// =======================================================
// TREDEPICA DUNGEON FILTER v9.5
// =======================================================

Keep, Level >= 16
Keep, Set = Slayer/Stonecleaver/Protection/Stone Skin, Rank = 5, Rarity = Mythic

GroupSets = Life/Offense/Resistance/Daze/Frost/Defense/Curing/Divine Offense/Frenzy/Avenging/Destroy/Fury
Sell, Set = GroupSets

Keep, Set = Feral, Rank = 6, Rarity >= Epic


// ACCESSORIES - DUNGEON
Keep SpecialAcc, Rank = 6, Rarity >= Epic
Keep SpecialAcc, Rank = 5, Rarity >= Epic, Type = R
Keep SpecialAcc, Rank = 5, Rarity >= Epic, Type = A
Keep SpecialAcc, Rank = 5, Rarity >= Epic, Type = N, Sub = SPD
Sell SpecialAcc

Sell Accessory, Rank < 6
Sell Accessory, Rank = 6, Rarity < Epic

Upgrade 8 Accessory, Type = R, Main = HP/ATK, Level < 8, Sub = HP%2/ATK%2
Upgrade 8 Accessory, Type = R, Main = HP/ATK, Level < 8, Sub = HP%1, Sub = ATK%1
Upgrade 8 Accessory, Type = R, Main = HP/ATK, Level < 8, Sub = ATK%1, Sub = HP%1
Sell Accessory, Type = R, Main = HP/ATK, Level < 8
Keep Accessory, Type = R, Main = HP/ATK, Level >= 8, Sub = HP%2/ATK%2
Keep Accessory, Type = R, Main = HP/ATK, Level >= 8, Sub = HP%1, Sub = ATK%1
Keep Accessory, Type = R, Main = HP/ATK, Level >= 8, Sub = ATK%1, Sub = HP%1
Sell Accessory, Type = R, Main = HP/ATK

Upgrade 8 Accessory, Type = R, Main = DEF, Level < 8, Sub = HP%2/DEF%2
Upgrade 8 Accessory, Type = R, Main = DEF, Level < 8, Sub = HP%1, Sub = DEF%1
Upgrade 8 Accessory, Type = R, Main = DEF, Level < 8, Sub = DEF%1, Sub = HP%1
Sell Accessory, Type = R, Main = DEF, Level < 8
Keep Accessory, Type = R, Main = DEF, Level >= 8, Sub = HP%2/DEF%2
Keep Accessory, Type = R, Main = DEF, Level >= 8, Sub = HP%1, Sub = DEF%1
Keep Accessory, Type = R, Main = DEF, Level >= 8, Sub = DEF%1, Sub = HP%1
Sell Accessory, Type = R, Main = DEF

Upgrade 8 Accessory, Type = A, Main = HP/ATK/DEF, Level < 8, Sub = CD%2/ACC2/RES2
Upgrade 8 Accessory, Type = A, Main = HP/ATK/DEF, Level < 8, Sub = CD%1, Sub = ACC1/RES1
Upgrade 8 Accessory, Type = A, Main = HP/ATK/DEF, Level < 8, Sub = ACC1, Sub = CD%1/RES1
Upgrade 8 Accessory, Type = A, Main = HP/ATK/DEF, Level < 8, Sub = RES1, Sub = CD%1/ACC1
Sell Accessory, Type = A, Main = HP/ATK/DEF, Level < 8
Keep Accessory, Type = A, Main = HP/ATK/DEF, Level >= 8, Sub = CD%2/ACC2/RES2
Keep Accessory, Type = A, Main = HP/ATK/DEF, Level >= 8, Sub = CD%1, Sub = ACC1/RES1
Keep Accessory, Type = A, Main = HP/ATK/DEF, Level >= 8, Sub = ACC1, Sub = CD%1/RES1
Keep Accessory, Type = A, Main = HP/ATK/DEF, Level >= 8, Sub = RES1, Sub = CD%1/ACC1
Sell Accessory, Type = A, Main = HP/ATK/DEF

Upgrade 8 Accessory, Type = A, Main = CD%, Level < 8, Sub = ACC2/RES2
Upgrade 8 Accessory, Type = A, Main = CD%, Level < 8, Sub = ACC1, Sub = RES1
Upgrade 8 Accessory, Type = A, Main = CD%, Level < 8, Sub = RES1, Sub = ACC1
Sell Accessory, Type = A, Main = CD%, Level < 8
Keep Accessory, Type = A, Main = CD%, Level >= 8, Sub = ACC2/RES2
Keep Accessory, Type = A, Main = CD%, Level >= 8, Sub = ACC1, Sub = RES1
Keep Accessory, Type = A, Main = CD%, Level >= 8, Sub = RES1, Sub = ACC1
Sell Accessory, Type = A, Main = CD%

Upgrade 8 Accessory, Type = N, Main = HP, Level < 8, Sub = SPD2/HP%2
Upgrade 8 Accessory, Type = N, Main = HP, Level < 8, Sub = SPD1, Sub = HP%1
Upgrade 8 Accessory, Type = N, Main = HP, Level < 8, Sub = HP%1, Sub = SPD1
Sell Accessory, Type = N, Main = HP, Level < 8
Keep Accessory, Type = N, Main = HP, Level >= 8, Sub = SPD2/HP%2
Keep Accessory, Type = N, Main = HP, Level >= 8, Sub = SPD1, Sub = HP%1
Keep Accessory, Type = N, Main = HP, Level >= 8, Sub = HP%1, Sub = SPD1
Sell Accessory, Type = N, Main = HP

Upgrade 8 Accessory, Type = N, Main = DEF, Level < 8, Sub = SPD2/DEF%2
Upgrade 8 Accessory, Type = N, Main = DEF, Level < 8, Sub = SPD1, Sub = DEF%1
Upgrade 8 Accessory, Type = N, Main = DEF, Level < 8, Sub = DEF%1, Sub = SPD1
Sell Accessory, Type = N, Main = DEF, Level < 8
Keep Accessory, Type = N, Main = DEF, Level >= 8, Sub = SPD2/DEF%2
Keep Accessory, Type = N, Main = DEF, Level >= 8, Sub = SPD1, Sub = DEF%1
Keep Accessory, Type = N, Main = DEF, Level >= 8, Sub = DEF%1, Sub = SPD1
Sell Accessory, Type = N, Main = DEF

Upgrade 8 Accessory, Type = N, Main = ATK, Level < 8, Sub = SPD2/ATK%2
Upgrade 8 Accessory, Type = N, Main = ATK, Level < 8, Sub = SPD1, Sub = ATK%1
Upgrade 8 Accessory, Type = N, Main = ATK, Level < 8, Sub = ATK%1, Sub = SPD1
Sell Accessory, Type = N, Main = ATK, Level < 8
Keep Accessory, Type = N, Main = ATK, Level >= 8, Sub = SPD2/ATK%2
Keep Accessory, Type = N, Main = ATK, Level >= 8, Sub = SPD1, Sub = ATK%1
Keep Accessory, Type = N, Main = ATK, Level >= 8, Sub = ATK%1, Sub = SPD1
Sell Accessory, Type = N, Main = ATK

Upgrade 8 Accessory, Type = N, Main = ACC, Level < 8, Sub = SPD2
Upgrade 8 Accessory, Type = N, Main = ACC, Level < 8, Sub = SPD1, Sub = HP%1/DEF%1/ATK%1
Sell Accessory, Type = N, Main = ACC, Level < 8
Keep Accessory, Type = N, Main = ACC, Level >= 8, Sub = SPD2
Keep Accessory, Type = N, Main = ACC, Level >= 8, Sub = SPD1, Sub = HP%1/DEF%1/ATK%1
Sell Accessory, Type = N, Main = ACC

Upgrade 8 Accessory, Type = N, Main = RES, Level < 8, Sub = SPD2
Upgrade 8 Accessory, Type = N, Main = RES, Level < 8, Sub = SPD1, Sub = HP%1/DEF%1/ATK%1
Sell Accessory, Type = N, Main = RES, Level < 8
Keep Accessory, Type = N, Main = RES, Level >= 8, Sub = SPD2
Keep Accessory, Type = N, Main = RES, Level >= 8, Sub = SPD1, Sub = HP%1/DEF%1/ATK%1
Sell Accessory, Type = N, Main = RES

Sell Accessory

// =======================================================
// SUPERSONIC/PINPOINT/CHRONOPHAGE - RANK 5 EPIC - UNIVERSAL
// =======================================================
GroupSets = Supersonic/Pinpoint/Chronophage
Sell, Set = GroupSets, Rank < 5
Sell, Set = GroupSets, Rank = 5, Rarity < Epic
Sell, Set = GroupSets, Type = G/C/B, Main = HP/ATK/DEF

// W/H/S
Upgrade 8, Set = GroupSets, Rank = 5, Type = W/H/S, Level < 8, Sub = SPD2/CR%2/CD%2/ATK%2/HP%2/DEF%2
Upgrade 8, Set = GroupSets, Rank = 5, Type = W/H/S, Level < 8, Sub = SPD1, Sub = ATK%1/CD%1/CR%1/DEF%1/HP%1
Upgrade 8, Set = GroupSets, Rank = 5, Type = W/H/S, Level < 8, Sub = CR%1, Sub = ATK%1/CD%1/DEF%1/HP%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = W/H/S, Level < 8, Sub = CD%1, Sub = ATK%1/CR%1/DEF%1/HP%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = W/H/S, Level < 8, Sub = ATK%1, Sub = CD%1/CR%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = W/H/S, Level < 8, Sub = HP%1, Sub = CD%1/CR%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = W/H/S, Level < 8, Sub = DEF%1, Sub = CD%1/CR%1/SPD1
Sell, Set = GroupSets, Rank = 5, Type = W/H/S, Level < 8

Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 8, Sub = SPD2/CR%2/CD%2/ATK%2/HP%2/DEF%2
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 8, Sub = SPD1, Sub = ATK%1/CD%1/CR%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 8, Sub = CR%1, Sub = ATK%1/CD%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 8, Sub = CD%1, Sub = ATK%1/CR%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 8, Sub = ATK%1, Sub = CD%1/CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 8, Sub = HP%1, Sub = CD%1/CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 8, Sub = DEF%1, Sub = CD%1/CR%1/SPD1

