// =======================================================
// TREDEPICA DUNGEON FILTER v8.7
// Protection: Added Gauntlets CR%/CD% with support subs
// Feral: Added as Keep permanent
// Defensive Sets: Added ACC substats, Gauntlets CR%/CD%
// =======================================================

// Auto-sell junk sets
GroupSets = Life/Offense/Resistance/Daze/Frost/Defense/Curing/Divine Offense/Frenzy/Avenging/Destroy/Fury
Sell, Set = GroupSets

// =======================================================
// FERAL SET - KEEP PERMANENT
// =======================================================
Keep, Set = Feral, Rank = 6, Rarity >= Epic

// SPECIAL ACCESSORIES (Cursed City rings/amulets, Spider)
Keep SpecialAcc, Rank = 6, Rarity >= Epic
Keep SpecialAcc, Rank = 5, Rarity >= Epic, Type = R
Keep SpecialAcc, Rank = 5, Rarity >= Epic, Type = A
Keep SpecialAcc, Rank = 5, Rarity >= Epic, Type = N, Sub = SPD
Sell SpecialAcc

// =======================================================
// STANDARD ACCESSORIES v8.6
// =======================================================

Sell Accessory, Rank < 6
Sell Accessory, Rank = 6, Rarity < Epic

// -------------------------------------------------------
// RINGS - Good substats: HP%, DEF%, ATK%
// Flat main (HP/ATK/DEF) can have % subs (HP%/ATK%/DEF%)
// -------------------------------------------------------

// Ring Main: HP (flat) - Subs: HP%, DEF%, ATK%
Upgrade 8 Accessory, Type = R, Main = HP, Level < 8, Sub = HP%, Sub = ATK%/DEF%
Upgrade 8 Accessory, Type = R, Main = HP, Level < 8, Sub = DEF%, Sub = ATK%
Sell Accessory, Type = R, Main = HP, Level < 8

Keep Accessory, Type = R, Main = HP, Level >= 8, Sub = ATK%2/DEF%2/HP%2
Keep Accessory, Type = R, Main = HP, Level >= 8, Sub = HP%1, Sub = ATK%1/DEF%1
Keep Accessory, Type = R, Main = HP, Level >= 8, Sub = DEF%1, Sub = ATK%1
Sell Accessory, Type = R, Main = HP

// Ring Main: ATK (flat) - Subs: HP%, DEF%, ATK%
Upgrade 8 Accessory, Type = R, Main = ATK, Level < 8, Sub = HP%, Sub = ATK%/DEF%
Upgrade 8 Accessory, Type = R, Main = ATK, Level < 8, Sub = DEF%, Sub = ATK%
Sell Accessory, Type = R, Main = ATK, Level < 8

Keep Accessory, Type = R, Main = ATK, Level >= 8, Sub = ATK%2/DEF%2/HP%2
Keep Accessory, Type = R, Main = ATK, Level >= 8, Sub = HP%1, Sub = ATK%1/DEF%1
Keep Accessory, Type = R, Main = ATK, Level >= 8, Sub = DEF%1, Sub = ATK%1
Sell Accessory, Type = R, Main = ATK

// Ring Main: DEF (flat) - Subs: HP%, DEF%, ATK%
Upgrade 8 Accessory, Type = R, Main = DEF, Level < 8, Sub = HP%, Sub = ATK%/DEF%
Upgrade 8 Accessory, Type = R, Main = DEF, Level < 8, Sub = DEF%, Sub = ATK%
Sell Accessory, Type = R, Main = DEF, Level < 8

Keep Accessory, Type = R, Main = DEF, Level >= 8, Sub = ATK%2/DEF%2/HP%2
Keep Accessory, Type = R, Main = DEF, Level >= 8, Sub = HP%1, Sub = ATK%1/DEF%1
Keep Accessory, Type = R, Main = DEF, Level >= 8, Sub = DEF%1, Sub = ATK%1
Sell Accessory, Type = R, Main = DEF

Sell Accessory, Type = R


// -------------------------------------------------------
// AMULETS - Good substats: ACC, RES, CD%
// CD% main cannot have CD% sub
// -------------------------------------------------------

// Amulet Main: HP (flat) - Subs: ACC, RES, CD%
Upgrade 8 Accessory, Type = A, Main = HP, Level < 8, Sub = ACC, Sub = CD%/RES
Upgrade 8 Accessory, Type = A, Main = HP, Level < 8, Sub = RES, Sub = CD%
Sell Accessory, Type = A, Main = HP, Level < 8

Keep Accessory, Type = A, Main = HP, Level >= 8, Sub = ACC2/CD%2/RES2
Keep Accessory, Type = A, Main = HP, Level >= 8, Sub = ACC1, Sub = CD%1/RES1
Keep Accessory, Type = A, Main = HP, Level >= 8, Sub = RES1, Sub = CD%1
Sell Accessory, Type = A, Main = HP

// Amulet Main: ATK (flat) - Subs: ACC, RES, CD%
Upgrade 8 Accessory, Type = A, Main = ATK, Level < 8, Sub = ACC, Sub = CD%/RES
Upgrade 8 Accessory, Type = A, Main = ATK, Level < 8, Sub = RES, Sub = CD%
Sell Accessory, Type = A, Main = ATK, Level < 8

Keep Accessory, Type = A, Main = ATK, Level >= 8, Sub = ACC2/CD%2/RES2
Keep Accessory, Type = A, Main = ATK, Level >= 8, Sub = ACC1, Sub = CD%1/RES1
Keep Accessory, Type = A, Main = ATK, Level >= 8, Sub = RES1, Sub = CD%1
Sell Accessory, Type = A, Main = ATK

// Amulet Main: DEF (flat) - Subs: ACC, RES, CD%
Upgrade 8 Accessory, Type = A, Main = DEF, Level < 8, Sub = ACC, Sub = CD%/RES
Upgrade 8 Accessory, Type = A, Main = DEF, Level < 8, Sub = RES, Sub = CD%
Sell Accessory, Type = A, Main = DEF, Level < 8

Keep Accessory, Type = A, Main = DEF, Level >= 8, Sub = ACC2/CD%2/RES2
Keep Accessory, Type = A, Main = DEF, Level >= 8, Sub = ACC1, Sub = CD%1/RES1
Keep Accessory, Type = A, Main = DEF, Level >= 8, Sub = RES1, Sub = CD%1
Sell Accessory, Type = A, Main = DEF

// Amulet Main: CD% - Subs: ACC, RES (NO CD% - same as main)
Upgrade 8 Accessory, Type = A, Main = CD%, Level < 8, Sub = ACC, Sub = RES
Sell Accessory, Type = A, Main = CD%, Level < 8

Keep Accessory, Type = A, Main = CD%, Level >= 8, Sub = ACC2/RES2
Keep Accessory, Type = A, Main = CD%, Level >= 8, Sub = ACC1, Sub = RES1
Sell Accessory, Type = A, Main = CD%

Sell Accessory, Type = A


// -------------------------------------------------------
// BANNERS - Good substats: SPD (mandatory) + HP%, DEF%, ATK%
// Flat main can have all % subs
// ACC/RES main cannot have same stat as sub
// -------------------------------------------------------

// Banner Main: HP (flat) - Subs: SPD + HP%, DEF%, ATK%
Upgrade 8 Accessory, Type = N, Main = HP, Level < 8, Sub = SPD, Sub = ATK%/DEF%/HP%
Sell Accessory, Type = N, Main = HP, Level < 8

Keep Accessory, Type = N, Main = HP, Level >= 8, Sub = SPD2
Keep Accessory, Type = N, Main = HP, Level >= 8, Sub = SPD1, Sub = ATK%1/DEF%1/HP%1
Sell Accessory, Type = N, Main = HP

// Banner Main: ATK (flat) - Subs: SPD + HP%, DEF%, ATK%
Upgrade 8 Accessory, Type = N, Main = ATK, Level < 8, Sub = SPD, Sub = ATK%/DEF%/HP%
Sell Accessory, Type = N, Main = ATK, Level < 8

Keep Accessory, Type = N, Main = ATK, Level >= 8, Sub = SPD2
Keep Accessory, Type = N, Main = ATK, Level >= 8, Sub = SPD1, Sub = ATK%1/DEF%1/HP%1
Sell Accessory, Type = N, Main = ATK

// Banner Main: DEF (flat) - Subs: SPD + HP%, DEF%, ATK%
Upgrade 8 Accessory, Type = N, Main = DEF, Level < 8, Sub = SPD, Sub = ATK%/DEF%/HP%
Sell Accessory, Type = N, Main = DEF, Level < 8

Keep Accessory, Type = N, Main = DEF, Level >= 8, Sub = SPD2
Keep Accessory, Type = N, Main = DEF, Level >= 8, Sub = SPD1, Sub = ATK%1/DEF%1/HP%1
Sell Accessory, Type = N, Main = DEF

// Banner Main: ACC - Subs: SPD + HP%, DEF%, ATK% (NO ACC - same as main)
Upgrade 8 Accessory, Type = N, Main = ACC, Level < 8, Sub = SPD, Sub = ATK%/DEF%/HP%
Sell Accessory, Type = N, Main = ACC, Level < 8

Keep Accessory, Type = N, Main = ACC, Level >= 8, Sub = SPD2
Keep Accessory, Type = N, Main = ACC, Level >= 8, Sub = SPD1, Sub = ATK%1/DEF%1/HP%1
Sell Accessory, Type = N, Main = ACC

// Banner Main: RES - Subs: SPD + HP%, DEF%, ATK% (NO RES - same as main)
Upgrade 8 Accessory, Type = N, Main = RES, Level < 8, Sub = SPD, Sub = ATK%/DEF%/HP%
Sell Accessory, Type = N, Main = RES, Level < 8

Keep Accessory, Type = N, Main = RES, Level >= 8, Sub = SPD2
Keep Accessory, Type = N, Main = RES, Level >= 8, Sub = SPD1, Sub = ATK%1/DEF%1/HP%1
Sell Accessory, Type = N, Main = RES

Sell Accessory, Type = N

// Final accessory fallback
Sell Accessory

// =======================================================
// SLAYER SET
// =======================================================
Sell, Set = Slayer, Rank < 6
Sell, Set = Slayer, Rarity < Epic
Sell, Set = Slayer, Type = G/C/B, Main = HP/ATK/DEF

// === W/H/S ===
// DMG ATK
Upgrade 8, Set = Slayer, Rank = 6, Type = W/H/S, Level < 8, Sub = SPD, Sub = ATK%/CD%/CR%
Upgrade 8, Set = Slayer, Rank = 6, Type = W/H/S, Level < 8, Sub = CR%, Sub = ATK%/CD%
Upgrade 8, Set = Slayer, Rank = 6, Type = W/H/S, Level < 8, Sub = CD%, Sub = ATK%
// DMG HP
Upgrade 8, Set = Slayer, Rank = 6, Type = W/H/S, Level < 8, Sub = SPD, Sub = CD%/CR%/HP%
Upgrade 8, Set = Slayer, Rank = 6, Type = W/H/S, Level < 8, Sub = CR%, Sub = CD%/HP%
Upgrade 8, Set = Slayer, Rank = 6, Type = W/H/S, Level < 8, Sub = CD%, Sub = HP%
// DMG DEF
Upgrade 8, Set = Slayer, Rank = 6, Type = W/H/S, Level < 8, Sub = SPD, Sub = CD%/CR%/DEF%
Upgrade 8, Set = Slayer, Rank = 6, Type = W/H/S, Level < 8, Sub = CR%, Sub = CD%/DEF%
Upgrade 8, Set = Slayer, Rank = 6, Type = W/H/S, Level < 8, Sub = CD%, Sub = DEF%
Sell, Set = Slayer, Rank = 6, Type = W/H/S, Level < 8

// DMG ATK
Keep, Set = Slayer, Rank = 6, Type = W/H/S, Level >= 8, Sub = SPD2
Keep, Set = Slayer, Rank = 6, Type = W/H/S, Level >= 8, Sub = SPD1, Sub = ATK%1/CD%1/CR%1
Keep, Set = Slayer, Rank = 6, Type = W/H/S, Level >= 8, Sub = CR%2
Keep, Set = Slayer, Rank = 6, Type = W/H/S, Level >= 8, Sub = CR%1, Sub = ATK%1/CD%1
Keep, Set = Slayer, Rank = 6, Type = W/H/S, Level >= 8, Sub = CD%2
Keep, Set = Slayer, Rank = 6, Type = W/H/S, Level >= 8, Sub = CD%1, Sub = ATK%1
Keep, Set = Slayer, Rank = 6, Type = W/H/S, Level >= 8, Sub = ATK%2
// DMG HP
Keep, Set = Slayer, Rank = 6, Type = W/H/S, Level >= 8, Sub = SPD2
Keep, Set = Slayer, Rank = 6, Type = W/H/S, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1/HP%1
Keep, Set = Slayer, Rank = 6, Type = W/H/S, Level >= 8, Sub = CR%2
Keep, Set = Slayer, Rank = 6, Type = W/H/S, Level >= 8, Sub = CR%1, Sub = CD%1/HP%1
Keep, Set = Slayer, Rank = 6, Type = W/H/S, Level >= 8, Sub = CD%2
Keep, Set = Slayer, Rank = 6, Type = W/H/S, Level >= 8, Sub = CD%1, Sub = HP%1
Keep, Set = Slayer, Rank = 6, Type = W/H/S, Level >= 8, Sub = HP%2
// DMG DEF
Keep, Set = Slayer, Rank = 6, Type = W/H/S, Level >= 8, Sub = SPD2
Keep, Set = Slayer, Rank = 6, Type = W/H/S, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1/DEF%1
Keep, Set = Slayer, Rank = 6, Type = W/H/S, Level >= 8, Sub = CR%2
Keep, Set = Slayer, Rank = 6, Type = W/H/S, Level >= 8, Sub = CR%1, Sub = CD%1/DEF%1
Keep, Set = Slayer, Rank = 6, Type = W/H/S, Level >= 8, Sub = CD%2
Keep, Set = Slayer, Rank = 6, Type = W/H/S, Level >= 8, Sub = CD%1, Sub = DEF%1
Keep, Set = Slayer, Rank = 6, Type = W/H/S, Level >= 8, Sub = DEF%2

Sell, Set = Slayer, Rank = 6, Type = W/H/S

// === Gauntlets CR% ===
// DMG ATK
Upgrade 8, Set = Slayer, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = SPD, Sub = ATK%/CD%
Upgrade 8, Set = Slayer, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = CD%, Sub = ATK%
// DMG HP
Upgrade 8, Set = Slayer, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = SPD, Sub = CD%/HP%
Upgrade 8, Set = Slayer, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = CD%, Sub = HP%
// DMG DEF
Upgrade 8, Set = Slayer, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = SPD, Sub = CD%/DEF%
Upgrade 8, Set = Slayer, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = CD%, Sub = DEF%
Sell, Set = Slayer, Rank = 6, Type = G, Main = CR%, Level < 8

// DMG ATK
Keep, Set = Slayer, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = SPD2
Keep, Set = Slayer, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = SPD1, Sub = ATK%1/CD%1
Keep, Set = Slayer, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = CD%2
Keep, Set = Slayer, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = CD%1, Sub = ATK%1
Keep, Set = Slayer, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = ATK%2
// DMG HP
Keep, Set = Slayer, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = SPD2
Keep, Set = Slayer, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = SPD1, Sub = CD%1/HP%1
Keep, Set = Slayer, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = CD%2
Keep, Set = Slayer, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = CD%1, Sub = HP%1
Keep, Set = Slayer, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = HP%2
// DMG DEF
Keep, Set = Slayer, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = SPD2
Keep, Set = Slayer, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = SPD1, Sub = CD%1/DEF%1
Keep, Set = Slayer, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = CD%2
Keep, Set = Slayer, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = CD%1, Sub = DEF%1
Keep, Set = Slayer, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = DEF%2

Sell, Set = Slayer, Rank = 6, Type = G, Main = CR%

// === Gauntlets CD% ===
// DMG ATK
Upgrade 8, Set = Slayer, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = SPD, Sub = ATK%/CR%
Upgrade 8, Set = Slayer, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = CR%, Sub = ATK%
// DMG HP
Upgrade 8, Set = Slayer, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = SPD, Sub = CR%/HP%
Upgrade 8, Set = Slayer, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = CR%, Sub = HP%
// DMG DEF
Upgrade 8, Set = Slayer, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = SPD, Sub = CR%/DEF%
Upgrade 8, Set = Slayer, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = CR%, Sub = DEF%
Sell, Set = Slayer, Rank = 6, Type = G, Main = CD%, Level < 8

// DMG ATK
Keep, Set = Slayer, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = SPD2
Keep, Set = Slayer, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = SPD1, Sub = ATK%1/CR%1
Keep, Set = Slayer, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = CR%2
Keep, Set = Slayer, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = CR%1, Sub = ATK%1
Keep, Set = Slayer, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = ATK%2
// DMG HP
Keep, Set = Slayer, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = SPD2
Keep, Set = Slayer, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = SPD1, Sub = CR%1/HP%1
Keep, Set = Slayer, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = CR%2
Keep, Set = Slayer, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = CR%1, Sub = HP%1
Keep, Set = Slayer, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = HP%2
// DMG DEF
Keep, Set = Slayer, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = SPD2
Keep, Set = Slayer, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = SPD1, Sub = CR%1/DEF%1
Keep, Set = Slayer, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = CR%2
Keep, Set = Slayer, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = CR%1, Sub = DEF%1
Keep, Set = Slayer, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = DEF%2

Sell, Set = Slayer, Rank = 6, Type = G, Main = CD%

// === Gauntlets ATK% ===
// DMG ATK
Upgrade 8, Set = Slayer, Rank = 6, Type = G, Main = ATK%, Level < 8, Sub = SPD, Sub = CD%/CR%
Upgrade 8, Set = Slayer, Rank = 6, Type = G, Main = ATK%, Level < 8, Sub = CR%, Sub = CD%
Sell, Set = Slayer, Rank = 6, Type = G, Main = ATK%, Level < 8

// DMG ATK
Keep, Set = Slayer, Rank = 6, Type = G, Main = ATK%, Level >= 8, Sub = SPD2
Keep, Set = Slayer, Rank = 6, Type = G, Main = ATK%, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1
Keep, Set = Slayer, Rank = 6, Type = G, Main = ATK%, Level >= 8, Sub = CR%2
Keep, Set = Slayer, Rank = 6, Type = G, Main = ATK%, Level >= 8, Sub = CR%1, Sub = CD%1
Keep, Set = Slayer, Rank = 6, Type = G, Main = ATK%, Level >= 8, Sub = CD%2

