACC1/DEF%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = ACC2/DEF%2/RES2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = DEF%2, Sub = ACC2/RES2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = ACC2, Sub = DEF%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = RES2, Sub = ACC2/DEF%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = ACC3/DEF%3/RES3
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = DEF%1, Sub = ACC3/RES3/SPD3
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = ACC1, Sub = DEF%3/RES3/SPD3
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = RES1, Sub = ACC3/DEF%3/SPD3

// Chestplate DEF%
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = SPD2/HP%2/ACC2/RES2
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = SPD1, Sub = ACC1/HP%1/RES1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = HP%1, Sub = ACC1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = ACC1, Sub = HP%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = RES1, Sub = ACC1/HP%1/SPD1
Sell, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level < 8

Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = SPD3/HP%3/ACC3/RES3
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = SPD2, Sub = ACC1/HP%1/RES1
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = HP%2, Sub = ACC1/RES1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = ACC2, Sub = HP%1/RES1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = RES2, Sub = ACC1/HP%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = SPD1, Sub = ACC2/HP%2/RES2
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = HP%1, Sub = ACC2/RES2/SPD2
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = ACC1, Sub = HP%2/RES2/SPD2
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = RES1, Sub = ACC2/HP%2/SPD2
Sell, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Level < 12

Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = SPD4/HP%4/ACC4/RES4
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = SPD3, Sub = ACC1/HP%1/RES1
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = HP%3, Sub = ACC1/RES1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = ACC3, Sub = HP%1/RES1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = RES3, Sub = ACC1/HP%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = SPD2, Sub = ACC2/HP%2/RES2
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = HP%2, Sub = ACC2/RES2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = ACC2, Sub = HP%2/RES2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = RES2, Sub = ACC2/HP%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = SPD1, Sub = ACC3/HP%3/RES3
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = HP%1, Sub = ACC3/RES3/SPD3
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = ACC1, Sub = HP%3/RES3/SPD3
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = RES1, Sub = ACC3/HP%3/SPD3
Sell, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16

Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = SPD3/HP%3/ACC3/RES3
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = SPD2, Sub = ACC1/HP%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = HP%2, Sub = ACC1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = ACC2, Sub = HP%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = RES2, Sub = ACC1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = SPD1, Sub = ACC2/HP%2/RES2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = HP%1, Sub = ACC2/RES2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = ACC1, Sub = HP%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = RES1, Sub = ACC2/HP%2/SPD2

Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = SPD4/HP%4/ACC4/RES4
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = ACC1/HP%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = HP%3, Sub = ACC1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = ACC3, Sub = HP%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = RES3, Sub = ACC1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = ACC2/HP%2/RES2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = HP%2, Sub = ACC2/RES2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = ACC2, Sub = HP%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = RES2, Sub = ACC2/HP%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = ACC3/HP%3/RES3
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = HP%1, Sub = ACC3/RES3/SPD3
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = ACC1, Sub = HP%3/RES3/SPD3
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = RES1, Sub = ACC3/HP%3/SPD3

// Chestplate ACC (tank)
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = SPD2/HP%2/DEF%2/RES2
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = SPD1, Sub = DEF%1/HP%1/RES1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = HP%1, Sub = DEF%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = DEF%1, Sub = HP%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = RES1, Sub = DEF%1/HP%1/SPD1
Sell, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level < 8

Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = SPD3/HP%3/DEF%3/RES3
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = SPD2, Sub = DEF%1/HP%1/RES1
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = HP%2, Sub = DEF%1/RES1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = DEF%2, Sub = HP%1/RES1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = RES2, Sub = DEF%1/HP%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = SPD1, Sub = DEF%2/HP%2/RES2
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = HP%1, Sub = DEF%2/RES2/SPD2
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = DEF%1, Sub = HP%2/RES2/SPD2
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = RES1, Sub = DEF%2/HP%2/SPD2
Sell, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Level < 12

Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = SPD4/HP%4/DEF%4/RES4
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = SPD3, Sub = DEF%1/HP%1/RES1
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = HP%3, Sub = DEF%1/RES1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = DEF%3, Sub = HP%1/RES1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = RES3, Sub = DEF%1/HP%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = SPD2, Sub = DEF%2/HP%2/RES2
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = HP%2, Sub = DEF%2/RES2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = DEF%2, Sub = HP%2/RES2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = RES2, Sub = DEF%2/HP%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = SPD1, Sub = DEF%3/HP%3/RES3
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = HP%1, Sub = DEF%3/RES3/SPD3
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = DEF%1, Sub = HP%3/RES3/SPD3
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = RES1, Sub = DEF%3/HP%3/SPD3
Sell, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16

Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = SPD3/HP%3/DEF%3/RES3
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = SPD2, Sub = DEF%1/HP%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = HP%2, Sub = DEF%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = DEF%2, Sub = HP%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = RES2, Sub = DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = SPD1, Sub = DEF%2/HP%2/RES2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = HP%1, Sub = DEF%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = DEF%1, Sub = HP%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = RES1, Sub = DEF%2/HP%2/SPD2

Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = SPD4/HP%4/DEF%4/RES4
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = DEF%1/HP%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = HP%3, Sub = DEF%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = DEF%3, Sub = HP%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = RES3, Sub = DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = DEF%2/HP%2/RES2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = HP%2, Sub = DEF%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = DEF%2, Sub = HP%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = RES2, Sub = DEF%2/HP%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = DEF%3/HP%3/RES3
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = HP%1, Sub = DEF%3/RES3/SPD3
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = DEF%1, Sub = HP%3/RES3/SPD3
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = RES1, Sub = DEF%3/HP%3/SPD3

// Chestplate RES (tank)
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level < 8, Sub = SPD2/HP%2/DEF%2/ACC2
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level < 8, Sub = SPD1, Sub = ACC1/DEF%1/HP%1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level < 8, Sub = HP%1, Sub = ACC1/DEF%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level < 8, Sub = DEF%1, Sub = ACC1/HP%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level < 8, Sub = ACC1, Sub = DEF%1/HP%1/SPD1
Sell, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level < 8

Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Level < 12, Sub = SPD3/HP%3/DEF%3/ACC3
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Level < 12, Sub = SPD2, Sub = ACC1/DEF%1/HP%1
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Level < 12, Sub = HP%2, Sub = ACC1/DEF%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Level < 12, Sub = DEF%2, Sub = ACC1/HP%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Level < 12, Sub = ACC2, Sub = DEF%1/HP%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Level < 12, Sub = SPD1, Sub = ACC2/DEF%2/HP%2
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Level < 12, Sub = HP%1, Sub = ACC2/DEF%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Level < 12, Sub = DEF%1, Sub = ACC2/HP%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Level < 12, Sub = ACC1, Sub = DEF%2/HP%2/SPD2
Sell, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Level < 12

Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = SPD4/HP%4/DEF%4/ACC4
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = SPD3, Sub = ACC1/DEF%1/HP%1
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = HP%3, Sub = ACC1/DEF%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = DEF%3, Sub = ACC1/HP%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = ACC3, Sub = DEF%1/HP%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = SPD2, Sub = ACC2/DEF%2/HP%2
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = HP%2, Sub = ACC2/DEF%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = DEF%2, Sub = ACC2/HP%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = ACC2, Sub = DEF%2/HP%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = SPD1, Sub = ACC3/DEF%3/HP%3
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = HP%1, Sub = ACC3/DEF%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = DEF%1, Sub = ACC3/HP%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = ACC1, Sub = DEF%3/HP%3/SPD3
Sell, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16

Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = SPD3/HP%3/DEF%3/ACC3
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = SPD2, Sub = ACC1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = HP%2, Sub = ACC1/DEF%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = DEF%2, Sub = ACC1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = ACC2, Sub = DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = SPD1, Sub = ACC2/DEF%2/HP%2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = HP%1, Sub = ACC2/DEF%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = DEF%1, Sub = ACC2/HP%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = ACC1, Sub = DEF%2/HP%2/SPD2

Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = SPD4/HP%4/DEF%4/ACC4
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = ACC1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = HP%3, Sub = ACC1/DEF%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = DEF%3, Sub = ACC1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = ACC3, Sub = DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = ACC2/DEF%2/HP%2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = HP%2, Sub = ACC2/DEF%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = DEF%2, Sub = ACC2/HP%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = ACC2, Sub = DEF%2/HP%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = ACC3/DEF%3/HP%3
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = HP%1, Sub = ACC3/DEF%3/SPD3
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = DEF%1, Sub = ACC3/HP%3/SPD3
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = ACC1, Sub = DEF%3/HP%3/SPD3

// Boots SPD
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = HP%2/DEF%2/ACC2/RES2
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = HP%1, Sub = ACC1/DEF%1/RES1
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = DEF%1, Sub = ACC1/HP%1/RES1
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = ACC1, Sub = DEF%1/HP%1/RES1
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = RES1, Sub = ACC1/DEF%1/HP%1
Sell, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8

Upgrade 12, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = HP%3/DEF%3/ACC3/RES3
Upgrade 12, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = HP%2, Sub = ACC1/DEF%1/RES1
Upgrade 12, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = DEF%2, Sub = ACC1/HP%1/RES1
Upgrade 12, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = ACC2, Sub = DEF%1/HP%1/RES1
Upgrade 12, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = RES2, Sub = ACC1/DEF%1/HP%1
Upgrade 12, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = HP%1, Sub = ACC2/DEF%2/RES2
Upgrade 12, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = DEF%1, Sub = ACC2/HP%2/RES2
Upgrade 12, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = ACC1, Sub = DEF%2/HP%2/RES2
Upgrade 12, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = RES1, Sub = ACC2/DEF%2/HP%2
Sell, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Level < 12