// Gauntlets CR%
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level < 8, Sub = SPD2/CD%2/ATK%2/HP%2/DEF%2
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level < 8, Sub = SPD1, Sub = ATK%1/CD%1/DEF%1/HP%1
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level < 8, Sub = CD%1, Sub = ATK%1/DEF%1/HP%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level < 8, Sub = ATK%1, Sub = CD%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level < 8, Sub = HP%1, Sub = CD%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level < 8, Sub = DEF%1, Sub = CD%1/SPD1
Sell, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level < 8

Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 8, Sub = SPD2/CD%2/ATK%2/HP%2/DEF%2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 8, Sub = SPD1, Sub = ATK%1/CD%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 8, Sub = CD%1, Sub = ATK%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 8, Sub = ATK%1, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 8, Sub = HP%1, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 8, Sub = DEF%1, Sub = CD%1/SPD1

// Gauntlets CD%
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level < 8, Sub = SPD2/CR%2/ATK%2/HP%2/DEF%2
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level < 8, Sub = SPD1, Sub = ATK%1/CR%1/DEF%1/HP%1
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level < 8, Sub = CR%1, Sub = ATK%1/DEF%1/HP%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level < 8, Sub = ATK%1, Sub = CR%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level < 8, Sub = HP%1, Sub = CR%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level < 8, Sub = DEF%1, Sub = CR%1/SPD1
Sell, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level < 8

Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 8, Sub = SPD2/CR%2/ATK%2/HP%2/DEF%2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 8, Sub = SPD1, Sub = ATK%1/CR%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 8, Sub = CR%1, Sub = ATK%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 8, Sub = ATK%1, Sub = CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 8, Sub = HP%1, Sub = CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 8, Sub = DEF%1, Sub = CR%1/SPD1

// Gauntlets HP%
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = HP%, Level < 8, Sub = SPD2/DEF%2/ACC2/RES2
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = HP%, Level < 8, Sub = SPD1, Sub = ACC1/DEF%1/RES1
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = HP%, Level < 8, Sub = DEF%1, Sub = ACC1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = HP%, Level < 8, Sub = ACC1, Sub = DEF%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = HP%, Level < 8, Sub = RES1, Sub = ACC1/DEF%1/SPD1
Sell, Set = GroupSets, Rank = 5, Type = G, Main = HP%, Level < 8

Keep, Set = GroupSets, Rank = 5, Type = G, Main = HP%, Level >= 8, Sub = SPD2/DEF%2/ACC2/RES2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = HP%, Level >= 8, Sub = SPD1, Sub = ACC1/DEF%1/RES1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = HP%, Level >= 8, Sub = DEF%1, Sub = ACC1/RES1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = HP%, Level >= 8, Sub = ACC1, Sub = DEF%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = HP%, Level >= 8, Sub = RES1, Sub = ACC1/DEF%1/SPD1

// Gauntlets DEF%
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = DEF%, Level < 8, Sub = SPD2/HP%2/ACC2/RES2
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = DEF%, Level < 8, Sub = SPD1, Sub = ACC1/HP%1/RES1
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = DEF%, Level < 8, Sub = HP%1, Sub = ACC1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = DEF%, Level < 8, Sub = ACC1, Sub = HP%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = DEF%, Level < 8, Sub = RES1, Sub = ACC1/HP%1/SPD1
Sell, Set = GroupSets, Rank = 5, Type = G, Main = DEF%, Level < 8

Keep, Set = GroupSets, Rank = 5, Type = G, Main = DEF%, Level >= 8, Sub = SPD2/HP%2/ACC2/RES2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = DEF%, Level >= 8, Sub = SPD1, Sub = ACC1/HP%1/RES1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = DEF%, Level >= 8, Sub = HP%1, Sub = ACC1/RES1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = DEF%, Level >= 8, Sub = ACC1, Sub = HP%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = DEF%, Level >= 8, Sub = RES1, Sub = ACC1/HP%1/SPD1

// Chestplate HP%
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level < 8, Sub = SPD2/CR%2/CD%2/ACC2/RES2
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level < 8, Sub = SPD1, Sub = ACC1/CD%1/CR%1/RES1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level < 8, Sub = CR%1, Sub = ACC1/CD%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level < 8, Sub = CD%1, Sub = ACC1/CR%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level < 8, Sub = ACC1, Sub = CD%1/CR%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level < 8, Sub = RES1, Sub = ACC1/CD%1/CR%1/SPD1
Sell, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level < 8

Keep, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 8, Sub = SPD2/CR%2/CD%2/ACC2/RES2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 8, Sub = SPD1, Sub = ACC1/CD%1/CR%1/RES1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 8, Sub = CR%1, Sub = ACC1/CD%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 8, Sub = CD%1, Sub = ACC1/CR%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 8, Sub = ACC1, Sub = CD%1/CR%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 8, Sub = RES1, Sub = ACC1/CD%1/CR%1/SPD1

// Chestplate DEF%
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level < 8, Sub = SPD2/CR%2/CD%2/ACC2/RES2
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level < 8, Sub = SPD1, Sub = ACC1/CD%1/CR%1/RES1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level < 8, Sub = CR%1, Sub = ACC1/CD%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level < 8, Sub = CD%1, Sub = ACC1/CR%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level < 8, Sub = ACC1, Sub = CD%1/CR%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level < 8, Sub = RES1, Sub = ACC1/CD%1/CR%1/SPD1
Sell, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level < 8

Keep, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 8, Sub = SPD2/CR%2/CD%2/ACC2/RES2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 8, Sub = SPD1, Sub = ACC1/CD%1/CR%1/RES1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 8, Sub = CR%1, Sub = ACC1/CD%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 8, Sub = CD%1, Sub = ACC1/CR%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 8, Sub = ACC1, Sub = CD%1/CR%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 8, Sub = RES1, Sub = ACC1/CD%1/CR%1/SPD1

// Chestplate ATK%
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level < 8, Sub = SPD2/CR%2/CD%2/ACC2/RES2
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level < 8, Sub = SPD1, Sub = ACC1/CD%1/CR%1/RES1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level < 8, Sub = CR%1, Sub = ACC1/CD%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level < 8, Sub = CD%1, Sub = ACC1/CR%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level < 8, Sub = ACC1, Sub = CD%1/CR%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level < 8, Sub = RES1, Sub = ACC1/CD%1/CR%1/SPD1
Sell, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level < 8

Keep, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 8, Sub = SPD2/CR%2/CD%2/ACC2/RES2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 8, Sub = SPD1, Sub = ACC1/CD%1/CR%1/RES1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 8, Sub = CR%1, Sub = ACC1/CD%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 8, Sub = CD%1, Sub = ACC1/CR%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 8, Sub = ACC1, Sub = CD%1/CR%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 8, Sub = RES1, Sub = ACC1/CD%1/CR%1/SPD1

// Chestplate ACC (universal - includes CR%/CD%)
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level < 8, Sub = SPD2/CR%2/CD%2/HP%2/DEF%2/RES2
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level < 8, Sub = SPD1, Sub = CD%1/CR%1/DEF%1/HP%1/RES1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level < 8, Sub = CR%1, Sub = CD%1/DEF%1/HP%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level < 8, Sub = CD%1, Sub = CR%1/DEF%1/HP%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level < 8, Sub = HP%1, Sub = CD%1/CR%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level < 8, Sub = DEF%1, Sub = CD%1/CR%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level < 8, Sub = RES1, Sub = CD%1/CR%1/DEF%1/HP%1/SPD1
Sell, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level < 8

Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 8, Sub = SPD2/CR%2/CD%2/HP%2/DEF%2/RES2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1/DEF%1/HP%1/RES1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 8, Sub = CR%1, Sub = CD%1/DEF%1/HP%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 8, Sub = CD%1, Sub = CR%1/DEF%1/HP%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 8, Sub = HP%1, Sub = CD%1/CR%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 8, Sub = DEF%1, Sub = CD%1/CR%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 8, Sub = RES1, Sub = CD%1/CR%1/DEF%1/HP%1/SPD1

// Chestplate RES (universal - includes CR%/CD%)
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level < 8, Sub = SPD2/CR%2/CD%2/HP%2/DEF%2/ACC2
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level < 8, Sub = SPD1, Sub = ACC1/CD%1/CR%1/DEF%1/HP%1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level < 8, Sub = CR%1, Sub = ACC1/CD%1/DEF%1/HP%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level < 8, Sub = CD%1, Sub = ACC1/CR%1/DEF%1/HP%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level < 8, Sub = HP%1, Sub = ACC1/CD%1/CR%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level < 8, Sub = DEF%1, Sub = ACC1/CD%1/CR%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level < 8, Sub = ACC1, Sub = CD%1/CR%1/DEF%1/HP%1/SPD1
Sell, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level < 8

Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 8, Sub = SPD2/CR%2/CD%2/HP%2/DEF%2/ACC2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 8, Sub = SPD1, Sub = ACC1/CD%1/CR%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 8, Sub = CR%1, Sub = ACC1/CD%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 8, Sub = CD%1, Sub = ACC1/CR%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 8, Sub = HP%1, Sub = ACC1/CD%1/CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 8, Sub = DEF%1, Sub = ACC1/CD%1/CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 8, Sub = ACC1, Sub = CD%1/CR%1/DEF%1/HP%1/SPD1

// Boots SPD
Upgrade 8, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level < 8, Sub = CR%2/CD%2/ATK%2/HP%2/DEF%2
Upgrade 8, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level < 8, Sub = CR%1, Sub = ATK%1/CD%1/DEF%1/HP%1
Upgrade 8, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level < 8, Sub = CD%1, Sub = ATK%1/CR%1/DEF%1/HP%1
Upgrade 8, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level < 8, Sub = ATK%1, Sub = CD%1/CR%1
Upgrade 8, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level < 8, Sub = HP%1, Sub = CD%1/CR%1
Upgrade 8, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level < 8, Sub = DEF%1, Sub = CD%1/CR%1
Sell, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level < 8

Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 8, Sub = CR%2/CD%2/ATK%2/HP%2/DEF%2
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 8, Sub = CR%1, Sub = ATK%1/CD%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 8, Sub = CD%1, Sub = ATK%1/CR%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 8, Sub = ATK%1, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 8, Sub = HP%1, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 8, Sub = DEF%1, Sub = CD%1/CR%1
Sell, Set = GroupSets

// =======================================================
// SLAYER/STONECLEAVER - RANK 5 EPIC - DAMAGE (MULTI-SCALER)
// =======================================================
GroupSets = Slayer/Stonecleaver
Sell, Set = GroupSets, Rank < 5
Sell, Set = GroupSets, Rank = 5, Rarity < Epic
Sell, Set = GroupSets, Type = G/C/B, Main = HP/ATK/DEF

// W/H/S
Upgrade 8, Set = GroupSets, Rank = 5, Type = W/H/S, Level < 8, Sub = SPD2/CR%2/CD%2/ATK%2/HP%2/DEF%2
Upgrade 8, Set = GroupSets, Rank = 5, Type = W/H/S, Level < 8, Sub = SPD1, Sub = ATK%1/CD%1/CR%1/DEF%1/HP%1
Upgrade 8, Set = GroupSets, Rank = 5, Type = W/H/S, Level < 8, Sub = CR%1, Sub = ATK%1/CD%1/DEF%1/HP%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = W/H/S, Level < 8, Sub = CD%1, Sub = ATK%1/CR%1/DEF%1/HP%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = W/H/S, Level < 8, Sub = ATK%1, Sub = CD%1/CR%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = W/H/S, Level < 8, Sub = HP%1, Sub = CD%1/CR%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = W/H/S, Level < 8, Sub = DEF%1, Sub = CD%1/CR%1/SPD1
Sell, Set = GroupSets, Rank = 5, Type = W/H/S, Level < 8

Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 8, Sub = SPD2/CR%2/CD%2/ATK%2/HP%2/DEF%2
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 8, Sub = SPD1, Sub = ATK%1/CD%1/CR%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 8, Sub = CR%1, Sub = ATK%1/CD%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 8, Sub = CD%1, Sub = ATK%1/CR%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 8, Sub = ATK%1, Sub = CD%1/CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 8, Sub = HP%1, Sub = CD%1/CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 8, Sub = DEF%1, Sub = CD%1/CR%1/SPD1

// Gauntlets CR%
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level < 8, Sub = SPD2/CD%2/ATK%2/HP%2/DEF%2
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level < 8, Sub = SPD1, Sub = ATK%1/CD%1/DEF%1/HP%1
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level < 8, Sub = CD%1, Sub = ATK%1/DEF%1/HP%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level < 8, Sub = ATK%1, Sub = CD%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level < 8, Sub = HP%1, Sub = CD%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level < 8, Sub = DEF%1, Sub = CD%1/SPD1
Sell, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level < 8

Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 8, Sub = SPD2/CD%2/ATK%2/HP%2/DEF%2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 8, Sub = SPD1, Sub = ATK%1/CD%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 8, Sub = CD%1, Sub = ATK%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 8, Sub = ATK%1, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 8, Sub = HP%1, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 8, Sub = DEF%1, Sub = CD%1/SPD1

// Gauntlets CD%
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level < 8, Sub = SPD2/CR%2/ATK%2/HP%2/DEF%2
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level < 8, Sub = SPD1, Sub = ATK%1/CR%1/DEF%1/HP%1
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level < 8, Sub = CR%1, Sub = ATK%1/DEF%1/HP%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level < 8, Sub = ATK%1, Sub = CR%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level < 8, Sub = HP%1, Sub = CR%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level < 8, Sub = DEF%1, Sub = CR%1/SPD1
Sell, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level < 8

Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 8, Sub = SPD2/CR%2/ATK%2/HP%2/DEF%2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 8, Sub = SPD1, Sub = ATK%1/CR%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 8, Sub = CR%1, Sub = ATK%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 8, Sub = ATK%1, Sub = CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 8, Sub = HP%1, Sub = CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 8, Sub = DEF%1, Sub = CR%1/SPD1

// Chestplate HP%
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level < 8, Sub = SPD2/CR%2/CD%2
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level < 8, Sub = SPD1, Sub = CD%1/CR%1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level < 8, Sub = CR%1, Sub = CD%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level < 8, Sub = CD%1, Sub = CR%1/SPD1
Sell, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level < 8

Keep, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 8, Sub = SPD2/CR%2/CD%2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 8, Sub = CR%1, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 8, Sub = CD%1, Sub = CR%1/SPD1

// Chestplate DEF%
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level < 8, Sub = SPD2/CR%2/CD%2
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level < 8, Sub = SPD1, Sub = CD%1/CR%1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level < 8, Sub = CR%1, Sub = CD%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level < 8, Sub = CD%1, Sub = CR%1/SPD1
Sell, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level < 8

Keep, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 8, Sub = SPD2/CR%2/CD%2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 8, Sub = CR%1, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 8, Sub = CD%1, Sub = CR%1/SPD1

// Chestplate ATK%
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level < 8, Sub = SPD2/CR%2/CD%2
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level < 8, Sub = SPD1, Sub = CD%1/CR%1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level < 8, Sub = CR%1, Sub = CD%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level < 8, Sub = CD%1, Sub = CR%1/SPD1
Sell, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level < 8

Keep, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 8, Sub = SPD2/CR%2/CD%2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 8, Sub = CR%1, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 8, Sub = CD%1, Sub = CR%1/SPD1

// Chestplate ACC (damage - nuker stats)
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level < 8, Sub = SPD2/CR%2/CD%2
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level < 8, Sub = SPD1, Sub = CD%1/CR%1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level < 8, Sub = CR%1, Sub = CD%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level < 8, Sub = CD%1, Sub = CR%1/SPD1
Sell, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level < 8

Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 8, Sub = SPD2/CR%2/CD%2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 8, Sub = CR%1, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 8, Sub = CD%1, Sub = CR%1/SPD1

// Chestplate RES (damage - nuker stats)
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level < 8, Sub = SPD2/CR%2/CD%2
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level < 8, Sub = SPD1, Sub = CD%1/CR%1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level < 8, Sub = CR%1, Sub = CD%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level < 8, Sub = CD%1, Sub = CR%1/SPD1
Sell, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level < 8

Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 8, Sub = SPD2/CR%2/CD%2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 8, Sub = CR%1, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 8, Sub = CD%1, Sub = CR%1/SPD1

// Boots SPD
Upgrade 8, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level < 8, Sub = CR%2/CD%2/ATK%2/HP%2/DEF%2
Upgrade 8, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level < 8, Sub = CR%1, Sub = ATK%1/CD%1/DEF%1/HP%1
Upgrade 8, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level < 8, Sub = CD%1, Sub = ATK%1/CR%1/DEF%1/HP%1
Upgrade 8, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level < 8, Sub = ATK%1, Sub = CD%1/CR%1
Upgrade 8, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level < 8, Sub = HP%1, Sub = CD%1/CR%1
Upgrade 8, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level < 8, Sub = DEF%1, Sub = CD%1/CR%1
Sell, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level < 8

Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 8, Sub = CR%2/CD%2/ATK%2/HP%2/DEF%2
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 8, Sub = CR%1, Sub = ATK%1/CD%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 8, Sub = CD%1, Sub = ATK%1/CR%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 8, Sub = ATK%1, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 8, Sub = HP%1, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 8, Sub = DEF%1, Sub = CD%1/CR%1
Sell, Set = GroupSets

// =======================================================
// MERCILESS/MERCURIAL - RANK 5 EPIC - DAMAGE
// =======================================================
GroupSets = Merciless/Mercurial
Sell, Set = GroupSets, Rank < 5
Sell, Set = GroupSets, Rank = 5, Rarity < Epic
Sell, Set = GroupSets, Type = G/C/B, Main = HP/ATK/DEF

// W/H/S
Upgrade 8, Set = GroupSets, Rank = 5, Type = W/H/S, Level < 8, Sub = SPD2/CR%2/CD%2/ATK%2/HP%2/DEF%2
Upgrade 8, Set = GroupSets, Rank = 5, Type = W/H/S, Level < 8, Sub = SPD1, Sub = ATK%1/CD%1/CR%1/DEF%1/HP%1
Upgrade 8, Set = GroupSets, Rank = 5, Type = W/H/S, Level < 8, Sub = CR%1, Sub = ATK%1/CD%1/DEF%1/HP%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = W/H/S, Level < 8, Sub = CD%1, Sub = ATK%1/CR%1/DEF%1/HP%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = W/H/S, Level < 8, Sub = ATK%1, Sub = CD%1/CR%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = W/H/S, Level < 8, Sub = HP%1, Sub = CD%1/CR%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = W/H/S, Level < 8, Sub = DEF%1, Sub = CD%1/CR%1/SPD1
Sell, Set = GroupSets, Rank = 5, Type = W/H/S, Level < 8

Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 8, Sub = SPD2/CR%2/CD%2/ATK%2/HP%2/DEF%2
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 8, Sub = SPD1, Sub = ATK%1/CD%1/CR%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 8, Sub = CR%1, Sub = ATK%1/CD%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 8, Sub = CD%1, Sub = ATK%1/CR%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 8, Sub = ATK%1, Sub = CD%1/CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 8, Sub = HP%1, Sub = CD%1/CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = W/H/S, Level >= 8, Sub = DEF%1, Sub = CD%1/CR%1/SPD1

// Gauntlets CR%
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level < 8, Sub = SPD2/CD%2/ATK%2/HP%2/DEF%2
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level < 8, Sub = SPD1, Sub = ATK%1/CD%1/DEF%1/HP%1
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level < 8, Sub = CD%1, Sub = ATK%1/DEF%1/HP%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level < 8, Sub = ATK%1, Sub = CD%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level < 8, Sub = HP%1, Sub = CD%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level < 8, Sub = DEF%1, Sub = CD%1/SPD1
Sell, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level < 8

Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 8, Sub = SPD2/CD%2/ATK%2/HP%2/DEF%2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 8, Sub = SPD1, Sub = ATK%1/CD%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 8, Sub = CD%1, Sub = ATK%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 8, Sub = ATK%1, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 8, Sub = HP%1, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CR%, Level >= 8, Sub = DEF%1, Sub = CD%1/SPD1

// Gauntlets CD%
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level < 8, Sub = SPD2/CR%2/ATK%2/HP%2/DEF%2
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level < 8, Sub = SPD1, Sub = ATK%1/CR%1/DEF%1/HP%1
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level < 8, Sub = CR%1, Sub = ATK%1/DEF%1/HP%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level < 8, Sub = ATK%1, Sub = CR%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level < 8, Sub = HP%1, Sub = CR%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level < 8, Sub = DEF%1, Sub = CR%1/SPD1
Sell, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level < 8

Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 8, Sub = SPD2/CR%2/ATK%2/HP%2/DEF%2
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 8, Sub = SPD1, Sub = ATK%1/CR%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 8, Sub = CR%1, Sub = ATK%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 8, Sub = ATK%1, Sub = CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 8, Sub = HP%1, Sub = CR%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = G, Main = CD%, Level >= 8, Sub = DEF%1, Sub = CR%1/SPD1

// Chestplate HP%
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level < 8, Sub = SPD2/CR%2/CD%2
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level < 8, Sub = SPD1, Sub = CD%1/CR%1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level < 8, Sub = CR%1, Sub = CD%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level < 8, Sub = CD%1, Sub = CR%1/SPD1
Sell, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level < 8

Keep, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 8, Sub = SPD2/CR%2/CD%2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 8, Sub = CR%1, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = HP%, Level >= 8, Sub = CD%1, Sub = CR%1/SPD1

// Chestplate DEF%
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level < 8, Sub = SPD2/CR%2/CD%2
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level < 8, Sub = SPD1, Sub = CD%1/CR%1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level < 8, Sub = CR%1, Sub = CD%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level < 8, Sub = CD%1, Sub = CR%1/SPD1
Sell, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level < 8

Keep, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 8, Sub = SPD2/CR%2/CD%2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 8, Sub = CR%1, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = DEF%, Level >= 8, Sub = CD%1, Sub = CR%1/SPD1

// Chestplate ATK%
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level < 8, Sub = SPD2/CR%2/CD%2
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level < 8, Sub = SPD1, Sub = CD%1/CR%1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level < 8, Sub = CR%1, Sub = CD%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level < 8, Sub = CD%1, Sub = CR%1/SPD1
Sell, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level < 8

Keep, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 8, Sub = SPD2/CR%2/CD%2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 8, Sub = CR%1, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ATK%, Level >= 8, Sub = CD%1, Sub = CR%1/SPD1

// Chestplate ACC (damage - nuker stats)
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level < 8, Sub = SPD2/CR%2/CD%2
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level < 8, Sub = SPD1, Sub = CD%1/CR%1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level < 8, Sub = CR%1, Sub = CD%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level < 8, Sub = CD%1, Sub = CR%1/SPD1
Sell, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level < 8

Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 8, Sub = SPD2/CR%2/CD%2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 8, Sub = CR%1, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = ACC, Level >= 8, Sub = CD%1, Sub = CR%1/SPD1

// Chestplate RES (damage - nuker stats)
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level < 8, Sub = SPD2/CR%2/CD%2
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level < 8, Sub = SPD1, Sub = CD%1/CR%1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level < 8, Sub = CR%1, Sub = CD%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level < 8, Sub = CD%1, Sub = CR%1/SPD1
Sell, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level < 8

Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 8, Sub = SPD2/CR%2/CD%2
Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 8, Sub = CR%1, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 5, Type = C, Main = RES, Level >= 8, Sub = CD%1, Sub = CR%1/SPD1

// Boots SPD
Upgrade 8, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level < 8, Sub = CR%2/CD%2/ATK%2/HP%2/DEF%2
Upgrade 8, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level < 8, Sub = CR%1, Sub = ATK%1/CD%1/DEF%1/HP%1
Upgrade 8, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level < 8, Sub = CD%1, Sub = ATK%1/CR%1/DEF%1/HP%1
Upgrade 8, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level < 8, Sub = ATK%1, Sub = CD%1/CR%1
Upgrade 8, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level < 8, Sub = HP%1, Sub = CD%1/CR%1
Upgrade 8, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level < 8, Sub = DEF%1, Sub = CD%1/CR%1
Sell, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level < 8

Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 8, Sub = CR%2/CD%2/ATK%2/HP%2/DEF%2
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 8, Sub = CR%1, Sub = ATK%1/CD%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 8, Sub = CD%1, Sub = ATK%1/CR%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 8, Sub = ATK%1, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 8, Sub = HP%1, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 5, Type = B, Main = SPD, Level >= 8, Sub = DEF%1, Sub = CD%1/CR%1
Sell, Set = GroupSets

// =======================================================
// DAMAGE SETS T1+T2 - RANK 6 EPIC
// =======================================================
GroupSets = Savage/Cruel/Lethal/Killstroke/Instinct/Zeal/Critical Rate/Crit Damage/Lifesteal/Toxic/Retaliation/Divine Critical Rate/Fatal/Bloodthirst
Sell, Set = GroupSets, Rank < 6
Sell, Set = GroupSets, Rarity < Epic
Sell, Set = GroupSets, Type = G/C/B, Main = HP/ATK/DEF

// W/H/S
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = SPD2/CR%2/CD%2/ATK%2/HP%2/DEF%2
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = SPD1, Sub = ATK%1/CD%1/CR%1/DEF%1/HP%1
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = CR%1, Sub = ATK%1/CD%1/DEF%1/HP%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = CD%1, Sub = ATK%1/CR%1/DEF%1/HP%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = ATK%1, Sub = CD%1/CR%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = HP%1, Sub = CD%1/CR%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = DEF%1, Sub = CD%1/CR%1/SPD1
Sell, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8

Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = SPD2/CR%2/CD%2/ATK%2/HP%2/DEF%2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = SPD1, Sub = ATK%1/CD%1/CR%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = CR%1, Sub = ATK%1/CD%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = CD%1, Sub = ATK%1/CR%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = ATK%1, Sub = CD%1/CR%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = HP%1, Sub = CD%1/CR%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = DEF%1, Sub = CD%1/CR%1/SPD1

// Gauntlets CR%
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = SPD2/CD%2/ATK%2/HP%2/DEF%2
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = SPD1, Sub = ATK%1/CD%1/DEF%1/HP%1
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = CD%1, Sub = ATK%1/DEF%1/HP%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = ATK%1, Sub = CD%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = HP%1, Sub = CD%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = DEF%1, Sub = CD%1/SPD1
Sell, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level < 8

Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = SPD2/CD%2/ATK%2/HP%2/DEF%2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = SPD1, Sub = ATK%1/CD%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = CD%1, Sub = ATK%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = ATK%1, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = HP%1, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = DEF%1, Sub = CD%1/SPD1

// Gauntlets CD%
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = SPD2/CR%2/ATK%2/HP%2/DEF%2
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = SPD1, Sub = ATK%1/CR%1/DEF%1/HP%1
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = CR%1, Sub = ATK%1/DEF%1/HP%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = ATK%1, Sub = CR%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = HP%1, Sub = CR%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = DEF%1, Sub = CR%1/SPD1
Sell, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level < 8

Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = SPD2/CR%2/ATK%2/HP%2/DEF%2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = SPD1, Sub = ATK%1/CR%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = CR%1, Sub = ATK%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = ATK%1, Sub = CR%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = HP%1, Sub = CR%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = DEF%1, Sub = CR%1/SPD1

// Chestplate HP%
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = SPD2/CR%2/CD%2
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = SPD1, Sub = CD%1/CR%1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = CR%1, Sub = CD%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = CD%1, Sub = CR%1/SPD1
Sell, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level < 8

Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = SPD2/CR%2/CD%2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = CR%1, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = CD%1, Sub = CR%1/SPD1

// Chestplate DEF%
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = SPD2/CR%2/CD%2
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = SPD1, Sub = CD%1/CR%1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = CR%1, Sub = CD%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = CD%1, Sub = CR%1/SPD1
Sell, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level < 8

Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = SPD2/CR%2/CD%2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = CR%1, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = CD%1, Sub = CR%1/SPD1

// Chestplate ATK%
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level < 8, Sub = SPD2/CR%2/CD%2
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level < 8, Sub = SPD1, Sub = CD%1/CR%1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level < 8, Sub = CR%1, Sub = CD%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level < 8, Sub = CD%1, Sub = CR%1/SPD1
Sell, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level < 8

Keep, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level >= 8, Sub = SPD2/CR%2/CD%2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level >= 8, Sub = CR%1, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level >= 8, Sub = CD%1, Sub = CR%1/SPD1

// Chestplate ACC (damage - nuker stats)
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = SPD2/CR%2/CD%2
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = SPD1, Sub = CD%1/CR%1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = CR%1, Sub = CD%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = CD%1, Sub = CR%1/SPD1
Sell, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level < 8

Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = SPD2/CR%2/CD%2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = CR%1, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = CD%1, Sub = CR%1/SPD1

// Chestplate RES (damage - nuker stats)
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level < 8, Sub = SPD2/CR%2/CD%2
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level < 8, Sub = SPD1, Sub = CD%1/CR%1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level < 8, Sub = CR%1, Sub = CD%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level < 8, Sub = CD%1, Sub = CR%1/SPD1
Sell, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level < 8

Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = SPD2/CR%2/CD%2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = CR%1, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = CD%1, Sub = CR%1/SPD1

// Boots SPD
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = CR%2/CD%2/ATK%2/HP%2/DEF%2
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = CR%1, Sub = ATK%1/CD%1/DEF%1/HP%1
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = CD%1, Sub = ATK%1/CR%1/DEF%1/HP%1
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = ATK%1, Sub = CD%1/CR%1
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = HP%1, Sub = CD%1/CR%1
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = DEF%1, Sub = CD%1/CR%1
Sell, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8

Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CR%2/CD%2/ATK%2/HP%2/DEF%2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CR%1, Sub = ATK%1/CD%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CD%1, Sub = ATK%1/CR%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = ATK%1, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = HP%1, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = DEF%1, Sub = CD%1/CR%1
Sell, Set = GroupSets