// === Gauntlets HP% ===
// DMG HP
Upgrade 8, Set = Slayer, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = SPD, Sub = CD%/CR%
Upgrade 8, Set = Slayer, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = CR%, Sub = CD%
Sell, Set = Slayer, Rank = 6, Type = G, Main = HP%, Level < 8

// DMG HP
Keep, Set = Slayer, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = SPD2
Keep, Set = Slayer, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1
Keep, Set = Slayer, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = CR%2
Keep, Set = Slayer, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = CR%1, Sub = CD%1
Keep, Set = Slayer, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = CD%2

// === Gauntlets DEF% ===
// DMG DEF
Upgrade 8, Set = Slayer, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = SPD, Sub = CD%/CR%
Upgrade 8, Set = Slayer, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = CR%, Sub = CD%
Sell, Set = Slayer, Rank = 6, Type = G, Main = DEF%, Level < 8

// DMG DEF
Keep, Set = Slayer, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = SPD2
Keep, Set = Slayer, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1
Keep, Set = Slayer, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = CR%2
Keep, Set = Slayer, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = CR%1, Sub = CD%1
Keep, Set = Slayer, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = CD%2

Sell, Set = Slayer, Rank = 6, Type = G

// === Chestplate ATK% ===
// DMG ATK
Upgrade 8, Set = Slayer, Rank = 6, Type = C, Main = ATK%, Level < 8, Sub = SPD, Sub = CD%/CR%
Upgrade 8, Set = Slayer, Rank = 6, Type = C, Main = ATK%, Level < 8, Sub = CR%, Sub = CD%
Sell, Set = Slayer, Rank = 6, Type = C, Main = ATK%, Level < 8

// DMG ATK
Keep, Set = Slayer, Rank = 6, Type = C, Main = ATK%, Level >= 8, Sub = SPD2
Keep, Set = Slayer, Rank = 6, Type = C, Main = ATK%, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1
Keep, Set = Slayer, Rank = 6, Type = C, Main = ATK%, Level >= 8, Sub = CR%2
Keep, Set = Slayer, Rank = 6, Type = C, Main = ATK%, Level >= 8, Sub = CR%1, Sub = CD%1
Keep, Set = Slayer, Rank = 6, Type = C, Main = ATK%, Level >= 8, Sub = CD%2

// === Chestplate HP% ===
// DMG HP
Upgrade 8, Set = Slayer, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = SPD, Sub = CD%/CR%
Upgrade 8, Set = Slayer, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = CR%, Sub = CD%
Sell, Set = Slayer, Rank = 6, Type = C, Main = HP%, Level < 8

// DMG HP
Keep, Set = Slayer, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = SPD2
Keep, Set = Slayer, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1
Keep, Set = Slayer, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = CR%2
Keep, Set = Slayer, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = CR%1, Sub = CD%1
Keep, Set = Slayer, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = CD%2

// === Chestplate DEF% ===
// DMG DEF
Upgrade 8, Set = Slayer, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = SPD, Sub = CD%/CR%
Upgrade 8, Set = Slayer, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = CR%, Sub = CD%
Sell, Set = Slayer, Rank = 6, Type = C, Main = DEF%, Level < 8

// DMG DEF
Keep, Set = Slayer, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = SPD2
Keep, Set = Slayer, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1
Keep, Set = Slayer, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = CR%2
Keep, Set = Slayer, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = CR%1, Sub = CD%1
Keep, Set = Slayer, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = CD%2


// === Chestplate ACC ===
// Tank/Support
Upgrade 8, Set = Slayer, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = SPD, Sub = DEF%/HP%/RES
Upgrade 8, Set = Slayer, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = HP%, Sub = DEF%/RES
Upgrade 8, Set = Slayer, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = DEF%, Sub = RES
Sell, Set = Slayer, Rank = 6, Type = C, Main = ACC, Level < 8

// Tank/Support
Keep, Set = Slayer, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = SPD2
Keep, Set = Slayer, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = SPD1, Sub = DEF%1/HP%1/RES1
Keep, Set = Slayer, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = HP%2
Keep, Set = Slayer, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = HP%1, Sub = DEF%1/RES1
Keep, Set = Slayer, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = DEF%2
Keep, Set = Slayer, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = DEF%1, Sub = RES1
Keep, Set = Slayer, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = RES2

// === Chestplate RES ===
// Tank/Support
Upgrade 8, Set = Slayer, Rank = 6, Type = C, Main = RES, Level < 8, Sub = SPD, Sub = ACC/DEF%/HP%
Upgrade 8, Set = Slayer, Rank = 6, Type = C, Main = RES, Level < 8, Sub = HP%, Sub = ACC/DEF%
Upgrade 8, Set = Slayer, Rank = 6, Type = C, Main = RES, Level < 8, Sub = DEF%, Sub = ACC
Sell, Set = Slayer, Rank = 6, Type = C, Main = RES, Level < 8

// Tank/Support
Keep, Set = Slayer, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = SPD2
Keep, Set = Slayer, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = SPD1, Sub = ACC1/DEF%1/HP%1
Keep, Set = Slayer, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = HP%2
Keep, Set = Slayer, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = HP%1, Sub = ACC1/DEF%1
Keep, Set = Slayer, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = DEF%2
Keep, Set = Slayer, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = DEF%1, Sub = ACC1
Keep, Set = Slayer, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = ACC2

Sell, Set = Slayer, Rank = 6, Type = C

// === Boots SPD ===
// DMG ATK
Upgrade 8, Set = Slayer, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = CR%, Sub = ATK%/CD%
Upgrade 8, Set = Slayer, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = CD%, Sub = ATK%
// DMG HP
Upgrade 8, Set = Slayer, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = CR%, Sub = CD%/HP%
Upgrade 8, Set = Slayer, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = CD%, Sub = HP%
// DMG DEF
Upgrade 8, Set = Slayer, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = CR%, Sub = CD%/DEF%
Upgrade 8, Set = Slayer, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = CD%, Sub = DEF%
Sell, Set = Slayer, Rank = 6, Type = B, Main = SPD, Level < 8

// DMG ATK
Keep, Set = Slayer, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CR%2
Keep, Set = Slayer, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CR%1, Sub = ATK%1/CD%1
Keep, Set = Slayer, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CD%2
Keep, Set = Slayer, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CD%1, Sub = ATK%1
Keep, Set = Slayer, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = ATK%2
// DMG HP
Keep, Set = Slayer, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CR%2
Keep, Set = Slayer, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CR%1, Sub = CD%1/HP%1
Keep, Set = Slayer, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CD%2
Keep, Set = Slayer, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CD%1, Sub = HP%1
Keep, Set = Slayer, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = HP%2
// DMG DEF
Keep, Set = Slayer, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CR%2
Keep, Set = Slayer, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CR%1, Sub = CD%1/DEF%1
Keep, Set = Slayer, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CD%2
Keep, Set = Slayer, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CD%1, Sub = DEF%1
Keep, Set = Slayer, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = DEF%2

Sell, Set = Slayer, Rank = 6, Type = B, Main = SPD

// === Boots ATK% ===
// DMG ATK
Upgrade 8, Set = Slayer, Rank = 6, Type = B, Main = ATK%, Level < 8, Sub = SPD, Sub = CD%/CR%
Upgrade 8, Set = Slayer, Rank = 6, Type = B, Main = ATK%, Level < 8, Sub = CR%, Sub = CD%
Sell, Set = Slayer, Rank = 6, Type = B, Main = ATK%, Level < 8

// DMG ATK
Keep, Set = Slayer, Rank = 6, Type = B, Main = ATK%, Level >= 8, Sub = SPD2
Keep, Set = Slayer, Rank = 6, Type = B, Main = ATK%, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1
Keep, Set = Slayer, Rank = 6, Type = B, Main = ATK%, Level >= 8, Sub = CR%2
Keep, Set = Slayer, Rank = 6, Type = B, Main = ATK%, Level >= 8, Sub = CR%1, Sub = CD%1
Keep, Set = Slayer, Rank = 6, Type = B, Main = ATK%, Level >= 8, Sub = CD%2

// === Boots HP% ===
// DMG HP
Upgrade 8, Set = Slayer, Rank = 6, Type = B, Main = HP%, Level < 8, Sub = SPD, Sub = CD%/CR%
Upgrade 8, Set = Slayer, Rank = 6, Type = B, Main = HP%, Level < 8, Sub = CR%, Sub = CD%
Sell, Set = Slayer, Rank = 6, Type = B, Main = HP%, Level < 8

// DMG HP
Keep, Set = Slayer, Rank = 6, Type = B, Main = HP%, Level >= 8, Sub = SPD2
Keep, Set = Slayer, Rank = 6, Type = B, Main = HP%, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1
Keep, Set = Slayer, Rank = 6, Type = B, Main = HP%, Level >= 8, Sub = CR%2
Keep, Set = Slayer, Rank = 6, Type = B, Main = HP%, Level >= 8, Sub = CR%1, Sub = CD%1
Keep, Set = Slayer, Rank = 6, Type = B, Main = HP%, Level >= 8, Sub = CD%2

// === Boots DEF% ===
// DMG DEF
Upgrade 8, Set = Slayer, Rank = 6, Type = B, Main = DEF%, Level < 8, Sub = SPD, Sub = CD%/CR%
Upgrade 8, Set = Slayer, Rank = 6, Type = B, Main = DEF%, Level < 8, Sub = CR%, Sub = CD%
Sell, Set = Slayer, Rank = 6, Type = B, Main = DEF%, Level < 8

// DMG DEF
Keep, Set = Slayer, Rank = 6, Type = B, Main = DEF%, Level >= 8, Sub = SPD2
Keep, Set = Slayer, Rank = 6, Type = B, Main = DEF%, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1
Keep, Set = Slayer, Rank = 6, Type = B, Main = DEF%, Level >= 8, Sub = CR%2
Keep, Set = Slayer, Rank = 6, Type = B, Main = DEF%, Level >= 8, Sub = CR%1, Sub = CD%1
Keep, Set = Slayer, Rank = 6, Type = B, Main = DEF%, Level >= 8, Sub = CD%2

Sell, Set = Slayer, Rank = 6, Type = B

Sell, Set = Slayer

// =======================================================
// STONECLEAVER SET
// =======================================================
Sell, Set = Stonecleaver, Rank < 6
Sell, Set = Stonecleaver, Rarity < Epic
Sell, Set = Stonecleaver, Type = G/C/B, Main = HP/ATK/DEF

// === W/H/S ===
// DMG ATK
Upgrade 8, Set = Stonecleaver, Rank = 6, Type = W/H/S, Level < 8, Sub = SPD, Sub = ATK%/CD%/CR%
Upgrade 8, Set = Stonecleaver, Rank = 6, Type = W/H/S, Level < 8, Sub = CR%, Sub = ATK%/CD%
Upgrade 8, Set = Stonecleaver, Rank = 6, Type = W/H/S, Level < 8, Sub = CD%, Sub = ATK%
// DMG HP
Upgrade 8, Set = Stonecleaver, Rank = 6, Type = W/H/S, Level < 8, Sub = SPD, Sub = CD%/CR%/HP%
Upgrade 8, Set = Stonecleaver, Rank = 6, Type = W/H/S, Level < 8, Sub = CR%, Sub = CD%/HP%
Upgrade 8, Set = Stonecleaver, Rank = 6, Type = W/H/S, Level < 8, Sub = CD%, Sub = HP%
// DMG DEF
Upgrade 8, Set = Stonecleaver, Rank = 6, Type = W/H/S, Level < 8, Sub = SPD, Sub = CD%/CR%/DEF%
Upgrade 8, Set = Stonecleaver, Rank = 6, Type = W/H/S, Level < 8, Sub = CR%, Sub = CD%/DEF%
Upgrade 8, Set = Stonecleaver, Rank = 6, Type = W/H/S, Level < 8, Sub = CD%, Sub = DEF%
Sell, Set = Stonecleaver, Rank = 6, Type = W/H/S, Level < 8

// DMG ATK
Keep, Set = Stonecleaver, Rank = 6, Type = W/H/S, Level >= 8, Sub = SPD2
Keep, Set = Stonecleaver, Rank = 6, Type = W/H/S, Level >= 8, Sub = SPD1, Sub = ATK%1/CD%1/CR%1
Keep, Set = Stonecleaver, Rank = 6, Type = W/H/S, Level >= 8, Sub = CR%2
Keep, Set = Stonecleaver, Rank = 6, Type = W/H/S, Level >= 8, Sub = CR%1, Sub = ATK%1/CD%1
Keep, Set = Stonecleaver, Rank = 6, Type = W/H/S, Level >= 8, Sub = CD%2
Keep, Set = Stonecleaver, Rank = 6, Type = W/H/S, Level >= 8, Sub = CD%1, Sub = ATK%1
Keep, Set = Stonecleaver, Rank = 6, Type = W/H/S, Level >= 8, Sub = ATK%2
// DMG HP
Keep, Set = Stonecleaver, Rank = 6, Type = W/H/S, Level >= 8, Sub = SPD2
Keep, Set = Stonecleaver, Rank = 6, Type = W/H/S, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1/HP%1
Keep, Set = Stonecleaver, Rank = 6, Type = W/H/S, Level >= 8, Sub = CR%2
Keep, Set = Stonecleaver, Rank = 6, Type = W/H/S, Level >= 8, Sub = CR%1, Sub = CD%1/HP%1
Keep, Set = Stonecleaver, Rank = 6, Type = W/H/S, Level >= 8, Sub = CD%2
Keep, Set = Stonecleaver, Rank = 6, Type = W/H/S, Level >= 8, Sub = CD%1, Sub = HP%1
Keep, Set = Stonecleaver, Rank = 6, Type = W/H/S, Level >= 8, Sub = HP%2
// DMG DEF
Keep, Set = Stonecleaver, Rank = 6, Type = W/H/S, Level >= 8, Sub = SPD2
Keep, Set = Stonecleaver, Rank = 6, Type = W/H/S, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1/DEF%1
Keep, Set = Stonecleaver, Rank = 6, Type = W/H/S, Level >= 8, Sub = CR%2
Keep, Set = Stonecleaver, Rank = 6, Type = W/H/S, Level >= 8, Sub = CR%1, Sub = CD%1/DEF%1
Keep, Set = Stonecleaver, Rank = 6, Type = W/H/S, Level >= 8, Sub = CD%2
Keep, Set = Stonecleaver, Rank = 6, Type = W/H/S, Level >= 8, Sub = CD%1, Sub = DEF%1
Keep, Set = Stonecleaver, Rank = 6, Type = W/H/S, Level >= 8, Sub = DEF%2

Sell, Set = Stonecleaver, Rank = 6, Type = W/H/S

// === Gauntlets CR% ===
// DMG ATK
Upgrade 8, Set = Stonecleaver, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = SPD, Sub = ATK%/CD%
Upgrade 8, Set = Stonecleaver, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = CD%, Sub = ATK%
// DMG HP
Upgrade 8, Set = Stonecleaver, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = SPD, Sub = CD%/HP%
Upgrade 8, Set = Stonecleaver, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = CD%, Sub = HP%
// DMG DEF
Upgrade 8, Set = Stonecleaver, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = SPD, Sub = CD%/DEF%
Upgrade 8, Set = Stonecleaver, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = CD%, Sub = DEF%
Sell, Set = Stonecleaver, Rank = 6, Type = G, Main = CR%, Level < 8

// DMG ATK
Keep, Set = Stonecleaver, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = SPD2
Keep, Set = Stonecleaver, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = SPD1, Sub = ATK%1/CD%1
Keep, Set = Stonecleaver, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = CD%2
Keep, Set = Stonecleaver, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = CD%1, Sub = ATK%1
Keep, Set = Stonecleaver, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = ATK%2
// DMG HP
Keep, Set = Stonecleaver, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = SPD2
Keep, Set = Stonecleaver, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = SPD1, Sub = CD%1/HP%1
Keep, Set = Stonecleaver, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = CD%2
Keep, Set = Stonecleaver, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = CD%1, Sub = HP%1
Keep, Set = Stonecleaver, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = HP%2
// DMG DEF
Keep, Set = Stonecleaver, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = SPD2
Keep, Set = Stonecleaver, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = SPD1, Sub = CD%1/DEF%1
Keep, Set = Stonecleaver, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = CD%2
Keep, Set = Stonecleaver, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = CD%1, Sub = DEF%1
Keep, Set = Stonecleaver, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = DEF%2

Sell, Set = Stonecleaver, Rank = 6, Type = G, Main = CR%

// === Gauntlets CD% ===
// DMG ATK
Upgrade 8, Set = Stonecleaver, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = SPD, Sub = ATK%/CR%
Upgrade 8, Set = Stonecleaver, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = CR%, Sub = ATK%
// DMG HP
Upgrade 8, Set = Stonecleaver, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = SPD, Sub = CR%/HP%
Upgrade 8, Set = Stonecleaver, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = CR%, Sub = HP%
// DMG DEF
Upgrade 8, Set = Stonecleaver, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = SPD, Sub = CR%/DEF%
Upgrade 8, Set = Stonecleaver, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = CR%, Sub = DEF%
Sell, Set = Stonecleaver, Rank = 6, Type = G, Main = CD%, Level < 8

// DMG ATK
Keep, Set = Stonecleaver, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = SPD2
Keep, Set = Stonecleaver, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = SPD1, Sub = ATK%1/CR%1
Keep, Set = Stonecleaver, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = CR%2
Keep, Set = Stonecleaver, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = CR%1, Sub = ATK%1
Keep, Set = Stonecleaver, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = ATK%2
// DMG HP
Keep, Set = Stonecleaver, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = SPD2
Keep, Set = Stonecleaver, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = SPD1, Sub = CR%1/HP%1
Keep, Set = Stonecleaver, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = CR%2
Keep, Set = Stonecleaver, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = CR%1, Sub = HP%1
Keep, Set = Stonecleaver, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = HP%2
// DMG DEF
Keep, Set = Stonecleaver, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = SPD2
Keep, Set = Stonecleaver, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = SPD1, Sub = CR%1/DEF%1
Keep, Set = Stonecleaver, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = CR%2
Keep, Set = Stonecleaver, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = CR%1, Sub = DEF%1
Keep, Set = Stonecleaver, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = DEF%2

Sell, Set = Stonecleaver, Rank = 6, Type = G, Main = CD%

// === Gauntlets ATK% ===
// DMG ATK
Upgrade 8, Set = Stonecleaver, Rank = 6, Type = G, Main = ATK%, Level < 8, Sub = SPD, Sub = CD%/CR%
Upgrade 8, Set = Stonecleaver, Rank = 6, Type = G, Main = ATK%, Level < 8, Sub = CR%, Sub = CD%
Sell, Set = Stonecleaver, Rank = 6, Type = G, Main = ATK%, Level < 8