Upgrade 16, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = HP%4/DEF%4/ACC4/RES4
Upgrade 16, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = HP%3, Sub = ACC1/DEF%1/RES1
Upgrade 16, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = DEF%3, Sub = ACC1/HP%1/RES1
Upgrade 16, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = ACC3, Sub = DEF%1/HP%1/RES1
Upgrade 16, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = RES3, Sub = ACC1/DEF%1/HP%1
Upgrade 16, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = HP%2, Sub = ACC2/DEF%2/RES2
Upgrade 16, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = DEF%2, Sub = ACC2/HP%2/RES2
Upgrade 16, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = ACC2, Sub = DEF%2/HP%2/RES2
Upgrade 16, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = RES2, Sub = ACC2/DEF%2/HP%2
Upgrade 16, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = HP%1, Sub = ACC3/DEF%3/RES3
Upgrade 16, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = DEF%1, Sub = ACC3/HP%3/RES3
Upgrade 16, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = ACC1, Sub = DEF%3/HP%3/RES3
Upgrade 16, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = RES1, Sub = ACC3/DEF%3/HP%3
Sell, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16

Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = HP%3/DEF%3/ACC3/RES3
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = HP%2, Sub = ACC1/DEF%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = DEF%2, Sub = ACC1/HP%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = ACC2, Sub = DEF%1/HP%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = RES2, Sub = ACC1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = HP%1, Sub = ACC2/DEF%2/RES2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = DEF%1, Sub = ACC2/HP%2/RES2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = ACC1, Sub = DEF%2/HP%2/RES2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = RES1, Sub = ACC2/DEF%2/HP%2

Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = HP%4/DEF%4/ACC4/RES4
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = HP%3, Sub = ACC1/DEF%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = DEF%3, Sub = ACC1/HP%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = ACC3, Sub = DEF%1/HP%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = RES3, Sub = ACC1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = HP%2, Sub = ACC2/DEF%2/RES2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = DEF%2, Sub = ACC2/HP%2/RES2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = ACC2, Sub = DEF%2/HP%2/RES2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = RES2, Sub = ACC2/DEF%2/HP%2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = HP%1, Sub = ACC3/DEF%3/RES3
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = DEF%1, Sub = ACC3/HP%3/RES3
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = ACC1, Sub = DEF%3/HP%3/RES3
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = RES1, Sub = ACC3/DEF%3/HP%3
Sell, Set = GroupSets

// =======================================================
// UNIVERSAL/SUPPORT SETS - RANK 6 EPIC
// =======================================================
GroupSets = Speed/Accuracy/Relentless/Divine Speed/Swift Parry/Perception/Affinitybreaker/Untouchable/Fortitude/Impulse/Righteous/Reflex
Sell, Set = GroupSets, Rank < 6
Sell, Set = GroupSets, Rarity < Epic
Sell, Set = GroupSets, Type = G/C/B, Main = HP/ATK/DEF

// W/H/S
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = SPD2/CR%2/CD%2/ATK%2/HP%2/DEF%2
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = SPD1, Sub = ATK%1/CD%1/CR%1/DEF%1/HP%1
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = CR%1, Sub = ATK%1/CD%1/DEF%1/HP%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = CD%1, Sub = ATK%1/CR%1/DEF%1/HP%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = ATK%1, Sub = CD%1/CR%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = HP%1, Sub = CD%1/CR%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = DEF%1, Sub = CD%1/CR%1/SPD1
Sell, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8

Upgrade 12, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Level < 12, Sub = SPD3/CR%3/CD%3/ATK%3/HP%3/DEF%3
Upgrade 12, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Level < 12, Sub = SPD2, Sub = ATK%1/CD%1/CR%1/DEF%1/HP%1
Upgrade 12, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Level < 12, Sub = CR%2, Sub = ATK%1/CD%1/DEF%1/HP%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Level < 12, Sub = CD%2, Sub = ATK%1/CR%1/DEF%1/HP%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Level < 12, Sub = ATK%2, Sub = CD%1/CR%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Level < 12, Sub = HP%2, Sub = CD%1/CR%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Level < 12, Sub = DEF%2, Sub = CD%1/CR%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Level < 12, Sub = SPD1, Sub = ATK%2/CD%2/CR%2/DEF%2/HP%2
Upgrade 12, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Level < 12, Sub = CR%1, Sub = ATK%2/CD%2/DEF%2/HP%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Level < 12, Sub = CD%1, Sub = ATK%2/CR%2/DEF%2/HP%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Level < 12, Sub = ATK%1, Sub = CD%2/CR%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Level < 12, Sub = HP%1, Sub = CD%2/CR%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Level < 12, Sub = DEF%1, Sub = CD%2/CR%2/SPD2
Sell, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Level < 12

Upgrade 16, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = SPD4/CR%4/CD%4/ATK%4/HP%4/DEF%4
Upgrade 16, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = SPD3, Sub = ATK%1/CD%1/CR%1/DEF%1/HP%1
Upgrade 16, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = CR%3, Sub = ATK%1/CD%1/DEF%1/HP%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = CD%3, Sub = ATK%1/CR%1/DEF%1/HP%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = ATK%3, Sub = CD%1/CR%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = HP%3, Sub = CD%1/CR%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = DEF%3, Sub = CD%1/CR%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = SPD2, Sub = ATK%2/CD%2/CR%2/DEF%2/HP%2
Upgrade 16, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = CR%2, Sub = ATK%2/CD%2/DEF%2/HP%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = CD%2, Sub = ATK%2/CR%2/DEF%2/HP%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = ATK%2, Sub = CD%2/CR%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = HP%2, Sub = CD%2/CR%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = DEF%2, Sub = CD%2/CR%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = SPD1, Sub = ATK%3/CD%3/CR%3/DEF%3/HP%3
Upgrade 16, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = CR%1, Sub = ATK%3/CD%3/DEF%3/HP%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = CD%1, Sub = ATK%3/CR%3/DEF%3/HP%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = ATK%1, Sub = CD%3/CR%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = HP%1, Sub = CD%3/CR%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = DEF%1, Sub = CD%3/CR%3/SPD3
Sell, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 12, Level < 16

Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity = Epic, Level = 16, Sub = SPD3/CR%3/CD%3/ATK%3/HP%3/DEF%3
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity = Epic, Level = 16, Sub = SPD2, Sub = ATK%1/CD%1/CR%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity = Epic, Level = 16, Sub = CR%2, Sub = ATK%1/CD%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity = Epic, Level = 16, Sub = CD%2, Sub = ATK%1/CR%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity = Epic, Level = 16, Sub = ATK%2, Sub = CD%1/CR%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity = Epic, Level = 16, Sub = HP%2, Sub = CD%1/CR%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity = Epic, Level = 16, Sub = DEF%2, Sub = CD%1/CR%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity = Epic, Level = 16, Sub = SPD1, Sub = ATK%2/CD%2/CR%2/DEF%2/HP%2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity = Epic, Level = 16, Sub = CR%1, Sub = ATK%2/CD%2/DEF%2/HP%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity = Epic, Level = 16, Sub = CD%1, Sub = ATK%2/CR%2/DEF%2/HP%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity = Epic, Level = 16, Sub = ATK%1, Sub = CD%2/CR%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity = Epic, Level = 16, Sub = HP%1, Sub = CD%2/CR%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity = Epic, Level = 16, Sub = DEF%1, Sub = CD%2/CR%2/SPD2

Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = SPD4/CR%4/CD%4/ATK%4/HP%4/DEF%4
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = ATK%1/CD%1/CR%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = CR%3, Sub = ATK%1/CD%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = CD%3, Sub = ATK%1/CR%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = ATK%3, Sub = CD%1/CR%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = HP%3, Sub = CD%1/CR%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = DEF%3, Sub = CD%1/CR%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = ATK%2/CD%2/CR%2/DEF%2/HP%2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = CR%2, Sub = ATK%2/CD%2/DEF%2/HP%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = CD%2, Sub = ATK%2/CR%2/DEF%2/HP%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = ATK%2, Sub = CD%2/CR%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = HP%2, Sub = CD%2/CR%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = DEF%2, Sub = CD%2/CR%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = ATK%3/CD%3/CR%3/DEF%3/HP%3
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = CR%1, Sub = ATK%3/CD%3/DEF%3/HP%3/SPD3
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = CD%1, Sub = ATK%3/CR%3/DEF%3/HP%3/SPD3
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = ATK%1, Sub = CD%3/CR%3/SPD3
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = HP%1, Sub = CD%3/CR%3/SPD3
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = DEF%1, Sub = CD%3/CR%3/SPD3

// Gauntlets CR%
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = SPD2/CD%2/ATK%2/HP%2/DEF%2
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = SPD1, Sub = ATK%1/CD%1/DEF%1/HP%1
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = CD%1, Sub = ATK%1/DEF%1/HP%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = ATK%1, Sub = CD%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = HP%1, Sub = CD%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = DEF%1, Sub = CD%1/SPD1
Sell, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level < 8

Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Level < 12, Sub = SPD3/CD%3/ATK%3/HP%3/DEF%3
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Level < 12, Sub = SPD2, Sub = ATK%1/CD%1/DEF%1/HP%1
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Level < 12, Sub = CD%2, Sub = ATK%1/DEF%1/HP%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Level < 12, Sub = ATK%2, Sub = CD%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Level < 12, Sub = HP%2, Sub = CD%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Level < 12, Sub = DEF%2, Sub = CD%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Level < 12, Sub = SPD1, Sub = ATK%2/CD%2/DEF%2/HP%2
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Level < 12, Sub = CD%1, Sub = ATK%2/DEF%2/HP%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Level < 12, Sub = ATK%1, Sub = CD%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Level < 12, Sub = HP%1, Sub = CD%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Level < 12, Sub = DEF%1, Sub = CD%2/SPD2
Sell, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Level < 12

Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = SPD4/CD%4/ATK%4/HP%4/DEF%4
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = SPD3, Sub = ATK%1/CD%1/DEF%1/HP%1
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = CD%3, Sub = ATK%1/DEF%1/HP%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = ATK%3, Sub = CD%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = HP%3, Sub = CD%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = DEF%3, Sub = CD%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = SPD2, Sub = ATK%2/CD%2/DEF%2/HP%2
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = CD%2, Sub = ATK%2/DEF%2/HP%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = ATK%2, Sub = CD%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = HP%2, Sub = CD%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = DEF%2, Sub = CD%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = SPD1, Sub = ATK%3/CD%3/DEF%3/HP%3
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = CD%1, Sub = ATK%3/DEF%3/HP%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = ATK%1, Sub = CD%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = HP%1, Sub = CD%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 12, Level < 16, Sub = DEF%1, Sub = CD%3/SPD3
Sell, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 12, Level < 16

Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Rarity = Epic, Level = 16, Sub = SPD3/CD%3/ATK%3/HP%3/DEF%3
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Rarity = Epic, Level = 16, Sub = SPD2, Sub = ATK%1/CD%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Rarity = Epic, Level = 16, Sub = CD%2, Sub = ATK%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Rarity = Epic, Level = 16, Sub = ATK%2, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Rarity = Epic, Level = 16, Sub = HP%2, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Rarity = Epic, Level = 16, Sub = DEF%2, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Rarity = Epic, Level = 16, Sub = SPD1, Sub = ATK%2/CD%2/DEF%2/HP%2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Rarity = Epic, Level = 16, Sub = CD%1, Sub = ATK%2/DEF%2/HP%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Rarity = Epic, Level = 16, Sub = ATK%1, Sub = CD%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Rarity = Epic, Level = 16, Sub = HP%1, Sub = CD%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Rarity = Epic, Level = 16, Sub = DEF%1, Sub = CD%2/SPD2

Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = SPD4/CD%4/ATK%4/HP%4/DEF%4
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = ATK%1/CD%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = CD%3, Sub = ATK%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = ATK%3, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = HP%3, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = DEF%3, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = ATK%2/CD%2/DEF%2/HP%2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = CD%2, Sub = ATK%2/DEF%2/HP%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = ATK%2, Sub = CD%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = HP%2, Sub = CD%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = DEF%2, Sub = CD%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = ATK%3/CD%3/DEF%3/HP%3
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = CD%1, Sub = ATK%3/DEF%3/HP%3/SPD3
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = ATK%1, Sub = CD%3/SPD3
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = HP%1, Sub = CD%3/SPD3
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Rarity >= Legendary, Level = 16, Sub = DEF%1, Sub = CD%3/SPD3

// Gauntlets CD%
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = SPD2/CR%2/ATK%2/HP%2/DEF%2
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = SPD1, Sub = ATK%1/CR%1/DEF%1/HP%1
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = CR%1, Sub = ATK%1/DEF%1/HP%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = ATK%1, Sub = CR%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = HP%1, Sub = CR%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = DEF%1, Sub = CR%1/SPD1
Sell, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level < 8

Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Level < 12, Sub = SPD3/CR%3/ATK%3/HP%3/DEF%3
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Level < 12, Sub = SPD2, Sub = ATK%1/CR%1/DEF%1/HP%1
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Level < 12, Sub = CR%2, Sub = ATK%1/DEF%1/HP%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Level < 12, Sub = ATK%2, Sub = CR%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Level < 12, Sub = HP%2, Sub = CR%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Level < 12, Sub = DEF%2, Sub = CR%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Level < 12, Sub = SPD1, Sub = ATK%2/CR%2/DEF%2/HP%2
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Level < 12, Sub = CR%1, Sub = ATK%2/DEF%2/HP%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Level < 12, Sub = ATK%1, Sub = CR%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Level < 12, Sub = HP%1, Sub = CR%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Level < 12, Sub = DEF%1, Sub = CR%2/SPD2
Sell, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Level < 12

Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = SPD4/CR%4/ATK%4/HP%4/DEF%4
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = SPD3, Sub = ATK%1/CR%1/DEF%1/HP%1
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = CR%3, Sub = ATK%1/DEF%1/HP%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = ATK%3, Sub = CR%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = HP%3, Sub = CR%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = DEF%3, Sub = CR%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = SPD2, Sub = ATK%2/CR%2/DEF%2/HP%2
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = CR%2, Sub = ATK%2/DEF%2/HP%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = ATK%2, Sub = CR%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = HP%2, Sub = CR%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = DEF%2, Sub = CR%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = SPD1, Sub = ATK%3/CR%3/DEF%3/HP%3
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = CR%1, Sub = ATK%3/DEF%3/HP%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = ATK%1, Sub = CR%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = HP%1, Sub = CR%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 12, Level < 16, Sub = DEF%1, Sub = CR%3/SPD3
Sell, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 12, Level < 16

Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Rarity = Epic, Level = 16, Sub = SPD3/CR%3/ATK%3/HP%3/DEF%3
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Rarity = Epic, Level = 16, Sub = SPD2, Sub = ATK%1/CR%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Rarity = Epic, Level = 16, Sub = CR%2, Sub = ATK%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Rarity = Epic, Level = 16, Sub = ATK%2, Sub = CR%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Rarity = Epic, Level = 16, Sub = HP%2, Sub = CR%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Rarity = Epic, Level = 16, Sub = DEF%2, Sub = CR%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Rarity = Epic, Level = 16, Sub = SPD1, Sub = ATK%2/CR%2/DEF%2/HP%2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Rarity = Epic, Level = 16, Sub = CR%1, Sub = ATK%2/DEF%2/HP%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Rarity = Epic, Level = 16, Sub = ATK%1, Sub = CR%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Rarity = Epic, Level = 16, Sub = HP%1, Sub = CR%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Rarity = Epic, Level = 16, Sub = DEF%1, Sub = CR%2/SPD2

Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = SPD4/CR%4/ATK%4/HP%4/DEF%4
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = ATK%1/CR%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = CR%3, Sub = ATK%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = ATK%3, Sub = CR%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = HP%3, Sub = CR%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = DEF%3, Sub = CR%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = ATK%2/CR%2/DEF%2/HP%2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = CR%2, Sub = ATK%2/DEF%2/HP%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = ATK%2, Sub = CR%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = HP%2, Sub = CR%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = DEF%2, Sub = CR%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = ATK%3/CR%3/DEF%3/HP%3
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = CR%1, Sub = ATK%3/DEF%3/HP%3/SPD3
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = ATK%1, Sub = CR%3/SPD3
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = HP%1, Sub = CR%3/SPD3
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Rarity >= Legendary, Level = 16, Sub = DEF%1, Sub = CR%3/SPD3

// Gauntlets HP%
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = SPD2/DEF%2/ACC2/RES2
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = SPD1, Sub = ACC1/DEF%1/RES1
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = DEF%1, Sub = ACC1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = ACC1, Sub = DEF%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = RES1, Sub = ACC1/DEF%1/SPD1
Sell, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level < 8

Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Level < 12, Sub = SPD3/DEF%3/ACC3/RES3
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Level < 12, Sub = SPD2, Sub = ACC1/DEF%1/RES1
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Level < 12, Sub = DEF%2, Sub = ACC1/RES1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Level < 12, Sub = ACC2, Sub = DEF%1/RES1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Level < 12, Sub = RES2, Sub = ACC1/DEF%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Level < 12, Sub = SPD1, Sub = ACC2/DEF%2/RES2
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Level < 12, Sub = DEF%1, Sub = ACC2/RES2/SPD2
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Level < 12, Sub = ACC1, Sub = DEF%2/RES2/SPD2
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Level < 12, Sub = RES1, Sub = ACC2/DEF%2/SPD2
Sell, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Level < 12

Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 12, Level < 16, Sub = SPD4/DEF%4/ACC4/RES4
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 12, Level < 16, Sub = SPD3, Sub = ACC1/DEF%1/RES1
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 12, Level < 16, Sub = DEF%3, Sub = ACC1/RES1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 12, Level < 16, Sub = ACC3, Sub = DEF%1/RES1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 12, Level < 16, Sub = RES3, Sub = ACC1/DEF%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 12, Level < 16, Sub = SPD2, Sub = ACC2/DEF%2/RES2
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 12, Level < 16, Sub = DEF%2, Sub = ACC2/RES2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 12, Level < 16, Sub = ACC2, Sub = DEF%2/RES2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 12, Level < 16, Sub = RES2, Sub = ACC2/DEF%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 12, Level < 16, Sub = SPD1, Sub = ACC3/DEF%3/RES3
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 12, Level < 16, Sub = DEF%1, Sub = ACC3/RES3/SPD3
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 12, Level < 16, Sub = ACC1, Sub = DEF%3/RES3/SPD3
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 12, Level < 16, Sub = RES1, Sub = ACC3/DEF%3/SPD3
Sell, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 12, Level < 16

Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Rarity = Epic, Level = 16, Sub = SPD3/DEF%3/ACC3/RES3
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Rarity = Epic, Level = 16, Sub = SPD2, Sub = ACC1/DEF%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Rarity = Epic, Level = 16, Sub = DEF%2, Sub = ACC1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Rarity = Epic, Level = 16, Sub = ACC2, Sub = DEF%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Rarity = Epic, Level = 16, Sub = RES2, Sub = ACC1/DEF%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Rarity = Epic, Level = 16, Sub = SPD1, Sub = ACC2/DEF%2/RES2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Rarity = Epic, Level = 16, Sub = DEF%1, Sub = ACC2/RES2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Rarity = Epic, Level = 16, Sub = ACC1, Sub = DEF%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Rarity = Epic, Level = 16, Sub = RES1, Sub = ACC2/DEF%2/SPD2

Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Rarity >= Legendary, Level = 16, Sub = SPD4/DEF%4/ACC4/RES4
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = ACC1/DEF%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Rarity >= Legendary, Level = 16, Sub = DEF%3, Sub = ACC1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Rarity >= Legendary, Level = 16, Sub = ACC3, Sub = DEF%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Rarity >= Legendary, Level = 16, Sub = RES3, Sub = ACC1/DEF%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = ACC2/DEF%2/RES2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Rarity >= Legendary, Level = 16, Sub = DEF%2, Sub = ACC2/RES2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Rarity >= Legendary, Level = 16, Sub = ACC2, Sub = DEF%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Rarity >= Legendary, Level = 16, Sub = RES2, Sub = ACC2/DEF%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = ACC3/DEF%3/RES3
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Rarity >= Legendary, Level = 16, Sub = DEF%1, Sub = ACC3/RES3/SPD3
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Rarity >= Legendary, Level = 16, Sub = ACC1, Sub = DEF%3/RES3/SPD3
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Rarity >= Legendary, Level = 16, Sub = RES1, Sub = ACC3/DEF%3/SPD3