// =======================================================
// STONE SKIN - RANK 6 EPIC - UNIVERSAL
// =======================================================
Sell, Set = Stone Skin, Rank < 6
Sell, Set = Stone Skin, Rarity < Epic
Sell, Set = Stone Skin, Type = G/C/B, Main = HP/ATK/DEF

// W/H/S
Upgrade 8, Set = Stone Skin, Rank = 6, Type = W/H/S, Level < 8, Sub = SPD2/CR%2/CD%2/ATK%2/HP%2/DEF%2
Upgrade 8, Set = Stone Skin, Rank = 6, Type = W/H/S, Level < 8, Sub = SPD1, Sub = ATK%1/CD%1/CR%1/DEF%1/HP%1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = W/H/S, Level < 8, Sub = CR%1, Sub = ATK%1/CD%1/DEF%1/HP%1/SPD1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = W/H/S, Level < 8, Sub = CD%1, Sub = ATK%1/CR%1/DEF%1/HP%1/SPD1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = W/H/S, Level < 8, Sub = ATK%1, Sub = CD%1/CR%1/SPD1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = W/H/S, Level < 8, Sub = HP%1, Sub = CD%1/CR%1/SPD1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = W/H/S, Level < 8, Sub = DEF%1, Sub = CD%1/CR%1/SPD1
Sell, Set = Stone Skin, Rank = 6, Type = W/H/S, Level < 8

Keep, Set = Stone Skin, Rank = 6, Type = W/H/S, Level >= 8, Sub = SPD2/CR%2/CD%2/ATK%2/HP%2/DEF%2
Keep, Set = Stone Skin, Rank = 6, Type = W/H/S, Level >= 8, Sub = SPD1, Sub = ATK%1/CD%1/CR%1/DEF%1/HP%1
Keep, Set = Stone Skin, Rank = 6, Type = W/H/S, Level >= 8, Sub = CR%1, Sub = ATK%1/CD%1/DEF%1/HP%1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = W/H/S, Level >= 8, Sub = CD%1, Sub = ATK%1/CR%1/DEF%1/HP%1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = W/H/S, Level >= 8, Sub = ATK%1, Sub = CD%1/CR%1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = W/H/S, Level >= 8, Sub = HP%1, Sub = CD%1/CR%1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = W/H/S, Level >= 8, Sub = DEF%1, Sub = CD%1/CR%1/SPD1

// Gauntlets CR%
Upgrade 8, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = SPD2/CD%2/ATK%2/HP%2/DEF%2
Upgrade 8, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = SPD1, Sub = ATK%1/CD%1/DEF%1/HP%1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = CD%1, Sub = ATK%1/DEF%1/HP%1/SPD1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = ATK%1, Sub = CD%1/SPD1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = HP%1, Sub = CD%1/SPD1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = DEF%1, Sub = CD%1/SPD1
Sell, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Level < 8

Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = SPD2/CD%2/ATK%2/HP%2/DEF%2
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = SPD1, Sub = ATK%1/CD%1/DEF%1/HP%1
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = CD%1, Sub = ATK%1/DEF%1/HP%1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = ATK%1, Sub = CD%1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = HP%1, Sub = CD%1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = DEF%1, Sub = CD%1/SPD1

// Gauntlets CD%
Upgrade 8, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = SPD2/CR%2/ATK%2/HP%2/DEF%2
Upgrade 8, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = SPD1, Sub = ATK%1/CR%1/DEF%1/HP%1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = CR%1, Sub = ATK%1/DEF%1/HP%1/SPD1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = ATK%1, Sub = CR%1/SPD1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = HP%1, Sub = CR%1/SPD1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = DEF%1, Sub = CR%1/SPD1
Sell, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Level < 8

Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = SPD2/CR%2/ATK%2/HP%2/DEF%2
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = SPD1, Sub = ATK%1/CR%1/DEF%1/HP%1
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = CR%1, Sub = ATK%1/DEF%1/HP%1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = ATK%1, Sub = CR%1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = HP%1, Sub = CR%1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = DEF%1, Sub = CR%1/SPD1

// Gauntlets HP%
Upgrade 8, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = SPD2/DEF%2/ACC2/RES2
Upgrade 8, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = SPD1, Sub = ACC1/DEF%1/RES1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = DEF%1, Sub = ACC1/RES1/SPD1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = ACC1, Sub = DEF%1/RES1/SPD1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = RES1, Sub = ACC1/DEF%1/SPD1
Sell, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Level < 8

Keep, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = SPD2/DEF%2/ACC2/RES2
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = SPD1, Sub = ACC1/DEF%1/RES1
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = DEF%1, Sub = ACC1/RES1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = ACC1, Sub = DEF%1/RES1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = RES1, Sub = ACC1/DEF%1/SPD1

// Gauntlets DEF%
Upgrade 8, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = SPD2/HP%2/ACC2/RES2
Upgrade 8, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = SPD1, Sub = ACC1/HP%1/RES1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = HP%1, Sub = ACC1/RES1/SPD1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = ACC1, Sub = HP%1/RES1/SPD1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = RES1, Sub = ACC1/HP%1/SPD1
Sell, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Level < 8

Keep, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = SPD2/HP%2/ACC2/RES2
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = SPD1, Sub = ACC1/HP%1/RES1
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = HP%1, Sub = ACC1/RES1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = ACC1, Sub = HP%1/RES1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = RES1, Sub = ACC1/HP%1/SPD1

// Chestplate HP%
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = SPD2/CR%2/CD%2/ACC2/RES2
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = SPD1, Sub = ACC1/CD%1/CR%1/RES1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = CR%1, Sub = ACC1/CD%1/RES1/SPD1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = CD%1, Sub = ACC1/CR%1/RES1/SPD1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = ACC1, Sub = CD%1/CR%1/RES1/SPD1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = RES1, Sub = ACC1/CD%1/CR%1/SPD1
Sell, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Level < 8

Keep, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = SPD2/CR%2/CD%2/ACC2/RES2
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = SPD1, Sub = ACC1/CD%1/CR%1/RES1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = CR%1, Sub = ACC1/CD%1/RES1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = CD%1, Sub = ACC1/CR%1/RES1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = ACC1, Sub = CD%1/CR%1/RES1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = RES1, Sub = ACC1/CD%1/CR%1/SPD1

// Chestplate DEF%
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = SPD2/CR%2/CD%2/ACC2/RES2
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = SPD1, Sub = ACC1/CD%1/CR%1/RES1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = CR%1, Sub = ACC1/CD%1/RES1/SPD1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = CD%1, Sub = ACC1/CR%1/RES1/SPD1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = ACC1, Sub = CD%1/CR%1/RES1/SPD1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = RES1, Sub = ACC1/CD%1/CR%1/SPD1
Sell, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Level < 8

Keep, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = SPD2/CR%2/CD%2/ACC2/RES2
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = SPD1, Sub = ACC1/CD%1/CR%1/RES1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = CR%1, Sub = ACC1/CD%1/RES1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = CD%1, Sub = ACC1/CR%1/RES1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = ACC1, Sub = CD%1/CR%1/RES1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = RES1, Sub = ACC1/CD%1/CR%1/SPD1

// Chestplate ATK%
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Level < 8, Sub = SPD2/CR%2/CD%2/ACC2/RES2
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Level < 8, Sub = SPD1, Sub = ACC1/CD%1/CR%1/RES1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Level < 8, Sub = CR%1, Sub = ACC1/CD%1/RES1/SPD1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Level < 8, Sub = CD%1, Sub = ACC1/CR%1/RES1/SPD1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Level < 8, Sub = ACC1, Sub = CD%1/CR%1/RES1/SPD1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Level < 8, Sub = RES1, Sub = ACC1/CD%1/CR%1/SPD1
Sell, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Level < 8

Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Level >= 8, Sub = SPD2/CR%2/CD%2/ACC2/RES2
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Level >= 8, Sub = SPD1, Sub = ACC1/CD%1/CR%1/RES1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Level >= 8, Sub = CR%1, Sub = ACC1/CD%1/RES1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Level >= 8, Sub = CD%1, Sub = ACC1/CR%1/RES1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Level >= 8, Sub = ACC1, Sub = CD%1/CR%1/RES1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Level >= 8, Sub = RES1, Sub = ACC1/CD%1/CR%1/SPD1

// Chestplate ACC (universal - includes CR%/CD%)
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = SPD2/CR%2/CD%2/HP%2/DEF%2/RES2
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = SPD1, Sub = CD%1/CR%1/DEF%1/HP%1/RES1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = CR%1, Sub = CD%1/DEF%1/HP%1/RES1/SPD1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = CD%1, Sub = CR%1/DEF%1/HP%1/RES1/SPD1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = HP%1, Sub = CD%1/CR%1/RES1/SPD1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = DEF%1, Sub = CD%1/CR%1/RES1/SPD1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = RES1, Sub = CD%1/CR%1/DEF%1/HP%1/SPD1
Sell, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Level < 8

Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = SPD2/CR%2/CD%2/HP%2/DEF%2/RES2
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1/DEF%1/HP%1/RES1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = CR%1, Sub = CD%1/DEF%1/HP%1/RES1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = CD%1, Sub = CR%1/DEF%1/HP%1/RES1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = HP%1, Sub = CD%1/CR%1/RES1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = DEF%1, Sub = CD%1/CR%1/RES1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = RES1, Sub = CD%1/CR%1/DEF%1/HP%1/SPD1

// Chestplate RES (universal - includes CR%/CD%)
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Level < 8, Sub = SPD2/CR%2/CD%2/HP%2/DEF%2/ACC2
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Level < 8, Sub = SPD1, Sub = ACC1/CD%1/CR%1/DEF%1/HP%1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Level < 8, Sub = CR%1, Sub = ACC1/CD%1/DEF%1/HP%1/SPD1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Level < 8, Sub = CD%1, Sub = ACC1/CR%1/DEF%1/HP%1/SPD1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Level < 8, Sub = HP%1, Sub = ACC1/CD%1/CR%1/SPD1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Level < 8, Sub = DEF%1, Sub = ACC1/CD%1/CR%1/SPD1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Level < 8, Sub = ACC1, Sub = CD%1/CR%1/DEF%1/HP%1/SPD1
Sell, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Level < 8