// DMG ATK
Keep, Set = Stonecleaver, Rank = 6, Type = G, Main = ATK%, Level >= 8, Sub = SPD2
Keep, Set = Stonecleaver, Rank = 6, Type = G, Main = ATK%, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1
Keep, Set = Stonecleaver, Rank = 6, Type = G, Main = ATK%, Level >= 8, Sub = CR%2
Keep, Set = Stonecleaver, Rank = 6, Type = G, Main = ATK%, Level >= 8, Sub = CR%1, Sub = CD%1
Keep, Set = Stonecleaver, Rank = 6, Type = G, Main = ATK%, Level >= 8, Sub = CD%2

// === Gauntlets HP% ===
// DMG HP
Upgrade 8, Set = Stonecleaver, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = SPD, Sub = CD%/CR%
Upgrade 8, Set = Stonecleaver, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = CR%, Sub = CD%
Sell, Set = Stonecleaver, Rank = 6, Type = G, Main = HP%, Level < 8

// DMG HP
Keep, Set = Stonecleaver, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = SPD2
Keep, Set = Stonecleaver, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1
Keep, Set = Stonecleaver, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = CR%2
Keep, Set = Stonecleaver, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = CR%1, Sub = CD%1
Keep, Set = Stonecleaver, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = CD%2

// === Gauntlets DEF% ===
// DMG DEF
Upgrade 8, Set = Stonecleaver, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = SPD, Sub = CD%/CR%
Upgrade 8, Set = Stonecleaver, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = CR%, Sub = CD%
Sell, Set = Stonecleaver, Rank = 6, Type = G, Main = DEF%, Level < 8

// DMG DEF
Keep, Set = Stonecleaver, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = SPD2
Keep, Set = Stonecleaver, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1
Keep, Set = Stonecleaver, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = CR%2
Keep, Set = Stonecleaver, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = CR%1, Sub = CD%1
Keep, Set = Stonecleaver, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = CD%2

Sell, Set = Stonecleaver, Rank = 6, Type = G

// === Chestplate ATK% ===
// DMG ATK
Upgrade 8, Set = Stonecleaver, Rank = 6, Type = C, Main = ATK%, Level < 8, Sub = SPD, Sub = CD%/CR%
Upgrade 8, Set = Stonecleaver, Rank = 6, Type = C, Main = ATK%, Level < 8, Sub = CR%, Sub = CD%
Sell, Set = Stonecleaver, Rank = 6, Type = C, Main = ATK%, Level < 8

// DMG ATK
Keep, Set = Stonecleaver, Rank = 6, Type = C, Main = ATK%, Level >= 8, Sub = SPD2
Keep, Set = Stonecleaver, Rank = 6, Type = C, Main = ATK%, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1
Keep, Set = Stonecleaver, Rank = 6, Type = C, Main = ATK%, Level >= 8, Sub = CR%2
Keep, Set = Stonecleaver, Rank = 6, Type = C, Main = ATK%, Level >= 8, Sub = CR%1, Sub = CD%1
Keep, Set = Stonecleaver, Rank = 6, Type = C, Main = ATK%, Level >= 8, Sub = CD%2

// === Chestplate HP% ===
// DMG HP
Upgrade 8, Set = Stonecleaver, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = SPD, Sub = CD%/CR%
Upgrade 8, Set = Stonecleaver, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = CR%, Sub = CD%
Sell, Set = Stonecleaver, Rank = 6, Type = C, Main = HP%, Level < 8

// DMG HP
Keep, Set = Stonecleaver, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = SPD2
Keep, Set = Stonecleaver, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1
Keep, Set = Stonecleaver, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = CR%2
Keep, Set = Stonecleaver, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = CR%1, Sub = CD%1
Keep, Set = Stonecleaver, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = CD%2

// === Chestplate DEF% ===
// DMG DEF
Upgrade 8, Set = Stonecleaver, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = SPD, Sub = CD%/CR%
Upgrade 8, Set = Stonecleaver, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = CR%, Sub = CD%
Sell, Set = Stonecleaver, Rank = 6, Type = C, Main = DEF%, Level < 8

// DMG DEF
Keep, Set = Stonecleaver, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = SPD2
Keep, Set = Stonecleaver, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1
Keep, Set = Stonecleaver, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = CR%2
Keep, Set = Stonecleaver, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = CR%1, Sub = CD%1
Keep, Set = Stonecleaver, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = CD%2


// === Chestplate ACC ===
// Tank/Support
Upgrade 8, Set = Stonecleaver, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = SPD, Sub = DEF%/HP%/RES
Upgrade 8, Set = Stonecleaver, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = HP%, Sub = DEF%/RES
Upgrade 8, Set = Stonecleaver, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = DEF%, Sub = RES
Sell, Set = Stonecleaver, Rank = 6, Type = C, Main = ACC, Level < 8

// Tank/Support
Keep, Set = Stonecleaver, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = SPD2
Keep, Set = Stonecleaver, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = SPD1, Sub = DEF%1/HP%1/RES1
Keep, Set = Stonecleaver, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = HP%2
Keep, Set = Stonecleaver, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = HP%1, Sub = DEF%1/RES1
Keep, Set = Stonecleaver, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = DEF%2
Keep, Set = Stonecleaver, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = DEF%1, Sub = RES1
Keep, Set = Stonecleaver, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = RES2

// === Chestplate RES ===
// Tank/Support
Upgrade 8, Set = Stonecleaver, Rank = 6, Type = C, Main = RES, Level < 8, Sub = SPD, Sub = ACC/DEF%/HP%
Upgrade 8, Set = Stonecleaver, Rank = 6, Type = C, Main = RES, Level < 8, Sub = HP%, Sub = ACC/DEF%
Upgrade 8, Set = Stonecleaver, Rank = 6, Type = C, Main = RES, Level < 8, Sub = DEF%, Sub = ACC
Sell, Set = Stonecleaver, Rank = 6, Type = C, Main = RES, Level < 8

// Tank/Support
Keep, Set = Stonecleaver, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = SPD2
Keep, Set = Stonecleaver, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = SPD1, Sub = ACC1/DEF%1/HP%1
Keep, Set = Stonecleaver, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = HP%2
Keep, Set = Stonecleaver, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = HP%1, Sub = ACC1/DEF%1
Keep, Set = Stonecleaver, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = DEF%2
Keep, Set = Stonecleaver, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = DEF%1, Sub = ACC1
Keep, Set = Stonecleaver, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = ACC2

Sell, Set = Stonecleaver, Rank = 6, Type = C

// === Boots SPD ===
// DMG ATK
Upgrade 8, Set = Stonecleaver, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = CR%, Sub = ATK%/CD%
Upgrade 8, Set = Stonecleaver, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = CD%, Sub = ATK%
// DMG HP
Upgrade 8, Set = Stonecleaver, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = CR%, Sub = CD%/HP%
Upgrade 8, Set = Stonecleaver, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = CD%, Sub = HP%
// DMG DEF
Upgrade 8, Set = Stonecleaver, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = CR%, Sub = CD%/DEF%
Upgrade 8, Set = Stonecleaver, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = CD%, Sub = DEF%
Sell, Set = Stonecleaver, Rank = 6, Type = B, Main = SPD, Level < 8

// DMG ATK
Keep, Set = Stonecleaver, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CR%2
Keep, Set = Stonecleaver, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CR%1, Sub = ATK%1/CD%1
Keep, Set = Stonecleaver, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CD%2
Keep, Set = Stonecleaver, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CD%1, Sub = ATK%1
Keep, Set = Stonecleaver, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = ATK%2
// DMG HP
Keep, Set = Stonecleaver, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CR%2
Keep, Set = Stonecleaver, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CR%1, Sub = CD%1/HP%1
Keep, Set = Stonecleaver, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CD%2
Keep, Set = Stonecleaver, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CD%1, Sub = HP%1
Keep, Set = Stonecleaver, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = HP%2
// DMG DEF
Keep, Set = Stonecleaver, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CR%2
Keep, Set = Stonecleaver, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CR%1, Sub = CD%1/DEF%1
Keep, Set = Stonecleaver, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CD%2
Keep, Set = Stonecleaver, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CD%1, Sub = DEF%1
Keep, Set = Stonecleaver, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = DEF%2

Sell, Set = Stonecleaver, Rank = 6, Type = B, Main = SPD

// === Boots ATK% ===
// DMG ATK
Upgrade 8, Set = Stonecleaver, Rank = 6, Type = B, Main = ATK%, Level < 8, Sub = SPD, Sub = CD%/CR%
Upgrade 8, Set = Stonecleaver, Rank = 6, Type = B, Main = ATK%, Level < 8, Sub = CR%, Sub = CD%
Sell, Set = Stonecleaver, Rank = 6, Type = B, Main = ATK%, Level < 8

// DMG ATK
Keep, Set = Stonecleaver, Rank = 6, Type = B, Main = ATK%, Level >= 8, Sub = SPD2
Keep, Set = Stonecleaver, Rank = 6, Type = B, Main = ATK%, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1
Keep, Set = Stonecleaver, Rank = 6, Type = B, Main = ATK%, Level >= 8, Sub = CR%2
Keep, Set = Stonecleaver, Rank = 6, Type = B, Main = ATK%, Level >= 8, Sub = CR%1, Sub = CD%1
Keep, Set = Stonecleaver, Rank = 6, Type = B, Main = ATK%, Level >= 8, Sub = CD%2

// === Boots HP% ===
// DMG HP
Upgrade 8, Set = Stonecleaver, Rank = 6, Type = B, Main = HP%, Level < 8, Sub = SPD, Sub = CD%/CR%
Upgrade 8, Set = Stonecleaver, Rank = 6, Type = B, Main = HP%, Level < 8, Sub = CR%, Sub = CD%
Sell, Set = Stonecleaver, Rank = 6, Type = B, Main = HP%, Level < 8

// DMG HP
Keep, Set = Stonecleaver, Rank = 6, Type = B, Main = HP%, Level >= 8, Sub = SPD2
Keep, Set = Stonecleaver, Rank = 6, Type = B, Main = HP%, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1
Keep, Set = Stonecleaver, Rank = 6, Type = B, Main = HP%, Level >= 8, Sub = CR%2
Keep, Set = Stonecleaver, Rank = 6, Type = B, Main = HP%, Level >= 8, Sub = CR%1, Sub = CD%1
Keep, Set = Stonecleaver, Rank = 6, Type = B, Main = HP%, Level >= 8, Sub = CD%2

// === Boots DEF% ===
// DMG DEF
Upgrade 8, Set = Stonecleaver, Rank = 6, Type = B, Main = DEF%, Level < 8, Sub = SPD, Sub = CD%/CR%
Upgrade 8, Set = Stonecleaver, Rank = 6, Type = B, Main = DEF%, Level < 8, Sub = CR%, Sub = CD%
Sell, Set = Stonecleaver, Rank = 6, Type = B, Main = DEF%, Level < 8

// DMG DEF
Keep, Set = Stonecleaver, Rank = 6, Type = B, Main = DEF%, Level >= 8, Sub = SPD2
Keep, Set = Stonecleaver, Rank = 6, Type = B, Main = DEF%, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1
Keep, Set = Stonecleaver, Rank = 6, Type = B, Main = DEF%, Level >= 8, Sub = CR%2
Keep, Set = Stonecleaver, Rank = 6, Type = B, Main = DEF%, Level >= 8, Sub = CR%1, Sub = CD%1
Keep, Set = Stonecleaver, Rank = 6, Type = B, Main = DEF%, Level >= 8, Sub = CD%2

Sell, Set = Stonecleaver, Rank = 6, Type = B

Sell, Set = Stonecleaver

// =======================================================
// MERCILESS/MERCURIAL SETS
// =======================================================
GroupSets = Merciless/Mercurial
Sell, Set = GroupSets, Rank < 5
Sell, Set = GroupSets, Rarity < Epic
Sell, Set = GroupSets, Type = G/C/B, Main = HP/ATK/DEF

// === W/H/S ===
// DMG ATK
Upgrade 8, Set = GroupSets, Rank >= 5, Type = W/H/S, Level < 8, Sub = SPD, Sub = ATK%/CD%/CR%
Upgrade 8, Set = GroupSets, Rank >= 5, Type = W/H/S, Level < 8, Sub = CR%, Sub = ATK%/CD%
Upgrade 8, Set = GroupSets, Rank >= 5, Type = W/H/S, Level < 8, Sub = CD%, Sub = ATK%
// DMG HP
Upgrade 8, Set = GroupSets, Rank >= 5, Type = W/H/S, Level < 8, Sub = SPD, Sub = CD%/CR%/HP%
Upgrade 8, Set = GroupSets, Rank >= 5, Type = W/H/S, Level < 8, Sub = CR%, Sub = CD%/HP%
Upgrade 8, Set = GroupSets, Rank >= 5, Type = W/H/S, Level < 8, Sub = CD%, Sub = HP%
// DMG DEF
Upgrade 8, Set = GroupSets, Rank >= 5, Type = W/H/S, Level < 8, Sub = SPD, Sub = CD%/CR%/DEF%
Upgrade 8, Set = GroupSets, Rank >= 5, Type = W/H/S, Level < 8, Sub = CR%, Sub = CD%/DEF%
Upgrade 8, Set = GroupSets, Rank >= 5, Type = W/H/S, Level < 8, Sub = CD%, Sub = DEF%
Sell, Set = GroupSets, Rank >= 5, Type = W/H/S, Level < 8

// DMG ATK
Keep, Set = GroupSets, Rank >= 5, Type = W/H/S, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank >= 5, Type = W/H/S, Level >= 8, Sub = SPD1, Sub = ATK%1/CD%1/CR%1
Keep, Set = GroupSets, Rank >= 5, Type = W/H/S, Level >= 8, Sub = CR%2
Keep, Set = GroupSets, Rank >= 5, Type = W/H/S, Level >= 8, Sub = CR%1, Sub = ATK%1/CD%1
Keep, Set = GroupSets, Rank >= 5, Type = W/H/S, Level >= 8, Sub = CD%2
Keep, Set = GroupSets, Rank >= 5, Type = W/H/S, Level >= 8, Sub = CD%1, Sub = ATK%1
Keep, Set = GroupSets, Rank >= 5, Type = W/H/S, Level >= 8, Sub = ATK%2
// DMG HP
Keep, Set = GroupSets, Rank >= 5, Type = W/H/S, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank >= 5, Type = W/H/S, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1/HP%1
Keep, Set = GroupSets, Rank >= 5, Type = W/H/S, Level >= 8, Sub = CR%2
Keep, Set = GroupSets, Rank >= 5, Type = W/H/S, Level >= 8, Sub = CR%1, Sub = CD%1/HP%1
Keep, Set = GroupSets, Rank >= 5, Type = W/H/S, Level >= 8, Sub = CD%2
Keep, Set = GroupSets, Rank >= 5, Type = W/H/S, Level >= 8, Sub = CD%1, Sub = HP%1
Keep, Set = GroupSets, Rank >= 5, Type = W/H/S, Level >= 8, Sub = HP%2
// DMG DEF
Keep, Set = GroupSets, Rank >= 5, Type = W/H/S, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank >= 5, Type = W/H/S, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1/DEF%1
Keep, Set = GroupSets, Rank >= 5, Type = W/H/S, Level >= 8, Sub = CR%2
Keep, Set = GroupSets, Rank >= 5, Type = W/H/S, Level >= 8, Sub = CR%1, Sub = CD%1/DEF%1
Keep, Set = GroupSets, Rank >= 5, Type = W/H/S, Level >= 8, Sub = CD%2
Keep, Set = GroupSets, Rank >= 5, Type = W/H/S, Level >= 8, Sub = CD%1, Sub = DEF%1
Keep, Set = GroupSets, Rank >= 5, Type = W/H/S, Level >= 8, Sub = DEF%2

Sell, Set = GroupSets, Rank >= 5, Type = W/H/S

// === Gauntlets CR% ===
// DMG ATK
Upgrade 8, Set = GroupSets, Rank >= 5, Type = G, Main = CR%, Level < 8, Sub = SPD, Sub = ATK%/CD%
Upgrade 8, Set = GroupSets, Rank >= 5, Type = G, Main = CR%, Level < 8, Sub = CD%, Sub = ATK%
// DMG HP
Upgrade 8, Set = GroupSets, Rank >= 5, Type = G, Main = CR%, Level < 8, Sub = SPD, Sub = CD%/HP%
Upgrade 8, Set = GroupSets, Rank >= 5, Type = G, Main = CR%, Level < 8, Sub = CD%, Sub = HP%
// DMG DEF
Upgrade 8, Set = GroupSets, Rank >= 5, Type = G, Main = CR%, Level < 8, Sub = SPD, Sub = CD%/DEF%
Upgrade 8, Set = GroupSets, Rank >= 5, Type = G, Main = CR%, Level < 8, Sub = CD%, Sub = DEF%
Sell, Set = GroupSets, Rank >= 5, Type = G, Main = CR%, Level < 8

// DMG ATK
Keep, Set = GroupSets, Rank >= 5, Type = G, Main = CR%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank >= 5, Type = G, Main = CR%, Level >= 8, Sub = SPD1, Sub = ATK%1/CD%1
Keep, Set = GroupSets, Rank >= 5, Type = G, Main = CR%, Level >= 8, Sub = CD%2
Keep, Set = GroupSets, Rank >= 5, Type = G, Main = CR%, Level >= 8, Sub = CD%1, Sub = ATK%1
Keep, Set = GroupSets, Rank >= 5, Type = G, Main = CR%, Level >= 8, Sub = ATK%2
// DMG HP
Keep, Set = GroupSets, Rank >= 5, Type = G, Main = CR%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank >= 5, Type = G, Main = CR%, Level >= 8, Sub = SPD1, Sub = CD%1/HP%1
Keep, Set = GroupSets, Rank >= 5, Type = G, Main = CR%, Level >= 8, Sub = CD%2
Keep, Set = GroupSets, Rank >= 5, Type = G, Main = CR%, Level >= 8, Sub = CD%1, Sub = HP%1
Keep, Set = GroupSets, Rank >= 5, Type = G, Main = CR%, Level >= 8, Sub = HP%2
// DMG DEF
Keep, Set = GroupSets, Rank >= 5, Type = G, Main = CR%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank >= 5, Type = G, Main = CR%, Level >= 8, Sub = SPD1, Sub = CD%1/DEF%1
Keep, Set = GroupSets, Rank >= 5, Type = G, Main = CR%, Level >= 8, Sub = CD%2
Keep, Set = GroupSets, Rank >= 5, Type = G, Main = CR%, Level >= 8, Sub = CD%1, Sub = DEF%1
Keep, Set = GroupSets, Rank >= 5, Type = G, Main = CR%, Level >= 8, Sub = DEF%2