// Gauntlets DEF%
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = SPD2/HP%2/ACC2/RES2
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = SPD1, Sub = ACC1/HP%1/RES1
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = HP%1, Sub = ACC1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = ACC1, Sub = HP%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = RES1, Sub = ACC1/HP%1/SPD1
Sell, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level < 8

Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Level < 12, Sub = SPD3/HP%3/ACC3/RES3
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Level < 12, Sub = SPD2, Sub = ACC1/HP%1/RES1
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Level < 12, Sub = HP%2, Sub = ACC1/RES1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Level < 12, Sub = ACC2, Sub = HP%1/RES1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Level < 12, Sub = RES2, Sub = ACC1/HP%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Level < 12, Sub = SPD1, Sub = ACC2/HP%2/RES2
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Level < 12, Sub = HP%1, Sub = ACC2/RES2/SPD2
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Level < 12, Sub = ACC1, Sub = HP%2/RES2/SPD2
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Level < 12, Sub = RES1, Sub = ACC2/HP%2/SPD2
Sell, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Level < 12

Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 12, Level < 16, Sub = SPD4/HP%4/ACC4/RES4
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 12, Level < 16, Sub = SPD3, Sub = ACC1/HP%1/RES1
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 12, Level < 16, Sub = HP%3, Sub = ACC1/RES1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 12, Level < 16, Sub = ACC3, Sub = HP%1/RES1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 12, Level < 16, Sub = RES3, Sub = ACC1/HP%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 12, Level < 16, Sub = SPD2, Sub = ACC2/HP%2/RES2
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 12, Level < 16, Sub = HP%2, Sub = ACC2/RES2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 12, Level < 16, Sub = ACC2, Sub = HP%2/RES2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 12, Level < 16, Sub = RES2, Sub = ACC2/HP%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 12, Level < 16, Sub = SPD1, Sub = ACC3/HP%3/RES3
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 12, Level < 16, Sub = HP%1, Sub = ACC3/RES3/SPD3
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 12, Level < 16, Sub = ACC1, Sub = HP%3/RES3/SPD3
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 12, Level < 16, Sub = RES1, Sub = ACC3/HP%3/SPD3
Sell, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 12, Level < 16

Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Rarity = Epic, Level = 16, Sub = SPD3/HP%3/ACC3/RES3
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Rarity = Epic, Level = 16, Sub = SPD2, Sub = ACC1/HP%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Rarity = Epic, Level = 16, Sub = HP%2, Sub = ACC1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Rarity = Epic, Level = 16, Sub = ACC2, Sub = HP%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Rarity = Epic, Level = 16, Sub = RES2, Sub = ACC1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Rarity = Epic, Level = 16, Sub = SPD1, Sub = ACC2/HP%2/RES2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Rarity = Epic, Level = 16, Sub = HP%1, Sub = ACC2/RES2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Rarity = Epic, Level = 16, Sub = ACC1, Sub = HP%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Rarity = Epic, Level = 16, Sub = RES1, Sub = ACC2/HP%2/SPD2

Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = SPD4/HP%4/ACC4/RES4
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = ACC1/HP%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = HP%3, Sub = ACC1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = ACC3, Sub = HP%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = RES3, Sub = ACC1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = ACC2/HP%2/RES2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = HP%2, Sub = ACC2/RES2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = ACC2, Sub = HP%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = RES2, Sub = ACC2/HP%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = ACC3/HP%3/RES3
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = HP%1, Sub = ACC3/RES3/SPD3
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = ACC1, Sub = HP%3/RES3/SPD3
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = RES1, Sub = ACC3/HP%3/SPD3

// Chestplate HP%
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = SPD2/CR%2/CD%2/ACC2/RES2
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = SPD1, Sub = ACC1/CD%1/CR%1/RES1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = CR%1, Sub = ACC1/CD%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = CD%1, Sub = ACC1/CR%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = ACC1, Sub = CD%1/CR%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = RES1, Sub = ACC1/CD%1/CR%1/SPD1
Sell, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level < 8

Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = SPD3/CR%3/CD%3/ACC3/RES3
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = SPD2, Sub = ACC1/CD%1/CR%1/RES1
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = CR%2, Sub = ACC1/CD%1/RES1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = CD%2, Sub = ACC1/CR%1/RES1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = ACC2, Sub = CD%1/CR%1/RES1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = RES2, Sub = ACC1/CD%1/CR%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = SPD1, Sub = ACC2/CD%2/CR%2/RES2
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = CR%1, Sub = ACC2/CD%2/RES2/SPD2
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = CD%1, Sub = ACC2/CR%2/RES2/SPD2
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = ACC1, Sub = CD%2/CR%2/RES2/SPD2
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = RES1, Sub = ACC2/CD%2/CR%2/SPD2
Sell, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Level < 12

Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = SPD4/CR%4/CD%4/ACC4/RES4
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = SPD3, Sub = ACC1/CD%1/CR%1/RES1
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = CR%3, Sub = ACC1/CD%1/RES1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = CD%3, Sub = ACC1/CR%1/RES1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = ACC3, Sub = CD%1/CR%1/RES1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = RES3, Sub = ACC1/CD%1/CR%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = SPD2, Sub = ACC2/CD%2/CR%2/RES2
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = CR%2, Sub = ACC2/CD%2/RES2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = CD%2, Sub = ACC2/CR%2/RES2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = ACC2, Sub = CD%2/CR%2/RES2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = RES2, Sub = ACC2/CD%2/CR%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = SPD1, Sub = ACC3/CD%3/CR%3/RES3
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = CR%1, Sub = ACC3/CD%3/RES3/SPD3
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = CD%1, Sub = ACC3/CR%3/RES3/SPD3
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = ACC1, Sub = CD%3/CR%3/RES3/SPD3
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = RES1, Sub = ACC3/CD%3/CR%3/SPD3
Sell, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16

Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = SPD3/CR%3/CD%3/ACC3/RES3
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = SPD2, Sub = ACC1/CD%1/CR%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = CR%2, Sub = ACC1/CD%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = CD%2, Sub = ACC1/CR%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = ACC2, Sub = CD%1/CR%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = RES2, Sub = ACC1/CD%1/CR%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = SPD1, Sub = ACC2/CD%2/CR%2/RES2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = CR%1, Sub = ACC2/CD%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = CD%1, Sub = ACC2/CR%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = ACC1, Sub = CD%2/CR%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = RES1, Sub = ACC2/CD%2/CR%2/SPD2

Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = SPD4/CR%4/CD%4/ACC4/RES4
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = ACC1/CD%1/CR%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = CR%3, Sub = ACC1/CD%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = CD%3, Sub = ACC1/CR%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = ACC3, Sub = CD%1/CR%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = RES3, Sub = ACC1/CD%1/CR%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = ACC2/CD%2/CR%2/RES2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = CR%2, Sub = ACC2/CD%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = CD%2, Sub = ACC2/CR%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = ACC2, Sub = CD%2/CR%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = RES2, Sub = ACC2/CD%2/CR%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = ACC3/CD%3/CR%3/RES3
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = CR%1, Sub = ACC3/CD%3/RES3/SPD3
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = CD%1, Sub = ACC3/CR%3/RES3/SPD3
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = ACC1, Sub = CD%3/CR%3/RES3/SPD3
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = RES1, Sub = ACC3/CD%3/CR%3/SPD3

// Chestplate DEF%
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = SPD2/CR%2/CD%2/ACC2/RES2
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = SPD1, Sub = ACC1/CD%1/CR%1/RES1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = CR%1, Sub = ACC1/CD%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = CD%1, Sub = ACC1/CR%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = ACC1, Sub = CD%1/CR%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = RES1, Sub = ACC1/CD%1/CR%1/SPD1
Sell, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level < 8

Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = SPD3/CR%3/CD%3/ACC3/RES3
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = SPD2, Sub = ACC1/CD%1/CR%1/RES1
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = CR%2, Sub = ACC1/CD%1/RES1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = CD%2, Sub = ACC1/CR%1/RES1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = ACC2, Sub = CD%1/CR%1/RES1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = RES2, Sub = ACC1/CD%1/CR%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = SPD1, Sub = ACC2/CD%2/CR%2/RES2
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = CR%1, Sub = ACC2/CD%2/RES2/SPD2
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = CD%1, Sub = ACC2/CR%2/RES2/SPD2
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = ACC1, Sub = CD%2/CR%2/RES2/SPD2
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = RES1, Sub = ACC2/CD%2/CR%2/SPD2
Sell, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Level < 12

Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = SPD4/CR%4/CD%4/ACC4/RES4
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = SPD3, Sub = ACC1/CD%1/CR%1/RES1
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = CR%3, Sub = ACC1/CD%1/RES1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = CD%3, Sub = ACC1/CR%1/RES1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = ACC3, Sub = CD%1/CR%1/RES1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = RES3, Sub = ACC1/CD%1/CR%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = SPD2, Sub = ACC2/CD%2/CR%2/RES2
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = CR%2, Sub = ACC2/CD%2/RES2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = CD%2, Sub = ACC2/CR%2/RES2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = ACC2, Sub = CD%2/CR%2/RES2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = RES2, Sub = ACC2/CD%2/CR%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = SPD1, Sub = ACC3/CD%3/CR%3/RES3
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = CR%1, Sub = ACC3/CD%3/RES3/SPD3
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = CD%1, Sub = ACC3/CR%3/RES3/SPD3
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = ACC1, Sub = CD%3/CR%3/RES3/SPD3
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = RES1, Sub = ACC3/CD%3/CR%3/SPD3
Sell, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16

Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = SPD3/CR%3/CD%3/ACC3/RES3
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = SPD2, Sub = ACC1/CD%1/CR%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = CR%2, Sub = ACC1/CD%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = CD%2, Sub = ACC1/CR%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = ACC2, Sub = CD%1/CR%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = RES2, Sub = ACC1/CD%1/CR%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = SPD1, Sub = ACC2/CD%2/CR%2/RES2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = CR%1, Sub = ACC2/CD%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = CD%1, Sub = ACC2/CR%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = ACC1, Sub = CD%2/CR%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = RES1, Sub = ACC2/CD%2/CR%2/SPD2

Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = SPD4/CR%4/CD%4/ACC4/RES4
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = ACC1/CD%1/CR%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = CR%3, Sub = ACC1/CD%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = CD%3, Sub = ACC1/CR%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = ACC3, Sub = CD%1/CR%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = RES3, Sub = ACC1/CD%1/CR%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = ACC2/CD%2/CR%2/RES2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = CR%2, Sub = ACC2/CD%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = CD%2, Sub = ACC2/CR%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = ACC2, Sub = CD%2/CR%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = RES2, Sub = ACC2/CD%2/CR%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = ACC3/CD%3/CR%3/RES3
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = CR%1, Sub = ACC3/CD%3/RES3/SPD3
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = CD%1, Sub = ACC3/CR%3/RES3/SPD3
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = ACC1, Sub = CD%3/CR%3/RES3/SPD3
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = RES1, Sub = ACC3/CD%3/CR%3/SPD3

// Chestplate ATK%
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level < 8, Sub = SPD2/CR%2/CD%2/ACC2/RES2
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level < 8, Sub = SPD1, Sub = ACC1/CD%1/CR%1/RES1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level < 8, Sub = CR%1, Sub = ACC1/CD%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level < 8, Sub = CD%1, Sub = ACC1/CR%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level < 8, Sub = ACC1, Sub = CD%1/CR%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level < 8, Sub = RES1, Sub = ACC1/CD%1/CR%1/SPD1
Sell, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level < 8

Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level >= 8, Level < 12, Sub = SPD3/CR%3/CD%3/ACC3/RES3
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level >= 8, Level < 12, Sub = SPD2, Sub = ACC1/CD%1/CR%1/RES1
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level >= 8, Level < 12, Sub = CR%2, Sub = ACC1/CD%1/RES1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level >= 8, Level < 12, Sub = CD%2, Sub = ACC1/CR%1/RES1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level >= 8, Level < 12, Sub = ACC2, Sub = CD%1/CR%1/RES1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level >= 8, Level < 12, Sub = RES2, Sub = ACC1/CD%1/CR%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level >= 8, Level < 12, Sub = SPD1, Sub = ACC2/CD%2/CR%2/RES2
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level >= 8, Level < 12, Sub = CR%1, Sub = ACC2/CD%2/RES2/SPD2
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level >= 8, Level < 12, Sub = CD%1, Sub = ACC2/CR%2/RES2/SPD2
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level >= 8, Level < 12, Sub = ACC1, Sub = CD%2/CR%2/RES2/SPD2
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level >= 8, Level < 12, Sub = RES1, Sub = ACC2/CD%2/CR%2/SPD2
Sell, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level >= 8, Level < 12

Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = SPD4/CR%4/CD%4/ACC4/RES4
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = SPD3, Sub = ACC1/CD%1/CR%1/RES1
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = CR%3, Sub = ACC1/CD%1/RES1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = CD%3, Sub = ACC1/CR%1/RES1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = ACC3, Sub = CD%1/CR%1/RES1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = RES3, Sub = ACC1/CD%1/CR%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = SPD2, Sub = ACC2/CD%2/CR%2/RES2
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = CR%2, Sub = ACC2/CD%2/RES2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = CD%2, Sub = ACC2/CR%2/RES2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = ACC2, Sub = CD%2/CR%2/RES2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = RES2, Sub = ACC2/CD%2/CR%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = SPD1, Sub = ACC3/CD%3/CR%3/RES3
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = CR%1, Sub = ACC3/CD%3/RES3/SPD3
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = CD%1, Sub = ACC3/CR%3/RES3/SPD3
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = ACC1, Sub = CD%3/CR%3/RES3/SPD3
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level >= 12, Level < 16, Sub = RES1, Sub = ACC3/CD%3/CR%3/SPD3
Sell, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level >= 12, Level < 16

Keep, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Rarity = Epic, Level = 16, Sub = SPD3/CR%3/CD%3/ACC3/RES3
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Rarity = Epic, Level = 16, Sub = SPD2, Sub = ACC1/CD%1/CR%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Rarity = Epic, Level = 16, Sub = CR%2, Sub = ACC1/CD%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Rarity = Epic, Level = 16, Sub = CD%2, Sub = ACC1/CR%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Rarity = Epic, Level = 16, Sub = ACC2, Sub = CD%1/CR%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Rarity = Epic, Level = 16, Sub = RES2, Sub = ACC1/CD%1/CR%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Rarity = Epic, Level = 16, Sub = SPD1, Sub = ACC2/CD%2/CR%2/RES2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Rarity = Epic, Level = 16, Sub = CR%1, Sub = ACC2/CD%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Rarity = Epic, Level = 16, Sub = CD%1, Sub = ACC2/CR%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Rarity = Epic, Level = 16, Sub = ACC1, Sub = CD%2/CR%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Rarity = Epic, Level = 16, Sub = RES1, Sub = ACC2/CD%2/CR%2/SPD2

Keep, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = SPD4/CR%4/CD%4/ACC4/RES4
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = ACC1/CD%1/CR%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = CR%3, Sub = ACC1/CD%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = CD%3, Sub = ACC1/CR%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = ACC3, Sub = CD%1/CR%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = RES3, Sub = ACC1/CD%1/CR%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = ACC2/CD%2/CR%2/RES2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = CR%2, Sub = ACC2/CD%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = CD%2, Sub = ACC2/CR%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = ACC2, Sub = CD%2/CR%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = RES2, Sub = ACC2/CD%2/CR%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = ACC3/CD%3/CR%3/RES3
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = CR%1, Sub = ACC3/CD%3/RES3/SPD3
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = CD%1, Sub = ACC3/CR%3/RES3/SPD3
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = ACC1, Sub = CD%3/CR%3/RES3/SPD3
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Rarity >= Legendary, Level = 16, Sub = RES1, Sub = ACC3/CD%3/CR%3/SPD3

// Chestplate ACC (universal - includes CR%/CD%)
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = SPD2/CR%2/CD%2/HP%2/DEF%2/RES2
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = SPD1, Sub = CD%1/CR%1/DEF%1/HP%1/RES1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = CR%1, Sub = CD%1/DEF%1/HP%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = CD%1, Sub = CR%1/DEF%1/HP%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = HP%1, Sub = CD%1/CR%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = DEF%1, Sub = CD%1/CR%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = RES1, Sub = CD%1/CR%1/DEF%1/HP%1/SPD1
Sell, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level < 8

Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = SPD3/CR%3/CD%3/HP%3/DEF%3/RES3
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = SPD2, Sub = CD%1/CR%1/DEF%1/HP%1/RES1
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = CR%2, Sub = CD%1/DEF%1/HP%1/RES1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = CD%2, Sub = CR%1/DEF%1/HP%1/RES1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = HP%2, Sub = CD%1/CR%1/RES1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = DEF%2, Sub = CD%1/CR%1/RES1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = RES2, Sub = CD%1/CR%1/DEF%1/HP%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = SPD1, Sub = CD%2/CR%2/DEF%2/HP%2/RES2
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = CR%1, Sub = CD%2/DEF%2/HP%2/RES2/SPD2
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = CD%1, Sub = CR%2/DEF%2/HP%2/RES2/SPD2
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = HP%1, Sub = CD%2/CR%2/RES2/SPD2
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = DEF%1, Sub = CD%2/CR%2/RES2/SPD2
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = RES1, Sub = CD%2/CR%2/DEF%2/HP%2/SPD2
Sell, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Level < 12

Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = SPD4/CR%4/CD%4/HP%4/DEF%4/RES4
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = SPD3, Sub = CD%1/CR%1/DEF%1/HP%1/RES1
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = CR%3, Sub = CD%1/DEF%1/HP%1/RES1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = CD%3, Sub = CR%1/DEF%1/HP%1/RES1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = HP%3, Sub = CD%1/CR%1/RES1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = DEF%3, Sub = CD%1/CR%1/RES1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = RES3, Sub = CD%1/CR%1/DEF%1/HP%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = SPD2, Sub = CD%2/CR%2/DEF%2/HP%2/RES2
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = CR%2, Sub = CD%2/DEF%2/HP%2/RES2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = CD%2, Sub = CR%2/DEF%2/HP%2/RES2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = HP%2, Sub = CD%2/CR%2/RES2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = DEF%2, Sub = CD%2/CR%2/RES2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = RES2, Sub = CD%2/CR%2/DEF%2/HP%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = SPD1, Sub = CD%3/CR%3/DEF%3/HP%3/RES3
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = CR%1, Sub = CD%3/DEF%3/HP%3/RES3/SPD3
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = CD%1, Sub = CR%3/DEF%3/HP%3/RES3/SPD3
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = HP%1, Sub = CD%3/CR%3/RES3/SPD3
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = DEF%1, Sub = CD%3/CR%3/RES3/SPD3
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = RES1, Sub = CD%3/CR%3/DEF%3/HP%3/SPD3
Sell, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16

Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = SPD3/CR%3/CD%3/HP%3/DEF%3/RES3
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = SPD2, Sub = CD%1/CR%1/DEF%1/HP%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = CR%2, Sub = CD%1/DEF%1/HP%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = CD%2, Sub = CR%1/DEF%1/HP%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = HP%2, Sub = CD%1/CR%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = DEF%2, Sub = CD%1/CR%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = RES2, Sub = CD%1/CR%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = SPD1, Sub = CD%2/CR%2/DEF%2/HP%2/RES2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = CR%1, Sub = CD%2/DEF%2/HP%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = CD%1, Sub = CR%2/DEF%2/HP%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = HP%1, Sub = CD%2/CR%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = DEF%1, Sub = CD%2/CR%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = RES1, Sub = CD%2/CR%2/DEF%2/HP%2/SPD2

Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = SPD4/CR%4/CD%4/HP%4/DEF%4/RES4
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = CD%1/CR%1/DEF%1/HP%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = CR%3, Sub = CD%1/DEF%1/HP%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = CD%3, Sub = CR%1/DEF%1/HP%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = HP%3, Sub = CD%1/CR%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = DEF%3, Sub = CD%1/CR%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = RES3, Sub = CD%1/CR%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = CD%2/CR%2/DEF%2/HP%2/RES2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = CR%2, Sub = CD%2/DEF%2/HP%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = CD%2, Sub = CR%2/DEF%2/HP%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = HP%2, Sub = CD%2/CR%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = DEF%2, Sub = CD%2/CR%2/RES2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = RES2, Sub = CD%2/CR%2/DEF%2/HP%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = CD%3/CR%3/DEF%3/HP%3/RES3
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = CR%1, Sub = CD%3/DEF%3/HP%3/RES3/SPD3
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = CD%1, Sub = CR%3/DEF%3/HP%3/RES3/SPD3
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = HP%1, Sub = CD%3/CR%3/RES3/SPD3
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = DEF%1, Sub = CD%3/CR%3/RES3/SPD3
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = RES1, Sub = CD%3/CR%3/DEF%3/HP%3/SPD3

// Chestplate RES (universal - includes CR%/CD%)
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level < 8, Sub = SPD2/CR%2/CD%2/HP%2/DEF%2/ACC2
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level < 8, Sub = SPD1, Sub = ACC1/CD%1/CR%1/DEF%1/HP%1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level < 8, Sub = CR%1, Sub = ACC1/CD%1/DEF%1/HP%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level < 8, Sub = CD%1, Sub = ACC1/CR%1/DEF%1/HP%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level < 8, Sub = HP%1, Sub = ACC1/CD%1/CR%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level < 8, Sub = DEF%1, Sub = ACC1/CD%1/CR%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level < 8, Sub = ACC1, Sub = CD%1/CR%1/DEF%1/HP%1/SPD1
Sell, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level < 8

Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Level < 12, Sub = SPD3/CR%3/CD%3/HP%3/DEF%3/ACC3
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Level < 12, Sub = SPD2, Sub = ACC1/CD%1/CR%1/DEF%1/HP%1
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Level < 12, Sub = CR%2, Sub = ACC1/CD%1/DEF%1/HP%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Level < 12, Sub = CD%2, Sub = ACC1/CR%1/DEF%1/HP%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Level < 12, Sub = HP%2, Sub = ACC1/CD%1/CR%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Level < 12, Sub = DEF%2, Sub = ACC1/CD%1/CR%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Level < 12, Sub = ACC2, Sub = CD%1/CR%1/DEF%1/HP%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Level < 12, Sub = SPD1, Sub = ACC2/CD%2/CR%2/DEF%2/HP%2
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Level < 12, Sub = CR%1, Sub = ACC2/CD%2/DEF%2/HP%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Level < 12, Sub = CD%1, Sub = ACC2/CR%2/DEF%2/HP%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Level < 12, Sub = HP%1, Sub = ACC2/CD%2/CR%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Level < 12, Sub = DEF%1, Sub = ACC2/CD%2/CR%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Level < 12, Sub = ACC1, Sub = CD%2/CR%2/DEF%2/HP%2/SPD2
Sell, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Level < 12

Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = SPD4/CR%4/CD%4/HP%4/DEF%4/ACC4
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = SPD3, Sub = ACC1/CD%1/CR%1/DEF%1/HP%1
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = CR%3, Sub = ACC1/CD%1/DEF%1/HP%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = CD%3, Sub = ACC1/CR%1/DEF%1/HP%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = HP%3, Sub = ACC1/CD%1/CR%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = DEF%3, Sub = ACC1/CD%1/CR%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = ACC3, Sub = CD%1/CR%1/DEF%1/HP%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = SPD2, Sub = ACC2/CD%2/CR%2/DEF%2/HP%2
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = CR%2, Sub = ACC2/CD%2/DEF%2/HP%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = CD%2, Sub = ACC2/CR%2/DEF%2/HP%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = HP%2, Sub = ACC2/CD%2/CR%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = DEF%2, Sub = ACC2/CD%2/CR%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = ACC2, Sub = CD%2/CR%2/DEF%2/HP%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = SPD1, Sub = ACC3/CD%3/CR%3/DEF%3/HP%3
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = CR%1, Sub = ACC3/CD%3/DEF%3/HP%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = CD%1, Sub = ACC3/CR%3/DEF%3/HP%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = HP%1, Sub = ACC3/CD%3/CR%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = DEF%1, Sub = ACC3/CD%3/CR%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = ACC1, Sub = CD%3/CR%3/DEF%3/HP%3/SPD3
Sell, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16

Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = SPD3/CR%3/CD%3/HP%3/DEF%3/ACC3
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = SPD2, Sub = ACC1/CD%1/CR%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = CR%2, Sub = ACC1/CD%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = CD%2, Sub = ACC1/CR%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = HP%2, Sub = ACC1/CD%1/CR%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = DEF%2, Sub = ACC1/CD%1/CR%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = ACC2, Sub = CD%1/CR%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = SPD1, Sub = ACC2/CD%2/CR%2/DEF%2/HP%2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = CR%1, Sub = ACC2/CD%2/DEF%2/HP%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = CD%1, Sub = ACC2/CR%2/DEF%2/HP%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = HP%1, Sub = ACC2/CD%2/CR%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = DEF%1, Sub = ACC2/CD%2/CR%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = ACC1, Sub = CD%2/CR%2/DEF%2/HP%2/SPD2

Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = SPD4/CR%4/CD%4/HP%4/DEF%4/ACC4
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = ACC1/CD%1/CR%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = CR%3, Sub = ACC1/CD%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = CD%3, Sub = ACC1/CR%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = HP%3, Sub = ACC1/CD%1/CR%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = DEF%3, Sub = ACC1/CD%1/CR%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = ACC3, Sub = CD%1/CR%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = ACC2/CD%2/CR%2/DEF%2/HP%2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = CR%2, Sub = ACC2/CD%2/DEF%2/HP%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = CD%2, Sub = ACC2/CR%2/DEF%2/HP%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = HP%2, Sub = ACC2/CD%2/CR%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = DEF%2, Sub = ACC2/CD%2/CR%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = ACC2, Sub = CD%2/CR%2/DEF%2/HP%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = ACC3/CD%3/CR%3/DEF%3/HP%3
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = CR%1, Sub = ACC3/CD%3/DEF%3/HP%3/SPD3
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = CD%1, Sub = ACC3/CR%3/DEF%3/HP%3/SPD3
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = HP%1, Sub = ACC3/CD%3/CR%3/SPD3
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = DEF%1, Sub = ACC3/CD%3/CR%3/SPD3
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = ACC1, Sub = CD%3/CR%3/DEF%3/HP%3/SPD3

// Boots SPD
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = CR%2/CD%2/ATK%2/HP%2/DEF%2
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = CR%1, Sub = ATK%1/CD%1/DEF%1/HP%1
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = CD%1, Sub = ATK%1/CR%1/DEF%1/HP%1
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = ATK%1, Sub = CD%1/CR%1
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = HP%1, Sub = CD%1/CR%1
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = DEF%1, Sub = CD%1/CR%1
Sell, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8

Upgrade 12, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = CR%3/CD%3/ATK%3/HP%3/DEF%3
Upgrade 12, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = CR%2, Sub = ATK%1/CD%1/DEF%1/HP%1
Upgrade 12, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = CD%2, Sub = ATK%1/CR%1/DEF%1/HP%1
Upgrade 12, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = ATK%2, Sub = CD%1/CR%1
Upgrade 12, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = HP%2, Sub = CD%1/CR%1
Upgrade 12, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = DEF%2, Sub = CD%1/CR%1
Upgrade 12, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = CR%1, Sub = ATK%2/CD%2/DEF%2/HP%2
Upgrade 12, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = CD%1, Sub = ATK%2/CR%2/DEF%2/HP%2
Upgrade 12, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = ATK%1, Sub = CD%2/CR%2
Upgrade 12, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = HP%1, Sub = CD%2/CR%2
Upgrade 12, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = DEF%1, Sub = CD%2/CR%2
Sell, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Level < 12

Upgrade 16, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = CR%4/CD%4/ATK%4/HP%4/DEF%4
Upgrade 16, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = CR%3, Sub = ATK%1/CD%1/DEF%1/HP%1
Upgrade 16, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = CD%3, Sub = ATK%1/CR%1/DEF%1/HP%1
Upgrade 16, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = ATK%3, Sub = CD%1/CR%1
Upgrade 16, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = HP%3, Sub = CD%1/CR%1
Upgrade 16, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = DEF%3, Sub = CD%1/CR%1
Upgrade 16, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = CR%2, Sub = ATK%2/CD%2/DEF%2/HP%2
Upgrade 16, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = CD%2, Sub = ATK%2/CR%2/DEF%2/HP%2
Upgrade 16, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = ATK%2, Sub = CD%2/CR%2
Upgrade 16, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = HP%2, Sub = CD%2/CR%2
Upgrade 16, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = DEF%2, Sub = CD%2/CR%2
Upgrade 16, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = CR%1, Sub = ATK%3/CD%3/DEF%3/HP%3
Upgrade 16, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = CD%1, Sub = ATK%3/CR%3/DEF%3/HP%3
Upgrade 16, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = ATK%1, Sub = CD%3/CR%3
Upgrade 16, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = HP%1, Sub = CD%3/CR%3
Upgrade 16, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = DEF%1, Sub = CD%3/CR%3
Sell, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16

Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = CR%3/CD%3/ATK%3/HP%3/DEF%3
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = CR%2, Sub = ATK%1/CD%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = CD%2, Sub = ATK%1/CR%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = ATK%2, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = HP%2, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = DEF%2, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = CR%1, Sub = ATK%2/CD%2/DEF%2/HP%2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = CD%1, Sub = ATK%2/CR%2/DEF%2/HP%2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = ATK%1, Sub = CD%2/CR%2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = HP%1, Sub = CD%2/CR%2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = DEF%1, Sub = CD%2/CR%2

Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = CR%4/CD%4/ATK%4/HP%4/DEF%4
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = CR%3, Sub = ATK%1/CD%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = CD%3, Sub = ATK%1/CR%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = ATK%3, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = HP%3, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = DEF%3, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = CR%2, Sub = ATK%2/CD%2/DEF%2/HP%2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = CD%2, Sub = ATK%2/CR%2/DEF%2/HP%2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = ATK%2, Sub = CD%2/CR%2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = HP%2, Sub = CD%2/CR%2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = DEF%2, Sub = CD%2/CR%2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = CR%1, Sub = ATK%3/CD%3/DEF%3/HP%3
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = CD%1, Sub = ATK%3/CR%3/DEF%3/HP%3
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = ATK%1, Sub = CD%3/CR%3
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = HP%1, Sub = CD%3/CR%3
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = DEF%1, Sub = CD%3/CR%3
Sell, Set = GroupSets

// =======================================================
// DEBUFFER SETS - RANK 6 EPIC
// =======================================================
GroupSets = Cursed/Stun/Provoke/Frostbite
Sell, Set = GroupSets, Rank < 6
Sell, Set = GroupSets, Rarity < Epic
Sell, Set = GroupSets, Type = G/C/B, Main = HP/ATK/DEF

// W/H/S - SPD + ACC
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = SPD2/ACC2
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = SPD1, Sub = ACC1
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = ACC1, Sub = SPD1
Sell, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8

Upgrade 12, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Level < 12, Sub = SPD3/ACC3
Upgrade 12, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Level < 12, Sub = SPD2, Sub = ACC1
Upgrade 12, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Level < 12, Sub = ACC2, Sub = SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Level < 12, Sub = SPD1, Sub = ACC2
Upgrade 12, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Level < 12, Sub = ACC1, Sub = SPD2
Sell, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Level < 12

Upgrade 16, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = SPD4/ACC4
Upgrade 16, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = SPD3, Sub = ACC1
Upgrade 16, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = ACC3, Sub = SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = SPD2, Sub = ACC2
Upgrade 16, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = ACC2, Sub = SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = SPD1, Sub = ACC3
Upgrade 16, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 12, Level < 16, Sub = ACC1, Sub = SPD3
Sell, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 12, Level < 16

Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity = Epic, Level = 16, Sub = SPD3/ACC3
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity = Epic, Level = 16, Sub = SPD2, Sub = ACC1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity = Epic, Level = 16, Sub = ACC2, Sub = SPD1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity = Epic, Level = 16, Sub = SPD1, Sub = ACC2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity = Epic, Level = 16, Sub = ACC1, Sub = SPD2

Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = SPD4/ACC4
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = ACC1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = ACC3, Sub = SPD1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = ACC2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = ACC2, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = ACC3
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Rarity >= Legendary, Level = 16, Sub = ACC1, Sub = SPD3

// Gauntlets HP%
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = SPD2/DEF%2/ACC2
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = SPD1, Sub = ACC1/DEF%1
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = DEF%1, Sub = ACC1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = ACC1, Sub = DEF%1/SPD1
Sell, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level < 8

Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Level < 12, Sub = SPD3/DEF%3/ACC3
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Level < 12, Sub = SPD2, Sub = ACC1/DEF%1
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Level < 12, Sub = DEF%2, Sub = ACC1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Level < 12, Sub = ACC2, Sub = DEF%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Level < 12, Sub = SPD1, Sub = ACC2/DEF%2
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Level < 12, Sub = DEF%1, Sub = ACC2/SPD2
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Level < 12, Sub = ACC1, Sub = DEF%2/SPD2
Sell, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Level < 12

Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 12, Level < 16, Sub = SPD4/DEF%4/ACC4
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 12, Level < 16, Sub = SPD3, Sub = ACC1/DEF%1
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 12, Level < 16, Sub = DEF%3, Sub = ACC1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 12, Level < 16, Sub = ACC3, Sub = DEF%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 12, Level < 16, Sub = SPD2, Sub = ACC2/DEF%2
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 12, Level < 16, Sub = DEF%2, Sub = ACC2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 12, Level < 16, Sub = ACC2, Sub = DEF%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 12, Level < 16, Sub = SPD1, Sub = ACC3/DEF%3
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 12, Level < 16, Sub = DEF%1, Sub = ACC3/SPD3
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 12, Level < 16, Sub = ACC1, Sub = DEF%3/SPD3
Sell, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 12, Level < 16

Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Rarity = Epic, Level = 16, Sub = SPD3/DEF%3/ACC3
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Rarity = Epic, Level = 16, Sub = SPD2, Sub = ACC1/DEF%1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Rarity = Epic, Level = 16, Sub = DEF%2, Sub = ACC1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Rarity = Epic, Level = 16, Sub = ACC2, Sub = DEF%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Rarity = Epic, Level = 16, Sub = SPD1, Sub = ACC2/DEF%2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Rarity = Epic, Level = 16, Sub = DEF%1, Sub = ACC2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Rarity = Epic, Level = 16, Sub = ACC1, Sub = DEF%2/SPD2

Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Rarity >= Legendary, Level = 16, Sub = SPD4/DEF%4/ACC4
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = ACC1/DEF%1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Rarity >= Legendary, Level = 16, Sub = DEF%3, Sub = ACC1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Rarity >= Legendary, Level = 16, Sub = ACC3, Sub = DEF%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = ACC2/DEF%2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Rarity >= Legendary, Level = 16, Sub = DEF%2, Sub = ACC2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Rarity >= Legendary, Level = 16, Sub = ACC2, Sub = DEF%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = ACC3/DEF%3
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Rarity >= Legendary, Level = 16, Sub = DEF%1, Sub = ACC3/SPD3
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Rarity >= Legendary, Level = 16, Sub = ACC1, Sub = DEF%3/SPD3

// Gauntlets DEF%
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = SPD2/HP%2/ACC2
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = SPD1, Sub = ACC1/HP%1
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = HP%1, Sub = ACC1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = ACC1, Sub = HP%1/SPD1
Sell, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level < 8

Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Level < 12, Sub = SPD3/HP%3/ACC3
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Level < 12, Sub = SPD2, Sub = ACC1/HP%1
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Level < 12, Sub = HP%2, Sub = ACC1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Level < 12, Sub = ACC2, Sub = HP%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Level < 12, Sub = SPD1, Sub = ACC2/HP%2
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Level < 12, Sub = HP%1, Sub = ACC2/SPD2
Upgrade 12, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Level < 12, Sub = ACC1, Sub = HP%2/SPD2
Sell, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Level < 12

Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 12, Level < 16, Sub = SPD4/HP%4/ACC4
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 12, Level < 16, Sub = SPD3, Sub = ACC1/HP%1
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 12, Level < 16, Sub = HP%3, Sub = ACC1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 12, Level < 16, Sub = ACC3, Sub = HP%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 12, Level < 16, Sub = SPD2, Sub = ACC2/HP%2
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 12, Level < 16, Sub = HP%2, Sub = ACC2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 12, Level < 16, Sub = ACC2, Sub = HP%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 12, Level < 16, Sub = SPD1, Sub = ACC3/HP%3
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 12, Level < 16, Sub = HP%1, Sub = ACC3/SPD3
Upgrade 16, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 12, Level < 16, Sub = ACC1, Sub = HP%3/SPD3
Sell, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 12, Level < 16

Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Rarity = Epic, Level = 16, Sub = SPD3/HP%3/ACC3
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Rarity = Epic, Level = 16, Sub = SPD2, Sub = ACC1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Rarity = Epic, Level = 16, Sub = HP%2, Sub = ACC1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Rarity = Epic, Level = 16, Sub = ACC2, Sub = HP%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Rarity = Epic, Level = 16, Sub = SPD1, Sub = ACC2/HP%2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Rarity = Epic, Level = 16, Sub = HP%1, Sub = ACC2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Rarity = Epic, Level = 16, Sub = ACC1, Sub = HP%2/SPD2

Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = SPD4/HP%4/ACC4
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = ACC1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = HP%3, Sub = ACC1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = ACC3, Sub = HP%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = ACC2/HP%2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = HP%2, Sub = ACC2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = ACC2, Sub = HP%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = ACC3/HP%3
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = HP%1, Sub = ACC3/SPD3
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = ACC1, Sub = HP%3/SPD3

// Chestplate HP%
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = SPD2/DEF%2/ACC2
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = SPD1, Sub = ACC1/DEF%1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = DEF%1, Sub = ACC1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = ACC1, Sub = DEF%1/SPD1
Sell, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level < 8

Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = SPD3/DEF%3/ACC3
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = SPD2, Sub = ACC1/DEF%1
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = DEF%2, Sub = ACC1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = ACC2, Sub = DEF%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = SPD1, Sub = ACC2/DEF%2
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = DEF%1, Sub = ACC2/SPD2
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Level < 12, Sub = ACC1, Sub = DEF%2/SPD2
Sell, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Level < 12

Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = SPD4/DEF%4/ACC4
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = SPD3, Sub = ACC1/DEF%1
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = DEF%3, Sub = ACC1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = ACC3, Sub = DEF%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = SPD2, Sub = ACC2/DEF%2
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = DEF%2, Sub = ACC2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = ACC2, Sub = DEF%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = SPD1, Sub = ACC3/DEF%3
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = DEF%1, Sub = ACC3/SPD3
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16, Sub = ACC1, Sub = DEF%3/SPD3
Sell, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 12, Level < 16

Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = SPD3/DEF%3/ACC3
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = SPD2, Sub = ACC1/DEF%1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = DEF%2, Sub = ACC1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = ACC2, Sub = DEF%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = SPD1, Sub = ACC2/DEF%2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = DEF%1, Sub = ACC2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity = Epic, Level = 16, Sub = ACC1, Sub = DEF%2/SPD2

Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = SPD4/DEF%4/ACC4
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = ACC1/DEF%1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = DEF%3, Sub = ACC1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = ACC3, Sub = DEF%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = ACC2/DEF%2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = DEF%2, Sub = ACC2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = ACC2, Sub = DEF%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = ACC3/DEF%3
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = DEF%1, Sub = ACC3/SPD3
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Rarity >= Legendary, Level = 16, Sub = ACC1, Sub = DEF%3/SPD3

// Chestplate DEF%
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = SPD2/HP%2/ACC2
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = SPD1, Sub = ACC1/HP%1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = HP%1, Sub = ACC1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = ACC1, Sub = HP%1/SPD1
Sell, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level < 8

Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = SPD3/HP%3/ACC3
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = SPD2, Sub = ACC1/HP%1
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = HP%2, Sub = ACC1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = ACC2, Sub = HP%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = SPD1, Sub = ACC2/HP%2
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = HP%1, Sub = ACC2/SPD2
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Level < 12, Sub = ACC1, Sub = HP%2/SPD2
Sell, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Level < 12

Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = SPD4/HP%4/ACC4
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = SPD3, Sub = ACC1/HP%1
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = HP%3, Sub = ACC1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = ACC3, Sub = HP%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = SPD2, Sub = ACC2/HP%2
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = HP%2, Sub = ACC2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = ACC2, Sub = HP%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = SPD1, Sub = ACC3/HP%3
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = HP%1, Sub = ACC3/SPD3
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16, Sub = ACC1, Sub = HP%3/SPD3
Sell, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 12, Level < 16

Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = SPD3/HP%3/ACC3
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = SPD2, Sub = ACC1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = HP%2, Sub = ACC1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = ACC2, Sub = HP%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = SPD1, Sub = ACC2/HP%2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = HP%1, Sub = ACC2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity = Epic, Level = 16, Sub = ACC1, Sub = HP%2/SPD2

Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = SPD4/HP%4/ACC4
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = ACC1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = HP%3, Sub = ACC1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = ACC3, Sub = HP%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = ACC2/HP%2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = HP%2, Sub = ACC2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = ACC2, Sub = HP%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = ACC3/HP%3
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = HP%1, Sub = ACC3/SPD3
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Rarity >= Legendary, Level = 16, Sub = ACC1, Sub = HP%3/SPD3

// Chestplate ACC (debuffer)
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = SPD2/HP%2/DEF%2
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = SPD1, Sub = DEF%1/HP%1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = HP%1, Sub = DEF%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = DEF%1, Sub = HP%1/SPD1
Sell, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level < 8

Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = SPD3/HP%3/DEF%3
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = SPD2, Sub = DEF%1/HP%1
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = HP%2, Sub = DEF%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = DEF%2, Sub = HP%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = SPD1, Sub = DEF%2/HP%2
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = HP%1, Sub = DEF%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Level < 12, Sub = DEF%1, Sub = HP%2/SPD2
Sell, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Level < 12

Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = SPD4/HP%4/DEF%4
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = SPD3, Sub = DEF%1/HP%1
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = HP%3, Sub = DEF%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = DEF%3, Sub = HP%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = SPD2, Sub = DEF%2/HP%2
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = HP%2, Sub = DEF%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = DEF%2, Sub = HP%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = SPD1, Sub = DEF%3/HP%3
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = HP%1, Sub = DEF%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16, Sub = DEF%1, Sub = HP%3/SPD3
Sell, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 12, Level < 16

Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = SPD3/HP%3/DEF%3
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = SPD2, Sub = DEF%1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = HP%2, Sub = DEF%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = DEF%2, Sub = HP%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = SPD1, Sub = DEF%2/HP%2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = HP%1, Sub = DEF%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity = Epic, Level = 16, Sub = DEF%1, Sub = HP%2/SPD2

Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = SPD4/HP%4/DEF%4
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = DEF%1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = HP%3, Sub = DEF%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = DEF%3, Sub = HP%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = DEF%2/HP%2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = HP%2, Sub = DEF%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = DEF%2, Sub = HP%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = DEF%3/HP%3
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = HP%1, Sub = DEF%3/SPD3
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Rarity >= Legendary, Level = 16, Sub = DEF%1, Sub = HP%3/SPD3

// Chestplate RES (debuffer)
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level < 8, Sub = SPD2/ACC2/HP%2/DEF%2
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level < 8, Sub = SPD1, Sub = ACC1/DEF%1/HP%1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level < 8, Sub = ACC1, Sub = DEF%1/HP%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level < 8, Sub = HP%1, Sub = ACC1/DEF%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level < 8, Sub = DEF%1, Sub = ACC1/HP%1/SPD1
Sell, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level < 8

Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Level < 12, Sub = SPD3/ACC3/HP%3/DEF%3
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Level < 12, Sub = SPD2, Sub = ACC1/DEF%1/HP%1
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Level < 12, Sub = ACC2, Sub = DEF%1/HP%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Level < 12, Sub = HP%2, Sub = ACC1/DEF%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Level < 12, Sub = DEF%2, Sub = ACC1/HP%1/SPD1
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Level < 12, Sub = SPD1, Sub = ACC2/DEF%2/HP%2
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Level < 12, Sub = ACC1, Sub = DEF%2/HP%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Level < 12, Sub = HP%1, Sub = ACC2/DEF%2/SPD2
Upgrade 12, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Level < 12, Sub = DEF%1, Sub = ACC2/HP%2/SPD2
Sell, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Level < 12

Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = SPD4/ACC4/HP%4/DEF%4
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = SPD3, Sub = ACC1/DEF%1/HP%1
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = ACC3, Sub = DEF%1/HP%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = HP%3, Sub = ACC1/DEF%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = DEF%3, Sub = ACC1/HP%1/SPD1
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = SPD2, Sub = ACC2/DEF%2/HP%2
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = ACC2, Sub = DEF%2/HP%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = HP%2, Sub = ACC2/DEF%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = DEF%2, Sub = ACC2/HP%2/SPD2
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = SPD1, Sub = ACC3/DEF%3/HP%3
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = ACC1, Sub = DEF%3/HP%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = HP%1, Sub = ACC3/DEF%3/SPD3
Upgrade 16, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16, Sub = DEF%1, Sub = ACC3/HP%3/SPD3
Sell, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 12, Level < 16

Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = SPD3/ACC3/HP%3/DEF%3
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = SPD2, Sub = ACC1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = ACC2, Sub = DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = HP%2, Sub = ACC1/DEF%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = DEF%2, Sub = ACC1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = SPD1, Sub = ACC2/DEF%2/HP%2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = ACC1, Sub = DEF%2/HP%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = HP%1, Sub = ACC2/DEF%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity = Epic, Level = 16, Sub = DEF%1, Sub = ACC2/HP%2/SPD2

Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = SPD4/ACC4/HP%4/DEF%4
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = SPD3, Sub = ACC1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = ACC3, Sub = DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = HP%3, Sub = ACC1/DEF%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = DEF%3, Sub = ACC1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = SPD2, Sub = ACC2/DEF%2/HP%2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = ACC2, Sub = DEF%2/HP%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = HP%2, Sub = ACC2/DEF%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = DEF%2, Sub = ACC2/HP%2/SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = SPD1, Sub = ACC3/DEF%3/HP%3
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = ACC1, Sub = DEF%3/HP%3/SPD3
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = HP%1, Sub = ACC3/DEF%3/SPD3
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Rarity >= Legendary, Level = 16, Sub = DEF%1, Sub = ACC3/HP%3/SPD3

// Boots SPD
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = HP%2/DEF%2/ACC2
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = HP%1, Sub = ACC1/DEF%1
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = DEF%1, Sub = ACC1/HP%1
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = ACC1, Sub = DEF%1/HP%1
Sell, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8

Upgrade 12, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = HP%3/DEF%3/ACC3
Upgrade 12, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = HP%2, Sub = ACC1/DEF%1
Upgrade 12, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = DEF%2, Sub = ACC1/HP%1
Upgrade 12, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = ACC2, Sub = DEF%1/HP%1
Upgrade 12, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = HP%1, Sub = ACC2/DEF%2
Upgrade 12, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = DEF%1, Sub = ACC2/HP%2
Upgrade 12, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Level < 12, Sub = ACC1, Sub = DEF%2/HP%2
Sell, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Level < 12

Upgrade 16, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = HP%4/DEF%4/ACC4
Upgrade 16, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = HP%3, Sub = ACC1/DEF%1
Upgrade 16, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = DEF%3, Sub = ACC1/HP%1
Upgrade 16, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = ACC3, Sub = DEF%1/HP%1
Upgrade 16, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = HP%2, Sub = ACC2/DEF%2
Upgrade 16, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = DEF%2, Sub = ACC2/HP%2
Upgrade 16, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = ACC2, Sub = DEF%2/HP%2
Upgrade 16, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = HP%1, Sub = ACC3/DEF%3
Upgrade 16, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = DEF%1, Sub = ACC3/HP%3
Upgrade 16, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16, Sub = ACC1, Sub = DEF%3/HP%3
Sell, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 12, Level < 16

Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = HP%3/DEF%3/ACC3
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = HP%2, Sub = ACC1/DEF%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = DEF%2, Sub = ACC1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = ACC2, Sub = DEF%1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = HP%1, Sub = ACC2/DEF%2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = DEF%1, Sub = ACC2/HP%2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity = Epic, Level = 16, Sub = ACC1, Sub = DEF%2/HP%2

Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = HP%4/DEF%4/ACC4
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = HP%3, Sub = ACC1/DEF%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = DEF%3, Sub = ACC1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = ACC3, Sub = DEF%1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = HP%2, Sub = ACC2/DEF%2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = DEF%2, Sub = ACC2/HP%2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = ACC2, Sub = DEF%2/HP%2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = HP%1, Sub = ACC3/DEF%3
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = DEF%1, Sub = ACC3/HP%3
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Rarity >= Legendary, Level = 16, Sub = ACC1, Sub = DEF%3/HP%3
Sell, Set = GroupSets

// =======================================================
// FINAL FALLBACK
// =======================================================
Keep