Keep, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = SPD2/CR%2/CD%2/HP%2/DEF%2/ACC2
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = SPD1, Sub = ACC1/CD%1/CR%1/DEF%1/HP%1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = CR%1, Sub = ACC1/CD%1/DEF%1/HP%1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = CD%1, Sub = ACC1/CR%1/DEF%1/HP%1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = HP%1, Sub = ACC1/CD%1/CR%1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = DEF%1, Sub = ACC1/CD%1/CR%1/SPD1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = ACC1, Sub = CD%1/CR%1/DEF%1/HP%1/SPD1

// Boots SPD
Upgrade 8, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = CR%2/CD%2/ATK%2/HP%2/DEF%2
Upgrade 8, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = CR%1, Sub = ATK%1/CD%1/DEF%1/HP%1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = CD%1, Sub = ATK%1/CR%1/DEF%1/HP%1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = ATK%1, Sub = CD%1/CR%1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = HP%1, Sub = CD%1/CR%1
Upgrade 8, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = DEF%1, Sub = CD%1/CR%1
Sell, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level < 8

Keep, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CR%2/CD%2/ATK%2/HP%2/DEF%2
Keep, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CR%1, Sub = ATK%1/CD%1/DEF%1/HP%1
Keep, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CD%1, Sub = ATK%1/CR%1/DEF%1/HP%1
Keep, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = ATK%1, Sub = CD%1/CR%1
Keep, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = HP%1, Sub = CD%1/CR%1
Keep, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = DEF%1, Sub = CD%1/CR%1
Sell, Set = Stone Skin

// =======================================================
// PROTECTION SET - RANK 6 EPIC - TANK
// =======================================================
Sell, Set = Protection, Rank < 6
Sell, Set = Protection, Rarity < Epic
Sell, Set = Protection, Type = G/C/B, Main = HP/ATK/DEF

// W/H/S
Upgrade 8, Set = Protection, Rank = 6, Type = W/H/S, Level < 8, Sub = SPD2/HP%2/DEF%2/ACC2/RES2
Upgrade 8, Set = Protection, Rank = 6, Type = W/H/S, Level < 8, Sub = SPD1, Sub = ACC1/DEF%1/HP%1/RES1
Upgrade 8, Set = Protection, Rank = 6, Type = W/H/S, Level < 8, Sub = HP%1, Sub = ACC1/DEF%1/RES1/SPD1
Upgrade 8, Set = Protection, Rank = 6, Type = W/H/S, Level < 8, Sub = DEF%1, Sub = ACC1/HP%1/RES1/SPD1
Upgrade 8, Set = Protection, Rank = 6, Type = W/H/S, Level < 8, Sub = ACC1, Sub = DEF%1/HP%1/RES1/SPD1
Upgrade 8, Set = Protection, Rank = 6, Type = W/H/S, Level < 8, Sub = RES1, Sub = ACC1/DEF%1/HP%1/SPD1
Sell, Set = Protection, Rank = 6, Type = W/H/S, Level < 8

Keep, Set = Protection, Rank = 6, Type = W/H/S, Level >= 8, Sub = SPD2/HP%2/DEF%2/ACC2/RES2
Keep, Set = Protection, Rank = 6, Type = W/H/S, Level >= 8, Sub = SPD1, Sub = ACC1/DEF%1/HP%1/RES1
Keep, Set = Protection, Rank = 6, Type = W/H/S, Level >= 8, Sub = HP%1, Sub = ACC1/DEF%1/RES1/SPD1
Keep, Set = Protection, Rank = 6, Type = W/H/S, Level >= 8, Sub = DEF%1, Sub = ACC1/HP%1/RES1/SPD1
Keep, Set = Protection, Rank = 6, Type = W/H/S, Level >= 8, Sub = ACC1, Sub = DEF%1/HP%1/RES1/SPD1
Keep, Set = Protection, Rank = 6, Type = W/H/S, Level >= 8, Sub = RES1, Sub = ACC1/DEF%1/HP%1/SPD1

// Gauntlets HP%
Upgrade 8, Set = Protection, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = SPD2/DEF%2/ACC2/RES2
Upgrade 8, Set = Protection, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = SPD1, Sub = ACC1/DEF%1/RES1
Upgrade 8, Set = Protection, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = DEF%1, Sub = ACC1/RES1/SPD1
Upgrade 8, Set = Protection, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = ACC1, Sub = DEF%1/RES1/SPD1
Upgrade 8, Set = Protection, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = RES1, Sub = ACC1/DEF%1/SPD1
Sell, Set = Protection, Rank = 6, Type = G, Main = HP%, Level < 8

Keep, Set = Protection, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = SPD2/DEF%2/ACC2/RES2
Keep, Set = Protection, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = SPD1, Sub = ACC1/DEF%1/RES1
Keep, Set = Protection, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = DEF%1, Sub = ACC1/RES1/SPD1
Keep, Set = Protection, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = ACC1, Sub = DEF%1/RES1/SPD1
Keep, Set = Protection, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = RES1, Sub = ACC1/DEF%1/SPD1

// Gauntlets DEF%
Upgrade 8, Set = Protection, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = SPD2/HP%2/ACC2/RES2
Upgrade 8, Set = Protection, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = SPD1, Sub = ACC1/HP%1/RES1
Upgrade 8, Set = Protection, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = HP%1, Sub = ACC1/RES1/SPD1
Upgrade 8, Set = Protection, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = ACC1, Sub = HP%1/RES1/SPD1
Upgrade 8, Set = Protection, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = RES1, Sub = ACC1/HP%1/SPD1
Sell, Set = Protection, Rank = 6, Type = G, Main = DEF%, Level < 8

Keep, Set = Protection, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = SPD2/HP%2/ACC2/RES2
Keep, Set = Protection, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = SPD1, Sub = ACC1/HP%1/RES1
Keep, Set = Protection, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = HP%1, Sub = ACC1/RES1/SPD1
Keep, Set = Protection, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = ACC1, Sub = HP%1/RES1/SPD1
Keep, Set = Protection, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = RES1, Sub = ACC1/HP%1/SPD1

// Chestplate HP%
Upgrade 8, Set = Protection, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = SPD2/DEF%2/ACC2/RES2
Upgrade 8, Set = Protection, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = SPD1, Sub = ACC1/DEF%1/RES1
Upgrade 8, Set = Protection, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = DEF%1, Sub = ACC1/RES1/SPD1
Upgrade 8, Set = Protection, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = ACC1, Sub = DEF%1/RES1/SPD1
Upgrade 8, Set = Protection, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = RES1, Sub = ACC1/DEF%1/SPD1
Sell, Set = Protection, Rank = 6, Type = C, Main = HP%, Level < 8

Keep, Set = Protection, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = SPD2/DEF%2/ACC2/RES2
Keep, Set = Protection, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = SPD1, Sub = ACC1/DEF%1/RES1
Keep, Set = Protection, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = DEF%1, Sub = ACC1/RES1/SPD1
Keep, Set = Protection, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = ACC1, Sub = DEF%1/RES1/SPD1
Keep, Set = Protection, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = RES1, Sub = ACC1/DEF%1/SPD1

// Chestplate DEF%
Upgrade 8, Set = Protection, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = SPD2/HP%2/ACC2/RES2
Upgrade 8, Set = Protection, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = SPD1, Sub = ACC1/HP%1/RES1
Upgrade 8, Set = Protection, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = HP%1, Sub = ACC1/RES1/SPD1
Upgrade 8, Set = Protection, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = ACC1, Sub = HP%1/RES1/SPD1
Upgrade 8, Set = Protection, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = RES1, Sub = ACC1/HP%1/SPD1
Sell, Set = Protection, Rank = 6, Type = C, Main = DEF%, Level < 8

Keep, Set = Protection, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = SPD2/HP%2/ACC2/RES2
Keep, Set = Protection, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = SPD1, Sub = ACC1/HP%1/RES1
Keep, Set = Protection, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = HP%1, Sub = ACC1/RES1/SPD1
Keep, Set = Protection, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = ACC1, Sub = HP%1/RES1/SPD1
Keep, Set = Protection, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = RES1, Sub = ACC1/HP%1/SPD1

// Chestplate ACC (tank)
Upgrade 8, Set = Protection, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = SPD2/HP%2/DEF%2/RES2
Upgrade 8, Set = Protection, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = SPD1, Sub = DEF%1/HP%1/RES1
Upgrade 8, Set = Protection, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = HP%1, Sub = DEF%1/RES1/SPD1
Upgrade 8, Set = Protection, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = DEF%1, Sub = HP%1/RES1/SPD1
Upgrade 8, Set = Protection, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = RES1, Sub = DEF%1/HP%1/SPD1
Sell, Set = Protection, Rank = 6, Type = C, Main = ACC, Level < 8

Keep, Set = Protection, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = SPD2/HP%2/DEF%2/RES2
Keep, Set = Protection, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = SPD1, Sub = DEF%1/HP%1/RES1
Keep, Set = Protection, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = HP%1, Sub = DEF%1/RES1/SPD1
Keep, Set = Protection, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = DEF%1, Sub = HP%1/RES1/SPD1
Keep, Set = Protection, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = RES1, Sub = DEF%1/HP%1/SPD1

// Chestplate RES (tank)
Upgrade 8, Set = Protection, Rank = 6, Type = C, Main = RES, Level < 8, Sub = SPD2/HP%2/DEF%2/ACC2
Upgrade 8, Set = Protection, Rank = 6, Type = C, Main = RES, Level < 8, Sub = SPD1, Sub = ACC1/DEF%1/HP%1
Upgrade 8, Set = Protection, Rank = 6, Type = C, Main = RES, Level < 8, Sub = HP%1, Sub = ACC1/DEF%1/SPD1
Upgrade 8, Set = Protection, Rank = 6, Type = C, Main = RES, Level < 8, Sub = DEF%1, Sub = ACC1/HP%1/SPD1
Upgrade 8, Set = Protection, Rank = 6, Type = C, Main = RES, Level < 8, Sub = ACC1, Sub = DEF%1/HP%1/SPD1
Sell, Set = Protection, Rank = 6, Type = C, Main = RES, Level < 8