Sell, Set = GroupSets, Rank >= 5, Type = G, Main = CR%

// === Gauntlets CD% ===
// DMG ATK
Upgrade 8, Set = GroupSets, Rank >= 5, Type = G, Main = CD%, Level < 8, Sub = SPD, Sub = ATK%/CR%
Upgrade 8, Set = GroupSets, Rank >= 5, Type = G, Main = CD%, Level < 8, Sub = CR%, Sub = ATK%
// DMG HP
Upgrade 8, Set = GroupSets, Rank >= 5, Type = G, Main = CD%, Level < 8, Sub = SPD, Sub = CR%/HP%
Upgrade 8, Set = GroupSets, Rank >= 5, Type = G, Main = CD%, Level < 8, Sub = CR%, Sub = HP%
// DMG DEF
Upgrade 8, Set = GroupSets, Rank >= 5, Type = G, Main = CD%, Level < 8, Sub = SPD, Sub = CR%/DEF%
Upgrade 8, Set = GroupSets, Rank >= 5, Type = G, Main = CD%, Level < 8, Sub = CR%, Sub = DEF%
Sell, Set = GroupSets, Rank >= 5, Type = G, Main = CD%, Level < 8

// DMG ATK
Keep, Set = GroupSets, Rank >= 5, Type = G, Main = CD%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank >= 5, Type = G, Main = CD%, Level >= 8, Sub = SPD1, Sub = ATK%1/CR%1
Keep, Set = GroupSets, Rank >= 5, Type = G, Main = CD%, Level >= 8, Sub = CR%2
Keep, Set = GroupSets, Rank >= 5, Type = G, Main = CD%, Level >= 8, Sub = CR%1, Sub = ATK%1
Keep, Set = GroupSets, Rank >= 5, Type = G, Main = CD%, Level >= 8, Sub = ATK%2
// DMG HP
Keep, Set = GroupSets, Rank >= 5, Type = G, Main = CD%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank >= 5, Type = G, Main = CD%, Level >= 8, Sub = SPD1, Sub = CR%1/HP%1
Keep, Set = GroupSets, Rank >= 5, Type = G, Main = CD%, Level >= 8, Sub = CR%2
Keep, Set = GroupSets, Rank >= 5, Type = G, Main = CD%, Level >= 8, Sub = CR%1, Sub = HP%1
Keep, Set = GroupSets, Rank >= 5, Type = G, Main = CD%, Level >= 8, Sub = HP%2
// DMG DEF
Keep, Set = GroupSets, Rank >= 5, Type = G, Main = CD%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank >= 5, Type = G, Main = CD%, Level >= 8, Sub = SPD1, Sub = CR%1/DEF%1
Keep, Set = GroupSets, Rank >= 5, Type = G, Main = CD%, Level >= 8, Sub = CR%2
Keep, Set = GroupSets, Rank >= 5, Type = G, Main = CD%, Level >= 8, Sub = CR%1, Sub = DEF%1
Keep, Set = GroupSets, Rank >= 5, Type = G, Main = CD%, Level >= 8, Sub = DEF%2

Sell, Set = GroupSets, Rank >= 5, Type = G, Main = CD%

// === Gauntlets ATK% ===
// DMG ATK
Upgrade 8, Set = GroupSets, Rank >= 5, Type = G, Main = ATK%, Level < 8, Sub = SPD, Sub = CD%/CR%
Upgrade 8, Set = GroupSets, Rank >= 5, Type = G, Main = ATK%, Level < 8, Sub = CR%, Sub = CD%
Sell, Set = GroupSets, Rank >= 5, Type = G, Main = ATK%, Level < 8

// DMG ATK
Keep, Set = GroupSets, Rank >= 5, Type = G, Main = ATK%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank >= 5, Type = G, Main = ATK%, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank >= 5, Type = G, Main = ATK%, Level >= 8, Sub = CR%2
Keep, Set = GroupSets, Rank >= 5, Type = G, Main = ATK%, Level >= 8, Sub = CR%1, Sub = CD%1
Keep, Set = GroupSets, Rank >= 5, Type = G, Main = ATK%, Level >= 8, Sub = CD%2

// === Gauntlets HP% ===
// DMG HP
Upgrade 8, Set = GroupSets, Rank >= 5, Type = G, Main = HP%, Level < 8, Sub = SPD, Sub = CD%/CR%
Upgrade 8, Set = GroupSets, Rank >= 5, Type = G, Main = HP%, Level < 8, Sub = CR%, Sub = CD%
Sell, Set = GroupSets, Rank >= 5, Type = G, Main = HP%, Level < 8

// DMG HP
Keep, Set = GroupSets, Rank >= 5, Type = G, Main = HP%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank >= 5, Type = G, Main = HP%, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank >= 5, Type = G, Main = HP%, Level >= 8, Sub = CR%2
Keep, Set = GroupSets, Rank >= 5, Type = G, Main = HP%, Level >= 8, Sub = CR%1, Sub = CD%1
Keep, Set = GroupSets, Rank >= 5, Type = G, Main = HP%, Level >= 8, Sub = CD%2

// === Gauntlets DEF% ===
// DMG DEF
Upgrade 8, Set = GroupSets, Rank >= 5, Type = G, Main = DEF%, Level < 8, Sub = SPD, Sub = CD%/CR%
Upgrade 8, Set = GroupSets, Rank >= 5, Type = G, Main = DEF%, Level < 8, Sub = CR%, Sub = CD%
Sell, Set = GroupSets, Rank >= 5, Type = G, Main = DEF%, Level < 8

// DMG DEF
Keep, Set = GroupSets, Rank >= 5, Type = G, Main = DEF%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank >= 5, Type = G, Main = DEF%, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank >= 5, Type = G, Main = DEF%, Level >= 8, Sub = CR%2
Keep, Set = GroupSets, Rank >= 5, Type = G, Main = DEF%, Level >= 8, Sub = CR%1, Sub = CD%1
Keep, Set = GroupSets, Rank >= 5, Type = G, Main = DEF%, Level >= 8, Sub = CD%2

Sell, Set = GroupSets, Rank >= 5, Type = G

// === Chestplate ATK% ===
// DMG ATK
Upgrade 8, Set = GroupSets, Rank >= 5, Type = C, Main = ATK%, Level < 8, Sub = SPD, Sub = CD%/CR%
Upgrade 8, Set = GroupSets, Rank >= 5, Type = C, Main = ATK%, Level < 8, Sub = CR%, Sub = CD%
Sell, Set = GroupSets, Rank >= 5, Type = C, Main = ATK%, Level < 8

// DMG ATK
Keep, Set = GroupSets, Rank >= 5, Type = C, Main = ATK%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank >= 5, Type = C, Main = ATK%, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank >= 5, Type = C, Main = ATK%, Level >= 8, Sub = CR%2
Keep, Set = GroupSets, Rank >= 5, Type = C, Main = ATK%, Level >= 8, Sub = CR%1, Sub = CD%1
Keep, Set = GroupSets, Rank >= 5, Type = C, Main = ATK%, Level >= 8, Sub = CD%2

// === Chestplate HP% ===
// DMG HP
Upgrade 8, Set = GroupSets, Rank >= 5, Type = C, Main = HP%, Level < 8, Sub = SPD, Sub = CD%/CR%
Upgrade 8, Set = GroupSets, Rank >= 5, Type = C, Main = HP%, Level < 8, Sub = CR%, Sub = CD%
Sell, Set = GroupSets, Rank >= 5, Type = C, Main = HP%, Level < 8

// DMG HP
Keep, Set = GroupSets, Rank >= 5, Type = C, Main = HP%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank >= 5, Type = C, Main = HP%, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank >= 5, Type = C, Main = HP%, Level >= 8, Sub = CR%2
Keep, Set = GroupSets, Rank >= 5, Type = C, Main = HP%, Level >= 8, Sub = CR%1, Sub = CD%1
Keep, Set = GroupSets, Rank >= 5, Type = C, Main = HP%, Level >= 8, Sub = CD%2

// === Chestplate DEF% ===
// DMG DEF
Upgrade 8, Set = GroupSets, Rank >= 5, Type = C, Main = DEF%, Level < 8, Sub = SPD, Sub = CD%/CR%
Upgrade 8, Set = GroupSets, Rank >= 5, Type = C, Main = DEF%, Level < 8, Sub = CR%, Sub = CD%
Sell, Set = GroupSets, Rank >= 5, Type = C, Main = DEF%, Level < 8

// DMG DEF
Keep, Set = GroupSets, Rank >= 5, Type = C, Main = DEF%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank >= 5, Type = C, Main = DEF%, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank >= 5, Type = C, Main = DEF%, Level >= 8, Sub = CR%2
Keep, Set = GroupSets, Rank >= 5, Type = C, Main = DEF%, Level >= 8, Sub = CR%1, Sub = CD%1
Keep, Set = GroupSets, Rank >= 5, Type = C, Main = DEF%, Level >= 8, Sub = CD%2


// === Chestplate ACC ===
// Tank/Support
Upgrade 8, Set = GroupSets, Rank >= 5, Type = C, Main = ACC, Level < 8, Sub = SPD, Sub = DEF%/HP%/RES
Upgrade 8, Set = GroupSets, Rank >= 5, Type = C, Main = ACC, Level < 8, Sub = HP%, Sub = DEF%/RES
Upgrade 8, Set = GroupSets, Rank >= 5, Type = C, Main = ACC, Level < 8, Sub = DEF%, Sub = RES
Sell, Set = GroupSets, Rank >= 5, Type = C, Main = ACC, Level < 8

// Tank/Support
Keep, Set = GroupSets, Rank >= 5, Type = C, Main = ACC, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank >= 5, Type = C, Main = ACC, Level >= 8, Sub = SPD1, Sub = DEF%1/HP%1/RES1
Keep, Set = GroupSets, Rank >= 5, Type = C, Main = ACC, Level >= 8, Sub = HP%2
Keep, Set = GroupSets, Rank >= 5, Type = C, Main = ACC, Level >= 8, Sub = HP%1, Sub = DEF%1/RES1
Keep, Set = GroupSets, Rank >= 5, Type = C, Main = ACC, Level >= 8, Sub = DEF%2
Keep, Set = GroupSets, Rank >= 5, Type = C, Main = ACC, Level >= 8, Sub = DEF%1, Sub = RES1
Keep, Set = GroupSets, Rank >= 5, Type = C, Main = ACC, Level >= 8, Sub = RES2

// === Chestplate RES ===
// Tank/Support
Upgrade 8, Set = GroupSets, Rank >= 5, Type = C, Main = RES, Level < 8, Sub = SPD, Sub = ACC/DEF%/HP%
Upgrade 8, Set = GroupSets, Rank >= 5, Type = C, Main = RES, Level < 8, Sub = HP%, Sub = ACC/DEF%
Upgrade 8, Set = GroupSets, Rank >= 5, Type = C, Main = RES, Level < 8, Sub = DEF%, Sub = ACC
Sell, Set = GroupSets, Rank >= 5, Type = C, Main = RES, Level < 8

// Tank/Support
Keep, Set = GroupSets, Rank >= 5, Type = C, Main = RES, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank >= 5, Type = C, Main = RES, Level >= 8, Sub = SPD1, Sub = ACC1/DEF%1/HP%1
Keep, Set = GroupSets, Rank >= 5, Type = C, Main = RES, Level >= 8, Sub = HP%2
Keep, Set = GroupSets, Rank >= 5, Type = C, Main = RES, Level >= 8, Sub = HP%1, Sub = ACC1/DEF%1
Keep, Set = GroupSets, Rank >= 5, Type = C, Main = RES, Level >= 8, Sub = DEF%2
Keep, Set = GroupSets, Rank >= 5, Type = C, Main = RES, Level >= 8, Sub = DEF%1, Sub = ACC1
Keep, Set = GroupSets, Rank >= 5, Type = C, Main = RES, Level >= 8, Sub = ACC2

Sell, Set = GroupSets, Rank >= 5, Type = C

// === Boots SPD ===
// DMG ATK
Upgrade 8, Set = GroupSets, Rank >= 5, Type = B, Main = SPD, Level < 8, Sub = CR%, Sub = ATK%/CD%
Upgrade 8, Set = GroupSets, Rank >= 5, Type = B, Main = SPD, Level < 8, Sub = CD%, Sub = ATK%
// DMG HP
Upgrade 8, Set = GroupSets, Rank >= 5, Type = B, Main = SPD, Level < 8, Sub = CR%, Sub = CD%/HP%
Upgrade 8, Set = GroupSets, Rank >= 5, Type = B, Main = SPD, Level < 8, Sub = CD%, Sub = HP%
// DMG DEF
Upgrade 8, Set = GroupSets, Rank >= 5, Type = B, Main = SPD, Level < 8, Sub = CR%, Sub = CD%/DEF%
Upgrade 8, Set = GroupSets, Rank >= 5, Type = B, Main = SPD, Level < 8, Sub = CD%, Sub = DEF%
Sell, Set = GroupSets, Rank >= 5, Type = B, Main = SPD, Level < 8

// DMG ATK
Keep, Set = GroupSets, Rank >= 5, Type = B, Main = SPD, Level >= 8, Sub = CR%2
Keep, Set = GroupSets, Rank >= 5, Type = B, Main = SPD, Level >= 8, Sub = CR%1, Sub = ATK%1/CD%1
Keep, Set = GroupSets, Rank >= 5, Type = B, Main = SPD, Level >= 8, Sub = CD%2
Keep, Set = GroupSets, Rank >= 5, Type = B, Main = SPD, Level >= 8, Sub = CD%1, Sub = ATK%1
Keep, Set = GroupSets, Rank >= 5, Type = B, Main = SPD, Level >= 8, Sub = ATK%2
// DMG HP
Keep, Set = GroupSets, Rank >= 5, Type = B, Main = SPD, Level >= 8, Sub = CR%2
Keep, Set = GroupSets, Rank >= 5, Type = B, Main = SPD, Level >= 8, Sub = CR%1, Sub = CD%1/HP%1
Keep, Set = GroupSets, Rank >= 5, Type = B, Main = SPD, Level >= 8, Sub = CD%2
Keep, Set = GroupSets, Rank >= 5, Type = B, Main = SPD, Level >= 8, Sub = CD%1, Sub = HP%1
Keep, Set = GroupSets, Rank >= 5, Type = B, Main = SPD, Level >= 8, Sub = HP%2
// DMG DEF
Keep, Set = GroupSets, Rank >= 5, Type = B, Main = SPD, Level >= 8, Sub = CR%2
Keep, Set = GroupSets, Rank >= 5, Type = B, Main = SPD, Level >= 8, Sub = CR%1, Sub = CD%1/DEF%1
Keep, Set = GroupSets, Rank >= 5, Type = B, Main = SPD, Level >= 8, Sub = CD%2
Keep, Set = GroupSets, Rank >= 5, Type = B, Main = SPD, Level >= 8, Sub = CD%1, Sub = DEF%1
Keep, Set = GroupSets, Rank >= 5, Type = B, Main = SPD, Level >= 8, Sub = DEF%2

Sell, Set = GroupSets, Rank >= 5, Type = B, Main = SPD

// === Boots ATK% ===
// DMG ATK
Upgrade 8, Set = GroupSets, Rank >= 5, Type = B, Main = ATK%, Level < 8, Sub = SPD, Sub = CD%/CR%
Upgrade 8, Set = GroupSets, Rank >= 5, Type = B, Main = ATK%, Level < 8, Sub = CR%, Sub = CD%
Sell, Set = GroupSets, Rank >= 5, Type = B, Main = ATK%, Level < 8

// DMG ATK
Keep, Set = GroupSets, Rank >= 5, Type = B, Main = ATK%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank >= 5, Type = B, Main = ATK%, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank >= 5, Type = B, Main = ATK%, Level >= 8, Sub = CR%2
Keep, Set = GroupSets, Rank >= 5, Type = B, Main = ATK%, Level >= 8, Sub = CR%1, Sub = CD%1
Keep, Set = GroupSets, Rank >= 5, Type = B, Main = ATK%, Level >= 8, Sub = CD%2

// === Boots HP% ===
// DMG HP
Upgrade 8, Set = GroupSets, Rank >= 5, Type = B, Main = HP%, Level < 8, Sub = SPD, Sub = CD%/CR%
Upgrade 8, Set = GroupSets, Rank >= 5, Type = B, Main = HP%, Level < 8, Sub = CR%, Sub = CD%
Sell, Set = GroupSets, Rank >= 5, Type = B, Main = HP%, Level < 8

// DMG HP
Keep, Set = GroupSets, Rank >= 5, Type = B, Main = HP%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank >= 5, Type = B, Main = HP%, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank >= 5, Type = B, Main = HP%, Level >= 8, Sub = CR%2
Keep, Set = GroupSets, Rank >= 5, Type = B, Main = HP%, Level >= 8, Sub = CR%1, Sub = CD%1
Keep, Set = GroupSets, Rank >= 5, Type = B, Main = HP%, Level >= 8, Sub = CD%2

// === Boots DEF% ===
// DMG DEF
Upgrade 8, Set = GroupSets, Rank >= 5, Type = B, Main = DEF%, Level < 8, Sub = SPD, Sub = CD%/CR%
Upgrade 8, Set = GroupSets, Rank >= 5, Type = B, Main = DEF%, Level < 8, Sub = CR%, Sub = CD%
Sell, Set = GroupSets, Rank >= 5, Type = B, Main = DEF%, Level < 8

// DMG DEF
Keep, Set = GroupSets, Rank >= 5, Type = B, Main = DEF%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank >= 5, Type = B, Main = DEF%, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank >= 5, Type = B, Main = DEF%, Level >= 8, Sub = CR%2
Keep, Set = GroupSets, Rank >= 5, Type = B, Main = DEF%, Level >= 8, Sub = CR%1, Sub = CD%1
Keep, Set = GroupSets, Rank >= 5, Type = B, Main = DEF%, Level >= 8, Sub = CD%2

Sell, Set = GroupSets, Rank >= 5, Type = B

Sell, Set = GroupSets

// 1ST TIER DAMAGE
GroupSets = Savage/Cruel/Lethal/Killstroke/Instinct/Zeal
Sell, Set = GroupSets, Rank < 6
Sell, Set = GroupSets, Rarity < Epic
Sell, Set = GroupSets, Type = G/C/B, Main = HP/ATK/DEF

// === W/H/S ===
// DMG ATK
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = SPD, Sub = ATK%/CD%/CR%
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = CR%, Sub = ATK%/CD%
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = CD%, Sub = ATK%
// DMG HP
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = SPD, Sub = CD%/CR%/HP%
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = CR%, Sub = CD%/HP%
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = CD%, Sub = HP%
// DMG DEF
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = SPD, Sub = CD%/CR%/DEF%
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = CR%, Sub = CD%/DEF%
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = CD%, Sub = DEF%
Sell, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8

// DMG ATK
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = SPD1, Sub = ATK%1/CD%1/CR%1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = CR%2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = CR%1, Sub = ATK%1/CD%1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = CD%2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = CD%1, Sub = ATK%1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = ATK%2
// DMG HP
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = CR%2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = CR%1, Sub = CD%1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = CD%2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = CD%1, Sub = HP%1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = HP%2
// DMG DEF
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1/DEF%1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = CR%2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = CR%1, Sub = CD%1/DEF%1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = CD%2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = CD%1, Sub = DEF%1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = DEF%2

Sell, Set = GroupSets, Rank = 6, Type = W/H/S

// === Gauntlets CR% ===
// DMG ATK
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = SPD, Sub = ATK%/CD%
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = CD%, Sub = ATK%
// DMG HP
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = SPD, Sub = CD%/HP%
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = CD%, Sub = HP%
// DMG DEF
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = SPD, Sub = CD%/DEF%
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = CD%, Sub = DEF%
Sell, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level < 8

// DMG ATK
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = SPD1, Sub = ATK%1/CD%1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = CD%2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = CD%1, Sub = ATK%1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = ATK%2
// DMG HP
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = SPD1, Sub = CD%1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = CD%2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = CD%1, Sub = HP%1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = HP%2
// DMG DEF
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = SPD1, Sub = CD%1/DEF%1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = CD%2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = CD%1, Sub = DEF%1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = DEF%2

Sell, Set = GroupSets, Rank = 6, Type = G, Main = CR%

// === Gauntlets CD% ===
// DMG ATK
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = SPD, Sub = ATK%/CR%
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = CR%, Sub = ATK%
// DMG HP
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = SPD, Sub = CR%/HP%
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = CR%, Sub = HP%
// DMG DEF
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = SPD, Sub = CR%/DEF%
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = CR%, Sub = DEF%
Sell, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level < 8

// DMG ATK
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = SPD1, Sub = ATK%1/CR%1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = CR%2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = CR%1, Sub = ATK%1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = ATK%2
// DMG HP
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = SPD1, Sub = CR%1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = CR%2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = CR%1, Sub = HP%1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = HP%2
// DMG DEF
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = SPD1, Sub = CR%1/DEF%1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = CR%2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = CR%1, Sub = DEF%1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = DEF%2

Sell, Set = GroupSets, Rank = 6, Type = G, Main = CD%

// === Gauntlets ATK% ===
// DMG ATK
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = ATK%, Level < 8, Sub = SPD, Sub = CD%/CR%
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = ATK%, Level < 8, Sub = CR%, Sub = CD%
Sell, Set = GroupSets, Rank = 6, Type = G, Main = ATK%, Level < 8

// DMG ATK
Keep, Set = GroupSets, Rank = 6, Type = G, Main = ATK%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = ATK%, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = ATK%, Level >= 8, Sub = CR%2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = ATK%, Level >= 8, Sub = CR%1, Sub = CD%1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = ATK%, Level >= 8, Sub = CD%2

// === Gauntlets HP% ===
// DMG HP
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = SPD, Sub = CD%/CR%
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = CR%, Sub = CD%
Sell, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level < 8

// DMG HP
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = CR%2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = CR%1, Sub = CD%1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = CD%2

// === Gauntlets DEF% ===
// DMG DEF
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = SPD, Sub = CD%/CR%
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = CR%, Sub = CD%
Sell, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level < 8

// DMG DEF
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = CR%2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = CR%1, Sub = CD%1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = CD%2

Sell, Set = GroupSets, Rank = 6, Type = G

// === Chestplate ATK% ===
// DMG ATK
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level < 8, Sub = SPD, Sub = CD%/CR%
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level < 8, Sub = CR%, Sub = CD%
Sell, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level < 8

// DMG ATK
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level >= 8, Sub = CR%2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level >= 8, Sub = CR%1, Sub = CD%1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level >= 8, Sub = CD%2

// === Chestplate HP% ===
// DMG HP
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = SPD, Sub = CD%/CR%
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = CR%, Sub = CD%
Sell, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level < 8

// DMG HP
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = CR%2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = CR%1, Sub = CD%1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = CD%2

// === Chestplate DEF% ===
// DMG DEF
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = SPD, Sub = CD%/CR%
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = CR%, Sub = CD%
Sell, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level < 8

// DMG DEF
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = CR%2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = CR%1, Sub = CD%1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = CD%2


// === Chestplate ACC ===
// Tank/Support
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = SPD, Sub = DEF%/HP%/RES
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = HP%, Sub = DEF%/RES
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = DEF%, Sub = RES
Sell, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level < 8

// Tank/Support
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = SPD1, Sub = DEF%1/HP%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = HP%2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = HP%1, Sub = DEF%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = DEF%2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = DEF%1, Sub = RES1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = RES2

// === Chestplate RES ===
// Tank/Support
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level < 8, Sub = SPD, Sub = ACC/DEF%/HP%
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level < 8, Sub = HP%, Sub = ACC/DEF%
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level < 8, Sub = DEF%, Sub = ACC
Sell, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level < 8

// Tank/Support
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = SPD1, Sub = ACC1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = HP%2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = HP%1, Sub = ACC1/DEF%1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = DEF%2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = DEF%1, Sub = ACC1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = ACC2

Sell, Set = GroupSets, Rank = 6, Type = C

// === Boots SPD ===
// DMG ATK
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = CR%, Sub = ATK%/CD%
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = CD%, Sub = ATK%
// DMG HP
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = CR%, Sub = CD%/HP%
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = CD%, Sub = HP%
// DMG DEF
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = CR%, Sub = CD%/DEF%
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = CD%, Sub = DEF%
Sell, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8

// DMG ATK
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CR%2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CR%1, Sub = ATK%1/CD%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CD%2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CD%1, Sub = ATK%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = ATK%2
// DMG HP
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CR%2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CR%1, Sub = CD%1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CD%2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CD%1, Sub = HP%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = HP%2
// DMG DEF
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CR%2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CR%1, Sub = CD%1/DEF%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CD%2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CD%1, Sub = DEF%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = DEF%2

Sell, Set = GroupSets, Rank = 6, Type = B, Main = SPD

// === Boots ATK% ===
// DMG ATK
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = ATK%, Level < 8, Sub = SPD, Sub = CD%/CR%
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = ATK%, Level < 8, Sub = CR%, Sub = CD%
Sell, Set = GroupSets, Rank = 6, Type = B, Main = ATK%, Level < 8

// DMG ATK
Keep, Set = GroupSets, Rank = 6, Type = B, Main = ATK%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = ATK%, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = ATK%, Level >= 8, Sub = CR%2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = ATK%, Level >= 8, Sub = CR%1, Sub = CD%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = ATK%, Level >= 8, Sub = CD%2

// === Boots HP% ===
// DMG HP
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = HP%, Level < 8, Sub = SPD, Sub = CD%/CR%
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = HP%, Level < 8, Sub = CR%, Sub = CD%
Sell, Set = GroupSets, Rank = 6, Type = B, Main = HP%, Level < 8

// DMG HP
Keep, Set = GroupSets, Rank = 6, Type = B, Main = HP%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = HP%, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = HP%, Level >= 8, Sub = CR%2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = HP%, Level >= 8, Sub = CR%1, Sub = CD%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = HP%, Level >= 8, Sub = CD%2

// === Boots DEF% ===
// DMG DEF
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = DEF%, Level < 8, Sub = SPD, Sub = CD%/CR%
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = DEF%, Level < 8, Sub = CR%, Sub = CD%
Sell, Set = GroupSets, Rank = 6, Type = B, Main = DEF%, Level < 8

// DMG DEF
Keep, Set = GroupSets, Rank = 6, Type = B, Main = DEF%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = DEF%, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = DEF%, Level >= 8, Sub = CR%2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = DEF%, Level >= 8, Sub = CR%1, Sub = CD%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = DEF%, Level >= 8, Sub = CD%2

Sell, Set = GroupSets, Rank = 6, Type = B

Sell, Set = GroupSets

// 2ND TIER DAMAGE
GroupSets = Critical Rate/Crit Damage/Lifesteal/Toxic/Retaliation/Divine Critical Rate/Fatal/Bloodthirst
Sell, Set = GroupSets, Rank < 6
Sell, Set = GroupSets, Rarity < Epic
Sell, Set = GroupSets, Type = G/C/B, Main = HP/ATK/DEF

// === W/H/S ===
// DMG ATK
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = SPD, Sub = ATK%/CD%/CR%
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = CR%, Sub = ATK%/CD%
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = CD%, Sub = ATK%
// DMG HP
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = SPD, Sub = CD%/CR%/HP%
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = CR%, Sub = CD%/HP%
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = CD%, Sub = HP%
// DMG DEF
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = SPD, Sub = CD%/CR%/DEF%
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = CR%, Sub = CD%/DEF%
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = CD%, Sub = DEF%
Sell, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8

// DMG ATK
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = SPD1, Sub = ATK%1/CD%1/CR%1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = CR%2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = CR%1, Sub = ATK%1/CD%1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = CD%2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = CD%1, Sub = ATK%1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = ATK%2
// DMG HP
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = CR%2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = CR%1, Sub = CD%1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = CD%2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = CD%1, Sub = HP%1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = HP%2
// DMG DEF
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1/DEF%1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = CR%2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = CR%1, Sub = CD%1/DEF%1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = CD%2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = CD%1, Sub = DEF%1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = DEF%2

Sell, Set = GroupSets, Rank = 6, Type = W/H/S

// === Gauntlets CR% ===
// DMG ATK
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = SPD, Sub = ATK%/CD%
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = CD%, Sub = ATK%
// DMG HP
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = SPD, Sub = CD%/HP%
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = CD%, Sub = HP%
// DMG DEF
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = SPD, Sub = CD%/DEF%
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = CD%, Sub = DEF%
Sell, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level < 8

// DMG ATK
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = SPD1, Sub = ATK%1/CD%1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = CD%2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = CD%1, Sub = ATK%1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = ATK%2
// DMG HP
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = SPD1, Sub = CD%1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = CD%2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = CD%1, Sub = HP%1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = HP%2
// DMG DEF
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = SPD1, Sub = CD%1/DEF%1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = CD%2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = CD%1, Sub = DEF%1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = DEF%2

Sell, Set = GroupSets, Rank = 6, Type = G, Main = CR%

// === Gauntlets CD% ===
// DMG ATK
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = SPD, Sub = ATK%/CR%
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = CR%, Sub = ATK%
// DMG HP
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = SPD, Sub = CR%/HP%
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = CR%, Sub = HP%
// DMG DEF
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = SPD, Sub = CR%/DEF%
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = CR%, Sub = DEF%
Sell, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level < 8

// DMG ATK
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = SPD1, Sub = ATK%1/CR%1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = CR%2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = CR%1, Sub = ATK%1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = ATK%2
// DMG HP
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = SPD1, Sub = CR%1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = CR%2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = CR%1, Sub = HP%1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = HP%2
// DMG DEF
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = SPD1, Sub = CR%1/DEF%1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = CR%2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = CR%1, Sub = DEF%1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = DEF%2

Sell, Set = GroupSets, Rank = 6, Type = G, Main = CD%

// === Gauntlets ATK% ===
// DMG ATK
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = ATK%, Level < 8, Sub = SPD, Sub = CD%/CR%
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = ATK%, Level < 8, Sub = CR%, Sub = CD%
Sell, Set = GroupSets, Rank = 6, Type = G, Main = ATK%, Level < 8

// DMG ATK
Keep, Set = GroupSets, Rank = 6, Type = G, Main = ATK%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = ATK%, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = ATK%, Level >= 8, Sub = CR%2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = ATK%, Level >= 8, Sub = CR%1, Sub = CD%1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = ATK%, Level >= 8, Sub = CD%2

// === Gauntlets HP% ===
// DMG HP
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = SPD, Sub = CD%/CR%
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = CR%, Sub = CD%
Sell, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level < 8

// DMG HP
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = CR%2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = CR%1, Sub = CD%1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = CD%2

// === Gauntlets DEF% ===
// DMG DEF
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = SPD, Sub = CD%/CR%
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = CR%, Sub = CD%
Sell, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level < 8

// DMG DEF
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = CR%2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = CR%1, Sub = CD%1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = CD%2

Sell, Set = GroupSets, Rank = 6, Type = G

// === Chestplate ATK% ===
// DMG ATK
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level < 8, Sub = SPD, Sub = CD%/CR%
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level < 8, Sub = CR%, Sub = CD%
Sell, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level < 8

// DMG ATK
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level >= 8, Sub = CR%2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level >= 8, Sub = CR%1, Sub = CD%1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level >= 8, Sub = CD%2

// === Chestplate HP% ===
// DMG HP
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = SPD, Sub = CD%/CR%
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = CR%, Sub = CD%
Sell, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level < 8

// DMG HP
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = CR%2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = CR%1, Sub = CD%1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = CD%2

// === Chestplate DEF% ===
// DMG DEF
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = SPD, Sub = CD%/CR%
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = CR%, Sub = CD%
Sell, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level < 8

// DMG DEF
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = CR%2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = CR%1, Sub = CD%1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = CD%2


// === Chestplate ACC ===
// Tank/Support
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = SPD, Sub = DEF%/HP%/RES
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = HP%, Sub = DEF%/RES
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = DEF%, Sub = RES
Sell, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level < 8

// Tank/Support
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = SPD1, Sub = DEF%1/HP%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = HP%2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = HP%1, Sub = DEF%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = DEF%2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = DEF%1, Sub = RES1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = RES2

// === Chestplate RES ===
// Tank/Support
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level < 8, Sub = SPD, Sub = ACC/DEF%/HP%
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level < 8, Sub = HP%, Sub = ACC/DEF%
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level < 8, Sub = DEF%, Sub = ACC
Sell, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level < 8

// Tank/Support
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = SPD1, Sub = ACC1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = HP%2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = HP%1, Sub = ACC1/DEF%1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = DEF%2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = DEF%1, Sub = ACC1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = ACC2

Sell, Set = GroupSets, Rank = 6, Type = C

// === Boots SPD ===
// DMG ATK
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = CR%, Sub = ATK%/CD%
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = CD%, Sub = ATK%
// DMG HP
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = CR%, Sub = CD%/HP%
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = CD%, Sub = HP%
// DMG DEF
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = CR%, Sub = CD%/DEF%
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = CD%, Sub = DEF%
Sell, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8

// DMG ATK
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CR%2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CR%1, Sub = ATK%1/CD%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CD%2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CD%1, Sub = ATK%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = ATK%2
// DMG HP
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CR%2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CR%1, Sub = CD%1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CD%2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CD%1, Sub = HP%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = HP%2
// DMG DEF
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CR%2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CR%1, Sub = CD%1/DEF%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CD%2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CD%1, Sub = DEF%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = DEF%2

Sell, Set = GroupSets, Rank = 6, Type = B, Main = SPD

// === Boots ATK% ===
// DMG ATK
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = ATK%, Level < 8, Sub = SPD, Sub = CD%/CR%
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = ATK%, Level < 8, Sub = CR%, Sub = CD%
Sell, Set = GroupSets, Rank = 6, Type = B, Main = ATK%, Level < 8

// DMG ATK
Keep, Set = GroupSets, Rank = 6, Type = B, Main = ATK%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = ATK%, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = ATK%, Level >= 8, Sub = CR%2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = ATK%, Level >= 8, Sub = CR%1, Sub = CD%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = ATK%, Level >= 8, Sub = CD%2

// === Boots HP% ===
// DMG HP
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = HP%, Level < 8, Sub = SPD, Sub = CD%/CR%
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = HP%, Level < 8, Sub = CR%, Sub = CD%
Sell, Set = GroupSets, Rank = 6, Type = B, Main = HP%, Level < 8

// DMG HP
Keep, Set = GroupSets, Rank = 6, Type = B, Main = HP%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = HP%, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = HP%, Level >= 8, Sub = CR%2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = HP%, Level >= 8, Sub = CR%1, Sub = CD%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = HP%, Level >= 8, Sub = CD%2

// === Boots DEF% ===
// DMG DEF
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = DEF%, Level < 8, Sub = SPD, Sub = CD%/CR%
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = DEF%, Level < 8, Sub = CR%, Sub = CD%
Sell, Set = GroupSets, Rank = 6, Type = B, Main = DEF%, Level < 8

// DMG DEF
Keep, Set = GroupSets, Rank = 6, Type = B, Main = DEF%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = DEF%, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = DEF%, Level >= 8, Sub = CR%2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = DEF%, Level >= 8, Sub = CR%1, Sub = CD%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = DEF%, Level >= 8, Sub = CD%2

Sell, Set = GroupSets, Rank = 6, Type = B

Sell, Set = GroupSets

// =======================================================
// STONE SKIN SET (Universal - All Roles)
// =======================================================
Sell, Set = Stone Skin, Rank < 6
Sell, Set = Stone Skin, Rarity < Epic
Sell, Set = Stone Skin, Type = G/C/B, Main = HP/ATK/DEF

// === W/H/S ===
// DMG ATK
Upgrade 8, Set = Stone Skin, Rank = 6, Type = W/H/S, Level < 8, Sub = SPD, Sub = ATK%/CD%/CR%
Upgrade 8, Set = Stone Skin, Rank = 6, Type = W/H/S, Level < 8, Sub = CR%, Sub = ATK%/CD%
Upgrade 8, Set = Stone Skin, Rank = 6, Type = W/H/S, Level < 8, Sub = CD%, Sub = ATK%
// DMG HP
Upgrade 8, Set = Stone Skin, Rank = 6, Type = W/H/S, Level < 8, Sub = CR%, Sub = HP%
Upgrade 8, Set = Stone Skin, Rank = 6, Type = W/H/S, Level < 8, Sub = CD%, Sub = HP%
// DMG DEF
Upgrade 8, Set = Stone Skin, Rank = 6, Type = W/H/S, Level < 8, Sub = CR%, Sub = DEF%
Upgrade 8, Set = Stone Skin, Rank = 6, Type = W/H/S, Level < 8, Sub = CD%, Sub = DEF%
// Tank/Support
Upgrade 8, Set = Stone Skin, Rank = 6, Type = W/H/S, Level < 8, Sub = SPD, Sub = DEF%/HP%/RES
Upgrade 8, Set = Stone Skin, Rank = 6, Type = W/H/S, Level < 8, Sub = HP%, Sub = DEF%/RES
Upgrade 8, Set = Stone Skin, Rank = 6, Type = W/H/S, Level < 8, Sub = DEF%, Sub = RES
// Debuffer
Upgrade 8, Set = Stone Skin, Rank = 6, Type = W/H/S, Level < 8, Sub = SPD, Sub = ACC
Upgrade 8, Set = Stone Skin, Rank = 6, Type = W/H/S, Level < 8, Sub = HP%, Sub = ACC
Upgrade 8, Set = Stone Skin, Rank = 6, Type = W/H/S, Level < 8, Sub = DEF%, Sub = ACC
Upgrade 8, Set = Stone Skin, Rank = 6, Type = W/H/S, Level < 8, Sub = ACC, Sub = RES
Sell, Set = Stone Skin, Rank = 6, Type = W/H/S, Level < 8