Keep, Set = Protection, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = SPD2/HP%2/DEF%2/ACC2
Keep, Set = Protection, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = SPD1, Sub = ACC1/DEF%1/HP%1
Keep, Set = Protection, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = HP%1, Sub = ACC1/DEF%1/SPD1
Keep, Set = Protection, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = DEF%1, Sub = ACC1/HP%1/SPD1
Keep, Set = Protection, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = ACC1, Sub = DEF%1/HP%1/SPD1

// Boots SPD
Upgrade 8, Set = Protection, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = HP%2/DEF%2/ACC2/RES2
Upgrade 8, Set = Protection, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = HP%1, Sub = ACC1/DEF%1/RES1
Upgrade 8, Set = Protection, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = DEF%1, Sub = ACC1/HP%1/RES1
Upgrade 8, Set = Protection, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = ACC1, Sub = DEF%1/HP%1/RES1
Upgrade 8, Set = Protection, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = RES1, Sub = ACC1/DEF%1/HP%1
Sell, Set = Protection, Rank = 6, Type = B, Main = SPD, Level < 8

Keep, Set = Protection, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = HP%2/DEF%2/ACC2/RES2
Keep, Set = Protection, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = HP%1, Sub = ACC1/DEF%1/RES1
Keep, Set = Protection, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = DEF%1, Sub = ACC1/HP%1/RES1
Keep, Set = Protection, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = ACC1, Sub = DEF%1/HP%1/RES1
Keep, Set = Protection, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = RES1, Sub = ACC1/DEF%1/HP%1
Sell, Set = Protection

// =======================================================
// DEFENSIVE SETS - RANK 6 EPIC - TANK
// =======================================================
GroupSets = Regeneration/Shield/Stalwart/Immortal/Immunity/Divine Life/Deflection/Resilience/Guardian/Defiant/Bolster/Rebirth
Sell, Set = GroupSets, Rank < 6
Sell, Set = GroupSets, Rarity < Epic
Sell, Set = GroupSets, Type = G/C/B, Main = HP/ATK/DEF

// W/H/S
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = SPD2/HP%2/DEF%2/ACC2/RES2
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = SPD1, Sub = ACC1/DEF%1/HP%1/RES1
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = HP%1, Sub = ACC1/DEF%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = DEF%1, Sub = ACC1/HP%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = ACC1, Sub = DEF%1/HP%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = RES1, Sub = ACC1/DEF%1/HP%1/SPD1
Sell, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8

Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = SPD2/HP%2/DEF%2/ACC2/RES2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = SPD1, Sub = ACC1/DEF%1/HP%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = HP%1, Sub = ACC1/DEF%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = DEF%1, Sub = ACC1/HP%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = ACC1, Sub = DEF%1/HP%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = RES1, Sub = ACC1/DEF%1/HP%1/SPD1

// Gauntlets HP%
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = SPD2/DEF%2/ACC2/RES2
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = SPD1, Sub = ACC1/DEF%1/RES1
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = DEF%1, Sub = ACC1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = ACC1, Sub = DEF%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = RES1, Sub = ACC1/DEF%1/SPD1
Sell, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level < 8

Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = SPD2/DEF%2/ACC2/RES2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = SPD1, Sub = ACC1/DEF%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = DEF%1, Sub = ACC1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = ACC1, Sub = DEF%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = RES1, Sub = ACC1/DEF%1/SPD1

// Gauntlets DEF%
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = SPD2/HP%2/ACC2/RES2
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = SPD1, Sub = ACC1/HP%1/RES1
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = HP%1, Sub = ACC1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = ACC1, Sub = HP%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = RES1, Sub = ACC1/HP%1/SPD1
Sell, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level < 8

Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = SPD2/HP%2/ACC2/RES2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = SPD1, Sub = ACC1/HP%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = HP%1, Sub = ACC1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = ACC1, Sub = HP%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = RES1, Sub = ACC1/HP%1/SPD1

// Chestplate HP%
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = SPD2/DEF%2/ACC2/RES2
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = SPD1, Sub = ACC1/DEF%1/RES1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = DEF%1, Sub = ACC1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = ACC1, Sub = DEF%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = RES1, Sub = ACC1/DEF%1/SPD1
Sell, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level < 8

Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = SPD2/DEF%2/ACC2/RES2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = SPD1, Sub = ACC1/DEF%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = DEF%1, Sub = ACC1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = ACC1, Sub = DEF%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = RES1, Sub = ACC1/DEF%1/SPD1

// Chestplate DEF%
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = SPD2/HP%2/ACC2/RES2
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = SPD1, Sub = ACC1/HP%1/RES1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = HP%1, Sub = ACC1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = ACC1, Sub = HP%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = RES1, Sub = ACC1/HP%1/SPD1
Sell, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level < 8

Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = SPD2/HP%2/ACC2/RES2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = SPD1, Sub = ACC1/HP%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = HP%1, Sub = ACC1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = ACC1, Sub = HP%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = RES1, Sub = ACC1/HP%1/SPD1

// Chestplate ACC (tank)
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = SPD2/HP%2/DEF%2/RES2
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = SPD1, Sub = DEF%1/HP%1/RES1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = HP%1, Sub = DEF%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = DEF%1, Sub = HP%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = RES1, Sub = DEF%1/HP%1/SPD1
Sell, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level < 8

Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = SPD2/HP%2/DEF%2/RES2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = SPD1, Sub = DEF%1/HP%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = HP%1, Sub = DEF%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = DEF%1, Sub = HP%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = RES1, Sub = DEF%1/HP%1/SPD1

// Chestplate RES (tank)
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level < 8, Sub = SPD2/HP%2/DEF%2/ACC2
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level < 8, Sub = SPD1, Sub = ACC1/DEF%1/HP%1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level < 8, Sub = HP%1, Sub = ACC1/DEF%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level < 8, Sub = DEF%1, Sub = ACC1/HP%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level < 8, Sub = ACC1, Sub = DEF%1/HP%1/SPD1
Sell, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level < 8

Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = SPD2/HP%2/DEF%2/ACC2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = SPD1, Sub = ACC1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = HP%1, Sub = ACC1/DEF%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = DEF%1, Sub = ACC1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = ACC1, Sub = DEF%1/HP%1/SPD1

// Boots SPD
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = HP%2/DEF%2/ACC2/RES2
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = HP%1, Sub = ACC1/DEF%1/RES1
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = DEF%1, Sub = ACC1/HP%1/RES1
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = ACC1, Sub = DEF%1/HP%1/RES1
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = RES1, Sub = ACC1/DEF%1/HP%1
Sell, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8

Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = HP%2/DEF%2/ACC2/RES2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = HP%1, Sub = ACC1/DEF%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = DEF%1, Sub = ACC1/HP%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = ACC1, Sub = DEF%1/HP%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = RES1, Sub = ACC1/DEF%1/HP%1
Sell, Set = GroupSets

// =======================================================
// UNIVERSAL/SUPPORT SETS - RANK 6 EPIC
// =======================================================
GroupSets = Speed/Accuracy/Relentless/Divine Speed/Swift Parry/Perception/Affinitybreaker/Untouchable/Fortitude/Impulse/Righteous/Reflex
Sell, Set = GroupSets, Rank < 6
Sell, Set = GroupSets, Rarity < Epic
Sell, Set = GroupSets, Type = G/C/B, Main = HP/ATK/DEF

// W/H/S
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = SPD2/CR%2/CD%2/ATK%2/HP%2/DEF%2
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = SPD1, Sub = ATK%1/CD%1/CR%1/DEF%1/HP%1
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = CR%1, Sub = ATK%1/CD%1/DEF%1/HP%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = CD%1, Sub = ATK%1/CR%1/DEF%1/HP%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = ATK%1, Sub = CD%1/CR%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = HP%1, Sub = CD%1/CR%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = DEF%1, Sub = CD%1/CR%1/SPD1
Sell, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8

Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = SPD2/CR%2/CD%2/ATK%2/HP%2/DEF%2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = SPD1, Sub = ATK%1/CD%1/CR%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = CR%1, Sub = ATK%1/CD%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = CD%1, Sub = ATK%1/CR%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = ATK%1, Sub = CD%1/CR%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = HP%1, Sub = CD%1/CR%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = DEF%1, Sub = CD%1/CR%1/SPD1

// Gauntlets CR%
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = SPD2/CD%2/ATK%2/HP%2/DEF%2
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = SPD1, Sub = ATK%1/CD%1/DEF%1/HP%1
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = CD%1, Sub = ATK%1/DEF%1/HP%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = ATK%1, Sub = CD%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = HP%1, Sub = CD%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = DEF%1, Sub = CD%1/SPD1
Sell, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level < 8

Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = SPD2/CD%2/ATK%2/HP%2/DEF%2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = SPD1, Sub = ATK%1/CD%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = CD%1, Sub = ATK%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = ATK%1, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = HP%1, Sub = CD%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = DEF%1, Sub = CD%1/SPD1

// Gauntlets CD%
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = SPD2/CR%2/ATK%2/HP%2/DEF%2
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = SPD1, Sub = ATK%1/CR%1/DEF%1/HP%1
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = CR%1, Sub = ATK%1/DEF%1/HP%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = ATK%1, Sub = CR%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = HP%1, Sub = CR%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = DEF%1, Sub = CR%1/SPD1
Sell, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level < 8

Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = SPD2/CR%2/ATK%2/HP%2/DEF%2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = SPD1, Sub = ATK%1/CR%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = CR%1, Sub = ATK%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = ATK%1, Sub = CR%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = HP%1, Sub = CR%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = DEF%1, Sub = CR%1/SPD1

// Gauntlets HP%
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = SPD2/DEF%2/ACC2/RES2
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = SPD1, Sub = ACC1/DEF%1/RES1
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = DEF%1, Sub = ACC1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = ACC1, Sub = DEF%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = RES1, Sub = ACC1/DEF%1/SPD1
Sell, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level < 8

Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = SPD2/DEF%2/ACC2/RES2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = SPD1, Sub = ACC1/DEF%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = DEF%1, Sub = ACC1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = ACC1, Sub = DEF%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = RES1, Sub = ACC1/DEF%1/SPD1

// Gauntlets DEF%
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = SPD2/HP%2/ACC2/RES2
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = SPD1, Sub = ACC1/HP%1/RES1
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = HP%1, Sub = ACC1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = ACC1, Sub = HP%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = RES1, Sub = ACC1/HP%1/SPD1
Sell, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level < 8

Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = SPD2/HP%2/ACC2/RES2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = SPD1, Sub = ACC1/HP%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = HP%1, Sub = ACC1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = ACC1, Sub = HP%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = RES1, Sub = ACC1/HP%1/SPD1

// Chestplate HP%
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = SPD2/CR%2/CD%2/ACC2/RES2
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = SPD1, Sub = ACC1/CD%1/CR%1/RES1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = CR%1, Sub = ACC1/CD%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = CD%1, Sub = ACC1/CR%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = ACC1, Sub = CD%1/CR%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = RES1, Sub = ACC1/CD%1/CR%1/SPD1
Sell, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level < 8

Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = SPD2/CR%2/CD%2/ACC2/RES2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = SPD1, Sub = ACC1/CD%1/CR%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = CR%1, Sub = ACC1/CD%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = CD%1, Sub = ACC1/CR%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = ACC1, Sub = CD%1/CR%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = RES1, Sub = ACC1/CD%1/CR%1/SPD1

// Chestplate DEF%
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = SPD2/CR%2/CD%2/ACC2/RES2
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = SPD1, Sub = ACC1/CD%1/CR%1/RES1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = CR%1, Sub = ACC1/CD%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = CD%1, Sub = ACC1/CR%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = ACC1, Sub = CD%1/CR%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = RES1, Sub = ACC1/CD%1/CR%1/SPD1
Sell, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level < 8

Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = SPD2/CR%2/CD%2/ACC2/RES2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = SPD1, Sub = ACC1/CD%1/CR%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = CR%1, Sub = ACC1/CD%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = CD%1, Sub = ACC1/CR%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = ACC1, Sub = CD%1/CR%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = RES1, Sub = ACC1/CD%1/CR%1/SPD1

// Chestplate ATK%
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level < 8, Sub = SPD2/CR%2/CD%2/ACC2/RES2
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level < 8, Sub = SPD1, Sub = ACC1/CD%1/CR%1/RES1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level < 8, Sub = CR%1, Sub = ACC1/CD%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level < 8, Sub = CD%1, Sub = ACC1/CR%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level < 8, Sub = ACC1, Sub = CD%1/CR%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level < 8, Sub = RES1, Sub = ACC1/CD%1/CR%1/SPD1
Sell, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level < 8

Keep, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level >= 8, Sub = SPD2/CR%2/CD%2/ACC2/RES2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level >= 8, Sub = SPD1, Sub = ACC1/CD%1/CR%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level >= 8, Sub = CR%1, Sub = ACC1/CD%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level >= 8, Sub = CD%1, Sub = ACC1/CR%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level >= 8, Sub = ACC1, Sub = CD%1/CR%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level >= 8, Sub = RES1, Sub = ACC1/CD%1/CR%1/SPD1

// Chestplate ACC (universal - includes CR%/CD%)
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = SPD2/CR%2/CD%2/HP%2/DEF%2/RES2
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = SPD1, Sub = CD%1/CR%1/DEF%1/HP%1/RES1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = CR%1, Sub = CD%1/DEF%1/HP%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = CD%1, Sub = CR%1/DEF%1/HP%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = HP%1, Sub = CD%1/CR%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = DEF%1, Sub = CD%1/CR%1/RES1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = RES1, Sub = CD%1/CR%1/DEF%1/HP%1/SPD1
Sell, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level < 8

Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = SPD2/CR%2/CD%2/HP%2/DEF%2/RES2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1/DEF%1/HP%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = CR%1, Sub = CD%1/DEF%1/HP%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = CD%1, Sub = CR%1/DEF%1/HP%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = HP%1, Sub = CD%1/CR%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = DEF%1, Sub = CD%1/CR%1/RES1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = RES1, Sub = CD%1/CR%1/DEF%1/HP%1/SPD1

// Chestplate RES (universal - includes CR%/CD%)
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level < 8, Sub = SPD2/CR%2/CD%2/HP%2/DEF%2/ACC2
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level < 8, Sub = SPD1, Sub = ACC1/CD%1/CR%1/DEF%1/HP%1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level < 8, Sub = CR%1, Sub = ACC1/CD%1/DEF%1/HP%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level < 8, Sub = CD%1, Sub = ACC1/CR%1/DEF%1/HP%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level < 8, Sub = HP%1, Sub = ACC1/CD%1/CR%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level < 8, Sub = DEF%1, Sub = ACC1/CD%1/CR%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level < 8, Sub = ACC1, Sub = CD%1/CR%1/DEF%1/HP%1/SPD1
Sell, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level < 8

Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = SPD2/CR%2/CD%2/HP%2/DEF%2/ACC2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = SPD1, Sub = ACC1/CD%1/CR%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = CR%1, Sub = ACC1/CD%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = CD%1, Sub = ACC1/CR%1/DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = HP%1, Sub = ACC1/CD%1/CR%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = DEF%1, Sub = ACC1/CD%1/CR%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = ACC1, Sub = CD%1/CR%1/DEF%1/HP%1/SPD1

// Boots SPD
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = CR%2/CD%2/ATK%2/HP%2/DEF%2
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = CR%1, Sub = ATK%1/CD%1/DEF%1/HP%1
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = CD%1, Sub = ATK%1/CR%1/DEF%1/HP%1
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = ATK%1, Sub = CD%1/CR%1
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = HP%1, Sub = CD%1/CR%1
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = DEF%1, Sub = CD%1/CR%1
Sell, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8

Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CR%2/CD%2/ATK%2/HP%2/DEF%2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CR%1, Sub = ATK%1/CD%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CD%1, Sub = ATK%1/CR%1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = ATK%1, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = HP%1, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = DEF%1, Sub = CD%1/CR%1
Sell, Set = GroupSets

// =======================================================
// DEBUFFER SETS - RANK 6 EPIC
// =======================================================
GroupSets = Cursed/Stun/Provoke/Frostbite
Sell, Set = GroupSets, Rank < 6
Sell, Set = GroupSets, Rarity < Epic
Sell, Set = GroupSets, Type = G/C/B, Main = HP/ATK/DEF

// W/H/S - SPD + ACC
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = SPD2/ACC2
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = SPD1, Sub = ACC1
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = ACC1, Sub = SPD1
Sell, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8

Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = SPD2/ACC2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = SPD1, Sub = ACC1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = ACC1, Sub = SPD1

// Gauntlets HP%
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = SPD2/DEF%2/ACC2
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = SPD1, Sub = ACC1/DEF%1
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = DEF%1, Sub = ACC1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = ACC1, Sub = DEF%1/SPD1
Sell, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level < 8

Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = SPD2/DEF%2/ACC2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = SPD1, Sub = ACC1/DEF%1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = DEF%1, Sub = ACC1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = ACC1, Sub = DEF%1/SPD1

// Gauntlets DEF%
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = SPD2/HP%2/ACC2
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = SPD1, Sub = ACC1/HP%1
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = HP%1, Sub = ACC1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = ACC1, Sub = HP%1/SPD1
Sell, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level < 8

Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = SPD2/HP%2/ACC2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = SPD1, Sub = ACC1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = HP%1, Sub = ACC1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = ACC1, Sub = HP%1/SPD1

// Chestplate HP%
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = SPD2/DEF%2/ACC2
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = SPD1, Sub = ACC1/DEF%1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = DEF%1, Sub = ACC1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = ACC1, Sub = DEF%1/SPD1
Sell, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level < 8

Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = SPD2/DEF%2/ACC2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = SPD1, Sub = ACC1/DEF%1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = DEF%1, Sub = ACC1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = ACC1, Sub = DEF%1/SPD1

// Chestplate DEF%
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = SPD2/HP%2/ACC2
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = SPD1, Sub = ACC1/HP%1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = HP%1, Sub = ACC1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = ACC1, Sub = HP%1/SPD1
Sell, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level < 8

Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = SPD2/HP%2/ACC2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = SPD1, Sub = ACC1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = HP%1, Sub = ACC1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = ACC1, Sub = HP%1/SPD1

// Chestplate ACC (debuffer)
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = SPD2/HP%2/DEF%2
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = SPD1, Sub = DEF%1/HP%1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = HP%1, Sub = DEF%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = DEF%1, Sub = HP%1/SPD1
Sell, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level < 8

Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = SPD2/HP%2/DEF%2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = SPD1, Sub = DEF%1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = HP%1, Sub = DEF%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = DEF%1, Sub = HP%1/SPD1

// Chestplate RES (debuffer)
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level < 8, Sub = SPD2/ACC2/HP%2/DEF%2
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level < 8, Sub = SPD1, Sub = ACC1/DEF%1/HP%1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level < 8, Sub = ACC1, Sub = DEF%1/HP%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level < 8, Sub = HP%1, Sub = ACC1/DEF%1/SPD1
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level < 8, Sub = DEF%1, Sub = ACC1/HP%1/SPD1
Sell, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level < 8

Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = SPD2/ACC2/HP%2/DEF%2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = SPD1, Sub = ACC1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = ACC1, Sub = DEF%1/HP%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = HP%1, Sub = ACC1/DEF%1/SPD1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = DEF%1, Sub = ACC1/HP%1/SPD1

// Boots SPD
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = HP%2/DEF%2/ACC2
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = HP%1, Sub = ACC1/DEF%1
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = DEF%1, Sub = ACC1/HP%1
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = ACC1, Sub = DEF%1/HP%1
Sell, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8

Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = HP%2/DEF%2/ACC2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = HP%1, Sub = ACC1/DEF%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = DEF%1, Sub = ACC1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = ACC1, Sub = DEF%1/HP%1
Sell, Set = GroupSets

// =======================================================
// FINAL FALLBACK
// =======================================================
Keep