// DMG ATK
Keep, Set = Stone Skin, Rank = 6, Type = W/H/S, Level >= 8, Sub = SPD2
Keep, Set = Stone Skin, Rank = 6, Type = W/H/S, Level >= 8, Sub = SPD1, Sub = ATK%1/CD%1/CR%1
Keep, Set = Stone Skin, Rank = 6, Type = W/H/S, Level >= 8, Sub = CR%2
Keep, Set = Stone Skin, Rank = 6, Type = W/H/S, Level >= 8, Sub = CR%1, Sub = ATK%1/CD%1
Keep, Set = Stone Skin, Rank = 6, Type = W/H/S, Level >= 8, Sub = CD%2
Keep, Set = Stone Skin, Rank = 6, Type = W/H/S, Level >= 8, Sub = CD%1, Sub = ATK%1
Keep, Set = Stone Skin, Rank = 6, Type = W/H/S, Level >= 8, Sub = ATK%2
// DMG HP
Keep, Set = Stone Skin, Rank = 6, Type = W/H/S, Level >= 8, Sub = SPD1, Sub = HP%1
Keep, Set = Stone Skin, Rank = 6, Type = W/H/S, Level >= 8, Sub = CR%1, Sub = HP%1
Keep, Set = Stone Skin, Rank = 6, Type = W/H/S, Level >= 8, Sub = CD%1, Sub = HP%1
Keep, Set = Stone Skin, Rank = 6, Type = W/H/S, Level >= 8, Sub = HP%2
// DMG DEF
Keep, Set = Stone Skin, Rank = 6, Type = W/H/S, Level >= 8, Sub = SPD1, Sub = DEF%1
Keep, Set = Stone Skin, Rank = 6, Type = W/H/S, Level >= 8, Sub = CR%1, Sub = DEF%1
Keep, Set = Stone Skin, Rank = 6, Type = W/H/S, Level >= 8, Sub = CD%1, Sub = DEF%1
Keep, Set = Stone Skin, Rank = 6, Type = W/H/S, Level >= 8, Sub = DEF%2
// Tank/Support
Keep, Set = Stone Skin, Rank = 6, Type = W/H/S, Level >= 8, Sub = SPD1, Sub = RES1
Keep, Set = Stone Skin, Rank = 6, Type = W/H/S, Level >= 8, Sub = HP%1, Sub = DEF%1/RES1
Keep, Set = Stone Skin, Rank = 6, Type = W/H/S, Level >= 8, Sub = DEF%1, Sub = RES1
Keep, Set = Stone Skin, Rank = 6, Type = W/H/S, Level >= 8, Sub = RES2
// Debuffer
Keep, Set = Stone Skin, Rank = 6, Type = W/H/S, Level >= 8, Sub = SPD1, Sub = ACC1
Keep, Set = Stone Skin, Rank = 6, Type = W/H/S, Level >= 8, Sub = HP%1, Sub = ACC1
Keep, Set = Stone Skin, Rank = 6, Type = W/H/S, Level >= 8, Sub = DEF%1, Sub = ACC1
Keep, Set = Stone Skin, Rank = 6, Type = W/H/S, Level >= 8, Sub = ACC2
Keep, Set = Stone Skin, Rank = 6, Type = W/H/S, Level >= 8, Sub = ACC1, Sub = RES1

Sell, Set = Stone Skin, Rank = 6, Type = W/H/S

// === Gauntlets CR% ===
// DMG ATK
Upgrade 8, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = SPD, Sub = ATK%/CD%
Upgrade 8, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = CD%, Sub = ATK%
// DMG HP
Upgrade 8, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = SPD, Sub = HP%
Upgrade 8, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = CD%, Sub = HP%
// DMG DEF
Upgrade 8, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = SPD, Sub = DEF%
Upgrade 8, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = CD%, Sub = DEF%
Sell, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Level < 8

// DMG ATK
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = SPD2
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = SPD1, Sub = ATK%1/CD%1
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = CD%2
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = CD%1, Sub = ATK%1
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = ATK%2
// DMG HP
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = SPD1, Sub = HP%1
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = CD%1, Sub = HP%1
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = HP%2
// DMG DEF
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = SPD1, Sub = DEF%1
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = CD%1, Sub = DEF%1
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = DEF%2

// === Gauntlets CD% ===
// DMG ATK
Upgrade 8, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = SPD, Sub = ATK%/CR%
Upgrade 8, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = CR%, Sub = ATK%
// DMG HP
Upgrade 8, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = SPD, Sub = HP%
Upgrade 8, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = CR%, Sub = HP%
// DMG DEF
Upgrade 8, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = SPD, Sub = DEF%
Upgrade 8, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = CR%, Sub = DEF%
Sell, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Level < 8

// DMG ATK
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = SPD2
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = SPD1, Sub = ATK%1/CR%1
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = CR%2
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = CR%1, Sub = ATK%1
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = ATK%2
// DMG HP
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = SPD1, Sub = HP%1
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = CR%1, Sub = HP%1
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = HP%2
// DMG DEF
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = SPD1, Sub = DEF%1
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = CR%1, Sub = DEF%1
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = DEF%2

// === Gauntlets HP% ===
// DMG HP
Upgrade 8, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = SPD, Sub = CD%/CR%
Upgrade 8, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = CR%, Sub = CD%
// Tank/Support
Upgrade 8, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = SPD, Sub = DEF%/RES
Upgrade 8, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = DEF%, Sub = RES
// Debuffer
Upgrade 8, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = SPD, Sub = ACC
Upgrade 8, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = DEF%, Sub = ACC
Upgrade 8, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = ACC, Sub = RES
Sell, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Level < 8

// DMG HP
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = SPD2
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = CR%2
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = CR%1, Sub = CD%1
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = CD%2
// Tank/Support
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = SPD1, Sub = DEF%1/RES1
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = DEF%2
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = DEF%1, Sub = RES1
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = RES2
// Debuffer
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = SPD1, Sub = ACC1
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = DEF%1, Sub = ACC1
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = ACC2
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = ACC1, Sub = RES1

// === Gauntlets DEF% ===
// DMG DEF
Upgrade 8, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = SPD, Sub = CD%/CR%
Upgrade 8, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = CR%, Sub = CD%
// Tank/Support
Upgrade 8, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = SPD, Sub = HP%/RES
Upgrade 8, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = HP%, Sub = RES
// Debuffer
Upgrade 8, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = SPD, Sub = ACC
Upgrade 8, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = HP%, Sub = ACC
Upgrade 8, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = ACC, Sub = RES
Sell, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Level < 8

// DMG DEF
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = SPD2
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = CR%2
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = CR%1, Sub = CD%1
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = CD%2
// Tank/Support
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = SPD1, Sub = HP%1/RES1
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = HP%2
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = HP%1, Sub = RES1
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = RES2
// Debuffer
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = SPD1, Sub = ACC1
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = HP%1, Sub = ACC1
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = ACC2
Keep, Set = Stone Skin, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = ACC1, Sub = RES1

Sell, Set = Stone Skin, Rank = 6, Type = G

// === Chestplate ATK% ===
// DMG ATK
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Level < 8, Sub = SPD, Sub = CD%/CR%
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Level < 8, Sub = CR%, Sub = CD%
Sell, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Level < 8

// DMG ATK
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Level >= 8, Sub = SPD2
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Level >= 8, Sub = CR%2
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Level >= 8, Sub = CR%1, Sub = CD%1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ATK%, Level >= 8, Sub = CD%2

// === Chestplate HP% ===
// DMG HP
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = SPD, Sub = CD%/CR%
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = CR%, Sub = CD%
// Tank/Support
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = SPD, Sub = DEF%/RES
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = DEF%, Sub = RES
// Debuffer
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = SPD, Sub = ACC
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = DEF%, Sub = ACC
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = ACC, Sub = RES
Sell, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Level < 8

// DMG HP
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = SPD2
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = CR%2
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = CR%1, Sub = CD%1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = CD%2
// Tank/Support
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = SPD1, Sub = DEF%1/RES1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = DEF%2
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = DEF%1, Sub = RES1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = RES2
// Debuffer
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = SPD1, Sub = ACC1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = DEF%1, Sub = ACC1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = ACC2
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = ACC1, Sub = RES1

// === Chestplate DEF% ===
// DMG DEF
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = SPD, Sub = CD%/CR%
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = CR%, Sub = CD%
// Tank/Support
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = SPD, Sub = HP%/RES
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = HP%, Sub = RES
// Debuffer
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = SPD, Sub = ACC
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = HP%, Sub = ACC
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = ACC, Sub = RES
Sell, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Level < 8

// DMG DEF
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = SPD2
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = CR%2
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = CR%1, Sub = CD%1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = CD%2
// Tank/Support
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = SPD1, Sub = HP%1/RES1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = HP%2
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = HP%1, Sub = RES1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = RES2
// Debuffer
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = SPD1, Sub = ACC1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = HP%1, Sub = ACC1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = ACC2
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = ACC1, Sub = RES1

// === Chestplate ACC ===
// Debuffer/Support
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = SPD, Sub = DEF%/HP%/RES
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = HP%, Sub = DEF%/RES
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = DEF%, Sub = RES
Sell, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Level < 8

Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = SPD2
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = SPD1, Sub = DEF%1/HP%1/RES1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = HP%2
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = HP%1, Sub = DEF%1/RES1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = DEF%2
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = DEF%1, Sub = RES1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = RES2

// === Chestplate RES ===
// Tank/Support
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Level < 8, Sub = SPD, Sub = ACC/DEF%/HP%
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Level < 8, Sub = HP%, Sub = ACC/DEF%
Upgrade 8, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Level < 8, Sub = DEF%, Sub = ACC
Sell, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Level < 8

Keep, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = SPD2
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = SPD1, Sub = ACC1/DEF%1/HP%1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = HP%2
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = HP%1, Sub = ACC1/DEF%1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = DEF%2
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = DEF%1, Sub = ACC1
Keep, Set = Stone Skin, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = ACC2

Sell, Set = Stone Skin, Rank = 6, Type = C

// === Boots SPD ===
// DMG ATK
Upgrade 8, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = CR%, Sub = ATK%/CD%
Upgrade 8, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = CD%, Sub = ATK%
// DMG HP
Upgrade 8, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = CR%, Sub = HP%
Upgrade 8, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = CD%, Sub = HP%
// DMG DEF
Upgrade 8, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = CR%, Sub = DEF%
Upgrade 8, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = CD%, Sub = DEF%
// Tank/Support
Upgrade 8, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = HP%, Sub = DEF%/RES
Upgrade 8, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = DEF%, Sub = RES
// Debuffer
Upgrade 8, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = HP%, Sub = ACC
Upgrade 8, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = DEF%, Sub = ACC
Upgrade 8, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = ACC, Sub = RES
Sell, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level < 8

// DMG ATK
Keep, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CR%2
Keep, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CR%1, Sub = ATK%1/CD%1
Keep, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CD%2
Keep, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CD%1, Sub = ATK%1
Keep, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = ATK%2
// DMG HP
Keep, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CR%1, Sub = HP%1
Keep, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CD%1, Sub = HP%1
Keep, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = HP%2
// DMG DEF
Keep, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CR%1, Sub = DEF%1
Keep, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CD%1, Sub = DEF%1
Keep, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = DEF%2
// Tank/Support
Keep, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = HP%1, Sub = DEF%1/RES1
Keep, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = DEF%1, Sub = RES1
Keep, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = RES2
// Debuffer
Keep, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = HP%1, Sub = ACC1
Keep, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = DEF%1, Sub = ACC1
Keep, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = ACC2
Keep, Set = Stone Skin, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = ACC1, Sub = RES1

// === Boots HP% ===
// Tank/Support
Upgrade 8, Set = Stone Skin, Rank = 6, Type = B, Main = HP%, Level < 8, Sub = SPD, Sub = DEF%/RES
Upgrade 8, Set = Stone Skin, Rank = 6, Type = B, Main = HP%, Level < 8, Sub = DEF%, Sub = RES
// Debuffer
Upgrade 8, Set = Stone Skin, Rank = 6, Type = B, Main = HP%, Level < 8, Sub = SPD, Sub = ACC
Upgrade 8, Set = Stone Skin, Rank = 6, Type = B, Main = HP%, Level < 8, Sub = DEF%, Sub = ACC
Upgrade 8, Set = Stone Skin, Rank = 6, Type = B, Main = HP%, Level < 8, Sub = ACC, Sub = RES
Sell, Set = Stone Skin, Rank = 6, Type = B, Main = HP%, Level < 8

// Tank/Support
Keep, Set = Stone Skin, Rank = 6, Type = B, Main = HP%, Level >= 8, Sub = SPD2
Keep, Set = Stone Skin, Rank = 6, Type = B, Main = HP%, Level >= 8, Sub = SPD1, Sub = DEF%1/RES1
Keep, Set = Stone Skin, Rank = 6, Type = B, Main = HP%, Level >= 8, Sub = DEF%2
Keep, Set = Stone Skin, Rank = 6, Type = B, Main = HP%, Level >= 8, Sub = DEF%1, Sub = RES1
Keep, Set = Stone Skin, Rank = 6, Type = B, Main = HP%, Level >= 8, Sub = RES2
// Debuffer
Keep, Set = Stone Skin, Rank = 6, Type = B, Main = HP%, Level >= 8, Sub = SPD1, Sub = ACC1
Keep, Set = Stone Skin, Rank = 6, Type = B, Main = HP%, Level >= 8, Sub = DEF%1, Sub = ACC1
Keep, Set = Stone Skin, Rank = 6, Type = B, Main = HP%, Level >= 8, Sub = ACC2
Keep, Set = Stone Skin, Rank = 6, Type = B, Main = HP%, Level >= 8, Sub = ACC1, Sub = RES1

// === Boots DEF% ===
// Tank/Support
Upgrade 8, Set = Stone Skin, Rank = 6, Type = B, Main = DEF%, Level < 8, Sub = SPD, Sub = HP%/RES
Upgrade 8, Set = Stone Skin, Rank = 6, Type = B, Main = DEF%, Level < 8, Sub = HP%, Sub = RES
// Debuffer
Upgrade 8, Set = Stone Skin, Rank = 6, Type = B, Main = DEF%, Level < 8, Sub = SPD, Sub = ACC
Upgrade 8, Set = Stone Skin, Rank = 6, Type = B, Main = DEF%, Level < 8, Sub = HP%, Sub = ACC
Upgrade 8, Set = Stone Skin, Rank = 6, Type = B, Main = DEF%, Level < 8, Sub = ACC, Sub = RES
Sell, Set = Stone Skin, Rank = 6, Type = B, Main = DEF%, Level < 8

// Tank/Support
Keep, Set = Stone Skin, Rank = 6, Type = B, Main = DEF%, Level >= 8, Sub = SPD2
Keep, Set = Stone Skin, Rank = 6, Type = B, Main = DEF%, Level >= 8, Sub = SPD1, Sub = HP%1/RES1
Keep, Set = Stone Skin, Rank = 6, Type = B, Main = DEF%, Level >= 8, Sub = HP%2
Keep, Set = Stone Skin, Rank = 6, Type = B, Main = DEF%, Level >= 8, Sub = HP%1, Sub = RES1
Keep, Set = Stone Skin, Rank = 6, Type = B, Main = DEF%, Level >= 8, Sub = RES2
// Debuffer
Keep, Set = Stone Skin, Rank = 6, Type = B, Main = DEF%, Level >= 8, Sub = SPD1, Sub = ACC1
Keep, Set = Stone Skin, Rank = 6, Type = B, Main = DEF%, Level >= 8, Sub = HP%1, Sub = ACC1
Keep, Set = Stone Skin, Rank = 6, Type = B, Main = DEF%, Level >= 8, Sub = ACC2
Keep, Set = Stone Skin, Rank = 6, Type = B, Main = DEF%, Level >= 8, Sub = ACC1, Sub = RES1

Sell, Set = Stone Skin, Rank = 6, Type = B

Sell, Set = Stone Skin

// =======================================================
// PROTECTION SET
// =======================================================
Sell, Set = Protection, Rank < 6
Sell, Set = Protection, Rarity < Epic
Sell, Set = Protection, Type = G/C/B, Main = HP/ATK/DEF

// === W/H/S ===
// Tank (RES)
Upgrade 8, Set = Protection, Rank = 6, Type = W/H/S, Level < 8, Sub = SPD, Sub = DEF%/HP%/RES
Upgrade 8, Set = Protection, Rank = 6, Type = W/H/S, Level < 8, Sub = HP%, Sub = DEF%/RES
Upgrade 8, Set = Protection, Rank = 6, Type = W/H/S, Level < 8, Sub = DEF%, Sub = RES
Sell, Set = Protection, Rank = 6, Type = W/H/S, Level < 8

// Tank (RES)
Keep, Set = Protection, Rank = 6, Type = W/H/S, Level >= 8, Sub = SPD2
Keep, Set = Protection, Rank = 6, Type = W/H/S, Level >= 8, Sub = SPD1, Sub = DEF%1/HP%1/RES1
Keep, Set = Protection, Rank = 6, Type = W/H/S, Level >= 8, Sub = HP%2
Keep, Set = Protection, Rank = 6, Type = W/H/S, Level >= 8, Sub = HP%1, Sub = DEF%1/RES1
Keep, Set = Protection, Rank = 6, Type = W/H/S, Level >= 8, Sub = DEF%2
Keep, Set = Protection, Rank = 6, Type = W/H/S, Level >= 8, Sub = DEF%1, Sub = RES1
Keep, Set = Protection, Rank = 6, Type = W/H/S, Level >= 8, Sub = RES2

Sell, Set = Protection, Rank = 6, Type = W/H/S

// === Gauntlets HP% ===
// Tank (RES)
Upgrade 8, Set = Protection, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = SPD, Sub = DEF%/RES
Upgrade 8, Set = Protection, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = DEF%, Sub = RES
Sell, Set = Protection, Rank = 6, Type = G, Main = HP%, Level < 8

// Tank (RES)
Keep, Set = Protection, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = SPD2
Keep, Set = Protection, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = SPD1, Sub = DEF%1/RES1
Keep, Set = Protection, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = DEF%2
Keep, Set = Protection, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = DEF%1, Sub = RES1
Keep, Set = Protection, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = RES2

// === Gauntlets DEF% ===
// Tank (RES)
Upgrade 8, Set = Protection, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = SPD, Sub = HP%/RES
Upgrade 8, Set = Protection, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = HP%, Sub = RES
Sell, Set = Protection, Rank = 6, Type = G, Main = DEF%, Level < 8

// Tank (RES)
Keep, Set = Protection, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = SPD2
Keep, Set = Protection, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = SPD1, Sub = HP%1/RES1
Keep, Set = Protection, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = HP%2
Keep, Set = Protection, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = HP%1, Sub = RES1
Keep, Set = Protection, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = RES2


// === Gauntlets CR% (for set completion) ===
// Support subs for completing set
Upgrade 8, Set = Protection, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = SPD, Sub = DEF%/HP%/RES
Upgrade 8, Set = Protection, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = HP%, Sub = DEF%/RES
Upgrade 8, Set = Protection, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = DEF%, Sub = RES
Sell, Set = Protection, Rank = 6, Type = G, Main = CR%, Level < 8

Keep, Set = Protection, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = SPD2
Keep, Set = Protection, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = SPD1, Sub = DEF%1/HP%1/RES1
Keep, Set = Protection, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = HP%2
Keep, Set = Protection, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = HP%1, Sub = DEF%1/RES1
Keep, Set = Protection, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = DEF%2
Keep, Set = Protection, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = DEF%1, Sub = RES1
Keep, Set = Protection, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = RES2


// === Gauntlets CD% (for set completion) ===
// Support subs for completing set
Upgrade 8, Set = Protection, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = SPD, Sub = DEF%/HP%/RES
Upgrade 8, Set = Protection, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = HP%, Sub = DEF%/RES
Upgrade 8, Set = Protection, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = DEF%, Sub = RES
Sell, Set = Protection, Rank = 6, Type = G, Main = CD%, Level < 8

Keep, Set = Protection, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = SPD2
Keep, Set = Protection, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = SPD1, Sub = DEF%1/HP%1/RES1
Keep, Set = Protection, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = HP%2
Keep, Set = Protection, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = HP%1, Sub = DEF%1/RES1
Keep, Set = Protection, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = DEF%2
Keep, Set = Protection, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = DEF%1, Sub = RES1
Keep, Set = Protection, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = RES2

Sell, Set = Protection, Rank = 6, Type = G

// === Chestplate HP% ===
// Tank (RES)
Upgrade 8, Set = Protection, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = SPD, Sub = DEF%/RES
Upgrade 8, Set = Protection, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = DEF%, Sub = RES
Sell, Set = Protection, Rank = 6, Type = C, Main = HP%, Level < 8

// Tank (RES)
Keep, Set = Protection, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = SPD2
Keep, Set = Protection, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = SPD1, Sub = DEF%1/RES1
Keep, Set = Protection, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = DEF%2
Keep, Set = Protection, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = DEF%1, Sub = RES1
Keep, Set = Protection, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = RES2

// === Chestplate DEF% ===
// Tank (RES)
Upgrade 8, Set = Protection, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = SPD, Sub = HP%/RES
Upgrade 8, Set = Protection, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = HP%, Sub = RES
Sell, Set = Protection, Rank = 6, Type = C, Main = DEF%, Level < 8

// Tank (RES)
Keep, Set = Protection, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = SPD2
Keep, Set = Protection, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = SPD1, Sub = HP%1/RES1
Keep, Set = Protection, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = HP%2
Keep, Set = Protection, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = HP%1, Sub = RES1
Keep, Set = Protection, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = RES2


// === Chestplate ACC ===
// Tank/Support
Upgrade 8, Set = Protection, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = SPD, Sub = DEF%/HP%/RES
Upgrade 8, Set = Protection, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = HP%, Sub = DEF%/RES
Upgrade 8, Set = Protection, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = DEF%, Sub = RES
Sell, Set = Protection, Rank = 6, Type = C, Main = ACC, Level < 8

// Tank/Support
Keep, Set = Protection, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = SPD2
Keep, Set = Protection, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = SPD1, Sub = DEF%1/HP%1/RES1
Keep, Set = Protection, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = HP%2
Keep, Set = Protection, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = HP%1, Sub = DEF%1/RES1
Keep, Set = Protection, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = DEF%2
Keep, Set = Protection, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = DEF%1, Sub = RES1
Keep, Set = Protection, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = RES2

// === Chestplate RES ===
// Tank/Support
Upgrade 8, Set = Protection, Rank = 6, Type = C, Main = RES, Level < 8, Sub = SPD, Sub = ACC/DEF%/HP%
Upgrade 8, Set = Protection, Rank = 6, Type = C, Main = RES, Level < 8, Sub = HP%, Sub = ACC/DEF%
Upgrade 8, Set = Protection, Rank = 6, Type = C, Main = RES, Level < 8, Sub = DEF%, Sub = ACC
Sell, Set = Protection, Rank = 6, Type = C, Main = RES, Level < 8

// Tank/Support
Keep, Set = Protection, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = SPD2
Keep, Set = Protection, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = SPD1, Sub = ACC1/DEF%1/HP%1
Keep, Set = Protection, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = HP%2
Keep, Set = Protection, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = HP%1, Sub = ACC1/DEF%1
Keep, Set = Protection, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = DEF%2
Keep, Set = Protection, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = DEF%1, Sub = ACC1
Keep, Set = Protection, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = ACC2

Sell, Set = Protection, Rank = 6, Type = C

// === Boots SPD ===
// Tank (RES)
Upgrade 8, Set = Protection, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = HP%, Sub = DEF%/RES
Upgrade 8, Set = Protection, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = DEF%, Sub = RES
Sell, Set = Protection, Rank = 6, Type = B, Main = SPD, Level < 8

// Tank (RES)
Keep, Set = Protection, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = HP%2
Keep, Set = Protection, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = HP%1, Sub = DEF%1/RES1
Keep, Set = Protection, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = DEF%2
Keep, Set = Protection, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = DEF%1, Sub = RES1
Keep, Set = Protection, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = RES2

Sell, Set = Protection, Rank = 6, Type = B, Main = SPD

// === Boots HP% ===
// Tank (RES)
Upgrade 8, Set = Protection, Rank = 6, Type = B, Main = HP%, Level < 8, Sub = SPD, Sub = DEF%/RES
Upgrade 8, Set = Protection, Rank = 6, Type = B, Main = HP%, Level < 8, Sub = DEF%, Sub = RES
Sell, Set = Protection, Rank = 6, Type = B, Main = HP%, Level < 8

// Tank (RES)
Keep, Set = Protection, Rank = 6, Type = B, Main = HP%, Level >= 8, Sub = SPD2
Keep, Set = Protection, Rank = 6, Type = B, Main = HP%, Level >= 8, Sub = SPD1, Sub = DEF%1/RES1
Keep, Set = Protection, Rank = 6, Type = B, Main = HP%, Level >= 8, Sub = DEF%2
Keep, Set = Protection, Rank = 6, Type = B, Main = HP%, Level >= 8, Sub = DEF%1, Sub = RES1
Keep, Set = Protection, Rank = 6, Type = B, Main = HP%, Level >= 8, Sub = RES2

// === Boots DEF% ===
// Tank (RES)
Upgrade 8, Set = Protection, Rank = 6, Type = B, Main = DEF%, Level < 8, Sub = SPD, Sub = HP%/RES
Upgrade 8, Set = Protection, Rank = 6, Type = B, Main = DEF%, Level < 8, Sub = HP%, Sub = RES
Sell, Set = Protection, Rank = 6, Type = B, Main = DEF%, Level < 8

// Tank (RES)
Keep, Set = Protection, Rank = 6, Type = B, Main = DEF%, Level >= 8, Sub = SPD2
Keep, Set = Protection, Rank = 6, Type = B, Main = DEF%, Level >= 8, Sub = SPD1, Sub = HP%1/RES1
Keep, Set = Protection, Rank = 6, Type = B, Main = DEF%, Level >= 8, Sub = HP%2
Keep, Set = Protection, Rank = 6, Type = B, Main = DEF%, Level >= 8, Sub = HP%1, Sub = RES1
Keep, Set = Protection, Rank = 6, Type = B, Main = DEF%, Level >= 8, Sub = RES2

Sell, Set = Protection, Rank = 6, Type = B

Sell, Set = Protection

// DEFENSIVE SETS v8.7
// Added: ACC substats, Gauntlets CR%/CD%
GroupSets = Regeneration/Shield/Stalwart/Immortal/Immunity/Divine Life/Deflection/Resilience/Guardian/Defiant/Bolster
Sell, Set = GroupSets, Rank < 6
Sell, Set = GroupSets, Rarity < Epic
Sell, Set = GroupSets, Type = G/C/B, Main = HP/ATK/DEF

// === W/H/S ===
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = SPD, Sub = ACC/DEF%/HP%/RES
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = HP%, Sub = ACC/DEF%/RES
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = DEF%, Sub = ACC/RES
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = RES, Sub = ACC
Sell, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8

Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = SPD1, Sub = ACC1/DEF%1/HP%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = HP%2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = HP%1, Sub = ACC1/DEF%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = DEF%2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = DEF%1, Sub = ACC1/RES1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = RES2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = RES1, Sub = ACC1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = ACC2

Sell, Set = GroupSets, Rank = 6, Type = W/H/S


// === Gauntlets HP% ===
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = SPD, Sub = ACC/DEF%/RES
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = DEF%, Sub = ACC/RES
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = RES, Sub = ACC
Sell, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level < 8

Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = SPD1, Sub = ACC1/DEF%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = DEF%2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = DEF%1, Sub = ACC1/RES1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = RES2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = RES1, Sub = ACC1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = ACC2


// === Gauntlets DEF% ===
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = SPD, Sub = ACC/HP%/RES
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = HP%, Sub = ACC/RES
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = RES, Sub = ACC
Sell, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level < 8

Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = SPD1, Sub = ACC1/HP%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = HP%2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = HP%1, Sub = ACC1/RES1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = RES2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = RES1, Sub = ACC1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = ACC2


// === Gauntlets CR% (for set completion) ===
// Support subs for completing set
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = SPD, Sub = DEF%/HP%/RES
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = HP%, Sub = DEF%/RES
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = DEF%, Sub = RES
Sell, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level < 8

Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = SPD1, Sub = DEF%1/HP%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = HP%2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = HP%1, Sub = DEF%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = DEF%2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = DEF%1, Sub = RES1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = RES2


// === Gauntlets CD% (for set completion) ===
// Support subs for completing set
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = SPD, Sub = DEF%/HP%/RES
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = HP%, Sub = DEF%/RES
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = DEF%, Sub = RES
Sell, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level < 8

Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = SPD1, Sub = DEF%1/HP%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = HP%2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = HP%1, Sub = DEF%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = DEF%2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = DEF%1, Sub = RES1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = RES2

Sell, Set = GroupSets, Rank = 6, Type = G


// === Chestplate HP% ===
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = SPD, Sub = ACC/DEF%/RES
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = DEF%, Sub = ACC/RES
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = RES, Sub = ACC
Sell, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level < 8

Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = SPD1, Sub = ACC1/DEF%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = DEF%2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = DEF%1, Sub = ACC1/RES1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = RES2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = RES1, Sub = ACC1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = ACC2


// === Chestplate DEF% ===
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = SPD, Sub = ACC/HP%/RES
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = HP%, Sub = ACC/RES
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = RES, Sub = ACC
Sell, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level < 8

Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = SPD1, Sub = ACC1/HP%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = HP%2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = HP%1, Sub = ACC1/RES1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = RES2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = RES1, Sub = ACC1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = ACC2


// === Chestplate ACC ===
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = SPD, Sub = DEF%/HP%/RES
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = HP%, Sub = DEF%/RES
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = DEF%, Sub = RES
Sell, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level < 8

Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = SPD1, Sub = DEF%1/HP%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = HP%2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = HP%1, Sub = DEF%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = DEF%2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = DEF%1, Sub = RES1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = RES2

Sell, Set = GroupSets, Rank = 6, Type = C, Main = ACC


// === Chestplate RES ===
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level < 8, Sub = SPD, Sub = ACC/DEF%/HP%
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level < 8, Sub = HP%, Sub = ACC/DEF%
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level < 8, Sub = DEF%, Sub = ACC
Sell, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level < 8

Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = SPD1, Sub = ACC1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = HP%2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = HP%1, Sub = ACC1/DEF%1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = DEF%2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = DEF%1, Sub = ACC1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = ACC2

Sell, Set = GroupSets, Rank = 6, Type = C, Main = RES

Sell, Set = GroupSets, Rank = 6, Type = C


// === Boots SPD ===
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = HP%, Sub = ACC/DEF%/RES
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = DEF%, Sub = ACC/RES
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = RES, Sub = ACC
Sell, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8

Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = HP%2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = HP%1, Sub = ACC1/DEF%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = DEF%2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = DEF%1, Sub = ACC1/RES1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = RES2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = RES1, Sub = ACC1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = ACC2

Sell, Set = GroupSets, Rank = 6, Type = B, Main = SPD


// === Boots HP% ===
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = HP%, Level < 8, Sub = SPD, Sub = ACC/DEF%/RES
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = HP%, Level < 8, Sub = DEF%, Sub = ACC/RES
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = HP%, Level < 8, Sub = RES, Sub = ACC
Sell, Set = GroupSets, Rank = 6, Type = B, Main = HP%, Level < 8

Keep, Set = GroupSets, Rank = 6, Type = B, Main = HP%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = HP%, Level >= 8, Sub = SPD1, Sub = ACC1/DEF%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = HP%, Level >= 8, Sub = DEF%2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = HP%, Level >= 8, Sub = DEF%1, Sub = ACC1/RES1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = HP%, Level >= 8, Sub = RES2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = HP%, Level >= 8, Sub = RES1, Sub = ACC1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = HP%, Level >= 8, Sub = ACC2


// === Boots DEF% ===
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = DEF%, Level < 8, Sub = SPD, Sub = ACC/HP%/RES
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = DEF%, Level < 8, Sub = HP%, Sub = ACC/RES
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = DEF%, Level < 8, Sub = RES, Sub = ACC
Sell, Set = GroupSets, Rank = 6, Type = B, Main = DEF%, Level < 8

Keep, Set = GroupSets, Rank = 6, Type = B, Main = DEF%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = DEF%, Level >= 8, Sub = SPD1, Sub = ACC1/HP%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = DEF%, Level >= 8, Sub = HP%2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = DEF%, Level >= 8, Sub = HP%1, Sub = ACC1/RES1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = DEF%, Level >= 8, Sub = RES2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = DEF%, Level >= 8, Sub = RES1, Sub = ACC1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = DEF%, Level >= 8, Sub = ACC2

Sell, Set = GroupSets, Rank = 6, Type = B

Sell, Set = GroupSets

GroupSets = Speed/Accuracy/Relentless/Divine Speed/Swift Parry/Perception/Affinitybreaker/Untouchable/Fortitude/Impulse/Righteous/Reflex
Sell, Set = GroupSets, Rank < 6
Sell, Set = GroupSets, Rarity < Epic
Sell, Set = GroupSets, Type = G/C/B, Main = HP/ATK/DEF

// === W/H/S All Roles ===
// Tank (RES)
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = SPD, Sub = DEF%/HP%/RES
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = HP%, Sub = DEF%/RES
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = DEF%, Sub = RES
// Support (ACC)
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = SPD, Sub = ACC/DEF%/HP%
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = HP%, Sub = ACC/DEF%
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = DEF%, Sub = ACC
// DMG ATK
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = SPD, Sub = ATK%/CD%/CR%
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = CR%, Sub = ATK%/CD%
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = CD%, Sub = ATK%
// DMG HP
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = SPD, Sub = CD%/CR%/HP%
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = CR%, Sub = CD%/HP%
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = CD%, Sub = HP%
// DMG DEF
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = SPD, Sub = CD%/CR%/DEF%
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = CR%, Sub = CD%/DEF%
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = CD%, Sub = DEF%
Sell, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8

// Tank (RES)
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = SPD1, Sub = DEF%1/HP%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = HP%2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = HP%1, Sub = DEF%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = DEF%2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = DEF%1, Sub = RES1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = RES2
// Support (ACC)
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = SPD1, Sub = ACC1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = HP%2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = HP%1, Sub = ACC1/DEF%1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = DEF%2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = DEF%1, Sub = ACC1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = ACC2
// DMG ATK
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = SPD1, Sub = ATK%1/CD%1/CR%1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = CR%2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = CR%1, Sub = ATK%1/CD%1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = CD%2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = CD%1, Sub = ATK%1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = ATK%2
// DMG HP
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = CR%2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = CR%1, Sub = CD%1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = CD%2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = CD%1, Sub = HP%1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = HP%2
// DMG DEF
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1/DEF%1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = CR%2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = CR%1, Sub = CD%1/DEF%1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = CD%2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = CD%1, Sub = DEF%1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = DEF%2

Sell, Set = GroupSets, Rank = 6, Type = W/H/S

// === Gauntlets HP% ===
// Tank
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = SPD, Sub = DEF%/RES
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = DEF%, Sub = RES
// Support
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = SPD, Sub = ACC/DEF%
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = DEF%, Sub = ACC
// DMG HP
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = SPD, Sub = CD%/CR%
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = CR%, Sub = CD%
Sell, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level < 8

// Tank
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = SPD1, Sub = DEF%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = DEF%2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = DEF%1, Sub = RES1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = RES2
// Support
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = SPD1, Sub = ACC1/DEF%1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = DEF%2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = DEF%1, Sub = ACC1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = ACC2
// DMG HP
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = CR%2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = CR%1, Sub = CD%1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = CD%2

Sell, Set = GroupSets, Rank = 6, Type = G, Main = HP%

// === Gauntlets DEF% ===
// Tank
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = SPD, Sub = HP%/RES
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = HP%, Sub = RES
// Support
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = SPD, Sub = ACC/HP%
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = HP%, Sub = ACC
// DMG DEF
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = SPD, Sub = CD%/CR%
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = CR%, Sub = CD%
Sell, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level < 8

// Tank
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = SPD1, Sub = HP%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = HP%2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = HP%1, Sub = RES1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = RES2
// Support
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = SPD1, Sub = ACC1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = HP%2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = HP%1, Sub = ACC1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = ACC2
// DMG DEF
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = CR%2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = CR%1, Sub = CD%1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = CD%2

Sell, Set = GroupSets, Rank = 6, Type = G, Main = DEF%

// === Gauntlets CR% ===
// DMG ATK
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = SPD, Sub = ATK%/CD%
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = CD%, Sub = ATK%
// DMG HP
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = SPD, Sub = CD%/HP%
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = CD%, Sub = HP%
// DMG DEF
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = SPD, Sub = CD%/DEF%
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = CD%, Sub = DEF%
Sell, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level < 8

// DMG ATK
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = SPD1, Sub = ATK%1/CD%1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = CD%2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = CD%1, Sub = ATK%1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = ATK%2
// DMG HP
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = SPD1, Sub = CD%1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = CD%2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = CD%1, Sub = HP%1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = HP%2
// DMG DEF
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = SPD1, Sub = CD%1/DEF%1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = CD%2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = CD%1, Sub = DEF%1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = DEF%2

Sell, Set = GroupSets, Rank = 6, Type = G, Main = CR%

// === Gauntlets CD% ===
// DMG ATK
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = SPD, Sub = ATK%/CR%
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = CR%, Sub = ATK%
// DMG HP
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = SPD, Sub = CR%/HP%
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = CR%, Sub = HP%
// DMG DEF
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = SPD, Sub = CR%/DEF%
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = CR%, Sub = DEF%
Sell, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level < 8

// DMG ATK
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = SPD1, Sub = ATK%1/CR%1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = CR%2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = CR%1, Sub = ATK%1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = ATK%2
// DMG HP
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = SPD1, Sub = CR%1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = CR%2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = CR%1, Sub = HP%1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = HP%2
// DMG DEF
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = SPD1, Sub = CR%1/DEF%1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = CR%2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = CR%1, Sub = DEF%1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = DEF%2

Sell, Set = GroupSets, Rank = 6, Type = G, Main = CD%

// === Gauntlets ATK% ===
// DMG ATK
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = ATK%, Level < 8, Sub = SPD, Sub = CD%/CR%
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = ATK%, Level < 8, Sub = CR%, Sub = CD%
Sell, Set = GroupSets, Rank = 6, Type = G, Main = ATK%, Level < 8

// DMG ATK
Keep, Set = GroupSets, Rank = 6, Type = G, Main = ATK%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = ATK%, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = ATK%, Level >= 8, Sub = CR%2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = ATK%, Level >= 8, Sub = CR%1, Sub = CD%1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = ATK%, Level >= 8, Sub = CD%2

Sell, Set = GroupSets, Rank = 6, Type = G

// === Chestplate HP% ===
// Tank
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = SPD, Sub = DEF%/RES
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = DEF%, Sub = RES
// Support
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = SPD, Sub = ACC/DEF%
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = DEF%, Sub = ACC
// DMG HP
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = SPD, Sub = CD%/CR%
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = CR%, Sub = CD%
Sell, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level < 8

// Tank
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = SPD1, Sub = DEF%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = DEF%2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = DEF%1, Sub = RES1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = RES2
// Support
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = SPD1, Sub = ACC1/DEF%1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = DEF%2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = DEF%1, Sub = ACC1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = ACC2
// DMG HP
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = CR%2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = CR%1, Sub = CD%1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = CD%2

Sell, Set = GroupSets, Rank = 6, Type = C, Main = HP%

// === Chestplate DEF% ===
// Tank
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = SPD, Sub = HP%/RES
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = HP%, Sub = RES
// Support
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = SPD, Sub = ACC/HP%
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = HP%, Sub = ACC
// DMG DEF
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = SPD, Sub = CD%/CR%
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = CR%, Sub = CD%
Sell, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level < 8

// Tank
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = SPD1, Sub = HP%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = HP%2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = HP%1, Sub = RES1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = RES2
// Support
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = SPD1, Sub = ACC1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = HP%2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = HP%1, Sub = ACC1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = ACC2
// DMG DEF
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = CR%2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = CR%1, Sub = CD%1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = CD%2

Sell, Set = GroupSets, Rank = 6, Type = C, Main = DEF%

// === Chestplate ATK% ===
// DMG ATK
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level < 8, Sub = SPD, Sub = CD%/CR%
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level < 8, Sub = CR%, Sub = CD%
Sell, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level < 8

// DMG ATK
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level >= 8, Sub = CR%2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level >= 8, Sub = CR%1, Sub = CD%1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ATK%, Level >= 8, Sub = CD%2

Sell, Set = GroupSets, Rank = 6, Type = C, Main = ATK%

// === Chestplate ACC ===
// Tank/Support
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = SPD, Sub = DEF%/HP%/RES
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = HP%, Sub = DEF%/RES
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = DEF%, Sub = RES
Sell, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level < 8

// Tank/Support
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = SPD1, Sub = DEF%1/HP%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = HP%2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = HP%1, Sub = DEF%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = DEF%2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = DEF%1, Sub = RES1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = RES2

Sell, Set = GroupSets, Rank = 6, Type = C, Main = ACC

// === Chestplate RES ===
// Support
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level < 8, Sub = SPD, Sub = ACC/DEF%/HP%
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level < 8, Sub = HP%, Sub = ACC/DEF%
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level < 8, Sub = DEF%, Sub = ACC
Sell, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level < 8

// Support
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = SPD1, Sub = ACC1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = HP%2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = HP%1, Sub = ACC1/DEF%1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = DEF%2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = DEF%1, Sub = ACC1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = ACC2

Sell, Set = GroupSets, Rank = 6, Type = C

// === Boots SPD ===
// Tank
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = HP%, Sub = DEF%/RES
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = DEF%, Sub = RES
// Support
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = HP%, Sub = ACC/DEF%
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = DEF%, Sub = ACC
// DMG ATK
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = CR%, Sub = ATK%/CD%
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = CD%, Sub = ATK%
// DMG HP
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = CR%, Sub = CD%/HP%
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = CD%, Sub = HP%
// DMG DEF
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = CR%, Sub = CD%/DEF%
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = CD%, Sub = DEF%
Sell, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8

// Tank
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = HP%2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = HP%1, Sub = DEF%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = DEF%2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = DEF%1, Sub = RES1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = RES2
// Support
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = HP%2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = HP%1, Sub = ACC1/DEF%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = DEF%2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = DEF%1, Sub = ACC1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = ACC2
// DMG ATK
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CR%2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CR%1, Sub = ATK%1/CD%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CD%2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CD%1, Sub = ATK%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = ATK%2
// DMG HP
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CR%2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CR%1, Sub = CD%1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CD%2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CD%1, Sub = HP%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = HP%2
// DMG DEF
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CR%2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CR%1, Sub = CD%1/DEF%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CD%2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = CD%1, Sub = DEF%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = DEF%2

Sell, Set = GroupSets, Rank = 6, Type = B, Main = SPD

// === Boots HP% ===
// Tank
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = HP%, Level < 8, Sub = SPD, Sub = DEF%/RES
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = HP%, Level < 8, Sub = DEF%, Sub = RES
// Support
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = HP%, Level < 8, Sub = SPD, Sub = ACC/DEF%
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = HP%, Level < 8, Sub = DEF%, Sub = ACC
// DMG HP
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = HP%, Level < 8, Sub = SPD, Sub = CD%/CR%
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = HP%, Level < 8, Sub = CR%, Sub = CD%
Sell, Set = GroupSets, Rank = 6, Type = B, Main = HP%, Level < 8

// Tank
Keep, Set = GroupSets, Rank = 6, Type = B, Main = HP%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = HP%, Level >= 8, Sub = SPD1, Sub = DEF%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = HP%, Level >= 8, Sub = DEF%2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = HP%, Level >= 8, Sub = DEF%1, Sub = RES1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = HP%, Level >= 8, Sub = RES2
// Support
Keep, Set = GroupSets, Rank = 6, Type = B, Main = HP%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = HP%, Level >= 8, Sub = SPD1, Sub = ACC1/DEF%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = HP%, Level >= 8, Sub = DEF%2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = HP%, Level >= 8, Sub = DEF%1, Sub = ACC1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = HP%, Level >= 8, Sub = ACC2
// DMG HP
Keep, Set = GroupSets, Rank = 6, Type = B, Main = HP%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = HP%, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = HP%, Level >= 8, Sub = CR%2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = HP%, Level >= 8, Sub = CR%1, Sub = CD%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = HP%, Level >= 8, Sub = CD%2

Sell, Set = GroupSets, Rank = 6, Type = B, Main = HP%

// === Boots DEF% ===
// Tank
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = DEF%, Level < 8, Sub = SPD, Sub = HP%/RES
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = DEF%, Level < 8, Sub = HP%, Sub = RES
// Support
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = DEF%, Level < 8, Sub = SPD, Sub = ACC/HP%
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = DEF%, Level < 8, Sub = HP%, Sub = ACC
// DMG DEF
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = DEF%, Level < 8, Sub = SPD, Sub = CD%/CR%
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = DEF%, Level < 8, Sub = CR%, Sub = CD%
Sell, Set = GroupSets, Rank = 6, Type = B, Main = DEF%, Level < 8

// Tank
Keep, Set = GroupSets, Rank = 6, Type = B, Main = DEF%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = DEF%, Level >= 8, Sub = SPD1, Sub = HP%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = DEF%, Level >= 8, Sub = HP%2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = DEF%, Level >= 8, Sub = HP%1, Sub = RES1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = DEF%, Level >= 8, Sub = RES2
// Support
Keep, Set = GroupSets, Rank = 6, Type = B, Main = DEF%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = DEF%, Level >= 8, Sub = SPD1, Sub = ACC1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = DEF%, Level >= 8, Sub = HP%2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = DEF%, Level >= 8, Sub = HP%1, Sub = ACC1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = DEF%, Level >= 8, Sub = ACC2
// DMG DEF
Keep, Set = GroupSets, Rank = 6, Type = B, Main = DEF%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = DEF%, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = DEF%, Level >= 8, Sub = CR%2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = DEF%, Level >= 8, Sub = CR%1, Sub = CD%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = DEF%, Level >= 8, Sub = CD%2

Sell, Set = GroupSets, Rank = 6, Type = B, Main = DEF%

// === Boots ATK% ===
// DMG ATK
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = ATK%, Level < 8, Sub = SPD, Sub = CD%/CR%
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = ATK%, Level < 8, Sub = CR%, Sub = CD%
Sell, Set = GroupSets, Rank = 6, Type = B, Main = ATK%, Level < 8

// DMG ATK
Keep, Set = GroupSets, Rank = 6, Type = B, Main = ATK%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = ATK%, Level >= 8, Sub = SPD1, Sub = CD%1/CR%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = ATK%, Level >= 8, Sub = CR%2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = ATK%, Level >= 8, Sub = CR%1, Sub = CD%1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = ATK%, Level >= 8, Sub = CD%2

Sell, Set = GroupSets, Rank = 6, Type = B

Sell, Set = GroupSets
Sell, Set = GroupSets

// =======================================================
// ACC-BASED SETS v8.4 (Require ACC for debuffs)
// Cursed/Stun/Provoke/Frostbite - SPD+ACC mandatory
// =======================================================
GroupSets = Cursed/Stun/Provoke/Frostbite
Sell, Set = GroupSets, Rank < 6
Sell, Set = GroupSets, Rarity < Epic
Sell, Set = GroupSets, Type = G/C/B, Main = HP/ATK/DEF

// === W/H/S Debuffer (SPD+ACC mandatory) ===
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = SPD, Sub = ACC/DEF%/HP%/RES
Upgrade 8, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8, Sub = ACC, Sub = DEF%/HP%/RES
Sell, Set = GroupSets, Rank = 6, Type = W/H/S, Level < 8

Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = SPD1, Sub = ACC1/DEF%1/HP%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = ACC2
Keep, Set = GroupSets, Rank = 6, Type = W/H/S, Level >= 8, Sub = ACC1, Sub = DEF%1/HP%1/RES1

Sell, Set = GroupSets, Rank = 6, Type = W/H/S

// === Gauntlets HP% ===
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = SPD, Sub = ACC/DEF%/RES
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level < 8, Sub = ACC, Sub = DEF%/RES
Sell, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level < 8

Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = SPD1, Sub = ACC1/DEF%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = ACC2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = HP%, Level >= 8, Sub = ACC1, Sub = DEF%1/RES1

Sell, Set = GroupSets, Rank = 6, Type = G, Main = HP%

// === Gauntlets DEF% ===
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = SPD, Sub = ACC/HP%/RES
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level < 8, Sub = ACC, Sub = HP%/RES
Sell, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level < 8

Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = SPD1, Sub = ACC1/HP%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = ACC2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = DEF%, Level >= 8, Sub = ACC1, Sub = HP%1/RES1

Sell, Set = GroupSets, Rank = 6, Type = G, Main = DEF%

// === Gauntlets CR% ===
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = SPD, Sub = ACC/DEF%/HP%/RES
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level < 8, Sub = ACC, Sub = DEF%/HP%/RES
Sell, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level < 8

Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = SPD1, Sub = ACC1/DEF%1/HP%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = ACC2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CR%, Level >= 8, Sub = ACC1, Sub = DEF%1/HP%1/RES1

Sell, Set = GroupSets, Rank = 6, Type = G, Main = CR%

// === Gauntlets CD% ===
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = SPD, Sub = ACC/DEF%/HP%/RES
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level < 8, Sub = ACC, Sub = DEF%/HP%/RES
Sell, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level < 8

Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = SPD1, Sub = ACC1/DEF%1/HP%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = ACC2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = CD%, Level >= 8, Sub = ACC1, Sub = DEF%1/HP%1/RES1

Sell, Set = GroupSets, Rank = 6, Type = G, Main = CD%

// === Gauntlets ATK% ===
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = ATK%, Level < 8, Sub = SPD, Sub = ACC/DEF%/HP%/RES
Upgrade 8, Set = GroupSets, Rank = 6, Type = G, Main = ATK%, Level < 8, Sub = ACC, Sub = DEF%/HP%/RES
Sell, Set = GroupSets, Rank = 6, Type = G, Main = ATK%, Level < 8

Keep, Set = GroupSets, Rank = 6, Type = G, Main = ATK%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = ATK%, Level >= 8, Sub = SPD1, Sub = ACC1/DEF%1/HP%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = G, Main = ATK%, Level >= 8, Sub = ACC2
Keep, Set = GroupSets, Rank = 6, Type = G, Main = ATK%, Level >= 8, Sub = ACC1, Sub = DEF%1/HP%1/RES1

Sell, Set = GroupSets, Rank = 6, Type = G

// === Chestplate HP% ===
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = SPD, Sub = ACC/DEF%/RES
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level < 8, Sub = ACC, Sub = DEF%/RES
Sell, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level < 8

Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = SPD1, Sub = ACC1/DEF%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = ACC2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = HP%, Level >= 8, Sub = ACC1, Sub = DEF%1/RES1

Sell, Set = GroupSets, Rank = 6, Type = C, Main = HP%

// === Chestplate DEF% ===
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = SPD, Sub = ACC/HP%/RES
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level < 8, Sub = ACC, Sub = HP%/RES
Sell, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level < 8

Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = SPD1, Sub = ACC1/HP%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = ACC2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = DEF%, Level >= 8, Sub = ACC1, Sub = HP%1/RES1

Sell, Set = GroupSets, Rank = 6, Type = C, Main = DEF%

// === Chestplate ACC ===
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = SPD, Sub = DEF%/HP%/RES
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = HP%, Sub = DEF%/RES
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level < 8, Sub = DEF%, Sub = RES
Sell, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level < 8

Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = SPD1, Sub = DEF%1/HP%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = HP%2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = HP%1, Sub = DEF%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = DEF%2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = DEF%1, Sub = RES1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = ACC, Level >= 8, Sub = RES2

Sell, Set = GroupSets, Rank = 6, Type = C, Main = ACC

// === Chestplate RES ===
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level < 8, Sub = SPD, Sub = ACC/DEF%/HP%
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level < 8, Sub = ACC, Sub = DEF%/HP%
Upgrade 8, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level < 8, Sub = HP%, Sub = DEF%
Sell, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level < 8

Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = SPD1, Sub = ACC1/DEF%1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = ACC2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = ACC1, Sub = DEF%1/HP%1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = HP%2
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = HP%1, Sub = DEF%1
Keep, Set = GroupSets, Rank = 6, Type = C, Main = RES, Level >= 8, Sub = DEF%2

Sell, Set = GroupSets, Rank = 6, Type = C

// === Boots SPD ===
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = ACC, Sub = DEF%/HP%/RES
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = HP%, Sub = DEF%/RES
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8, Sub = DEF%, Sub = RES
Sell, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level < 8

Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = ACC2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = ACC1, Sub = DEF%1/HP%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = HP%2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = HP%1, Sub = DEF%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = DEF%2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = DEF%1, Sub = RES1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = SPD, Level >= 8, Sub = RES2

Sell, Set = GroupSets, Rank = 6, Type = B, Main = SPD

// === Boots HP% ===
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = HP%, Level < 8, Sub = SPD, Sub = ACC/DEF%/RES
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = HP%, Level < 8, Sub = ACC, Sub = DEF%/RES
Sell, Set = GroupSets, Rank = 6, Type = B, Main = HP%, Level < 8

Keep, Set = GroupSets, Rank = 6, Type = B, Main = HP%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = HP%, Level >= 8, Sub = SPD1, Sub = ACC1/DEF%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = HP%, Level >= 8, Sub = ACC2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = HP%, Level >= 8, Sub = ACC1, Sub = DEF%1/RES1

Sell, Set = GroupSets, Rank = 6, Type = B, Main = HP%

// === Boots DEF% ===
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = DEF%, Level < 8, Sub = SPD, Sub = ACC/HP%/RES
Upgrade 8, Set = GroupSets, Rank = 6, Type = B, Main = DEF%, Level < 8, Sub = ACC, Sub = HP%/RES
Sell, Set = GroupSets, Rank = 6, Type = B, Main = DEF%, Level < 8

Keep, Set = GroupSets, Rank = 6, Type = B, Main = DEF%, Level >= 8, Sub = SPD2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = DEF%, Level >= 8, Sub = SPD1, Sub = ACC1/HP%1/RES1
Keep, Set = GroupSets, Rank = 6, Type = B, Main = DEF%, Level >= 8, Sub = ACC2
Keep, Set = GroupSets, Rank = 6, Type = B, Main = DEF%, Level >= 8, Sub = ACC1, Sub = HP%1/RES1

Sell, Set = GroupSets, Rank = 6, Type = B

Sell, Set = GroupSets

// FINAL FALLBACK
Keep
